04-27-2019, 05:30 AM
What To Expect in Godot 3.2
Several weeks ago, Godot 3.1 finally shipped after a year of development. Since then, several details and hints about what are coming in the 3.1 release have become available. This post is gathering all of those details together in a single place.
There have been a few posts on the Godot website detailing 3.1 features:
In addition to these announced features, several more have been discussed on Twitter.
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Now what’s not happening in Godot 3.2:
Godot 4.0 is a release much further down the road and will include the Vulkan renderer and other improvements. For details on the 4.0 release check out [url=https://www.gamefromscratch.com/post/2019/01/14/The-Future-Of-The-Godot-Game-Engine.aspx]this previous post.
Programming General Godot
Several weeks ago, Godot 3.1 finally shipped after a year of development. Since then, several details and hints about what are coming in the 3.1 release have become available. This post is gathering all of those details together in a single place.
There have been a few posts on the Godot website detailing 3.1 features:
In addition to these announced features, several more have been discussed on Twitter.
[/url]
Now what’s not happening in Godot 3.2:
Godot 4.0 is a release much further down the road and will include the Vulkan renderer and other improvements. For details on the 4.0 release check out [url=https://www.gamefromscratch.com/post/2019/01/14/The-Future-Of-The-Godot-Game-Engine.aspx]this previous post.
Programming General Godot


