Create an account


Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 20,136
» Latest member: anniket986
» Forum threads: 21,949
» Forum posts: 22,819

Full Statistics

Online Users
There are currently 3072 online users.
» 1 Member(s) | 3066 Guest(s)
Applebot, Baidu, Bing, Google, Yandex, anniket986

 
  News - Minecraft: Java Edition 1.14.4
Posted by: xSicKxBot - 07-31-2019, 03:13 PM - Forum: Minecraft - No Replies

Minecraft: Java Edition 1.14.4

Today we’re releasing 1.14.4,  a release that addresses left over issues from 1.14. We plan on this being the final release for 1.14 and we’ll continue our efforts on 1.15. Aside from new features, 1.15 will also focus on quality and performance improvements.

The full changelog can be found on https://minecraft.net

  • Fixed bugs
  • Performance improvements
  • Suspicious stew made from poppies now gives you night vision instead of speed
  • Added /debug report for getting more detailed information. Please include this while making bug reports about performance!
  • Fixed a memory leak
  • Removed camera pivot offset in first-person
  • Improved chunk loading when travelling at high speed
  • Fixed incorrect Pillager texture
  • /reload and /forceload is now available to gamemasters
  • function-permission-level is a new setting in server.properties that controls which commands functions have access to
  • Villagers now stock more items
  • Villagers will now remember their gossip after becoming a Zombie Villager
  • Improved performance of Villager pathfinding
  • Villagers can now work without also restocking at the same time
  • Gossip about players who converted a zombie villager will now last longer
  • The Player Activity button on the Realm screen has been removed
  • Villagers now wait with restocking until they have trades that need restocking
  • Village sieges no longer occur on mushroom islands
  • Mobs will no longer try to pathfind their way through bamboo
  • Pinged the human
  • MC-150623 – The game crashed whilst rendering overlay: Unable to fit texture
  • MC-156389 – Game Crashes when Shift + Command + Delete 18 characters at once on Anvil
  • MC-156407 – Unobtainable (speed) suspicious stew can be obtained from villagers
  • MC-156574 – Villager demand values increase/decrease indefinitely
  • MC-149018 – High Idle CPU usage on Server Edition (Minecraft 1.14 Release)
  • MC-154271 – Rolling shutter issue on MacOS since 1.14.3 Pre-Release 2
  • MC-149880 – Villager trades wrong book
  • MC-151282 – Villager trade GUI doesn’t show the correct price on servers if trade demand is high
  • MC-156042 – Villager demand never goes down over time unless traded with
  • MC-156349 – Cannot press Enter on Direct Connect
  • Fixed debug reports in worlds with a dot in their name
  • Fixed server freeze when Villagers fell into the void
  • MC-145769 – Villagers aren’t shutting doors behind them
  • MC-148613 – Aquatic mobs are not spawning / Fish spawned from buckets count towards the aquatic mob cap again
  • MC-152908 – When a player joins a server, everything that happened during the time offline queued on connecting to the server
  • MC-153406 – Score JSON Component Crash in items
  • MC-153749 – Trusting Foxes attack player when self-injured
  • MC-153852 – Concrete powder deleting waterlogged blocks when falling
  • MC-155711 – Functions capable of running commands they shouldn’t be able to (publish, debug …)
  • MC-156013 – Breaking Blocks “re-appear” to nudge player
  • MC-136318 – Floatable mobs are unable to walk when in waterlogged blocks
  • MC-151150 – Entities (Villagers) cause massive lag when attempting to pathfind
  • MC-151376 – Villagers are not pathfinding towards their POI; POI detection range is too small
  • MC-151810 – Mobs don’t try to avoid fall damage anymore
  • MC-154214 – Chunks refusing to unload due to incorrect player ticket additions
  • MC-155147 – Mouse acceleration with the new 1.14.3 update
  • MC-155906 – Failed to save debug dump if the destination location contains a space
  • MC-100946 – Bow with mending undraws when receiving XP while drawed
  • MC-113968 – Zombies of village siege spawn despite gamerule doMobSpawning being false
  • MC-113970 – Zombies of village siege do not spawn centered on a block
  • MC-134964 – Unexpected error: java.util.NoSuchElementException
  • MC-142037 – java.lang.NullPointerException: Initializing game
  • MC-143755 – Arbitrary score/selector/NBT resolution using lectern without operator rights
  • MC-143886 – Acacia leaves render improprly from a distance
  • MC-146289 – Farmer villagers don’t stop to pick up their crops
  • MC-147844 – Pillagers don’t pathfind around obstacles & out of water
  • MC-152094 – End city/end ship generation gets cut at chunk borders sometimes
  • MC-152636 – Killing a zombie right as it converts into a Drowned will drop the loot from zombie while still converting into a Drowned
  • MC-153498 – Cyrillic letter Є is not included in the Minecraft font
  • MC-153665 – Full villager inventory creates invisible items
  • MC-153712 – Java using 100-200% CPU (MacOS)
  • MC-153766 – Rabbits no longer need sand/grass in order to spawn in deserts/tundras
  • MC-153892 – Mending slows down breaking blocks
  • MC-154019 – Beacon deactivate sound not sounds when you break the base
  • MC-154031 – villagers give away all food if they want to share it
  • MC-154068 – parrots occasionally disappearing when you take them from a boat
  • MC-154201 – Trying to trade with villager immediately closes trading menu for some villagers
  • MC-154362 – Crossbow has to re-load when mending takes place
  • MC-154509 – Bashkir letters Ҙ, ҙ, Ҡ, ҡ, Ҫ, and ҫ are not included in the Minecraft font
  • MC-154668 – Invalid characters crash the game in jigsaw block input upon pressing enter
  • MC-154830 – All wall signs use oak color on maps
  • MC-155092 – Zombie sieges can happen on mushroom islands
  • MC-155104 – when closing a menu while moving the mouse, the screen will move in that direction
  • MC-155172 – Hostile Wolf AI has been broken. Wolves can no longer attack enemies efficiently.
  • MC-155238 – Villagers picking up workstation through wall
  • MC-155345 – ConcurrentModificationException when a player leaves an active raid
  • MC-155571 – Silverfish & Endermite spawners no longer functioning

Print this item

  News - This Week At Bungie – 7/18/2019
Posted by: xSicKxBot - 07-31-2019, 03:13 PM - Forum: Lounge - No Replies

This Week At Bungie – 7/18/2019

This week at Bungie, we make way for the Iron Lord.

We have begun to see Shadows lurking about this season. Many of you have been diligently knocking out every challenge and Triumph for Season of Opulence. Most of us still have a good backlog of Triumphs to complete and items to collect. Someone pointed out that this was the first week of Season of Opulence in which there wasn’t something new to do. Consider this week a chance for you to catch your breath if you have Triumphs and pursuits stacking up. If you’re already looking for more challenges, Solstice of Heroes will heap more of them onto your plate. You’ll find more details on the upcoming event next week.



Cry Wolf


It’s time to let the wolves howl again. Saladin will raise his banners next week when he returns to the Tower on July 23. He brings with him an invitation to a powerful fight and accelerated Valor gains.

Iron Banner and Increased Valor
Start: 10 AM PDT on July 23
End: 10 AM PDT on July 30


This competitive event will allow you to advance any Iron Banner quest steps you didn’t finish earlier in the season. If you missed the first Iron Banner of Opulence, this is your chance to kick off the quest and earn that singular gear. Full details on how Iron Banner is being run this season are documented here. We did get some feedback on this quest and have some changes lined up, but they didn’t make it in time for this Iron Banner. We’ll give you the details before the next one starts up.
This will be the last Iron Banner before we deploy an update to Lord of Wolves. As Luke mentioned last month, anyone who plays during these two Iron Banners will receive a special Triumph and emblem to commemorate that you were there when the wolves ran wild.



A Guardian Always Pays Their Debts


As part of Season of Opulence, Guardians are paying homage to their previous adventures to earn awesome rewards. Some of us leveraged an exploit in the Tribute Hall, taking advantage of Calus’s generosity with some clever character-switching shenanigans to place that free tribute over and over and over… you get it. This allowed some players to skip the tribute experience entirely, making other players who had done bounties and pledged large amounts of their resource reserves feel a little irked.

We will be fixing this glitch on July 30 as we kick off Solstice of Heroes. As you all know, it not our policy to punish players who discover cheeses, loot caves, or workarounds in the game. If you took advantage of this short cut, you can rest easy. You won’t be marched in front of Calus for sentencing. However, you will not be able to keep using all of your ill-gotten rewards until you square up things with Calus.

The “Tributes Placed” total will now accurately reflect individual tributes placed on your accounts. If you used the exploit, this number will be updated to properly reflect the total number of tributes you’ve actually placed. The activation and equipping of both the Bad Juju catalyst and “X Marks the Spot” emotes are also gated by your total number of tributes placed. Bad Juju will not require you to have 18 tributes placed for it to be used. If you cheesed your way to the catalyst or emote, you have some time to start placing legit tributes before July 30.

Mysterious Benefactors


Player Support has their weekly report on the state of the game and any known issues to watch out for. Here is what you need to know.

Tribute Hall Triumphs—Exotic Weapons


In last week’s blog, we clarified which weapons and armor from the Menagerie contribute to Tribute Hall Triumphs. This week, we’d like to clarify which Exotic weapons provide bonus progress.

These Exotic weapons include:

Players should be aware that Truth does not count toward these Triumphs, and neither does the quest version of Legend of Acrius.

This version of Legend of Acrius can be identified by having no catalyst socket or ornament slot, having only a single round in its magazine, and having the “Shock Blast” intrinsic perk. Players with this version of Acrius can upgrade it by completing the Exotic quest that begins with “On the Comms.”

Vital Information: 22/24 Moments of Triumph


With the recent rollout of the 2019 Moments of Triumph, we’d like to clarify a point of confusion which has emerged among players.

Currently, players can complete only 22 of the 24 total Moments of Triumph. The final two Triumphs will become available with the launch of Solstice of Heroes on July 30, 2019. In the meantime, players will be unable to complete this seal and earn the “MMXIX” title.

For more information on Solstice of Heroes 2019, stay tuned to our News page.

Destiny 2: Season of Opulence Known Issues


Listed below are the latest player-impacting issues discovered in Season of Opulence, as reported by players to the #Help forum.
  • Destiny Services: We’re investigating an elevation of Destiny service issues over the past week. For live updates on Destiny services when issues arise, players should follow @BungieHelp on Twitter or monitor our support feed on help.bungie.net.
  • Bright Dust Tributes: We’re investigating an issue where the statues given for the Bright Engram and Bright Dust tributes are switched. This issue should not impact players’ ability to complete the Tribute Hall.
  • Tribute Hall Triumphs: We’re investigating an issue where Tribute Hall triumphs will sometimes not give players Tributes.
  • Sturm Catalyst and Drang (Baroque): We’re investigating an issue where Drang (Baroque) doesn’t count towards Sturm’s Catalyst.

Monologue


Welcome to Movie of the Week where we pick a few videos we like and give their creators an emblem. This week, we witnessed a truly herculean feat. Check this out.

Movie of the Week: Riven 1v1 me (language warning)


Honorable Mention: Pay it forward


It’s been a light couple of news weeks as we prepare to shift gears into Solstice of Heroes. In the weeks to come, we’ll dive into many topics that will require some detailed discussion to get you ready for what awaits you this fall. We know you have questions about cross save, Shadowkeep, new character customization, Season of the Undying, and things we haven’t even hinted at yet. This summer will be a time to get you ready for another Moon launch.

Until then, enjoy your time in the Iron Banner.

<3 Cozmo

Print this item

  Microsoft Buys Open Source Data Privacy Company
Posted by: xSicKxBot - 07-31-2019, 12:08 PM - Forum: Linux, FreeBSD, and Unix types - No Replies

Microsoft Buys Open Source Data Privacy Company

Microsoft has acquired BlueTalon, a start-up whose software can prevent people from accessing certain high-value data that companies keep. Terms of the deal weren’t disclosed. BlueTalon’s technology works with a variety of systems for storing data, including Hadoop, Spark and PostgreSQL. The software lets people run queries on sensitive data to make observations, while not revealing the actual underlying information. (Source: CNBC)

Click Here!

Print this item

  PS4 - The Blackout Club
Posted by: xSicKxBot - 07-31-2019, 11:12 AM - Forum: New Game Releases - No Replies

The Blackout Club



The Blackout Club is a first-person co-op horror game centered around a group of teenage friends investigating a monstrous secret beneath the skin of their small town. Every night, everyone in town gets out of bed and sleepwalks. In the morning, they wake up with no recollection of what happened or where they were?

Publisher: Question

Release Date: Jul 30, 2019

Print this item

  PC - Mutant Year Zero: Road to Eden - Seed of Evil
Posted by: xSicKxBot - 07-31-2019, 11:12 AM - Forum: New Game Releases - No Replies

Mutant Year Zero: Road to Eden - Seed of Evil



See what happens after the ending of Mutant Year Zero: Road to Eden. Continue into a new future for Bormin, Dux, Pripp and all the others at the Ark. How will they deal with what they have learned?

Publisher: Funcom

Release Date: Jul 30, 2019

Print this item

  News - Fast And Furious Series Could Go To Space, Writer Says
Posted by: xSicKxBot - 07-31-2019, 11:12 AM - Forum: Lounge - No Replies

Fast And Furious Series Could Go To Space, Writer Says

The Fast & Furious series might be nearly 20 years old, but it shows no sign of slowing down. The first spin-off, Hobbs & Shaw, hits theaters this week and the next film in the series is also in production. Now regular series writer Chris Morgan has suggested that a future movie could have an usual setting--outer space.

Speaking to Entertainment Weekly, Morgan revealed that no setting was off-limits for the franchise, as long as it fulfilled some simple criteria. "I would never shoot down space," he said. "Never, never. I would literally never shoot down anything, as long as it hits the parameters: 'Is it badass? is it awesome? Will the audience love it? And will it not break faith with the audience as they're watching it?' I'm down for whatever."

While a space adventure for Dominic Toretto and crew might happen at some stage, it won't be the currently-untitled ninth Fast & Furious movie, which hits theaters on May 22, 2020. It's directed by Justin Lin, who has made four of the previous movies, and stars series regulars Vin Diesel, Michelle Rodriguez, Jordana Brewster, and Tyrese Gibson, with Charlize Theron and Helen Mirren both returning from 2018's The Fate of the Furious.

Dwayne "The Rock" Johnson won't be in Fast 9, but can be seen alongside Jason Statham in the spin-off Hobbs & Shaw, which releases on August 2. You can watch the latest trailer here. For more, read GameSpot's guide to the biggest upcoming movies of 2019.

Print this item

  News - Despite Increased Sales, Nintendo’s Year-On-Year Profits Have Almost Halved
Posted by: xSicKxBot - 07-31-2019, 11:12 AM - Forum: Nintendo Discussion - No Replies

Despite Increased Sales, Nintendo’s Year-On-Year Profits Have Almost Halved

Mario

While the overall picture in sales terms was relatively rosy for Nintendo according to its latest financial figures, shareholders aren’t doing quite as well as the revenue figures suggest. Despite increases in sales and a 2.4% increase in revenue to 172 billion yen, profit has taken a 45.7% dive compared to the same three month period last year.

The three-month period ending 30th June 2018 saw profit (specifically ‘profit attributable to owners of parent’) of 30.6 billion yen (nearly $282 million) compared to the latest figure of 16.6 billion (almost $153 million). Of course, the latter figure is still not to be sniffed at, but the massive slide despite improved sales might raise some eyebrows.

This drop is put down primarily to exchange rates cutting into profits. The report cites ‘foreign exchange losses of 12 billion yen and other factors’ for the decrease, so it appears that outside and, regrettably, uncontrollable elements have taken their toll on the balance book this quarter. We certainly wouldn’t be happy losing over $110 million at the bureau de change.

The company is already investigating ways to mitigate the effects of otherwise uncontrollable increases in costs but there’s no denying that the current exchange rates aren’t helping the Kyoto company’s bottom line at the moment.

Print this item

  News - Nintendo Reconfirms Release Windows For Switch’s Biggest Upcoming Games
Posted by: xSicKxBot - 07-31-2019, 11:12 AM - Forum: Nintendo Discussion - No Replies

Nintendo Reconfirms Release Windows For Switch’s Biggest Upcoming Games

Acnh

Every three months, Nintendo provides an updated list of its upcoming major releases, highlighting the games it thinks will help to boost the Switch’s appeal and letting us know of any minor updates or delays.

That time has come around once more today, and we’ve got the whole list for you down below. There have been a few small changes since the last update – such as the confirmed release dates for games like Luigi’s Mansion 3 and Pokémon Sword and Shield – but otherwise, everything seems to be as it was before.

So, while it doesn’t really show us anything new or exciting, the update does at least tell us that all of the games listed below are still on track for their intended release dates – which is never a bad thing.

Here’s the full list (month/day/year):

Japan (correct as of 30th July, 2019)

The United States (correct as of 30th July 2019)

  • Nintendo Switch Lite – 9/20/2019
  • Dragon Quest Builders 2 – 7/12/2019
  • Marvel Ultimate Alliance 3: The Black Order – 7/19/2019
  • Fire Emblem: Three Houses – 7/26/2019
  • Astral Chain – 8/30/2019
  • Tetris 99 – 9/6/2019
  • Daemon X Machina – 9/13/2019
  • The Legend of Zelda: Link’s Awakening – 9/20/2019
  • Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition – 9/27/2019
  • Luigi’s Mansion 3 – 10/31/2019
  • Pokémon Sword and Shield – 11/15/2019
  • Animal Crossing: New Horizons – 3/20/2020
  • Bayonetta 3 – TBA
  • Metroid Prime 4 – TBA
  • The Legend of Zelda: Breath of the Wild Sequel – TBA

Europe (correct as of 30th July, 2019)

  • Nintendo Switch Lite – 9/20/2019
  • Dragon Quest Builders 2 – 7/12/2019
  • Marvel Ultimate Alliance 3: The Black Order – 7/19/2019
  • Fire Emblem: Three Houses – 7/26/2019
  • Astral Chain – 8/30/2019
  • Daemon X Machina – 9/13/2019
  • The Legend of Zelda: Link’s Awakening – 9/20/2019
  • Tetris 99 – 9/20/2019
  • Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition – 9/27/2019
  • Luigi’s Mansion 3 – 10/31/2019
  • Pokémon Sword and Shield – 11/15/2019
  • Animal Crossing: New Horizons – 3/20/2020
  • Bayonetta 3 – TBA
  • Metroid Prime 4 – TBA
  • The Legend of Zelda: Breath of the Wild Sequel – TBA

There’s an awful lot to look forward to on these lists – so much so that we know we’ll never have the time to play everything we want to. Which games are you most excited about? Let us know in the comments below.

Print this item

  Fedora - Multi-monitor wallpapers with Hydrapaper
Posted by: xSicKxBot - 07-31-2019, 11:12 AM - Forum: Linux, FreeBSD, and Unix types - No Replies

Multi-monitor wallpapers with Hydrapaper

When using multiple monitors, by default, means that your desktop wallpaper is duplicated across all of your screens. However, with all that screen real-estate that a multiple monitor setup delivers, having a different wallpaper for each monitor is a nice way to brighten up your workspace even more.

One manual workaround for getting different wallpapers on multiple monitors is to manually create it using something like the GIMP, cropping and positioning your backgrounds by hand. There is, however, a neat wallpaper manager called Hydrapaper that makes setting multiple wallpapers a breeze.

Hydrapaper


Hydrapaper is a simple GNOME application that auto-detects your monitors, and allows you to choose different wallpapers for each display. In the background, it achieves this by simply composing a new background image from your choices that fits your displays, and sets that as your new wallpaper. All with a single click.


Hydrapaper lets the user define multiple source directories to choose wallpapers from, and also has an option to select random wallpapers from the source directories. Finally, it also allows you to specify your favourite images, and provides an additional category for favourites. This is especially useful for users that have a lot of wallpapers and change them frequently.

Installing Hydrapaper on Fedora Workstation


Hydrapaper is available to install from the 3rd party Flathub repositories. If you have never installed an application from Flathub before, set it up using the following guide:

Install Flathub apps on Fedora

After correctly setting up Flathub as a software source, you will be able to search for and install Hydrapaper via GNOME Software.

Print this item

  AppleInsider - Giveaway: Enter to win an Adonit Note for Apple’s iPad or iPad Pro
Posted by: xSicKxBot - 07-31-2019, 11:12 AM - Forum: Apples Mac and OS X - No Replies

Giveaway: Enter to win an Adonit Note for Apple’s iPad or iPad Pro

 

We’re giving away 10 Adonit Note styluses for use with Apple’s current iPad and iPad Pro. Enter today for your chance to win!

Now through Aug. 6, AppleInsider readers can enter to win one of 10 Note styluses courtesy of Adonit. In our hands-on review, we found the Adonit Note is great for jotting down notes and can be paired easily with Apple’s 2018 iPad or iPad Pro. It’s also compatible with 2019 iPad Airs and iPad minis.

Retailing for $49.99, 10 lucky winners will each receive the Adonit Note delivered to your door.

Entering the giveaway is quick and easy. Simply retweet this tweet or subscribe to our YouTube channel using the widget below. You can also gain additional entries by following us on Instagram to view exclusive photos from Apple events. The entry period for the giveaway ends at 11:59 p.m. Eastern on Aug. 6, and the winner will be announced here on Aug. 7, so be sure to check back to see if you’ve won.

No purchase is necessary to enter and the sweepstakes is open to U.S. residents aged 18 years and older. Please note, contest entries will be verified upon selecting a winner.

Adonit Note Stylus


Apple Deals


AppleInsider and Apple authorized resellers are also running a handful of additional exclusive promotions this month on Apple hardware that will not only deliver the lowest prices on many of the items, but also throw in instant discounts on AppleCare, software and accessories. These deals are as follows:

See if there is a Mac, iPad or Apple Watch deal that will save you $100s by checking out prices.appleinsider.com.

Print this item

 
Latest Threads
["UniQue"]"$300 off"Temu ...
Last Post: anniket986
14 minutes ago
["Latest"] Temu Promo Cod...
Last Post: anniket986
23 minutes ago
["UniQue"]"$200 off"Temu ...
Last Post: anniket986
24 minutes ago
["Latest"] Temu Discount ...
Last Post: anniket986
29 minutes ago
["UniQue"]"$120 off"Temu ...
Last Post: anniket986
31 minutes ago
["UniQue"] {{$100 off}}Te...
Last Post: anniket986
32 minutes ago
["Latest"] Temu Discount ...
Last Post: anniket986
33 minutes ago
["Latest"] Temu Discount ...
Last Post: anniket986
35 minutes ago
["UniQue"]"90% off"Temu C...
Last Post: anniket986
36 minutes ago
["Latest"] Temu Discount ...
Last Post: anniket986
41 minutes ago

Forum software by © MyBB Theme © iAndrew 2016