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  Xbox Wire - July 24th : New Preview Alpha Ring 1908 Update (1908.190722-1945)
Posted by: xSicKxBot - 08-02-2019, 06:12 PM - Forum: Xbox Discussion - No Replies

July 24th : New Preview Alpha Ring 1908 Update (1908.190722-1945)

Starting at 2:00 p.m. PST today, members of the Xbox One Preview Alpha Ring will begin receiving the latest 1908 Xbox One system update (Build: 19H1_RELEASE_XBOX_DEV_1908\18362.6049.190722-1945).

New Features:


Today we will be enabling this new feature for flighting in Alpha:

Home

  • 50% of users will begin to see and experimental version of the dashboard. For more information on this experiment, please review the blog post on the Xbox Insider Blog here.
    • Note: This experiment is randomly selected and the Xbox Insider Team cannot assist with users who do not see it.

DETAILS:

  • OS version released: 19H1_RELEASE_XBOX_DEV_1908\18362.6049.190722-1945
  • Available: 2:00PM PDT 7/24/19
  • Mandatory Date/Time: 3:00 AM PDT 7/25/19

Fixes:


 

Community

  • We’ve fixed an issue where the Dashboard reloaded when navigating to the Community tab for some users.

 

Known Issues:


Audio

  • Users who have Dolby Atmos enabled and console display settings set to 120hz with 36 bits per pixel (12-bit) are experiencing loss of Dolby Atmos audio in some situations.
    • Workaround: Disable 120hz or set Video Fidelity to 30 bits per pixel (10-bit) or lower.

Guide

  • Some users have reported that the icons at the top of the Guide have sometimes appeared distorted, blocky, or with ghostly outlines.
    • For more information about this issue, refer to the post on the Xbox Insiders subreddit located here.

Profile Color

  • Sometimes users may encounter the incorrect Profile color when powering on the console.

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  Steam - QuakeCon Weekend Save up to 80% on Bethesda Titles!
Posted by: xSicKxBot - 08-02-2019, 06:12 PM - Forum: PC Discussion - No Replies

QuakeCon Weekend Save up to 80% on Bethesda Titles!

© 2019 Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries.

VAT included in all prices where applicable.   Privacy Policy   |   Legal   |   Steam Subscriber Agreement   |   Refunds

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  News - This Week At Bungie – 7/25/2019
Posted by: xSicKxBot - 08-02-2019, 06:12 PM - Forum: Lounge - No Replies

This Week At Bungie – 7/25/2019

This week at Bungie, things are heating up for Solstice of Heroes.

The next big beat for Season of Opulence is almost upon us. Solstice of Heroes is bringing new Moments of Triumph to complete and a new title for Guardians to earn. You’ll also be challenged to upgrade a Solstice of Heroes armor set by completing various objectives throughout Destiny 2. If you missed our Solstice of Heroes 2019 announcement article yesterday, make sure to check it out. We have a cool trailer to go with it!

If you have what it takes to fully upgrade your armor set to the Legendary tier, you’ll also find an armor 2.0 version of you Solstice of Heroes set at the Gunsmith when Shadowkeep launches.

While the event begins next week, Lord Saladin didn’t want you sitting idle. The Iron Banner is in full swing, bringing Power-enabled PvP combat back into the fold. If you’re hunting advanced perks on Legendary armor, be sure to complete Saladin’s bounties and quest line. A few changes are coming next week for both that quest and a certain wolf-themed weapon, so let’s get to it.

Commemorative 


Sometimes there are weapons that bring a bit of chaos to the meta. The weekend of Prometheus Lens, otherwise known as “Laser Tag Weekend,” is a great example. Lord of Wolves also falls into this category. Next week, Destiny 2 Update 2.5.2 will reign in the wolves a bit by reducing the amount of ammo Guardians pick up and toning down the effective range of the weapon. As promised last month, we’ve created an emblem and Triumph for those who braved the wolves during the Season of Opulence. Next week, qualifying players will receive a “Lost History” package at the postmaster, which will unlock a unique Triumph. Once the Triumph is claimed, the emblem will be granted.

To qualify for the “Wolves Unleashed” emblem, players must have finished an Iron Banner match between 10 AM PDT June 18 and 10 AM PDT June 25 2019 or between 10 AM PDT July 23 and 10 AM PDT July 30 2019.

Additionally, we’ve created an emblem for those who embraced the madness back in 2017, when skulls were melted during the reign of Prometheus Lens.

To qualify for the “Prismatic Inferno” emblem, players must have finished a Crucible match between 10 AM PST December 8 and 10 AM PST December 12 2017.

While we don’t intend for these chaotic micro-events to happen, it can be an exciting time when things get a little crazy. We hope these emblems bring fond memories of the battlefield. Who knows—maybe a new weapon will dominate the Crucible come Shadowkeep. Only time will tell.

Two Five Two


As mentioned above, Destiny 2 Update 2.5.2 will be released next week, kicking off Solstice of Heroes and bringing some balance to Lord of Wolves. There will also be a few more changes and fixes within the update that have been highly requested by the community. Here’s a quick preview of what’s to come:

  • Lord of Wolves
      • Reducing the amount of ammo Shotgun scavenger perks can give to Lord of Wolves when in the Release the Wolves state
      • Decreasing the effective range on Lord of Wolves
      • This decrease is more aggressive when in the Release the Wolves state
  • Tribute Hall
      • Tribute Hall Triumphs for “The Emperor’s Gladiator” and “Scoundrel in Uniform” will no longer require a full set of Leviathan gear equipped to progress
      • Players will earn more points based on the number of gear pieces worn, similar to other Triumphs
  • Iron Banner
      • Iron Banner quest objective values will been adjusted for future events
      • Reducing  grenade kills required by 50%, and ally grenade kills will be worth as much as your own
      • Reducing Sword kills required by 25%, and ally sword kills will be worth as much as your own
  • Menagerie/Chalice
      • Heroic Menagerie will drop a Sword for first time completion (100%)
      • Subsequent completions will have a moderate chance to drop a sword (25%)
  • General
      • Fixing an issue where completion notifications did not appear after completing bounties
      • This will also fix an issue where players would sometimes not spawn during a Crucible match
There will be additional bug fixes and general updates, so stay tuned to @BungieHelp for patch notes when the download becomes available next Tuesday.

Patch Prep


Some call them detectives, others see them as bug exterminators. Destiny Player Support is on the case, bringing you vital information to keep you up to speed when downloading and installing Destiny 2 Update 2.5.2.

This is their report.

Destiny 2 Update 2.5.2

Next Tuesday, on July 30, Update 2.5.2 will roll out to all players in Destiny 2. This update will mark the beginning to Solstice of Heroes, and is required in order to access Destiny 2 once it has been deployed. Listed below is the release timeline for this update.

Tuesday, July 30:

      • 9 AM PDT (1600 UTC): Destiny 2 maintenance will begin. Destiny Companion features will be taken offline.
      • 9:45 AM PDT (1645 UTC): Destiny 2 will be taken offline. All players will be returned to the title screen.
      • 10 AM PDT (1700 UTC): Destiny 2 will be back online. Maintenance will be ongoing. Update 2.5.2 will begin rolling out across all platforms and regions.*
      • 11 AM PDT (1800 UTC): Maintenance will conclude. Destiny Companion features will be back online. Solstice of Heroes will begin.

*Players on console who are taking an abnormally long time to receive this update should try updating manually. Follow the links below for instructions on how to accomplish this:

Players who still do not see this update may wish to try power cycling their console hardware. To do this, players should:

      • Completely power down the console. Ensure that the device is not in rest mode.
      • Unplug the console from its power source.
      • Wait five minutes.
      • Plug back in and try again.

If the update is available, it should begin downloading automatically after power cycling the console hardware. If not, players may wish to try manually checking for this update once more before resorting to another power cycle.

For live updates, players should follow @BungieHelp on Twitter or monitor our support feed at help.bungie.net. For patch notes when they become available, players should stay tuned to our Updates page.

Vital Information: Emperor’s Gladiator Triumph

This week, Iron Banner has returned and bonus Valor is active in all Crucible playlists.

Players should be aware that the Tribute Hall Triumph “Emperor’s Gladiator,” which requires players to earn Valor from the Crucible while wearing Calus gear, does not gain extra progress while bonus Valor is active.

Players will continue to earn progress toward this Triumph; however, progress will be applied at its normal rate.

Destiny 2: Season of Opulence Known Issues

Listed below are the latest player-impacting issues discovered in Season of Opulence, as reported by players to the #Help forum.
      • Crucible Invisibility: We have identified an issue causing some players to appear nearly invisible intermittently during Crucible matches. This issue is expected to be resolved in Destiny 2 Update 2.5.2 next week.
      • Strike Loading: We have identified an issue causing players to sometimes get stuck with “Loading” on their screen during strike activities. This issue is expected to be resolved in Destiny 2 Update 2.5.2 next week.

One Last Wish—No Wait, Maybe One More…


Life’s greatest questions have always been: Who am I? Where did I come from? Why am I here? Where am I going? What you are about to watch probably won’t answer those questions, but they may inspire you to slay an Ahamkara.

MOTW: Solo Riven, but this time only one floor


Honorable Mention: Rivens’ Last Array


If you’d like to put your name in the hat for Movie of the Week, make sure to post your content to the Community Creations page on Bungie.net, or throw a video to myself or Cozmo on Twitter.

This week, another promise was kept. During the GuardianCon Charity Marathon, one of our donation goal incentives was for me to get a tattoo.  Not only did you smash that goal, but you more than doubled it. While I wasn’t surprised, I was more than overjoyed to know that this community was at the ready to donate for the little lights out there. As such, I doubled down on the commitment. Many thanks to our friend Ingrid at Damask Tattoo for helping us to fulfill the goal.

Cheers,

Dmg04

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  PC - Dry Drowning
Posted by: xSicKxBot - 08-02-2019, 12:58 PM - Forum: New Game Releases - No Replies

Dry Drowning



Dry Drowning is a psychological investigative visual novel set in a futuristic dystopian city. Follow the story of Mordred Foley, unscrupulous private detective haunted by his dark past, and look into a series of macabre serial killings inspired by Greek mythology.

Publisher: VLG

Release Date: Aug 02, 2019

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  News - One Of Call Of Duty: Modern Warfare's Big New Features Is... Doors
Posted by: xSicKxBot - 08-02-2019, 12:58 PM - Forum: Lounge - No Replies

One Of Call Of Duty: Modern Warfare's Big New Features Is... Doors

Call of Duty: Modern Warfare is bringing back the acclaimed franchise with a reboot that aims to rethink what makes a gritty shooter set in real-world conflict. That means new additions and innovations to add layers of authenticity, and one of those is just a-door-able.

It's doors. Yes, like the kind in your house. As detailed in our hands-on multiplayer impressions, the addition of functional doors makes a big difference in combat.

"You can use doors in a variety of ways, just by opening and closing them to create or eliminate sightlines," wrote Phil Hornshaw. "Opening a door while aiming down your gunsights lets you peek through--and maybe toss in a flashbang or grenade. Sliding into a door or using a melee attack lets you kick it in, potentially disorienting people on the other side, but it's a loud approach that gives away your position."

Doors have other uses as well. They can be breached with explosives to make a flashy entrance, or you can hide claymores behind them to set a trap. Listening closely can give you information about enemy movements, and you can even snipe through them. It's just one example of how small and seemingly mundane changes can make for a more realistic experience and have an impact on gameplay.

We have a lot more details out of our hands-on impressions and the accompanying multiplayer livestream, so check out even more Call of Duty: Modern Warfare coverage.

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  News - Fire Emblem: Three Houses Datamine Uncovers Possible DLC Character
Posted by: xSicKxBot - 08-02-2019, 12:58 PM - Forum: Nintendo Discussion - No Replies

Fire Emblem: Three Houses Datamine Uncovers Possible DLC Character

Fire Emblem Three Houses

Fire Emblem: Three Houses is easily one of the biggest games on the Nintendo Switch. In an interview last month, Intelligent Systems’ director Toshiyuki Kusakihara said it took him 80 hours to complete just a single storyline. If you want to play through all three pathways, it will require more than 200 hours of your time.

With all this content on offer, it has got certain players wondering about what is hidden away within the game that hasn’t been publicly revealed just yet. Now, a YouTuber by the name of DeathChaos, who has been sifting through the game’s files since its release last week, believes they have stumbled upon future content updates for the game.

DeathChaos revealed Sothis – the mysterious green-haired girl, who Byleth meets at the beginning of the game – has voice lines for combat and levelling in-battle, and is also available for school classes and activities. These findings suggest Sothis will become playable in the future – perhaps within the DLC portion of the game.

Speaking to USgamer, the YouTuber said:

So far Sothis seems to be the only unique discovery in Three Houses, but that’s not to say more like her don’t exist since there exist literally thousands of character entries that we have not yet figured out who they belong to

Sothis

Would you like to be able to play as Sothis in Fire Emblem? Have you picked up Three Houses yet? Leave a comment below.

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  Fedora - Use Postfix to get email from your Fedora system
Posted by: xSicKxBot - 08-02-2019, 12:58 PM - Forum: Linux, FreeBSD, and Unix types - No Replies

Use Postfix to get email from your Fedora system

Communication is key. Your computer might be trying to tell you something important. But if your mail transport agent (MTA) isn’t properly configured, you might not be getting the notifications. Postfix is a MTA that’s easy to configure and known for a strong security record. Follow these steps to ensure that email notifications sent from local services will get routed to your internet email account through the Postfix MTA.

Install packages


Use dnf to install the required packages (you configured sudo, right?):

$ sudo -i
# dnf install postfix mailx

If you previously had a different MTA configured, you may need to set Postfix to be the system default. Use the alternatives command to set your system default MTA:

$ sudo alternatives --config mta
There are 2 programs which provide 'mta'. Selection Command
*+ 1 /usr/sbin/sendmail.sendmail 2 /usr/sbin/sendmail.postfix
Enter to keep the current selection[+], or type selection number: 2

Create a password_maps file


You will need to create a Postfix lookup table entry containing the email address and password of the account that you want to use to for sending email:

# MY_EMAIL_ADDRESS=glb@gmail.com
# MY_EMAIL_PASSWORD=abcdefghijklmnop
# MY_SMTP_SERVER=smtp.gmail.com
# MY_SMTP_SERVER_PORT=587
# echo "[$MY_SMTP_SERVER]:$MY_SMTP_SERVER_PORT $MY_EMAIL_ADDRESS:$MY_EMAIL_PASSWORD" >> /etc/postfix/password_maps
# chmod 600 /etc/postfix/password_maps
# unset MY_EMAIL_PASSWORD
# history -c

If you are using a Gmail account, you’ll need to configure an “app password” for Postfix, rather than using your gmail password. See “Sign in using App Passwords” for instructions on configuring an app password.

Next, you must run the postmap command against the Postfix lookup table to create or update the hashed version of the file that Postfix actually uses:

# postmap /etc/postfix/password_maps

The hashed version will have the same file name but it will be suffixed with .db.

Update the main.cf file


Update Postfix’s main.cf configuration file to reference the Postfix lookup table you just created. Edit the file and add these lines.

relayhost = smtp.gmail.com:587
smtp_tls_security_level = verify
smtp_tls_mandatory_ciphers = high
smtp_tls_verify_cert_match = hostname
smtp_sasl_auth_enable = yes
smtp_sasl_security_options = noanonymous
smtp_sasl_password_maps = hash:/etc/postfix/password_maps

The example assumes you’re using Gmail for the relayhost setting, but you can substitute the correct hostname and port for the mail host to which your system should hand off mail for sending.

For the most up-to-date details about the above configuration options, see the man page:

$ man postconf.5

Enable, start, and test Postfix


After you have updated the main.cf file, enable and start the Postfix service:

# systemctl enable --now postfix.service

You can then exit your sudo session as root using the exit command or Ctrl+D. You should now be able to test your configuration with the mail command:

$ echo 'It worked!' | mail -s "Test: $(date)" glb@gmail.com

Update services


If you have services like logwatch, mdadm, fail2ban, apcupsd or certwatch installed, you can now update their configurations so that their email notifications will go to your internet email address.

Optionally, you may want to configure all email that is sent to your local system’s root account to go to your internet email address. Add this line to the /etc/aliases file on your system (you’ll need to use sudo to edit this file, or switch to the root account first):

root: glb+root@gmail.com

Now run this command to re-read the aliases:

# newaliases
  • TIP: If you are using Gmail, you can add an alpha-numeric mark between your username and the @ symbol as demonstrated above to make it easier to identify and filter the email that you will receive from your computer(s).

Troubleshooting


View the mail queue:

$ mailq

Clear all email from the queues:

# postsuper -d ALL

Filter the configuration settings for interesting values:

$ postconf | grep "^relayhost\|^smtp_"

View the postfix/smtp logs:

$ journalctl --no-pager -t postfix/smtp

Reload postfix after making configuration changes:

$ systemctl reload postfix

Photo by Sharon McCutcheon on Unsplash.

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  Microsoft - Transform learning with new Microsoft Teams Assignments
Posted by: xSicKxBot - 08-02-2019, 12:58 PM - Forum: Windows - No Replies

Transform learning with new Microsoft Teams Assignments

1920-Panel14-HighlightFeature-HigherEd.jpg1920-Panel14-HighlightFeature-HigherEd.jpg

Earlier this summer we announced new updates coming to Teams for Education to celebrate our two-year anniversary. We’re excited to share the previously announced Grid View–a simpler, faster and more seamless user experience is now available! See it in action here

We’d like to take a moment to thank you—our vibrant worldwide community of educators—for all the insightful ideas and feedback you’ve shared with us. All of these updates were driven and inspired by you.

Over these past two years, we’ve been amazed by the successes of educators at every grade level who use Teams to assign work and leave impactful feedback that helps students achieve more. Thanks to you, today we’re thrilled to launch a new Assignments experience worldwide. 

Let’s dive into what’s new! 

A fastermore streamlined design 

We’ve redesigned Assignments while listening to educators of every grade level so that everyone can get more done.  

1_ListView.png1_ListView.png

The Assignments tab now shows a clear view of what’s coming up next. Think of it as your to do list. If you’re a teacher, this means work you have left to review or grade. For students, that means approaching due dates. 

It’s easy to assign engaging learning activities  

We’ve refreshed the assignment creation experience with a new single-column layout. You’ll notice that details are grouped in a more intuitive way, based on what we heard from you. 

Create.jpgCreate.jpg

And we’ve given you more space—a larger canvas to view and edit documents and more screen space to create the perfect grading rubric. 

Add assignment resources from any team 

Working on a lesson plan in a Staff or PLC team? When it’s ready to assign, simply select Add resources on your assignment and choose it from the file picker. No need to move your content between teams. 

FilePicker.jpgFilePicker.jpg

See what your students see  

From the beginning, you asked us for a way to preview how assignments appear to your students. Now, just click the new Student view option and you’re there. 

StudentView2.gifStudentView2.gif

Add Close dates to your assignments 

Edit all the dates that matter to your assignment with new, more fine-tuned controls. Schedule to assign in the future, add a due date, and now, specify when you want to close turn-ins, tooNo submissions will be allowed after the close date, granting you more flexibility on if/when you’ll accept late or revised work from students. 

Assignment-Timeline.pngAssignment-Timeline.png

Assign content from your favorite education apps using the Share to Teams button 

We know inspiration for a lesson can come from anywhere, even when you’re on the go. With that in mind, the new Share to Teams feature makes it simple to create assignments or send links to your class directly from your favorite education apps and learning resources.  

Shorts_Flipgrid_31July2019.jpgShorts_Flipgrid_31July2019.jpg

We’re thrilled to share that some of our favorite education apps have already integrated with Teams! You’ll now find Share to Teams buttons in Kahoot, FlipgridBunceeWakelet, Pear Deck, Flat.io, SoundTrapKano, and so many more. (If you’re an Edtech developer interested in adding your own Share to Teams button, head here to get started.)  

Use Immersive Reader to read assignment instructions and feedback 

When it’s challenging to read the assignment instructions, it can be difficult for students to share their best work. Immersive Reader implements proven techniques to improve reading for students regardless of their age or ability. That’s why we’ve integrated the Immersive Reader into all student assignment instruction pages! 

Bring Microsoft MakeCode computer science activities to your classroom 

Assign Microsoft MakeCode activities right from TeamsMakeCode brings computer science to life for all students with fun projects, immediate results, and both block and text editors for learners at different levels.  

MakeCode_190111.gifMakeCode_190111.gif

Check out the live demo from the MakeCode team to see an activity in action. (IT Admins can enable MakeCode in the Teams Admin Center.)  

Review student work in a snap 

Select an assignment from your list. Start grading. No extra clicks necessary. :smile::smile:

2_TeacherView.png2_TeacherView.png

It’s also easier to tell what you have left to grade and which student assignments you’ve already graded and returned. Sort by submission status to view who’s turned in work at a glance. 

Grading-Complete.pngGrading-Complete.png

And when you’re finished grading? It’s time to celebrate! Take a break; you deserve it. 

Grading that goes with you 

You asked and we answered. Now, teachers can grade Teams Assignments from anywhere on an iOS or Android device using the Teams app. In fact, all our new assignments updates work well on mobile devices!  

MobileGrading.jpgMobileGrading.jpg

Deter plagiarism and grade in one step with Turnitin 

We’re excited to expand our release of Turnitin in Teams Assignments! Turnitin helps teach the value of academic integrity, proper attribution, and authentic writing by empowering teachers to identify similarities between student work and the world’s largest collection of internet, student papers, and academic journal content. With our new integration, Turnitin subscribers can screen assignments directly in Teams. 5_SpeedTurnitin.png5_SpeedTurnitin.png

Join the Early Access Program and get an exclusive opportunity to test drive the integration before it’s launched more broadly. (You must have a Turnitin license.) 

 

Up next: We saved the best for last 

We want to continue delivering you the best possible Assignments experience, and that’s why we’re building a gradebook in Teams. Our new gradebook gives you the perspective you need on average scores on assignments and individual student progress. We’re rolling this out to our beta customers soon, collecting invaluable educator feedback, and then delivering this experience right to you. We can’t wait!

 

Tips & trainings for back to school 

1920-Panel10-3up-Communication.jpg1920-Panel10-3up-Communication.jpgGet all the how-tos on the latest Teams for Education updates by browsing the Education help centeror boost your knowledge with the new course on the Microsoft Educator Center. Plus, jump into back to school prep and check out this quick tip on how to reuse all your assignments and content from last year. 

And a reminder – Teams is part of Office 365 for Education which is free to all schools worldwide. Get started here 

Thank you for everything you do. We hope you have an amazing school year. Reach out to me anytime with your questions—we love your feedback. 

Justin Chando and the Teams for Education team 

This post was originally published on this site.

Click here for free STEM resourcesExplore tools for student-centered learning

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  Mobile - The Weekender: Micro Edition
Posted by: xSicKxBot - 08-02-2019, 12:58 PM - Forum: New Game Releases - No Replies

The Weekender: Micro Edition

This latest Weekender update is another short & sweet one as technically I’m not here, but there’s a couple of things we can run through that you may be interested in.

Out Now


You already know about Raiders of the North Sea, which I’ve been playing as well and is excellent, but other notable releases this week include:

I actually wanted to try out the Gundam Battle game because it’s easy to do and I’ve always been a fan of the anime, but it says my phone isn’t compatible. I mean, that’s nonsense because I have a Google Pixel 3XL now, but I was surprised at how upset I was given how this is going to be a prime cut of gacha. Oh well.

Battle Chasers is a pretty decent tactical RPG that released back in 2017 on PC. We haven’t had a chance to try it out yet but it’s good to see that mobile is still getting these decent, premium-grade RPGs amidst a sea of free-to-play games. We’ll try and get a full review up and running as soon as we can.


Updates


Nothing much to report here – Game Dev Tycoon got an update this week, although what it did I’m not so sure, and there’s been a release-patch for Raiders, as well as the usual round of Auto Chess-related game updates.

One thing I found out today while updating our list of best mobile war games was that Heroes of Normandie actually got a patch back in March, which fixed a few things like the Assault bug. Might be worth giving that another go if you haven’t played it recently.

News You Can Use


In lieu of the normal sales bulletins, thought I’d share an interesting piece of news that’s come across our desk.

It seems Google are now actively testing their rival to Apple’s ‘Apple Arcade’ subscription program, named ‘Play Pass’. We’ve gotten most of our information (including the screenshot) from this Android Police article, but thought it was worth sharing here still.

play pass

Apparently, its existence was hinted at last year, but only recently has more concrete evidence surfaced that its being actively tested. New UI elements how that it’s currently being billed as costing $4.99 a month, and feature games won’t have ads, or in-app purchases. Considering IAPs can cover everything from genuine DLC expansion, to premium currency, it’ll be interesting to see what kind of games end up in the Play Pass. We’ll keep an eye on this one and let you know as more information comes to light.

Seen anything else you liked? Played any of the above? Let us know in the comments!

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  Autodesk Announce Indie Versions Of 3DS Max and Maya
Posted by: xSicKxBot - 08-02-2019, 12:58 PM - Forum: Game Development - No Replies

Autodesk Announce Indie Versions Of 3DS Max and Maya

Autodesk have announced new Indie version of their popular 3DS Max and Maya DCC applications.  These are full versions, not subset’s like Maya LT, their other indie focused offering.  They do however come with some strings attached.  The new version (3DS in this case) is described as follows:

Autodesk 3ds Max Indie is the same industry-standard product used by professional studios, at a price point accessible to those who are just starting out. If you are a recent graduate or freelancer with less than USD$100,000/year in revenue, you can get started now. Please note that this is a limited-time offer.

The revenue limit is not the only limitation:

  • Your annual gross revenue from design work must be less than USD$100,000/year
  • Only one license can be used per user or organization
  • Offer is only eligible to those based in Australia, Canada, New Zealand, the UK or the US

There is also one very big gotcha people should be aware of:

Note: In order to avoid an automatic renewal at the full subscription price of 3ds Max, you must turn off the automatic renewal once you subscribe to 3ds Max Indie. In order to turn off the automatic renewal setting, you must go to your Autodesk Account, and follow the instructions posted here. This offer is subject to certain restrictions.

So, if you do not turn off automatic rebilling, you could get hit for a VERY nasty surprise on your credit card in a years time, as you get charged for the full, non-indie version of Max or Maya!

It is a huge savings for those that qualify and it will be interesting to see if the deal expands to other markets or is offered beyond this year.  Have Autodesk noticed a new market between students and full professionals, or are they facing pricing pressure for alternatives like Blender?  Or perhaps it’s a bit of both?

You can learn more about the programs here (3DS Max) and here (Maya).

Art GameDev News


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