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  AppleInsider - Amazon cuts prices on Apple’s latest iPad Pros for back to school
Posted by: xSicKxBot - 07-27-2019, 01:26 AM - Forum: Apples Mac and OS X - No Replies

Amazon cuts prices on Apple’s latest iPad Pros for back to school

 

Amazon has dropped prices on Apple’s latest iPad Pros with discounts of up to $250 off, and prices as low as $649. These markdowns deliver the lowest prices available since Prime Day, with a wide range of models in stock for fast delivery as students prepare to head back to school and college.

Both 11-inch iPad Pro and 12.9-inch iPad Pro models are heavily discounted during the iPad sale, with several of the markdowns matching Prime Day pricing. Along with deals on the tablets themselves, Amazon is also knocking $5 off the Apple Pencil 2, creating a robust note-taking setup for students heading to college. As with Amazon’s Apple deals, supplies may be limited and prices are subject to change at any time, so shop early for the best selection.

11-inch iPad Pros (Late 2018)

12.9-inch iPad Pros (Late 2018)

Don’t forget the Apple Pencil 2

Grab a pair of 2019 AirPods on sale

Hundreds off in Apple savings


AppleInsider has partnered with top Apple Authorized Resellers to bring you a variety of the best discounts on Apple products. From Macs to Apple Watches, the lowest prices are available 365 days a year in our Apple Price Guide.

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  Alibaba Subsidiary Launches Open Source Processor
Posted by: xSicKxBot - 07-26-2019, 10:47 PM - Forum: Linux, FreeBSD, and Unix types - No Replies

Alibaba Subsidiary Launches Open Source Processor

Alibaba’s chip-making subsidiary Pingtouge launched its first product on Thursday: chip processor XuanTie 910, which uses open-source architecture.  The processor uses the RISC-V instruction set architecture (ISA)—key programming infrastructure that decides how a device functions. Developers are allowed to build their own products using the Berkeley-based open-source ISA, with few intellectual property restrictions. (Source: Caixin Global)

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  PS4 - Kill la Kill: IF
Posted by: xSicKxBot - 07-26-2019, 10:38 PM - Forum: New Game Releases - No Replies

Kill la Kill: IF



You control Satsuki Kiryuin as the main
protagonist of this game, and proceed
along with the story while battling against
various characters. All scenarios are
completely new and fully
supervised under the watchful eyes of
the original scenario-writer,
Kazuki Nakashima. You will be experiencing
the story unfold from the perspective of
Satsuki Kiryuin, the rival of the original
series' protagonist Ryuko.

Publisher: Arc System Works

Release Date: Jul 26, 2019

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  News - Poll: Fire Emblem: Three Houses Is Out Today, Which House Will You Choose?
Posted by: xSicKxBot - 07-26-2019, 06:40 PM - Forum: Nintendo Discussion - No Replies

Poll: Fire Emblem: Three Houses Is Out Today, Which House Will You Choose?

Fe

The day is finally here! Fire Emblem: Three Houses is out in the wild, and it’s rather excellent.

Now, while the game features potentially hundreds of hours of gameplay for you to enjoy, there’s one particular question on everyone’s lips: which house will you join?

The Black Eagles, the Blue Lions, and the Golden Deer all sound like more than suitable options to us, but we want to know which one is screaming out to you. Maybe you’ve already chosen one? Or perhaps you already know who you’ll pick when you load up the game?

We have more info on each house below if you need it – when you’re all clued up, make sure to go ahead and vote in our poll a little further down!


House Profiles:
Black Eagles | Blue Lions | Golden Deer


Are you grabbing a copy of the game today? Excited to get stuck in? Share your hype levels with us in the comments below.


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  News - Fire Emblem Voice Actor Gets Credit Removed Following Admissions Of Abuse
Posted by: xSicKxBot - 07-26-2019, 06:40 PM - Forum: Nintendo Discussion - No Replies

Fire Emblem Voice Actor Gets Credit Removed Following Admissions Of Abuse

Fire Emblem Three Houses

Nintendo has removed voice actor Chris Niosi’s name from the credits of Fire Emblem Heroes following admissions from the actor, animator and producer that he has abused and mistreated friends and partners over the past decade.

Chris Niosi – also known as Kirbopher – is perhaps most famous for creating the web series TOME: Terrain of Magical Expertise, and has lent his vocal talents to the likes of Pokémon, Bakuman, Queen’s Blade Rebellion, Tales of Zestiria, OK K.O.! Let’s Be Heroes, Sailor Moon and Octopath Traveler.

He also plays the role of Byleth in the new Switch game, Fire Emblem: Three Houses, as well as the mobile spin-off Fire Emblem Heroes. A week ago, Niosi – who refers to himself as a ‘high functioning’ Asperger syndrome sufferer – published an admission on his Tumblr account that he had “horribly mistreated and abused friends, colleagues and even my significant others” and that he had decided it was time he “addressed each and every one of those people and responded to their feelings with individual apologies for what I’ve done to hurt them”.

Naturally, Nintendo might not have been aware of these abuses prior to hiring Niosi to work on Fire Emblem: Three Houses and Fire Emblem Heroes, but it would seem that it has taken retrospective action following Niosi’s confession.

Nintendo has so far refused to comment on the situation. We’ll update this post if that changes.

(Editor’s note: The original version of this story incorrectly started that Niosi’s name had been removed from the credits of Fire Emblem: Three Houses, when in fact it was removed from the credits of Fire Emblem Heroes. We apologise for the error.)

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  Microsoft - Accelerating innovation with Dynamics 365 and the Power Platform
Posted by: xSicKxBot - 07-26-2019, 06:40 PM - Forum: Windows - No Replies

Accelerating innovation with Dynamics 365 and the Power Platform

Every year, we bring together thousands of Microsoft partners from around the world to celebrate, connect, and learn about what’s coming in the next year. Just last week, I had the chance to join this year’s Microsoft Inspire with 13,000 of our partners in Las Vegas, and it was an amazing week full of energy and excitement.

I had the opportunity to share how we’re accelerating innovation with Dynamics 365 and the Power Platform in two featured sessions. Hayden Stafford joined me to talk about the business opportunity in FY20 for Business Applications, and Charles Lamanna and Arun Ulagaratchagan showed off the innovation and partner investments across the Power Platform. In both sessions, partners from Hitachi Solutions, VeriPark, WorkSpan, and EY joined me on stage to talk about the opportunities they’re seeing in the market. Check out the session recordings to see more.

We also shared a few major announcements with the partner community throughout the week that will deepen our partnership, align with how our business is growing, and help customers realize the potential of digital transformation. Take a look at a few highlights below.

Launching the new Microsoft Business Applications ISV Connect Program


ISVs that build on Microsoft Dynamics 365 and PowerApps can offer their customers innovative apps they couldn’t build elsewhere using connections to industry-leading cloud services on Azure and developer tools built just for them.

After previewing elements of the program in the spring, we officially launched the Business Applications ISV Connect Program on July 15th. This program brings together platform and program benefits created specifically for ISVs to support their success. We’re laying a path for a stronger partnership with our ISVs through ongoing platform investments, development tooling enhancements, and go-to-market support for mutual success. Read Steven Guggenheimer’s blog for more information about the program’s requirements and benefits.

Expanding our Dynamics 365 Industry Accelerators


We know our partners want to go to market fast. Our industry accelerators help them do just that.

At Inspire, we introduced two new industry accelerators: the Dynamics 365 Automotive Accelerator and Dynamics 365 Banking Accelerator. We also announced significant updates to the Dynamics 365 Nonprofit Accelerator.

Each of these accelerators was developed in deep partnership with industry experts to provide pre-built dashboards, sample data, and workflows that align with common industry scenarios. Steven Guggenheimer’s blog has more on this update as well.

Updating our Dynamics 365 packaging model


In October, Microsoft will be moving from “one-size-fits-all” Microsoft Dynamics 365 licensing plans to focus on providing customers with the specific Dynamics 365 applications that meet the unique needs of their organization. Customers need software that aligns to their functional roles and scenarios, and they require the ability to add or remove applications as their company grows and changes over time. The new licensing model will allow customers to purchase the applications they need, when they need them. Each application is extensible and applications can be easily mixed and matched to configure integrated solutions that align to a customer’s unique business requirements.

To learn more about these new options for your customers, check out the Inspire sessions “Customer Engagement Licensing Updates” and “Unified Operations Licensing Updates.”

Introducing new licensing options for PowerApps and Microsoft Flow


Over the past few months, we’ve announced a set of continued investments in the Power Platform and vision for one connected platform that enables everyone, regardless of their skill set or background, to innovate.

In addition to the general availability of innovations like AI Builder and PowerApps Portals, we will be introducing new licensing options in October 2019 shaped by the feedback we’ve received from our customers and the community of makers and creators who have been with us on the Power Platform journey. At Inspire we previewed new licensing options for PowerApps and Microsoft Flow that:

  • Make it easier to get started with a single use case before rolling out the full platform for all users.
  • Make licensing easier to understand by simplifying the complex feature-level differences between P1 and P2 plans.

To learn more about these new options for your customers, check out the Inspire session Microsoft Power Platform business model and licensing updates or read the PowerApps community blog post with additional details.

Customers realizing the potential of digital transformation


Throughout the event, we heard inspiring stories from customers and partners around the world.

One highlight came in Monday’s Corenote with Judson Althoff. We saw how Unilever is transforming its business with Microsoft technology, including Power BI and PowerApps. With connected data at the core, Unilever is able to increase productivity with more accessible insights and empower individuals to solve problems on their own, without a developer.

On Wednesday, Satya Nadella talked about Crane Worldwide Logistics, a Dynamics 365 customer who grew from a startup to a major player in the global logistics industry over the past 10 years. With Dynamics 365 for Sales and LinkedIn Sales Navigator, Crane can seamlessly combine customer engagement data with data about customer and seller activities from Office 365, as well as from LinkedIn – even when these interactions take place outside their CRM. And with Dynamics 365 Sales Insights, sellers are able to focus on the right customers, thanks to AI-driven insights that flag existing accounts that need extra attention, as well as leads that offer the most potential.

These are just two of the stories we shared at Microsoft Inspire this year. If you missed any part of this year’s event, take some time to check out the content on-demand to learn how you can build success in the coming year.

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  AppleInsider - Samsung to launch redesigned Galaxy Fold in September
Posted by: xSicKxBot - 07-26-2019, 06:40 PM - Forum: Apples Mac and OS X - No Replies

Samsung to launch redesigned Galaxy Fold in September

 

After an embarrassing delay, Samsung on Wednesday announced its first folding smartphone, the Galaxy Fold, will launch this September after undergoing a redesign to account for screen reliability issues.

Galaxy Fold

Samsung’s redesigned Galaxy Fold will debut in September.

The Korean tech giant in a post to its website said the device will be ready for sale in September after missing a rollout originally set for April. The new timeline puts the foldable handset in direct competition with Apple’s iPhone, new versions of which are expected to debut that same month.

According to Samsung, the new and improved Galaxy Fold features a top protective layer that has been extended beyond the bezel, making it “apparent that it is an integral part of the display structure and not meant to be removed.” A number of early reviewers attempted to remove the layer thinking it was a screen protector, a user error that broke the smartphone’s flexible OLED panel.

Special reinforcements like “protection caps” have been added at the top and bottom hinges and are designed to keep particulates out of sensitive areas, while additional metal layers beneath the Infinity Flex Display help strengthen the mechanism, the company said. Further, the space between the hinge and the device chassis has been reduced.

The tweaks should help alleviate problems impacting pre-release review units that went out to select news outlets and media influencers in April. Reliability issues were among the early complaints, with many noticing a distinct crease appear along the hinge line of the 7.3-inch OLED panel after repeated folding and unfolding. Some users noted corrupted graphics that in some cases rendered part, one half or the entire panel completely non-functional.

Following multiple reports of screen failures, graphics problems and other issues, Samsung decided to push back a consumer launch as it assessed the situation.

Samsung’s announced enhancements are in line with previous rumors about the Fold’s redesign.

In addition to hardware enhancements, Samsung has worked to optimize more apps for the unique foldable display.

Samsung Electronics CEO D.J. Koh earlier this month admitted the Fold was introduced prematurely.

“It was embarrassing. I pushed it through before it was ready,” Koh said in a statement. “I do admit I missed something on the foldable phone, but we are in the process of recovery.”

An official launch date will be announced in the coming weeks.

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  Mobile - Fluxx Digital Review
Posted by: xSicKxBot - 07-26-2019, 06:40 PM - Forum: New Game Releases - No Replies

Fluxx Digital Review

Heraclitus of ages past surmised that, at heart, fire is the fundamental element of things. In other words, all things are beset by constant change. That philosophy has been boiled down to the saying ‘no man steps in the same river twice’. Sure enough and true to its name, no one plays the same game of Fluxx twice, for the party game is an ever-mutating affair. Its cavalcade of rules and action cards mean upsets are the norm. Fluxx been a standby filler game for ages now, and the app has always been a serviceable one. Thanks to a new 64-bit version, the game is back from the grave. It plays like a breeze but lacks the pep and polish most party games need to shine.

Fluxx has a metagame built right into its rules. Most of the cards in the deck tweak what’s possible and required on a ‘normal’ turn. ‘Draw X’ and ‘Play X’ are the usual culprits, with some rascally limits on hand size and Keepers popping up here and there. Most crucially, the Goal of the game itself is also a moving target: the winner is the player who, at the end of their turn, has Keepers in play matching those described on the goal card also in play. It’s a lock and key system which always gets jumbled up, since the same player who has the required Keepers rarely has the corresponding Goal. It’s a right mess trying to line up the victory conditions. The deck just reshuffles and play marches on interminably until someone wins. I’ve had games done on the first turn (my maiden voyage on the app was like this, somehow) and games which last an hour. The bedlam is entirely the point.

Fluxx 2

It’s manageable, just. And the app is well-organized, with big, bold icons and buttons for the UI. The game is mostly about timing and holding back strategic options for last-ditch switch plays. Fluxx has a story-like quality because even in lightning-fast rounds of the play, things feel stretched out and even long-winded. So if a million betrayals and thefts happen, the injury and insult is leavened by the game’s rapid-fire changes. Easy come, easy go makes for easy-going players.

Fluxx is in excellent company. There are a few playing-deck games about changing rules and guessing rules, like Mao and Eleusis. (Sidenote: The latter game was the seed inspiration for Zendo, another game published by Looney Labs) The conceit of changing rules feels nominally ‘clever’ without actually adding any difficulty. It’s not really that sophisticated, but it is good for a laugh, and I enjoy the volatility and uselessness of deep planning. Fluxx never puts on airs, it never promises a grand or thoughtful experience. Just some good old-fashioned sloppy fun. It’s a little old-school, though, and there are plenty of other short games which do pack in some mental crunch-time, even in just twenty minutes. As far as comparisons go, you might like Fluxx if Munchkin or Exploding Kittens are up your alley. It’s also useful as a kind of pressure-release valve for when the gamer brain wants to get its fix without too much strain involved.

Fluxx 3

Now, all of this might sound like one long back-handed compliment. Au contraire, my friend. Fluxx simply has settled into an unusual and somewhat dated niche, that of the insane, anything-goes filler. One of the most egregiously Type-A dudes I know loves Fluxx to pieces, though, so you never know who might become a fan. You play the game, or rather the game plays you, more than a bit. Technically part of the appeal of Fluxx is that it has a million different versions, with decent themes and comic-style art for all of them. The mix-and-match aspect isn’t present in the app, though, unfortunately. The regular deck of cards is plenty robust from a gameplay standpoint, strictly, but it’s missing the flair that Chthulu Star Trek Anatomy Mega-Fluxx has. This boast is only half in jest.

For all its zaniness, the game really is quite simple and shockingly devoid of decision-making. Depending on your breed of gamer, flat decisions might be an absolutely deal breaker. For the omnivore it’s no big. Far from a knock on Fluxx’s design, this straightforwardness makes it a great beer-and-pretzels game. Low mental overhead means extra presence of mind for banter and the hey-how-are-ya catchups which are part and parcel of why tabletop gaming is fulfilling. Systems and socialization in the same package. Fluxx fits in the flow of life, what with its playtime and light ruleset.

Fluxx 5

Well, on the socializing front Fluxx as an app oversells and under-delivers. Because there is only one physical index to track the game’s state, people’s attention wanders just a tad too much. If there’s much food, drink and merriment to be had, a lonesome iPad is bound to get lost in the shuffle. So while Fluxx is a great party game, the app itself won’t make a splash at those same parties. Whereas with a deck of cards spread out on the table, there are constant reminders of what’s going on. It seems a cruel paradox, but I find light-weight games have a harder time justifying their app versions, because the book-keeping and portability gains are offset by this reduced social presence on the table.

One could argue, fairly, that this reviewer has been rather hot-and-cold on the most pressing issue: is the Fluxx app any good? Well, the answer depends (fluctuates, even?) on what kind of void it is meant to fill. It’s certainly good for a bit of nostalgia, or shooting the breeze, and must be said that the game’s online play options are good. But as an app for premeditated play-sessions, the digital Fluxx has lost some of its spark.

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  BT Adopts Ubuntu OpenStack
Posted by: xSicKxBot - 07-26-2019, 04:06 PM - Forum: Linux, FreeBSD, and Unix types - No Replies

BT Adopts Ubuntu OpenStack

British Telecom has chosen Ubuntu OpenStack, developed by open-source specialist Canonical, as the cloud platform that will help support the introduction of 5G and fibre-to-the-premises connectivity in the UK. As part of the deal, Canonical will provide the open-source virtual infrastructure manager (VIM) that will enable BT – and by extension, its mobile network EE – to run network functions as code, reducing the need for specialized telco hardware. (Source: The Registrar)

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  News - Xbox One Gets Home Screen Redesign In Xbox Insiders Update Today
Posted by: xSicKxBot - 07-26-2019, 11:21 AM - Forum: Lounge - No Replies

Xbox One Gets Home Screen Redesign In Xbox Insiders Update Today

The Xbox One's Home will get a new look for those enrolled in Microsoft's Xbox Insiders program. A new console update, available today for those Alpha Skip Ahead Xbox Insiders, will introduce "a streamlined user interface" as well as "further [evolutions]" to voice commands.

An Xbox Wire post reports that the new update will "[deliver] a faster Home experience" and "[evolves] Xbox voice commands to improve the voice experience." Both features aren't available to all Xbox Insiders, with the new Home rolling out to the Alpha and Alpha Skip Ahead ring and the voice commands heading to the Alpha Skip Ahead ring. Those not enrolled in Xbox Insiders will have to wait, as there's no confirmation on when the changes will be made public for everyone.

A Streamlined Home

The new Home will "deliver an easy and seamless experience for you to navigate your console," Xbox Wire writes. The goal here is to get you into your video games faster and keep your content at the front of the Home experience. The new experimental Home design, below, removes the scrolling options from the top for things like Community, Mixer, and Store for dedicated buttons underneath the selected piece of content on the left side of the screen. Things have also been shifted around a little and the tilesets look a little larger than the system's current Home design.

No Caption Provided

The experimental Home design will be available this week to Xbox Insiders part of the Alpha and Alpha Skip Ahead rings.

Evolving Voice Commands

Voice commands are also changing, with the objective being to "further [evolve] commands on Xbox and [move] away from on-console experiences to cloud-based assistant experiences," according to Xbox Wire. This means Cortana will be inaccessible via headset, instead shifting to "the Xbox Skill for Cortana via the Cortana app on iOS, Android, and Windows or Harmon Kardon Invoke speaker." However, Cortana is still reachable via Alexa-enabled devices. Due to the changes in voice commands, this console update will disable the virtual keyboard's dictation on the system, but Microsoft will share what alternative solutions are in development in the near future.

Similar to the experimental Home design, these new voice command changes will arrive this week and are available to the Alpha Skip Ahead ring. Xbox Wire notes that the new voice commands will "fully rollout to all users this fall," but it's unclear if that means the Alpha ring or all of the Xbox Insiders.

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