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  [Dev News] Flutter Scene – Flutter 3D Game Engine
Posted by: xSicKxBot - 10-05-2026, 12:31 PM - Forum: Game Development - No Replies

Flutter Scene is an exciting new 3D game engine for Flutter from the developer of Flutter GPU. It is free and open source (MIT licensed) and can create games and 3D applications on all platforms Flutter supports (Desktops, Web, Mobile). It also has a ton of examples, great documentation and a 3D world editor, although sadly the editor is Mac OS only right now (although Windows and Linux versions are intended in the future).

Highlights of Flutter Scene include:

  • Rendering. Physically based materials, image-based lighting, directional, point, spot, and area lights with shadows, probe-based global illumination, and a full post-processing stack (bloom, depth of field, fog, god rays, screen-space reflections, color grading, SMAA and TAA). Decals, Gaussian splatting, instancing, LODs, particles, and sky materials.

  • Games. Physics (Rapier and box3d backends), positional audio (SoLoud and FMOD), multiplayer over dashwire, skeletal and morph animation with blending, camera controllers, a gameplay kit, raycast picking, and interactive Flutter widgets on 3D surfaces.

  • Tooling. A desktop scene editor with an MCP server for agent-driven editing, agent skills for coding assistants, a build-time asset pipeline, and hot reload for models, shaders, textures, and environments.

  • Formats. glTF import, the
    Code:
    .fscene
    scene document,
    Code:
    .fmat
    custom materials in GLSL, KTX2 compressed textures, and HDR/EXR environments.

  • Platforms. iOS, Android, macOS, Windows, Linux, and the web, where a built-in WebGL2 backend stands in for Impeller.


Key Links

Flutter Scene Homepage

Flutter Scene GitHub

Flutter Scene Documentation

Flutter Scene Level Editor

Discord Server

You can learn more about Flutter Scene, the 3D Flutter based game engine and see it in action in the below. You can also learn about Flourite here, another 3D Flutter game engine (developed by Toyota) that is in development.

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  [PS.Blog] Players’ Choice: Vote for September’s best new game
Posted by: xSicKxBot - 10-05-2026, 11:00 AM - Forum: Sony Discussion - No Replies

Last month was filled with an extensive release of games ranging from story-driven spectacles to mini-adventures! Some big new releases included Marvel’s Wolverine, Control Resonant, Dune: Awakening, and NBA 2K27. Which game was your favorite?

How does it work? At the end of every month, PlayStation Blog will open a poll where you can vote for the best new game released that month. After the polls close we will tally your votes, and announce the winner on our social channels and PlayStation.Blog.

What is the voting criteria? That’s up to you! If you were only able to recommend one new release to a friend that month, which would it be? Note: re-released games don’t qualify, but remakes do. We define remakes as ambitious, larger-scale rebuilds such as Resident Evil 4 (2023) and Final Fantasy VII Remake.

How are nominees decided? The PlayStation Blog editorial team will gather a list of that month’s most noteworthy releases and use it to seed the poll.

View Poll

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  [WoW Retail News] Class Changes and Bug Fixes - Midnight Patch 12.1.5 PTR Development
Posted by: xSicKxBot - 10-05-2026, 08:29 AM - Forum: World of Warcraft - No Replies

[Image: 55532-class-changes-and-bug-fixes-midnig...-notes.jpg]

Blizzard has posted Patch 12.1.5 PTR development notes for today which includes bug fixes and class changes! Here are this week’s additions to the 12.1.5 PTR:

CLASSES

EVOKER

Augmentation

Chronowarden

Temporality duration is now increased by Mastery: Timewalker.

Temporal Burst duration is now increased by Mastery: Timewalker.

Scalecommander

Melt Armor damage increased by 100%.

Preservation

Consume Flame no longer double dips from healing increases on the target.

Chronowarden

Fixed an issue where extending Fire Breath with Double-time could cause Life-Giver’s Flame to stop healing.

Fixed an issue where Afterimage was causing Deep Breath to sometimes cast Living Flame on the Evoker.

HUNTER

Marksmanship

Fixed an issue where Explosive Shot would automatically select and fire at a nearby target if pressed without a target currently selected.

Dark Ranger

Fixed an issue where Umbral Reach was not generating Trick Shots when Bleak Powder hit exactly 2 targets.

Survival

Fixed an issue where Strike as One bonus damage from Raptor Swipe (Rank 3) did not properly work while Aspect of the Eagle was active.

Fixed an issue where Raptor Swipe had a longer range than intended while Aspect of the Eagle was active.

MAGE

Frost

Fixed an issue where a Splitting Ice Frostbolt had a smaller search radius for its second target than other spells.

Fixed an issue with Shatter where if two Ice Lances were in the air at the same time, with the first benefitting from Fingers of Frost and the second not, neither would benefit from Fingers of Frost. This could also occur with Thermal Void, which is also fixed.

Fixed an issue with Crystalline Refraction where interrupting Ray of Frost by casting Ray of Frost could cause it to not generate Fingers of Frost.

MONK

Fixed an issue where Transcendence: Transfer could be used while silenced if talented into Transcendence: Linked Spirits.

ROGUE

Assassination

Mutilate has an updated weapon trail.

Crimson Tempest animation has been updated and now has a weapon trail.

Subtlety

Shadow Blades has an updated cast visual and weapon visual.

SHAMAN

Enhancement

Fixed an issue where Static Accumulation could cause Maelstrom Weapon stacks to stop automatically generating if activated during certain points of Ascendance or Doom Winds being active.

Restoration

Extending Riptide through Swelling Tides now causes Riptide’s timer to extend rather than reset.

Fixed an issue where Nature’s Swiftness and Ancestral Swiftness did not properly make Healing Rain instant cast.

WARRIOR

Protection

Colossus

Developers’ notes: Colossus is intended to reflect a Warrior’s innate prowess and skill, and this represents itself for Protection by being more efficient with Rage. We feel that Colossus will benefit from having more efficient access to Revenge and Execute for a more unique rotation and better threat management tools. Note: These changes were active in last week’s PTR build.

Practiced Strikes now has an additional effect – Execute and Revenge rage cost reduced by 10.

PLAYER VERSUS PLAYER

EVOKER

Preservation

Merithra’s Blessing is now considered an Arcane spell, and can be cast when locked out of Nature.

USER INTERFACE AND ACCESSIBILITY

Preview settings on the Trading Post UI, such as “Combat Animation”, will now remember the player’s choice when swapping between items.

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  Best AMR Mod 4 loadout in Black Ops 6
Posted by: xSicKxBot - 10-05-2026, 08:29 AM - Forum: PC Discussion - No Replies

Contents

The AMR Mod 4 sniper rifle arrived in Black Ops 6 as part of CODMAS content and it quickly became one of the best sniper options in the game. For all its merits, the weapon does have some drawbacks but they can be addressed using the right attachments.

There’s something about a classic high kick, semi-automatic sniper that players gravitate towards, especially if it can pull off one-shot kills. The AMR Mod 4 offers exactly that but you’ll contend with its clunky handling and high recoil.

To help mitigate some of these cons, here’s the best AMR Mod 4 class in Black Ops 6.

Best Black Ops 6 AMR Mod 4 class

  • Muzzle: Ported Compensator

  • Barrel: Reinforced Barrel

  • Magazine: Extended Mag I

  • Rear Grip: Commando Grip

  • Laser: Strelok Laser


[Image: Best-AMR-Mod-4-loadout-Black-Ops-6-1024x...ormat=auto]Activision

This AMR Mod 4 loadout improves the weapon’s handling, ADS speed, and boosts its bullet velocity for long-distance engagements.

In the muzzle slot, the Ported Compensator is the optimal choice as it reduces vertical recoil. This makes it a bit easier to line up consecutive shots without the aim reticle going wayward. Next up, we’ve gone with the Reinforced Barrel which boosts effective damage and bullet velocity.

The Extended Mag I attachment gives you a few extra shots, taking the sniper’s ammo capacity to eight per magazine. Lastly, the Commando Grip buffs the sprint to fire and ADS speed while the Strelok Laser improves the ADS accuracy. Both attachments make it easier for quickscope enthusiasts.

Best Perks, Equipment, and Wildcard for AMR Mod 4 loadout
  • Wildcard: Perk Greed

  • Perk 1: Gung-Ho

  • Perk 2: Fast Hands

  • Perk 3: Double Time

  • Perk 4: Dexterity

  • Field Upgrade: Trophy System

  • Tactical Equipment: Stim Shot

  • Lethal Equipment: Frag


For the Wildcard, we’ve opted for the extra Perk using Perk Greed but feel free to go with Gunfighter if you want to use another primary weapon. As for the Perks, Gung-Ho takes the first slot as it lets you reload while sprinting. Up next, we’ve got Fast Hands which boosts weapon swap speeds, a buff that can come in clutch when the sniper’s magazine runs out.

Related

[Image: Best-AMR-Mod-4-loadout-in-Warzone.jpg?wi...ormat=auto]Best AMR Mod 4 loadout in Warzone

[Image: Best-Sniper-Rifles-in-Black-Ops-6.jpg?wi...ormat=auto]Best Sniper Rifles in Black Ops 6 – Meta sniper loadouts

[Image: New-Black-Ops-6-sniper-brings-back-class...ormat=auto]New Black Ops 6 sniper brings back classic Barrett .50 Cal and it’s disgustingly good

Double Time works well with most multiplayer classes as it increases the duration of tactical sprint. In the extra Perk slot, Dexterity is our pick as it reduces weapon motion while jumping, sliding, and diving.

Equipment choices can come down to personal preference, but the Trophy System usually works well with a sniper class. Stim Shots will give you an instant health boost to get you back in action, and a well-timed Frag is a good way to draw enemies out of cover or catch them by surprise.

AMR Mod 4 pros & cons

ProsConsOne-shot kill beastHigh recoilExcellent damage rangeLackluster mobilityRelatively fast fire rate

Where is the AMR Mod 4 in the BO6 meta?

While the weapon is still quite fresh, it looks to have cemented a place among the best snipers in Black Ops 6. It hits exceptionally hard and can be smooth to handle when equipped with the best attachments. The semi-automatic fire mode is also convenient for racking up kills on smaller maps like Nuketown.

Its biggest plus point is undoubtedly the one-shot kill potential. Shots above the waist have a high chance of downing enemies in a single shot, so your aim doesn’t have to be the most precise.

How to unlock the AMR Mod 4 in Black Ops 6

The AMR Mod 4 can be unlocked as part of Archie’s Festival Frenzy event. To get it, you’ll need to collect enough Jolly Archies to open all 12 presents in the Events tab. As a reward, you’ll receive the powerful sniper rifle.

If you miss out on the event, the weapon will likely be added to the Armory, giving you another chance to grab it.

Best alternatives

The best alternative for the sniper is the LR 7.62, which comes with a solid fire rate and can take down enemies in a single shot. Another option is the SVD, which offers excellent mobility but doesn’t hit as hard.

You can also check out the best controller and PC settings for Black Ops 6 to get even more of an advantage.

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  [WoW Retail News] Weekly Bonus Rolls Start Next Week - Bonus Rolls and Ascendant Veno
Posted by: xSicKxBot - 10-04-2026, 11:52 PM - Forum: World of Warcraft - No Replies

[Image: 55526-weekly-bonus-rolls-start-next-week...unlock.jpg]

Blizzard has announced that weekly Bonus Rolls will unlock next week, with more power coming soon in the following weeks. Bonus Loot Rolls & Ascendant Venomstones

With Patch 12.1.5 launching on October 13th, Blizzard has revealed the schedule for more of the player power systems coming in the next few weeks:

October 6th - Weekly Bonus Rolls unlocks

October 13th - New Patch

October 20th - Ascendant Venomstones unlocks & Crest Cap removed

Mid-Season Refresh: Unlock New Power
During realm maintenance the week of 7 October , Orin Straylight will begin to offer one additional Nebulous Voidcore a week to bonus roll for additional loot.

Prepare to unlock these additional Nebulous Voidcores before Midnight’s 12.1.5 content update goes live. First, accept the "In the Catalyst's Shadow" quest from Decimus in Voidstorm, then travel to Silvermoon City and pick up the “Prismatic Potential” quest from Orin Straylight. To get an early start on the Nebulous Voidcore quest chain, we encourage Azeroth’s brave champions to complete both quests before weekly maintenance during the week of October 6.

Once “Prismatic Potential” is turned in, Orin can begin his research, and a progress timer will appear above his head. After completing his research during the week of October 6, he will offer the quest "Umbral Blessings of the Catalyst". Completing this quest will unlock the ability to trade in gold, Voidlight Marl, or Veteran Mistcrests to Orin for one additional Nebulous Voidcore a week.

During realm maintenance the week of October 13, Orin will offer the quest, "Ancient Depths, Ancient Venom". Once this quest is complete, Orin will begin his next research of Ascendant Venomstones. Orin will complete his research during realm maintenance the week of October 20 and offer players "Ascending with Venomstones", letting players take their power to new heights. Completing this quest will empower defenders of the realm to acquire Ascendant Venomstones, which drop from every Heroic or Mythic raid boss, Mythic+ Keystone dungeons at +10 and above, Tier 11 Bountiful Delves, and Nightmare Prey Hunt Champion gear chests.

After collecting 10 Ascendant Venomstones, use them near the Catalyst in Silvermoon City to raise the item level of a fully upgraded Season 2 Hero, Myth, or maximum-quality Tidal Crafted weapon, trinket, or necklace.

Along with Ascendant Venomstones, the week of 20 October, the crest cap will be lifted.

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  How to play Spider-Man in Marvel Rivals: Abilities, ultimate, tips, more
Posted by: xSicKxBot - 10-04-2026, 06:25 PM - Forum: PC Discussion - No Replies

Contents

In Marvel Rivals, Spider-Man plays the role of a Duelist, meaning you can deal all the damage you want while being in front. However, to get the most out of this swinging Hero, you must know how his abilities work and the best ways to implement them in matches.

Among all the iconic comic book characters featured in Marvel Rivals, Iron Man, Hulk, Black Panther, and Spider-Man are easily some of the fan favorites. This character is a 5-star difficulty hero which means mastering him can take a while.

So, here’s a breakdown of his abilities and what to expect when you swing into action.

Spider-Man’s weapons

WeaponStatsWhat it doesSpider-PowerCasting: Melee
Special Mechanic: The default attack is a punch, but after landing two consecutive punches, the next attack will be a flying kick
Punch Damage: 25
Punch Max Distance: 3m
Punch Attack Interval: 0.37s per punch
Kick Damage: 25
Kick Max Distance: 3m
Kick Attack Interval: 0.82s per kickSwing fists forward to strike, dealing extra damage to the enemy with a Spider-TracerCyber-Web ClusterCasting: Projectile that fires in a straight trajectory
Charges: 5
Recharge Speed: 3s per shot
Projectile Speed: 120 m/s
Damage: 30
Damage Falloff: Falloff begins at 20m, decreasing to 50% at 40m
Critical Hit: No
Spider-Tracer Duration: 3s
Spider-Tracer Damage: 45Shoot a Web-Cluster that deals damage and attaches a Spider-Tracer to the hit enemy

[Image: marvel-rivals-spider-man-abilities-1024x...ormat=auto]Charlie Intel

Spider-Man’s abilities in Marvel Rivals

AbilityStatsWhat it doesSpectacular Spin (Q)Casting: Spherical Spell Field
Range: 8m spherical radius
Duration: 2.4s
Attack Interval: 0.08s per hit
Damage: 12 damage per hit
Bonus Health (Self): 250
Slow Effect: -3% per hit
Slow Duration: 1s
Hits Required to Stun: 20
Stun Duration: 1.5s
Energy Cost: 2800
Special Effect: Striking an enemy applies a stacking Slow effect, and after reaching a certain number of stacks, the enemy will be StunnedLaunch Web-Clusters all around to damage and Stun enemiesWeb-Swing (L Shift)Casting: Dash
Max Webbing Length: 30m
Charges: 3
Recharge Speed: 6s per chargeShoot a strand of webbing to swing.Get Over Here! (E)Casting: Projectile that fires in a straight trajectory
Projectile Speed: 80 m/s
Max Distance: 20m
Projectile Damage: 25
Kicking Distance: 24m
Kick Damage: 50
Cooldown: 8s
Special Mechanic: Attack enemies marked with a Spider-Tracer, pulling Spider-Man towards them and performing a flying kickShoot webbing to reel in the hit enemy. If the enemy is tagged with a Spider-Tracer, Spider-Man will get pulled to them insteadAmazing Combo (F)Casting: Melee
Range: 5m spherical radius
Damage: 55
Charges: 2
Recharge Speed: 6s per charge
Cooldown: 2sLaunch an enemy upward, dealing extra damage to the enemy with a Spider-TracerThwip and Flip (Space)Special Mechanic: Can only be cast again after landingPerform a double jumpSpider-Sense (Passive)Disappearance Time to Trigger Detection: 3s
Range: 8m spherical radiusGive a warning of enemies that have been aroundWall Crawl (Space)Wall-Crawling Speed: 3m/s
Sprinting Speed: 9 m/sPress Space to wall crawl, and while crawling, left-click to sprint

Team-Up abilities

AbilityStatsWhat it doesSuit Expulsion ©Casting: Spherical Spell Field
Range: 5m spherical radius
Duration: 4s
Attack Interval: 1 hit per second
Critical Damage: 50 damage per strike
Cooldown: 30s
Team-Up Target: VenomVenom shares a part of his symbiote with Spider-Man and Peni Parker, activating their symbiote abilities. Spider-Man and Peni Parker can convert the symbiotes into explosive spikes that inflict harm on nearby enemies and relentlessly drive them backExtra Web-Fluid (Passive)Team-Up Bonus: 10% Damage BoostSpider-Man gives Squirrel Girl a web bomb. She can slingshot it to unleash an explosion upon contact with the environment or an enemy, briefly ensnaring and damaging enemies caught in the blast

How to play Spider-Man in Marvel Rivals

Playing as Spider-Man revolves around stealthy flanking, close-quarters engagement, and swift escapes.

[Image: marvel-rivals-spider-man-teaming-up-1024...ormat=auto]Charlie Intel

With his exceptional mobility, Spider-Man can traverse the map with ease, making it simple to sneak behind enemy lines. His Spider-Sense provides a significant advantage, instantly alerting you to nearby opponents, even if they’re hiding.

When engaging, an effective strategy is to use Get Over Here to either pull yourself toward an enemy or drag them closer if they’ve been tagged with a Spider-Tracer. Follow up with Amazing Combo and a flurry of punches, then use Web-Swing to make a quick getaway.

However, it’s important to remember that Spider-Man is a high-risk, high-reward character. He can be easily countered by enemies sticking together and marking him as a target. That said, in the right circumstances and against the right team, he has the potential to deal significant damage.

Now that you know how to play Spider-Man in Marvel Rivals, check out our other Duelist guides such as Black Widow and Hawkeye.

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  [WoW Retail News] Keystone Myth Requires 3,600 Mythic+ Score in Patch 12.1.5
Posted by: xSicKxBot - 10-04-2026, 03:15 PM - Forum: World of Warcraft - No Replies

[Image: 55525-keystone-myth-requires-3-600-mythi...12-1-5.jpg]

The Keystone Myth achievement is returning in Patch 12.1.5 and will require 3,600 Mythic+ score!Midnight Season 2 Mythic+ Overview

Keystone Myth was a brand new achievement added in Midnight Season 1 to incentivize players to push higher keystones in Mythic+. While Midnight Keystone Myth: Season 1 required 3,400 score, Season 2 now requires 3,600 score. This means that players will need more than half the dungeons on an +18, on average, compared to the flat +16s of last season.

Blizzard also mentions that dungeon tuning is coming to address problem points in the current dungeon pool.

While the rewards haven't been explicitly mentioned, the reward will likely be the same as Season 1 of a Timelost Saddle due to it being listed in the tooltip. This allows you to choose a mount from a list.

Demonstrate Your Mastery with Season 2’s Keystone Myth
Test your Mythic+ skills when Keystone Myth returns in the Midnight 12.1.5 content update. In Season 2, the Unbinding of Kith’ix raid and Labyrinth of Kindo’jan offer new ways to strengthen your character, take on higher Keystones, and earn the "Midnight Keystone Myth: Season 2" achievement by reaching a Mythic+ rating of 3600.

The goal with Keystone Myth is to offer a meaningful challenge during the second half of each season, with a rating requirement that reflects dungeon difficulty and gear progression. For Season 2, we’ve considered both current rating data and the rewards still to come. When Keystone Myth returns in 12.1.5, we’ll also make targeted dungeon tuning adjustments to address difficulty outliers.

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  [WoW Retail News] Midnight Patch 12.1.5 Releases on October 13th
Posted by: xSicKxBot - 10-04-2026, 06:25 AM - Forum: World of Warcraft - No Replies

[Image: 55524-midnight-patch-12-1-5-releases-on-...d-news.jpg]

Blizzard has announced that Midnight Patch 12.1.5 will be released on October 13th for NA and October 14th for EU!The next Midnight content update tests your mettle with new trials, more power, and greater rewards.

When : October 13th / 14 October (with weekly maintenance)

Gather your allies for a single-boss raid against Kith’ix, with flexible Mythic difficulty. Venture into the Labyrinth of Kindo’jan, a massive, Delve-like gauntlet with nine chambers, a Tier 11 solo challenge, Mythic gear, cosmetics, titles, and more. Push your power to new heights in Season 2 with the mid-season refresh and Keystone Mythic. Begin a new story campaign that returns you to the heart of Quel’Thalas and Zul’Aman for the continuation of the Midnight saga.

Explore What’s Ahead

Season 2 Mid-Season Refresh: Get Started with Orin in Silvermoon City

New Single-Boss Raid: The Unbinding of Kith’ix

Labyrinth of Kindo’jan

Season 2 Keystone Myth

New Story Campaign: The Promise of Tomorrow

Outdoor Event: Aqir Invasion

Mid-Season Refresh: Unlock New Power
During realm maintenance the week of 7 October , Orin Straylight will begin to offer one additional Nebulous Voidcore a week to bonus roll for additional loot.

Prepare to unlock these additional Nebulous Voidcores before Midnight’s 12.1.5 content update goes live. First, accept the "In the Catalyst's Shadow" quest from Decimus in Voidstorm, then travel to Silvermoon City and pick up the “Prismatic Potential” quest from Orin Straylight. To get an early start on the Nebulous Voidcore quest chain, we encourage Azeroth’s brave champions to complete both quests before weekly maintenance during the week of October 6.

Once “Prismatic Potential” is turned in, Orin can begin his research, and a progress timer will appear above his head. After completing his research during the week of October 6, he will offer the quest "Umbral Blessings of the Catalyst". Completing this quest will unlock the ability to trade in gold, Voidlight Marl, or Veteran Mistcrests to Orin for one additional Nebulous Voidcore a week.

During realm maintenance the week of October 13, Orin will offer the quest, "Ancient Depths, Ancient Venom". Once this quest is complete, Orin will begin his next research of Ascendant Venomstones. Orin will complete his research during realm maintenance the week of October 20 and offer players "Ascending with Venomstones", letting players take their power to new heights. Completing this quest will empower defenders of the realm to acquire Ascendant Venomstones, which drop from every Heroic or Mythic raid boss, Mythic+ Keystone dungeons at +10 and above, Tier 11 Bountiful Delves, and Nightmare Prey Hunt Champion gear chests.

After collecting 10 Ascendant Venomstones, use them near the Catalyst in Silvermoon City to raise the item level of a fully upgraded Season 2 Hero, Myth, or maximum-quality Tidal Crafted weapon, trinket, or necklace.

Along with Ascendant Venomstones, the week of 21 October, the crest cap will be lifted.

New Single-Boss Raid: The Unbinding of Kith’ix
Hidden beneath the Venomous Abyss, Kith’ix was bound in his subterranean lair. With Ula’tek’s defeat, the restraints keeping Kith’ix at bay have weakened, unleashing the monstrosity the Amani locked away so long ago.

Confront Kith’ix with Lady Liadrin at your side in a focused single-boss raid that brings the campaign’s escalating threat to a decisive confrontation, with Story Mode, Normal, Heroic, and Mythic difficulties. On Mythic difficulty, face Kith’ix with a flexible group of 15–25 players.

Gather your allies and prepare for a battle that brings the story of Quel’Thalas and Zul’Aman to a close.

Labyrinth of Kindo’jan: Conquer the Depths to Claim the Rewards
This ancient Amani funeral complex has been sealed for centuries. Now reopened, looters and Vilebranch comb the complex for relics while the interred spirits defend it with deadly force.

Love Delves but want a massive adventure with greater reward? Then the Labyrinth of Kindo’jan is for you.

While keeping the spirit of exploration, discovery, and overcoming challenges alongside a companion, a Labyrinth is a sprawling, mega-dungeon-like experience designed to be conquered on your terms, with dedicated progression systems, powerful unlocks, and rewards that match the scale of the challenge, including Mythic gear.

Like Delves, the Labyrinth of Kindo’jan will send you into danger with a trusted companion, Valeera Sanguinar, to guide you deeper into the unknown.

Venture through a Labyrinth in a single epic session or tackle it one wing at a time. You can explore a single wing and still earn rewards, but each additional room completed brings more opportunities to claim treasure—and more risks to overcome.

Demonstrate Your Mastery with Season 2’s Keystone Myth
Test your Mythic+ skills when Keystone Myth returns in the Midnight 12.1.5 content update. In Season 2, the Unbinding of Kith’ix raid and Labyrinth of Kindo’jan offer new ways to strengthen your character, take on higher Keystones, and earn the "Midnight Keystone Myth: Season 2" achievement by reaching a Mythic+ rating of 3600.
The goal with Keystone Myth is to offer a meaningful challenge during the second half of each season, with a rating requirement that reflects dungeon difficulty and gear progression. For Season 2, we’ve considered both current rating data and the rewards still to come. When Keystone Myth returns in 12.1.5, we’ll also make targeted dungeon tuning adjustments to address difficulty outliers.

Story Campaign: “The Promise of Tomorrow”
Ula'tek's defeat has awoken a long-slumbering terror. Temper an uneasy peace between Quel'Thalas and Zul ‘Aman, descend to the deepest depths of the Coiled Isle, and make a final stand against the Amani's ancient foe—the C'Thraxxi general, Kith'ix.

Outdoor Event: Aqir Invasion
Charge into Aqir Invasions—new zone-wide public events taking place in Eversong or Zul’Aman. For ten minutes each hour, champions will tackle a series of public events across the zone, one after another, before confronting an intense boss fight.

Whether you’re fending off aerial assaults or rallying defenders on the ground, the Aqir forces won’t stand a chance against the champions of Azeroth.

Each invasion features six scenario types: three combat-focused and three non-combat-focused. Combat scenarios can have one of eight possible affixes. Champions who band together will be rewarded for completing as many objectives as possible before the ten-minute window closes.

Affixes

Void Protection: Chance for an Aqir Voidweaver to appear, creating a protective barrier around all other Aqir.

Aqir Burrower: Several Aqir aggressively burrow through the area. They will knock anyone into the sky if they get close.

Void Sphere: Void Spheres move around the area to try to trap anyone within them.

Astalor's Anguish: Astalor's experiments continue. He has sent his Anguish Crystals to help, which will cause damage to the aqir and any adventurers caught in their blast.

Swarms!: All aqir enemies are replaced with swarms of smaller aqir.

Aqir Elites: All aqir enemies are replaced with fewer but more powerful aqir.

Void Infestation: Some aqir are infested with the void and will explode after a few seconds in combat, dealing damage to players and infecting other aqir.

Web Weavers: Chance for an Aqir Webweaver to spawn in. If their channel is not interrupted, they will cover a player in webs.

Gather your allies and step into the next chapter of Midnight on 14 October.

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  (Xbox 360) Ace Combat 6 - Save (Download)
Posted by: xSicKxBot - 10-04-2026, 04:55 AM - Forum: Xbox Mods - No Replies

Ace Combat 6 - Save

System: Xbox 360
Version: 1.0.0
Original release: 2025-12-16

Description

Then, resign the saves with XSS then play one of each of the online modes to unlock all...

Download

Hidden Content


Reply to this thread to unlock the contents

Use at your own risk.

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  Best AMR Mod 4 loadout in Warzone
Posted by: xSicKxBot - 10-04-2026, 04:09 AM - Forum: PC Discussion - No Replies

Contents

The AMR Mod 4 is a powerful, albeit heavy, sniper rifle well-suited to Warzone’s long-range engagements, but you’ll need the right attachments and loadout to maximize its potential.

CoD veterans will be familiar with the weapon’s older iterations, like the Barrett 50.Cal, and the AMR Mod 4 is a worthy successor. The gun can pull off one-shot kills in Black Ops 6 multiplayer, and when fitted with the right attachments, it can do the same across long distances in Warzone.

Its remarkable damage output has the potential to dethrone the meta KATT-AMR. So, here’s the best AMR Mod 4 loadout in Warzone.

Best AMR Mod 4 loadout Warzone

  • Muzzle: Suppressor

  • Barrel: Reinforced Barrel

  • Stock Pad: Lightweight Pad

  • Magazine: Extended Mag I

  • Rear Grip: Quickdraw Grip

  • Comb: Heavy Riser

  • Laser: Strelok Laser

  • Fire Mods: Rapid Fire


[Image: Warzone-AMR-Mod-4-loadout-1024x576.jpg?w...ormat=auto]Activision

Our best AMR Mod 4 class improves the weapon’s mobility and ADS speeds, while also boosting its damage range and one-shot kill capabilities. To kick things off, we’ve opted for the Suppressor in the muzzle slot to help hide your position on the enemy’s mini-map.

Next up is the Reinforced Barrel which bumps up the sniper’s effective damage range and bullet velocity, making it more effective at long-range combat. The gun’s base fire rate is also a bit sluggish, a problem fixed by the Rapid Fire mod.

The Lightweight Pad and Heavy Riser attachments improve aiming idle sway and flinch resistance, while the Strelok Laser paired with the Quickdraw Grip provides a significant boost to ADS accuracy and speed.

Perks, Equipment, and Wildcard for AMR Mod 4 loadout
  • Wildcard: Gunfighter

  • Perk 1: Veteran

  • Perk 2: Cold-Blooded

  • Perk 3: Alertness

  • Lethal Equipment: Semtex

  • Tactical Equipment: Smoke Grenade


The Gunfighter Wildcard is a must for this class since it’ll allow you to use up to eight attachments. Our Perk selections are all about improving your accuracy and awareness, whether it’s inside a sniper’s nest or out in the open.

Related

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[Image: best-AMR9-Warzone-loadout.jpg?width=1200...ormat=auto]Best AMR9 loadout for Warzone Season 5

Veteran is an obvious pick for the first slot as it reduces flinch while aiming-down-sight and increases Hold Breath duration. Next up is Cold-Blooded, which will make you undetectable by AI targeting and thermal optics. Alertness is the final Perk as it’ll let you know whenever you’re being aimed at by an enemy. This will come in handy when enemies creep up outside of your peripheral vision.

Lethal and Tactical equipment can often boil down to personal preference, but we recommend the Semtex and Smoke Grenades. While the former can help you damage enemies hiding behind cover, the latter can create a smoke screen to let you wriggle out of tight situations.

AMR Mod 4 pros and cons

ProsConsOne-shot kill beastHigh recoilExcellent damage rangeLackluster mobilitySlow fire rate

Where is the AMR Mod 4 in the Warzone meta?

While the weapon is still quite fresh, it looks to have cemented a place among the best snipers in Warzone. It hits exceptionally hard and can be smooth to handle when equipped with the best attachments, making it a solid choice across Resurgence and the Battle Royale mode.

Its biggest asset is the one-shot kill potential. Shots around and above the torso will down enemies in most cases, even if they’re full-plated.

How to unlock AMR Mod 4 in Warzone

The AMR Mod 4 can be unlocked as part of Archie’s Festival Frenzy event. To get it, you’ll need to collect enough Jolly Archies to open all 12 presents in the Events tab. As a reward, you’ll receive the powerful sniper rifle.

If you miss out on the event, the weapon will likely be added to the Armory, giving you another chance to grab it.

Best AMR Mod 4 alternatives

The best AMR Mod 4 alternative is the KATT-AMR. Both weapons have similar strengths and if you’re looking for sheer power, you can’t go wrong with the MW3 weapon. For something more mobile, check out the LR 7.62.

Before jumping your match in Urzikstan, make sure to use the best controller and PC settings for Warzone.

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