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What To Expect in Godot 3.2 - Printable Version +- Sick Gaming (https://sickgaming.net) +-- Forum: Programming (https://sickgaming.net/forum-76.html) +--- Forum: Game Development (https://sickgaming.net/forum-80.html) +--- Thread: What To Expect in Godot 3.2 (/thread-90020.html) |
What To Expect in Godot 3.2 - xSicKxBot - 04-27-2019 What To Expect in Godot 3.2 Several weeks ago, Godot 3.1 finally shipped after a year of development. Since then, several details and hints about what are coming in the 3.1 release have become available. This post is gathering all of those details together in a single place. There have been a few posts on the Godot website detailing 3.1 features: In addition to these announced features, several more have been discussed on Twitter. [/url] Now what’s not happening in Godot 3.2: Godot 4.0 is a release much further down the road and will include the Vulkan renderer and other improvements. For details on the 4.0 release check out [url=https://www.gamefromscratch.com/post/2019/01/14/The-Future-Of-The-Godot-Game-Engine.aspx]this previous post. Programming General Godot |