You are elite sniper Karl Fairburne, parachuted into Berlin amidst the Germans' final stand. Your mission is to prevent Nazi V2 rocket technology falling into the hands of the Red Army. You must aid key scientists keen to defect to the US, and terminate those who stand in your way.
Stealth is key as you find yourself trapped between two desperate armies in a race against time. Master authentic weaponry, stalk your target, fortify your position, set up the shot, and use your skill, patience and cunning to achieve the mission.
All new graphics and rendering technology gives you improved ball busting X-ray kill camera detail. Witness the terrifying power of your bullet as it enters an enemy's body.
With all DLC missions included, take the fate of the war into your own hands, and hunt the Fuhrer himself.
Dive headfirst into a dystopian world devoid of society, law, and order. RAGE 2 brings together two studio powerhouses Avalanche Studios, masters of open world insanity, and id Software, the gods of the first-person shooter to deliver a carnival of carnage where you can go anywhere, shoot anything, and explode everything.
THE LAST RANGER
Bring the pain using a collection of upgradable weapons, devastating Nanotrite powers, and Overdrive, the ability to push your guns beyond their mechanical limits.
PEDAL TO THE METAL
From monster trucks to gyrocopters, use an assortment of rugged and wasteland-ready vehicles to speed across the badlands. If you see it, you can drive it.
FACTIONS & FOES
Fight against ferocious factions for control of the wasteland, each featuring a rogue's gallery of madmen, mutants, and monsters hungry for blood.
THE WASTELAND AWAITS
Seamlessly traverse a vast and varied landscape, from lush jungles and treacherous swamps to sun-scorched deserts in your pursuit of The Authority. The wasteland is massive, and you've got the arsenal to fight for every inch.
You are elite sniper Karl Fairburne, parachuted into Berlin amidst the Germans' final stand. Your mission is to prevent Nazi V2 rocket technology falling into the hands of the Red Army. You must aid key scientists keen to defect to the US, and terminate those who stand in your way.
Stealth is key as you find yourself trapped between two desperate armies in a race against time. Master authentic weaponry, stalk your target, fortify your position, set up the shot, and use your skill, patience and cunning to achieve the mission.
All new graphics and rendering technology gives you improved ball busting X-ray kill camera detail. Witness the terrifying power of your bullet as it enters an enemy's body.
With all DLC missions included, take the fate of the war into your own hands, and hunt the Fuhrer himself.
Marvel Comics has announced plans for a special 80-page giant issue to celebrate their 80-year anniversary as a publisher, bringing together an all-star team of nearly a hundred writers and artists, ringled by Marvel's Al Ewing (Immortal Hulk, You Are Deadpool).
In an interview with the New York Times, executive editor Tom Brevoort and editor-in-chief C.B. Cebulski explained the project. Each page of the 80-page giant will correlate with a different year in Marvel's history and have a different creative team, some of whom have deep comics pedigrees, while others are newcomers to the medium. Spider-Man: Into The Spider-Verse writers Phil Lord and Chris Miller will make their comics debut on a page in collaboration with artist Javier Rodriguez, Black Eyed Peas member Taboo will be partnered up with Geoffery Veregge, and journalist/professional athlete Kareem Abdul Jabbar will contribute with Raymond Obstfeld and Mattia De Iluis.
In addition to Ewing and the "newcomers," issue #1000 will also feature the work of comics legends like George Perez, Alex Ross, Tim Sale, and Gail Simone, as well as fan-favorites such as Tini Howard, Jason Aaron, and Saladin Ahmed.
Where does the #1000 come into play here? Great question. Brevoort explained the number was a mostly symbolic choice. The symbolism in question is a less-than-subtle response to Marvel's competitor, DC Comics, having released two milestone #1000 issues of both Action Comics and Detective Comics in 2018 and earlier this year, respectively. Both Action and Detective, however, hit their 1000-issue tallies after eighty-plus years of uninterrupted publication.
The Marvel Comics title began publication in 1939 under publisher Timely, the original home of other Golden Age heroes like Captain America and the Human Touch. Timely eventually evolved into the modern day Marvel Comics some thirty years later in the early 1960s, bringing an assortment of its vintage heroes along for the ride. The Marvel Comics ongoing title, however, did not make the jump--which perhaps was a bit of a blessing given how near-impossible it is to differentiate the "Marvel Comics" comic book title with the "Marvel Comics" publishing company in conversation.
Marvel Comics #1000 is set to hit shelves this August.
Video: Tetris Sounds Even Better On This Outdated Flip-Dot Display
Earlier this year, the timeless tile-matching puzzle game was reinvented as a battle royale known as Tetris 99 on the Switch. Nintendo followed this up recently with the release of the paid Big Block DLC – adding two new offline modes. If you’re perhaps seeking more of a classic fix, how about Tetris on an old school flip-dot display? This outdated animated technology was once commonly used for outdoor signage and has since become replaced by modern LCD screens.
YouTuber sinowin has managed to create falling tetriminos with a flip-dot display made up of 210 plastic discs and the assistance of a small DIY joystick and computer. Although the grid isn’t the standard size, it’s still worth watching the video above for the sound alone. If you don’t happen to have a flip-disc display on-hand, why not take some time out next weekend to participate in the Tetris 99 competition – giving you the opportunity to unlock a special Game Boy theme.
Does this video make you want to play some more Tetris 99? How about some Tetris on an old flip-disc display? Tell us below.
Posted by: xSicKxBot - 05-13-2019, 10:21 AM - Forum: Lounge
- No Replies
Starbreeze lacks funds to operate for another year
Starbreeze leadership admits that the company is in a precarious position, noting in its quarterly financial report that it currently lacks the funds to guarantee it’ll stay open for the next 12 months.
Specifically, the report says that Starbreeze expects “a liquidity shortfall before mid-year 2019 if no additional funds are provided,” and says that the conditions surrounding the business make for significant uncertainties and doubts about its ability to keep the lights on.
It’s a verdict that comes amid a months-long restructuring effort to get the company back in the survivable range after Overkill’s The Walking Dead failed to take off in the way the company had hoped. Still, Starbreeze leadership is evaluating its options to keep the company up and running and notes that its game series Payday is a key component in the company’s future.
“My main task is to secure financing for the company’s future operations,” reads a statement on the report from acting CEO Mikael Nermark. “This involves both long-term financing we can use to build the Starbreeze of the future, but also making sure that the assets we have determined are unrelated to the core business are managed in a commercially viable way. Once this financing has been secured, we will be able to look ahead and present a more detailed strategy for the future.”
For the first quarter of the 2019 fiscal year, Starbreeze reported net sales of SEK 47.8 million (~$5 million), down from SEK 110.1 million (~$11.5 million) last year. The Payday series accounted for SEK 26.7 million (~$2.8 million) of those total sales alone.
Despite the fact that The Walking Dead owner Skybound pulled out of the licensing deal for Overkill’s The Walking Dead (and has since removed it from sale), that game reported sales of SEK 2.1 million (~$218,410) during the period as well.
Earnings before interest, tax, depreciation, and amortization (EBITDA) were reported as a SEK 106.7 million (~$11 million) loss this quarter, down from earnings of SEK 48.8 million ($5.1 million) last year.
The company does note a handful of oddities affected its reporting this quarter. For instance, Starbreeze sold the publishing rights for System Shock 3 back to developer OtherSide Entertainment, but any income from that sale will be gradually recouped and thus isn’t fully reflected in its Q1 earnings. Additionally, because of the sale, System Shock 3 created a one-time SEK 68.1 million (~$7.1 million) cost for its publishing business since, for the purpose of the sale, the “carrying amount of the sold asset must be immediately expensed.”
The company made a similar deal for 10 Crownsjust recently, but that agreement will be reflected on the financials for Q2 2019. The company, meanwhile, is still currently on board to publish Double Fine’s Psychonauts 2.
Starbreeze also says that it “disputes” Skybound’s decision to terminate the Overkill’s The Walking Dead license agreement, a decision that resulted in the game being pulled from sale on PC shortly after release and halted the development of the planned console versions.
Posted by: xSicKxBot - 05-13-2019, 10:21 AM - Forum: Lounge
- No Replies
Get a job: MLB Advanced Media, Subset Games, and more are hiring now!
Whether you’re just starting out, looking for something new, or just seeing what’s out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
Gamasutra’s Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.
Here are just some of the many, many positions being advertised right now. If you’re a recruiter looking for talent, you can also post jobs here.
Location: New York, New York
MLB Advanced Media is seeking a Senior Engineer to join our team for a new, exciting baseball game title. A Senior Engineer in this role will develop new systems and gameplay for our baseball software products, working closely with programmers, artists, and designers with a great deal of autonomy.
Location: Seattle, Washington
Subset Games, the game studio behind FTL and Into the Breach, is looking for an experienced C++ programmer to work remotely and help manage our growing library of games. As we’re a very small team, you will also have the opportunity to be involved throughout our development process, including working on any new projects we pursue. You will help guide the technical future of Subset Games, participating in the iteration and improvement of our code-base for future projects.
Location: Helsinki, Finland
As our Graphics Programmer, you will design and implement systems for our rendering engine developed inhouse by our own ambitious and talented team. We offer you the opportunity to work on a new innovative and groundbreaking tech for existing and future titles. Depending on your background and interests, you can join us as a senior member taking full independent responsibility, or as a Technical Lead influencing our long term road map and exploring new technologies beyond current projects.
Location: Boca Raton, Florida
Our Company has a challenging opportunity for an Unreal Engine Technical Artist in our Boca Raton, FL location. We utilize Unreal Engine 4 to build 3D virtual tours of “to-be-built” buildings. This includes fully interactive first-person, third-person and virtual reality experiences primarily for use in the HTC Vive, Oculus Rift, or other mixed-reality devices. We are currently expanding the menu of virtual and augmented reality services that we offer to our clients and this expansion brings a unique set of challenges with it.
Location: Emeryville, California
Work alongside Pixar animators and engineers to design and implement new features within the Presto Animation System to help create the next generation of Pixar films. Presto is Pixar’s industry leading animation production software suite, built from the ground up with a modern architecture and a well-designed code base. You will be challenged by our production teams to enable Pixar to continue to raise the high bar for what can be achieved in the art of digital animation.
May 3rd : New Preview Alpha Skip Ahead 1910 Update (1910.190430-1920)
Starting at 2:00 p.m. PST today, members of the Xbox One Preview Alpha Skip Ahead Ring will begin receiving the latest 1910 Xbox One system update (19H1_RELEASE_XBOX_DEV_19H2HOLD_1910\18362.7085.190430-1920). This build has the same features and fixes as 1905 however we need valuable core recovery coverage and feedback as we skip ahead.
DETAILS:
OS version released: 19H1_RELEASE_XBOX_DEV_19H2HOLD_1910\18362.7085.190430-1920
We are adding a new feature in this build to sorting in My Games and Apps today based on User feedback. You will now see more date categories for sorting by last update or last used. Please test out the new feature and provide feedback.
Friends list shows where your friends are playing
We have added the new feature in this build of displaying where your friends are playing in the guide. Please test out the new feature and provide feedback.
Voice channels in messaging
Voice channels have been added to Xbox Live messaging on console. This feature is only available in Alpha and can only be used between Alpha users. If you and a friend are both in Preview Alpha, we’d highly encourage you try adding a voice channel and let us know what you think!
Fixes:
Audio
Fixes for users are experiencing no audio with headsets.
Kinect
We have fixed the issue with the Kinect video feed being delayed.
Messaging
Resolved issues with one to one voice invites
My Games and Apps
Fixes to address installation status of game bundles to correctly show overall installation status.
Fixes to the Cloud Save system that some users were experiencing with “Your other Xbox is taking a long time to sync to the cloud”.
System
Fixed a memory leak to address overall system performance.
Fix all voice chat strings and change party icon to headset icon.
Resolved some missing settings in the Settings UI.
Localization fixes.
Known Issues:
Audio
Some users are encountering no audio on their Xbox console after boot (no shell audio, no game audio, no app audio), then have CSS ask them to perform the following steps:
Cold reboot the console
OR
Go to Audio settings on console
Change their HDMI audio settings to the highest supported uncompressed channel count for their equipment
Switch back to the desired format
Audio should be restored
My Games and Apps
We are tracking the video corruption issue with Youtube and Netflix 4k playback.
We are tracking an issue in Super Lucky’s Tale that when you pause play to go to guide then go back to the game you experience a ten second delay. Please report if you see this behavior with any other game/app.
Profile Color
Sometimes users may encounter the incorrect Profile color when powering on the console.
Posted by: xSicKxBot - 05-13-2019, 06:29 AM - Forum: Lounge
- No Replies
Fortnite To Host "Summer Block Party" Right After E3
Epic Games has announced it's hosting a Fortnite party just after E3 2019. The two-day event will start on June 15 at The Forum in Inglewood, California. Though not officially tied to E3, it is relatively close to the Los Angeles Convention Center and takes place just a couple days after E3--and its press conferences--end. If you're already going to the industry event you may want to stay a couple days to relax and party.
The event will kick off with a Creative tournament on June 15 featuring celebrities and streamers. That tourney will include a new player-made game designed just for the event. Then on June 16, the event will host the Celebrity Pro-Am. Planned attendees include Ninja, Brendon Urie from Panic! At The Disco, Dillon Francis, KittyPlays, Cray and Jordan Fisher.
Pre-sale registration through Ticketmaster is now open, which will register you as a "Verified Fan" and gain you access to the sale period. That will put you in the pool to be notified about the ticket sales, to begin later. Battlepass pre-sale tickets will begin on Saturday, May 11 at 10 AM PT through Monday, May 13. Then Verified Fan pre-sales will begin on Wednesday, May 15 at 10 AM PT and run through Thursday, May 16. General public sales will begin the next day.
Tickets for the event will start at $35, and includes both days of events and tournaments along with other themed Fortnite activities like ziplining and Fortnite Mini Golf. You can even eat at Durr Burger, Pizza Pete's, and Sofdeez Ice Cream Shop.
In the game proper, Fortnite Season 9 has just kicked off with a new futuristic theme. You can see the new skins and goodies and what's changed for this season, and check out our challenge guide to unlock all the loot. There also appears to be another movie-themed mode on the way, after a leak of a John Wick update.