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  Microsoft - Check out the roundup of newly announced PC gaming hardware
Posted by: xSicKxBot - 09-05-2018, 11:21 PM - Forum: Windows - No Replies

Check out the roundup of newly announced PC gaming hardware

With gamescom and IFA now behind us, we’re taking a look at some of the hottest Windows gaming hardware announcements across various events—bringing them all into one, easy place for you to read. The last few weeks have seen a handful of new gaming laptops, GPUs, monitors and more announced for PC gamers of all varieties. Check out the list below to see what new hardware announced you’re most looking forward to!

Acer Predator Triton 900

Acer Predator Triton 900 Image

Acer Predator Triton 900 Image

The newly refreshed Acer Predator Triton 900 gaming rig sports the latest 8th Generation Intel Core i7 processor for ultimate power and speed, while the laptop’s hinge pivots the screen to fit whatever angle you’d like to game at. With the garage door, you can insert an Xbox controller dongle to play Xbox games seamlessly, and a custom-engineered dual-fan keeps things cool while the RGB backlit keyboard and overclocking capabilities customize your gaming experience.

Lenovo Legion Gaming Devices and Their Beefier GPUs

Lenovo Legion Image

Lenovo Legion Image

Lenovo has refreshed three gaming devices announced at E3 with upgraded GPUs: the NVIDIA GeForce GTX 1060 on the Lenovo Legion Y530 Laptop, and the latest NVIDIA GeForce RTX 2070 and RTX 2080 on the Lenovo Legion T730 tower and Lenovo Legion C730 cube.

A testament to Lenovo engineering and innovation, the Lenovo Legion Y530 15.6-inch FHD display gaming laptop is thermally optimized to run cooler and quieter with a full-sized white backlit keyboard. At 24 mm thin and 2.3 kg light, it’s been redesigned to deliver the ideal balance between epic gaming performance and practical portability. It also comes with powerful NVIDIA graphics, DDR4 memory and more, all optimally cooled via a re-engineered dual-channel cooling system.

The Lenovo Legion T730 is a 28-liter desktop that gives you the style and power you demand in a gaming tower, thanks to customizable RGB LED system lighting, a transparent side panel, optional liquid cooling, and extreme processing and graphics power with overclocking options to completely immerse you in your favorite titles. The space-saving Lenovo Legion C730 is a striking 19L cube with fully loaded overclocked components – boosted by the GeForce RTX 2070 and RTX 2080 GPU upgrades.

MSI P65 Creator

MSI P65 Creator Image

MSI P65 Creator Image

Looking for a notebook to enable you to keep gaming-on-the-go, but capturing the appeal of your inner creator? Look no further. The P65’s high-performance specifications are comparable to MSI’s top-of-the-line gaming offerings. It features Intel’s latest 8th Generation Core i7 processor and up to an NVIDIA GeForce GTX 1070 Max-Q GPU, allowing for fast rendering times and multitasking. The P65 has up to almost three times more graphical performance than leading competitor in its category. And it uses MSI’s Cooler Boost Trinity, the same system found in the company’s gaming laptops, to keep the notebook cool even during intense workloads.

With its ultra-light aluminum chassis, the P65 weighs just 4.14 pounds and measures 0.69 inches thick. At the same time, the slim design does not sacrifice battery life. The P65 has an 82Whr battery for up to more than 9 hours of regular use.

At launch, the P65 will be available in both silver and a limited-edition white. The White Limited Edition shares many of the same specifications as the Silver Edition but comes with an NVIDIA GeForce GTX 1070 Max-Q GPU, Hi-Res Audio, and Thunderbolt 3. At launch, the Silver Edition will be available with either an NVIDIA GeForce GTX 1060 Max-Q or GTX 1050 Ti. The White Limited Edition also includes an extended one-year warranty and protective laptop sleeve.

OMEN by HP

At gamescom in Cologne, Germany, OMEN by HP unveiled new hardware and mobile software innovations for gaming enthusiasts. The OMEN Obelisk is the latest addition to the company’s desktop gaming family. Also announced are new features for the OMEN Mindframe Headset – the world’s first headset with active earcup cooling technology – to add comfort and audio benefits for both competitive play and streaming.

Gamers are always hungry for more power—such as graphics cards and memory. The OMEN Obelisk will be one of the first systems to carry the NVIDIA GeForce RTX 20 Series of GPUs by way of the NVIDIA GeForce RTX 2080, powered by all-new NVIDIA Turing architecture, giving gamers access to the world’s ultimate gaming architecture. The integration of HyperX high-performance memory within the OMEN Obelisk is another critical part of engineering a desktop to utilize the latest GPUs, RAM and other components through an industry-standard upgrade path vital to gaming at the highest levels, both now and in the future.

OMEN Desktop Teardown Image

OMEN Desktop Teardown Image

The OMEN Obelisk Desktop addition to the family of OMEN Desktops has been engineered with peak performance and customization so PCs can keep up with the latest in gaming. With a DIY-friendly, industry-standard upgrade path, along with options for the latest graphics and processor architectures, gamers can continually achieve the performance they expect.

Top features of the OMEN Obelisk are detailed in HP’s press release and include world-class power and storage, latest series of NVIDIA GPUs, HyperX integration, strategic cooling with extensive venting that takes advantage of thoughtfully placed components to generate optimal airflow, and a customizable and clean design.

Speaking of top features, the forthcoming OMEN Mindframe Headset is the world’s first headset with active earcup cooling by way of HP’s patented thermoelectric driven Frostcap technology. It has been built with comfort in mind, while also delivering top-notch sound quality. The OMEN by HP team has made further additions prior to launch, including noise cancellation, real-time audible feedback via sidetone to take advantage of noise cancellation, and new fabric cups for improved breathability.

Regarding pricing and availability, the OMEN Obelisk Desktop is expected to be available in September via HP.com and other retailers for a starting price of $849.99. OMEN Game Stream for Android is expected to be available later this year via the Google Play Store for free. And the OMEN Mindframe Headset is expected to be available in October via HP.com and other retailers for a starting price of $199.99.

NZXT HUE 2 for PC Builders

On Tuesday, NZXT announced 10 products comprising the new HUE 2 RGB family, delivering the broadest line of RGB lighting accessories for PC builders. NZXT, a leading developer of software-powered hardware solutions for PC gaming, noted that the new HUE 2 ecosystem – including the four-channel HUE 2 RGB controller and the external HUE 2 Ambient Lighting controller, along with several new accessories – provides PC builders more options for customizing their systems.

At the heart of the HUE 2 ecosystem are four complete RGB kits that include everything PC builders need to get started: the HUE 2 RGB Lighting Kit, HUE 2 Ambient Lighting Kit, Aer RGB 2 Starter Kit (120mm) and Aer RGB 2 Starter Kit (140mm). Choose one to get started and add accessories to complete and perfect your PC’s lighting.

Builders can choose from a variety of RGB accessories to express their creativity and build the perfect lighting for their gaming PC. All HUE 2 accessories require a HUE 2 RGB controller, purchased separately in one of the HUE 2 kits. The new HUE 2 family of products will be available in North America in mid to late August, and in the rest of the world in late August. Read more here.

Alienware by Dell – Monitors, Gaming Desktops and more!

Alienware Aurora

Alienware Aurora Image

Alienware Aurora Image

The new Alienware Aurora gaming desktop, designed for VR experiences, and currently the designated training PC for Team Liquid, is both a proven powerhouse for gaming professionals as well as a complete package for gaming beginners and veterans who need significant performance and upgradability under a reliable, high-quality chassis.

For gamers looking for a mid-tower desktop, the new Alienware Aurora is ready for current Oculus VR or HTC/VIVE requirements and can also support higher performance configurations for the near future’s more demanding VR, as well as 4K gaming. Gamers can choose from a wide variety of upgradability options, spanning many performance and budgetary considerations.

Inspired by the Alienware Area-51, the external design of the system includes AlienFX customizable lighting and has incorporated various ergonomic features for user-handling and component access. Its internal arrangement and fan positioning delivers ambient air towards the priority components with exhausts at the top and rear of the system to deliver maximum performance.

Alienware 15 and 17

Alienware 15 Image

Alienware 15 Image

With up to 8th Gen Intel Core i9 k-Series processors, the Alienware 15 and 17 are engineered with an improved thermal solution and a thin, hinge-forward design to extract the maximum performance from top-of-the-line components.

The design introduces premium materials such as anodized aluminum, magnesium alloy, steel-reinforcements and copper thermal management to ensure a level of stiffness, rigidity, thinness and high-quality feel – all without sacrificing gaming performance. You can also get to internal components easier through a new bottom door mechanism.

With an upgraded Alienware TactX keyboard, with per key RBG LED, Alienware 15 and 17 now support n-key rollover, enabling more than 108-key commands for maximum actions per minute. It’s the only keyboard on a laptop with 2.2mm of key travel, allowing for rapid response for any keystroke. Reinforced with a steel back plate for rigidity and uniform feedback, it’s guaranteed to stay functional for up to 10 million keystrokes.

Dell 24 and 27 gaming monitors (S2419HGF and S2719DGF)

Dell Monitors Image

Dell Monitors Image

With Dell’s 24 (S2419HGF) and 27 (S2719DGF) gaming monitors, you’ll experience sharp, tear-free graphics with a swift overclocked refresh rate at 144Hz and 155Hz respectively. You’ll also leave lag behind, with blazing fast and responsive gameplay at an extremely rapid 1 millisecond response time.

These monitors support AMD FreeSync for smooth gameplay and give you the flexibility to game with the No-Sync fast refresh option on your existing hardware. You can also personalize and preset up to three gaming profiles, in addition to three factory preset modes, with a gamer-geared menu. Both monitors are distinguished by metallic paint in recon-blue to complement Dell gaming PCs for unified look and gaming experience.

The all-new gaming monitors provide maximum reliability with Dell Premium Panel Exchange, which allows a free panel replacement during the Limited Hardware Warranty period even if only one bright pixel is found.

Thanks for reading about all of the exciting new PC gaming hardware coming soon from our preferred partners. For the latest in PC gaming hardware and games, keep it tuned here to Xbox Wire.

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  3DS - Yo-kai Watch Blasters: White Dog Squad
Posted by: xSicKxBot - 09-05-2018, 02:20 PM - Forum: New Game Releases - No Replies

Yo-kai Watch Blasters: White Dog Squad



Take down enemy Yo-kai and Big Bosses using skills and Soultimate Moves with up to 3 other friends*. As you tackle missions, befriend new Yo-kai to amplify your team's awesomeness. Train with Sgt. Burly to become the strongest Blasters team there is! As you complete missions, gather Oni Orbs and items to level up or forge equipment to power up your team. Some missions, bosses, and Yo-kai are exclusive to each version. Trade Yo-kai between versions to collect them all! You can befriend all friend Yo-kai from all versions of the YO-KAI WATCH 2 game, boss Yo-kai, plus the all-new Usapyon, Blizzie, and more. Link save data with a version of YO-KAI WATCH 2 to befriend special Yo-kai. Uncover new sides to the story as well as new Yo-kai, bosses, and missions with a post-launch software update.

Publisher: Nintendo

Release Date: Sep 07, 2018

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  News - Anthem Demo Releases For PS4, Xbox One, And PC In February
Posted by: xSicKxBot - 09-05-2018, 10:57 AM - Forum: Lounge - No Replies

Anthem Demo Releases For PS4, Xbox One, And PC In February

EA has announced that it will make a "VIP demo" for BioWare's Anthem available to EA/Origin Access subscribers on Xbox One and PC, respectively on February 1, 2019. The demo also be available to pre-order customers, which opens the door for PS4 players to get in on the action.

The announcement was made during the studio's PAX West Panel. Anthem lead producer Mike Gamble said the demo is not "a tech test or a beta looking for feedback" and is instead a "slice of our game."

EA has confirmed the Anthem release date as February 22, 2019. The game is a sci-fi action RPG that casts players as Freelancers, who are soldiers that are equipped with Javelins. These super high-tech Iron Man-like suits allow players to fly around environments and engage with enemies while completing quests either alone or with others.

Anthem gameplay was last shown at E3 (watch video of that showing above). However, following the show executive producer Mark Darrah answered questions from fans about the game. During the Twitter Q&As Darrah discussed loadouts, customization of Javelins, weapons, equipment, and more. You can read about all these Anthem gameplay details in our previous coverage.

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  News - New On Hulu This Month (September 2018, US): More Movies, TV Shows, And More
Posted by: xSicKxBot - 09-05-2018, 04:25 AM - Forum: Lounge - No Replies

New On Hulu This Month (September 2018, US): More Movies, TV Shows, And More

Streaming platform Hulu has announced everything that's coming to and leaving the service in September, which has officially begun. Starting with what's arriving, there are a lot of high-profile movies coming to Hulu, including There Will Be Blood, Any Given Sunday, Jerry Maguire, Unbreakable, City of God, and What's Eating Gilbert Grape, all of which debuted on September 1.

New episodes of the Hulu original show I Love You, America, premiere on September 6, while the Season 22 premiere of South Park comes out on September 27. The full season of American Horror Story: Cult hits on September 18, while premiere episodes for a number of other series returning (or debuting) this fall arrive toward the end of September. Those include This Is Us, Lethal Weapon, and The Gifted.

As for what's leaving, the Christian Bale thriller American Psycho, the 1989 feel-good baseball movie Field of Dreams, Kevin Smith's Jay & Silent Bob Strike Back, and the Star Wars spoof Spaceballs all left on September 1.

You can see the full rundown below. Netflix has announced its September lineup, and it's looking as if it will be a good one for subscribers to that streaming service.

Hulu September 2018 What's New And Leaving:

Available September 1

13 Going on 30 (2004)

A Good Woman (2006)

A Murder of Crows (1999)

Adaptation (2002)

The Amityville Horror (1979)

AntiHuman (2017)

Any Given Sunday (1999)

Bandits (2001)

Blow Out (1981)

Bolero (1984)

The Bone Collector (1999)

City of God (2002)

The Cleanse (2018)

Cool It (2010)

Darkness (2002)

The Dark Half (1993)

Doctor Dolittle 2 (2001)

Double Impact (1991)

Dragon Blade (2015)

Dressed to Kill (1980)

Emma (1996)

Fall Time (1993)

The Female Brain (2018)

Field of Dreams (1989)

The Fly (1986)

Going Overboard (1989)

Jerry Maguire (1996)

Joyride (1997)

Kill Me Again (1989)

The Longest Yard (1974)

The Midnighters (2018)

Miracle on 34th Street (1994)

No Game, No Life: ZERO (2018)

Over the Top (1987)

The Perfect Weapon (1991)

Poltergeist II: The Other Side (1986)

Primal Fear (1996)

Pumpkinhead (1988)

Pumpkinhead II: Blood Wings (1994)

Rodger Dodger (2002)

Rushmore (1998)

Rustlers’ Rhapsody (1985)

Searching for Sugar Man (2012)

Senorita Justice (2004)

Signs (2002)

Sixteen Candles (1984)

Small Town Saturday Night (2010)

Stealth Fighter (1999)

There Will Be Blood (2007)

Unbreakable (2000)

What Dreams May Come (1998)

What’s Eating Gilbert Grape (1993)

Available September 2

The English Patient (1996)

Available September 3

Flower (2017)

The Miracle Season (2018)

Available September 4

Daphne & Velma (2018)

Monochrome (2016)

Women and Sometimes Men (2018)

Available September 6

I Love You, America: New Episodes (Hulu Original)

Happy-Go-Lucky (2008)

Available September 7

Cesar Chavez (2014)

Available September 8

Stand Up To Cancer: Special (EIF)

From Paris with Love (2009)

Stronger (2017)

Available September 10

REL: Series Premiere (FOX)

Grace Jones: Bloodlight and Bami (2017)

Available September 11

Bodysnatch (2018)

Natural Vice (2017)

Available September 12

Grace Unplugged (2014)

Available September 13

El Clon: Complete Season 1 (Telemundo)

Higher Power (2017)

Available September 14

The First: Series Premiere (Hulu Original)

The Housemaid (2017)

Available September 15

Good Behavior: Complete Season 2 (TNT)

Alien Invasion: S.U.M.1 (2017)

Hardware (1990)

She’s So Lovely (1997)

The Queen (2006)

The Shipping News (2001)

Available September 16

Moonrise Kingdom (2012)

Available September 18

American Horror Story: Cult: Complete Season 7 (FX)

La Impostora: Complete Season 1 (Telemundo)

Pasion De Gavilanes: Complete Season 1 (Telemundo)

Available September 20

Total Divas: Season 8 Premiere (E!)

BB King: On The Road (2017)

Boom for Real (2018)

Sacrifice (2016)

This is Home: A Refugee Story (2018)

Available September 21

Aurora: Complete Season 1 (Telemundo)

My Little Pony (2017)

Available September 22

For Colored Girls (2010)

Love after Love (2018)

Available September 24

9-1-1: Season 2 Premiere (FOX)

Gemini (2018)

Iris (2001)

Available September 25

Dancing with the Stars: Season 27 Premiere (ABC)

The Good Doctor: Season 2 Premiere (ABC)

Manifest: Series Premiere (NBC)

The Resident: Season 2 Premiere (FOX)

The Voice: Season 15 Premiere (NBC)

Afterlife (2018)

UFO Chronicles: The Black Vault (2018)

Available September 26

Dama y Obrero: Complete Season 1 (Telemundo)

The Gifted: Season 2 Premiere (FOX)

Lethal Weapon: Season 3 Premiere (FOX)

New Amsterdam: Series Premiere (NBC)

This is Us: Season 3 Premiere (NBC)

The Krays (1990)

Available September 27

A Million Little Things: Series Premiere (ABC)

American Housewife: Season 3 Premiere (ABC)

Chicago Fire: Season 7 Premiere (NBC)

Chicago Med: Season 4 Premiere (NBC)

Chicago P.D.: Season 6 Premiere (NBC)

Empire: Season 5 Premiere (FOX)

The Goldbergs: Season 6 Premiere (ABC)

Modern Family: Season 10 Premiere (ABC)

Single Parents: Series Premiere (ABC)

South Park: Season 22 Premiere (Comedy Central)

Star: Season 3 Premiere (FOX)

Available September 28

The Good Place: Season 3 Premiere (NBC)

Grey’s Anatomy: Season 15 Premiere (ABC)

How to Get Away With Murder: Season 5 Premiere (ABC)

Law & Order: Special Victims Unit: Season 20 Premiere (NBC)

Suburbicon (2017)

Available September 29

The Cool Kids: Series Premiere (FOX)

Dateline: Season 28 Premiere (NBC)

Hell’s Kitchen: Season 18 Premiere (FOX)

Last Man Standing: Season 7 Premiere (FOX)

Jigsaw (2017)

Available September 30

Nicky Ricky Dicky & Dawn: Complete Season 4 (Nickelodeon)

The following are available with the SHOWTIME premium add-on:

Kidding: Series Premiere (9/9)

Shameless: Season 9 Premiere (9/9)

*The following are available with the HBO premium add-on:

The Deuce: Season 2 Premiere (9/9)

Ferdinand (2017) (9/1)

The Greatest Showman (2017) (9/8)

Pitch Perfect (2012) (9/15)

The Shape of Water (2017) (9/22)

Phantom Thread (2017) (9/29)

The following are available with the CINEMAX premium add-on:

Snatched (2017) (9/7)

12 Strong (2018) (9/14)

All Eyez on Me (2017) (9/21)

Insidious: The Last Key (2018) (9/28)

What's Leaving Hulu

September 30

The Adventures of Panda Warrior (2012)

American Psycho (2000)

American Psycho 2 (2002)

And God Created Women (1988)

Angel Heart (1987)

Arlo: The Burping Pig (2016)

Babel (2006)

Back to School (1986)

Beautiful Boy (2010)

Beyond Borders (2003)

Bill & Ted’s Excellent Adventure (1989)

Billy Madison (1995)

Bloodsport (1988)

Bound (1996)

The Brothers Bloom (2009)

Cadillac Man (1990)

Chasing Amy (1997)

Clear and Present Danger (1994)

Cyborg (1989)

Delta Force (1986)

Disaster Movie (2008)

The Disembodied (2011)

Double Jeopardy (1999)

Dr. T and the Women (2000)

Drugstore Cowboy (1989)

Elephant Kingdom (2016)

Everybody’s Fine (2009)

Evolution (2001)

Extract (2009)

Field of Dreams (1989)

Get Real (1999)

Halloween H20: 20 Years Later (1998)

Hello, My Name is Doris (2016)

Hoosiers (1986)

House Arrest (1996)

In a World… (2013)

Incident at Loch Ness (2004)

It Takes Two (1995)

The Indian in the Cupboard (1995)

Jay & Silent Bob Strike Back (2001)

Jeepers Creepers (2001)

Judge Dredd (1995)

Just Before I Go (2014)

Kalifornia (1993)

Ladybugs (1992)

The Ladies Man (2000)

Last Castle (2001)

The Legend of Bagger Vance (2000)

Masters of the Universe (1987)

Maximum Overdrive (1986)

Miami Blues (1990)

Mimic (1997)

Next (2007)

Pawn (2013)

Precious Cargo (2016)

Pretty in Pink (1986)

Rabbit Hole (2011)

Rare Birds (2002)

The Rock (1996)

Salsa (1988)

Sex Drive (2008)

Six Shooters (2013)

Sleepers (1996)

Snake Eyes (1998)

Spaceballs (1987)

Superstar (1999)

The Suffering (2016)

This is Spinal Tap (1984)

Trade (2007)

Witness (1985)

Wooly Boys (2004)

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  Microsoft - AI for Earth: Helping save the planet with data science
Posted by: xSicKxBot - 09-05-2018, 04:25 AM - Forum: Windows - No Replies

AI for Earth: Helping save the planet with data science


Wee Hyong Tok is a data scientist. He has a passion for numbers, a faith in technology – and a mission that might make a superhero think twice.

“I want to save the Earth,” he says matter-of-factly. “That seems like a very bold statement. But, I strongly believe that artificial intelligence (AI) can play an important role in monitoring the health of our planet.”

Singapore-born and educated, Wee Hyong has been a data guy and techie all his working life – first in academia, and later with Microsoft in China and the United States where he helped create ground-breaking products in the cloud.

For more than a year now, he has been leading an elite global research team for AI for Earth – a five-year, US$50 million Microsoft initiative that supports, and partners with, environmental groups and researchers. They are tackling some of the world’s most intractable problems by marshaling the immense power of AI, machine learning (ML), and the cloud.


Wee Hyong Tok, Principal Data Science Manager, AI & Research.



In a recent interview during a quick visit back to Singapore, Wee Hyong summed up the challenge: We live on planet Earth, and yet we know very little about it.

We have limited time to learn how to conserve its resources. Fresh water supplies are being dangerously overexploited. Land is being exhausted and degraded to produce more food for more people in ever-growing cities. Thousands of species are fading fast into extinction as their habitats disappear in a whirl of industrialization and a haze of pollution. The oceans are choking on plastics and the carbon-charged climate is changing. Precious things that are vital to our existence are under threat and, if lost, might never come back.



I strongly believe that AI can play an important role in monitoring the health of our planet.



When we hear such things, most of us tend to shrug helplessly. Such problems just seem too big, too hard, and too scary to fix. But Wee Hyong and his colleagues at AI for Earth and Microsoft Research are convinced that solutions can come in our time – if data, technology, and imagination are put to work.

“I am an optimist,” he says before describing the technical complexities surrounding his team’s quest. “We can learn how to leverage AI to solve some of the sustainability challenges facing humanity today.”


Asia’s elusive and endangered Snow Leopard. Photo: Peter Bolliger.



Boiled down, AI for Earth aims to create sustainable solutions across four areas that are key to the health of the planet and the future of humankind: agriculture, water, biodiversity, and climate change.

Wee Hyong proudly points to some early breakthroughs. The Farm Beats project is pioneering new data-driven agriculture to guide farmers in India and the United States on where and when to plant crops for the greatest yield.




Equally impressive are the strides being made in land cover mapping – traditionally a time-consuming, expensive tool that is essential for environmental management and precision conservation. Recently, the entire United States was mapped by machine-learning algorithms that processed nearly 200 million aerial images in just over 10 minutes. Done the usual way, such a project would have taken many months and cost a fortune. Deployed globally and locally, this new way of mapping could revolutionize how we mitigate the effects of urbanization, pollution, deforestation, and even natural disasters.

Endangered species are also being given new hope. Traditionally, analysts pore over of thousands of images taken from satellites, drones or camera traps in the wild to study the range, populations, and behaviors of animals otherwise rarely seen by humans. It’s laborious work that takes time, skill, and concentration. “Try spotting a herd of zebra on the African savannah from a satellite image,” Wee Hyong says. “it’s not easy.”


High resolution imagery of zebra on the African savannah. Photo: Courtesy of Save The Elephants



Now computers can take on this role thanks to deep learning techniques that enable them to make sense of the thousands of pixels in an image. This is freeing up the expert time of scientists to do and study more. It’s already adding invaluable knowledge about elusive snow leopards in Kyrgyzstan in Central Asia and dwindling elephant populations in Congo in Africa where AI is also being used to in the fight against the twin scourges of poaching and the ivory trade.

Project Premonition uses insects as de facto “field biologists”. The project uses AI to analyze blood that mosquitoes take from animals across an  an ecosystem to glean valuable data. To achieve this, AI for Earth is developing drones that autonomously locate mosquito hotspots, robotic traps to collect specimens, and cloud-scale genomics and machine learning algorithms to identify each animal bitten.

The rise of the intelligent cloud and the ability to deploy machine learning models to the intelligent edge is accelerating and enabling new exciting possibilities to study and save wildlife from the remotest corners of the Earth to suburban backyards.


African bush elephants with Mount Kilmanjaro in the background. Picture: Courtesy of Save the Elephants



It goes beyond just technology, right? They want to tell their kids they are trying to save the Earth.



Pursuing research is worthy in itself, but real value comes when a solution is launched into action in the real world. It is here that Wee Hyong’s motivation shines through: He wants to leave the world in better shape for his two children – and for all children in the world.

The same goes for his team of data scientists and software engineers who left exciting and satisfying roles in commercial product development to join AI for Earth.

“Every single person who came for a job interview said they wanted to be able to tell their kids and families that they were serving a higher purpose. It goes beyond just technology, right? It goes beyond just new deep learning techniques and approaches, or whatever. They want to tell their kids they are trying to save the Earth.”


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  AppleInsider - Skype users can now record calls on Mac and iOS
Posted by: xSicKxBot - 09-05-2018, 04:25 AM - Forum: Apples Mac and OS X - No Replies

Skype users can now record calls on Mac and iOS

 

Microsoft on Tuesday added call recording functionality to its Skype voice and video calling service, an oft-requested feature that will add platform value for a wide swath of users, from professionals to on-the-go podcasters.

With the latest version of Skype for iOS and Mac, users have the ability to capture and share calls for the first time since the ubiquitous chat service launched in 2003.

A cloud-based solution, recordings are initiated by clicking the “+” icon at the bottom of Skype’s user interface and selecting “Start recording.” A banner appears on the screens of all users in the voice or video chat, notifying them that the call is being recorded.

During video calls, all user video is recorded, as is content from shared screens. The latter feature could prove useful when collaborating with colleagues.

When a call concludes, recorded content is made available in all users’ chat timelines for 30 days. Participants can save the recording to local storage, including mobile devices where the clip will download as an MP4 file, or forward it to other Skype users.

Unfortunately for podcasters and audio professionals looking for a quality mobile recording solution, voice tracks appear to be combined automatically by Skype’s backend. Whether the service intends to offer split tracks in the future is unknown.

Interestingly, call recording is available on all platforms except for Microsoft’s own Windows 10, though Skype said support is due to arrive in the coming weeks.

Owners of iOS devices can download Skype for free from the App Store, while Mac users can get the app from Skype’s website.

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  Mobile - The Best Offline Strategy Games for Android & iOS
Posted by: xSicKxBot - 09-05-2018, 04:25 AM - Forum: New Game Releases - No Replies

The Best Offline Strategy Games for Android & iOS

This is the age of the Internet game: the always-online massively-multiplayer strategy game, the battle royale, the MOBA ladder, and the freemium shooter. But sometimes those just won’t do it for you. Maybe Grandma’s Wi-Fi isn’t up to the task. Maybe you have a bus ride that spends a lot of time in tunnels. Maybe you’re flying across an ocean.

Whatever the case may be, there comes a time when you need a strategy game that’s a real feast–but at a table set for one. Luckily, there are a large number of mobile games with great single-player experiences.

This is more of a ‘situational’ guide. We’re not trying to offer guidance on a whole genre here – we’re offering some of our top picks for offline strategy games on android and iOS. As such, you may recognise some of these entries from other guides we’ve done.

Games for the Airplane


Final Fantasy Tactics: War of the Lions (iPhone|iPad & Android)


Final Fantasy Tactics android game

Lots of old console titles have been ported to mobile, but not many are worth the hassle. Final Fantasy Tactics is the exception. Brought over from the beautiful PSP port with an improved translation, gorgeous cel-shaded cutscenes, and new aspect ratio, the game still has the PlayStation original’s RPG-influenced tactics. Most importantly, FFT is the one console port that works brilliantly with touch controls. What makes FFT a great use of your offline time is its mammoth campaign with a rich, mature storyline. There’s gameplay here to fill a few months of commutes.

xcom guide off

Likewise, the mobile port of XCOM is rightly lauded as one of the few PC-quality experiences to be had on a tablet. Not only did this standalone expansion of the original ground-breaking remake Enemy Unknown polish off all the rough edges of its original, it added great new wrinkles to the classic core gameplay. You still get a massive open-ended campaign with tactical turn-based missions, but now you have a much more interesting storyline that has your soldiers questioning whether they have gazed too long into the abyss to still be considered human.

A v H B off

For something in the same vein but more old-school, Aliens vs Humans is a clone/remake/homage to the original X-Com: UFO Defense. For gamers of a certain age, it will bring back fond memories (or nightmares) of staying up late into the morning, tentatively clicking End Turn and dreading the ominous message: Hidden Movement. Its globe-spanning campaign, base-building, and tactical missions are more open-ended, but just as compelling as the more recent X-COM reboot, as long as you don’t mind 2D graphics.

wesnoth 1.13.7 1

For a different sort of grand experience, try the venerable Battle for Wesnoth, an open-source project fifteen years in the making. It’s a grand strategy game with a Tolkienesque fantasy theme. There’s a massive variety of units in six highly distinct factions, plus different historical ages that change the balance. Its sixteen (!!) lengthy and story-based campaigns will keep you busy for a long long time. The complexity of the interface means this is one for the tablet, and the free Android version is a bit jankier than the more polished (and paid) iOS version.

Games for the Bus


Door Kickers B off

Doorkickers makes a great bite-sized tactical treat. Each mission is a puzzle that you solve by drawing lines for your squad of police officers to follow. First you plan, then you can pause the game at any time to modify your strategy. The encounters are over as quickly as a real tactical breach would be, which means if you screwed up and got your officers fragged you can try again almost immediately. You can pass a mission with minimal requirements, but casualties and mistakes will carry over to the next level. While there’s not much story here, there is a gradual progression of unlockable gear and skills and new, more challenging missions. At the same time, you’re free to take on any one of several campaigns at the same time. Get stuck and you can just try a different one.

iPadBeta fs

This is another great tactical game that works well with a touch interface. Set in a futuristic city with cyborg commandos that can be controlled remotely, Frozen Synapse breaks turns out of a real-time battle by pausing every few seconds for both sides to issue new orders. The orders play out simultaneously, so the core mechanic is predicting what your opponent is going to do next.

While Frozen Synapse is extra great with a human partner to second-guess, it also has a very cool single-player campaign with a pretty interesting post-cyberpunk story-line. This also features quite a variety of mission types, smart AI, and satisfying progression. On iOS, you’ll also be able to get the original, with hip minimalist graphics. On Android, you’ve got the Prime remake, which is essentially the same game but with more realistic visuals.

iron marines b off

This mission-based RTS will take a little more commitment, but the rewards are worth it. From veteran developers Ironhide, creators of the mega-hit Kingdom Rush, is a polished, neon-colored gem of a mobile strategy game. It’s your basic space marines vs aliens set against highly improbable but beautiful alien landscapes. Your commander has MOBA-like hero abilities that will help you face a variety of mission types and enemies, and the game can get pretty tough later in the campaign.

1. neptune fires

For a less bubbly and more grimdark take on the same theme, there’s this tactical-RPG with clear Warhammer 40k influences. For those who prefer to take their time, Templar Battleforce has turn-based missions in a linear order, with time in-between to customize your space knights to your heart’s content. The storyline is serviceable enough, and the graphics are utilitarian, but there’s deep strategy to be had here. Don’t forget, there is a free version on Android that is supported by ads.

What would your favourite offline strategy games be for mobile? Let us know in the comments!

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  PS4 - Brawlout
Posted by: xSicKxBot - 09-05-2018, 02:11 AM - Forum: New Game Releases - No Replies

Brawlout



Brawlout packs a punch with couch and online play modes, blending platform fighter mechanics and traditional fighting game play into a stylish and fluid battle royale. Rather than slow-paced defensive battles, Brawlout goes all-out with the lightning-fast aerobatics which platform fighters are famous for. Striking the balance between the growing competitive scene and the genre?s party game roots, Brawlout hopes to cater to the veteran platform fighter, the casual fan and the newcomer looking to make their mark.

Publisher: Angry Mob Games

Release Date: Aug 21, 2018

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  News - Blog: The strings we pull during AI development
Posted by: xSicKxBot - 09-04-2018, 11:19 PM - Forum: Lounge - No Replies

Blog: The strings we pull during AI development

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.


AI Development: The Strings we Pull



Hello everyone, this is Liam McDonald. I’m one of the Developers at Failbetter Games. I’m taking a brief moment to share some of the exciting combat redesign work I’ve been doing with Paul Arendt. We’ve been looking over all the enemies (Agents) in Sunless Skies to update them with some of the new features that are being introduced in the latest build. We’ve just completed the fleshiest part of that work. So cast your eyes downward for a look at how exactly we go about bringing horror to your screens.

Terminology for this article:

Player The player, that’s you!
Agent – Any monster/enemy/NPC.

Actor An umbrella term: the Player is an Actor, an Agent is also an Actor.

I’m also going to nod quickly in the direction of a crucial bit of underlying tech, the Node Graph. The Node Graph specifies the points in a scene where an actor can move – areas without terrain, basically. The logic which controls how Agents move around our world begins with the selection of a Node; we determine what Node to select by weighting all of the Nodes near the Agent. I’m going to look at how we manipulate the rules behind the Node weighting in order to achieve our design goals.

Below is a screenshot of our Combat Scene where we do a lot of our testing – you can see the Node Graph in all its glory.


 

The full design of any Agent is lot to unpack, but I’m going to cover these main topics: Area Denial, Tells, Wrath, Passions, Provocations and Tactics.

I am not going to discuss Movement. We have a wide range of parameters available to control Agent Movement and it is an important part of the look and feel of an Agent. However it is too complicated to get into in this blog. Ultimately, the goal behind our manipulation of the Movement Parameters is to produce an agent that can perform the manoeuvers we’ve assigned it and that has fluid movement appropriate to their nature. For this blog, Movement can be considered a tool that helps improve the quality of the other areas I’ll be discussing.

The screenshot below which contains the Movement Parameters.




 

The Strings of Design

This is a concept that helps convey how a designer works to achieve their vision. The ‘Strings of Design’ can be individually adjusted by a designer to pull a design into shape. Each string is an individual piece of tech work or a game feature. I’ve already mentioned some of these strings above: Movement Parameters, Passions, Tactics. But we can also use some more common strings, such as Agent Health, Weapon Damage and Wrath (aggro). So, let’s go through these Sunless Skies strings to see how they’re used to improve combat in game!


 

Tells

When an Agent is about to attack, we wanted there to be signalling, so that a player has time to react. We refer to that signalling as a ‘Tell’. During the combat redesign we added a large number of Tells to the Agents’ attacks. We’ll be adding even more in the future. Here are just a few:

Area of Denial

We don’t want combat to feel static – it should be fluid,encouraging constant assessment of your position, taking into account your opponents’ movement and behaviour. To create this need for the player to move, we’ve created areas of denial – areas in which it would be undesirable for a player to remain. These are created through a combination of the Agent’s ability to reposition itself relative to the player and the agent’s choice of attacks.

Here is a first draft of the Scorn Fluke’s attack. When the player is in close proximity, it has the ability to fire a projectile that will explode causing blast damage. We’ve created an Area of Denial ring.

It can be seen in action here:

Wrath

Wrath is a simple numerical value. It measures how Wrathful an agent is towards another Actor in the game. Agents are capable of gaining Wrath toward any other Actor – the player or other Agents. We do prevent Agents of the same type attacking each other. When an Agent exceeds the Wrath threshold with regards to an Actor, that Actor becomes the Agent’s opponent. Here is the Wrath Indicator in action:

Passions

When an Agent has no opponent, their movement will be dictated by a Passion, selected from their list of Passions. When an Agent is spawned, the Node they were spawned on is stored as their ‘Home Node’. We have designed two sets of Passions: the first allows an Agent to Wander a certain distance around their home area – if they exceed this distance, they return to the Home Node. The second set of Passions move the Agent towards the player – if this exceeds a set distance, they return to their Home Node before trying to move towards the player again. Below shows the Wander passion in effect:

Provocations

Provocations are the sets of rules which can add or subtract Wrath from an Agent. There are many ways we can implement a provocation. For instance, we can have Agents that gain Wrath rapidly when the player is in close proximity. Or we can have Agents who only gain Wrath if the player’s headlight is on them.

Another powerful aspect of Provocations is the ability to have them check against certain Player states or belongings. Chorister Bees may usually be quite peaceful, but if you happen to be carrying their Nectar…


Tactics

Once an Agent has an opponent, they will stop using Passions for their movement and start using Tactics. Provocations will still add or subtract Wrath when the right conditions are met. So, if you are able to flee from the Agent, Wrath will go down until you are no longer their opponent. But while the Agent has an opponent, its movement will rely on the Tactics.


We score all Tactics using their Base Weight and a Multiplier. This Weighting dictates how likely a Tactic is to be selected. We use the Multipliers to increase the likelihood of a specific Tactic being chosen. If we wanted to create a Tactic that allows the firing of the Agent’s Primary Weapon – perhaps a shotgun – when the Agent is close to the player, we’d add a large Multiplier to the Primary Weapon when the distance to the player is small.

Next up is Node Weighting, which governs where the Agent is trying to go when they are executing a Tactic. The Agent needs to select a Node from our Node Graph, so we have to score the Nodes so that the Agent can decide which they should pick. In the screenshot of the Close Range Flank Tactic, above, we’re saying that Nodes which are at a particular angle from the opponent (in this case behind the opponent) are weighted at, let’s say, 8. We also weight Nodes within 300-100 units from the opponent at 6. So if a Node is both behind the opponent and between 100-300 from them, it’ll benefit from the weighting of both conditions and therefore will be the most likely to be selected. The result of these weightings helps us to achieve the flanking behaviour that this Tactic is named after.

Finally, we have some optional parameters. We can, for example, have a completion condition. Maybe I want a Tactic to finish when the Agent gets within 400 units from the opponent, so that it can transition to a Ramming attack. We can also add a Timeout. Perhaps a Tactic is hard to achieve when the player is always moving. In this case, we want the Agent to try to achieve it for x seconds, then to move on to another Tactic.

Player Facing will force the Agent to constantly try to face the Player while executing its Tactic. Finally, we have check boxes which turn on Aura Abilities and Weapon Fire. These mean that it is possible for those to execute while the Agent is performing this Close Range Flank Tactic.

Chaining Tactics allows us to layer the complexity of the design. We may want to have a Tactic where an Agent starts by using ‘Approach Player’, then, after completing this, it goes straight into ‘Ram Player’. After the Ram completes, we may want it to then ‘Create Distance From Player’. The design might dictate that the Agent is only able to Ram when it follows that particular chain of Tactics. Other times it makes more sense to have many Tactics available and let the Agent select between them to create a more unpredictable flow to the fight. Which approach is best depends largely on the behaviour we’re trying to achieve and the movement abilities of the specific Agent.

Passions, Provocations and Tactics play the largest role in the AI behaviour of an Agent. Here’s an example of a completed set, using the Douser Engine:


 

Those are just some of the strings we pull to determine an Agent’s behaviour. But how do we decide what behaviour to choose for an Agent? It starts with our Agent’s Personality – we have wealth of information from Sunless Skies’ narrative. If we need more information, we can speak directly to the writers to get a better sense of the Agent we’re designing. Then we boil this information down to touch stones that we can work with. Here’s the Scrive Spinster:

Personality: grieving, bitter, lonely, wants to be left alone – unless the player has works from the Scrives’ library, because they frantically want those back.

Movement ideas: these are teasers who will attempt to keep the player at medium distance, so that they are at the mercy of their high damage, ranged attack. Movement should feel floaty and ethereal.

We can quickly translate that into behaviour that we know we can effect with our design strings. Here’s what that personality might be broken down into:

Passions: Should roam, quietly and alone.
Nodes: The Scrive doesn’t want to go face to face. It will also favour keeping distance between it and the player.

Provocation: If provoked it will attack. If it senses that you are carrying works from their library, it will attack.

Tactic: Because it doesn’t want to face the player, if the player forces that situation, the Scrive should become aggressive and attack more frantically.

This is step one of the design. We lay out the core pillars that should be present in order to translate the narrative ideas into the Agent’s behaviour. When we’re happy with that base, we keep layering, keep pulling the design strings to add complexity to the design until we reach a point where we know that the initial ideas are strongly present in both the movement and attacks.


 

Here’s a look at how that face to face retaliation panned out:

Hopefully this has been a useful insight into part of our design process. I also hope that you’re itching to jump into Sunless Skies and experience all this new combat work. We look forward to hearing your feedback :).

Follow Liam on twitter @wgoodspeed, and follow development @failbettergames. Sunless Skies is available on Steam and GOG.

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  News - Rocket League takes a page from Fortnite with new limited-time Rocket Pass
Posted by: xSicKxBot - 09-04-2018, 11:19 PM - Forum: Lounge - No Replies

Rocket League takes a page from Fortnite with new limited-time Rocket Pass

Rocket League provided more details for the Rocket Pass today, a limited-time progression system available to players starting September 5 and running through November 26.

This doesn’t come as much of a surprise, as Psyonix mentioned last month that it would be retooling Rocket League’s progression system through the introduction of the limited-time passes.

The new business model is likely a response to the Battle Pass popularized by games like Fortnite and PlayerUnknown’s Battlegrounds, but it’s always interesting to see how different devs approach earning revenue.

As detailed on Rocket League’s website, tier progression begins by playing matches online to earn free rewards, with an option to purchase the premium pass for extra rewards and cosmetic upgrades for every tier.

While there isn’t any mention of how much the premium pass will cost, it’s worth noting that players will get more rewards if they choose to pay for it.

After Rocket Pass ends, players will be able to keep their free and premium rewards they’ve earned. When the next Rocket Pass begins, all players start back at tier 1.

To learn more about Rocket Pass and how the tiered progression works, click here.  

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