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Delhi: 24 held for impersonating Microsoft tech experts

NEW DELHI: Twenty-four persons were arrested for allegedly duping customers of Microsoft by impersonating the company’s tech support experts, police said Friday.

Based on a complaint filed by a representative of Microsoft India, Nripendra Kashyap, a case was registered in the Cyber Crime Cell, they said.

In his complaint, Kashyap alleged that numerous illegal Delhi-based call centres were targeting their customers by fraudulently circulating pop-up messages that their systems were affected by malware and are compromised, police said.

He also alleged the accused charged somewhere between $100 and $500 from their customers.

Acting on his complaint, 10 such call centres were identified and subsequently, raids were conducted on the intervening night of Wednesday and Thursday at locations across Delhi, including Rohini, Janakpuri, Dwarka Mod, Kirti Nagar, Moti Nagar, Hari Nagar, Mahipalpur, Shahdara and Okhla Phase-II, police said.

Cheques from customers in the name of Microsoft Tech support, call recordings, virtual dialers, Microsoft Tech support training material, call log transcripts detailing the conversation with victims of fraud, payment gateway records, servers were seized from these centres, they said.

Subsequently, 24 persons, including the owners and team leaders, were arrested, Anyesh Roy, Deputy Commissioner of Police (Cyber Crime), said.

The companies- ABS World Pro Click, Rise Solutions, Pegasus, Printer Tech, Instant PC Care, Pc Patchers technology Pvt. Ltd. , ABS World, Pro Click services, ACS (Electronics & telecom e service), PAG Service Private Ltd, Star Enterprises, Tech Heracles, C-Zone were found to be running the call centres at their premises during the raid, he said.

They created fake websites and designed advertisements to confuse customers into believing they will reach the official support service, he added.

Microsoft said they have received several complaints from customers, who thought that they were calling Microsoft, and ended up speaking with a tech support scammer, the senior official said.

The accused even used web browser pop-up messages which appear while a consumer is using a web browser, the officer added.

Once the accused established contact with the customer, he persuaded the victim to allow him to remote access his computer to diagnose the alleged problem on the system, he said.

The accused then tricked the victim into believing the system has a serious virus threat and tried to sell a service, often a costly long-term subscription agreement with an assurance to fix their problem, the DCP said.

The accused sometimes even accessed financial and identity data from the victim’s computer while fixing the issue and even installed malware onto their systems, the police said, adding that the arrested persons were taken into police custody and further investigation is underway.

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Watch the Forza Racing World Championship 2018 live this weekend

This Saturday Oct. 20 and Sunday Oct. 21, the Forza Racing Championship (ForzaRC) 2018 season races to the finish line with its final and most exciting event of the year – the Forza Racing World Championship (ForzaRWC) 2018. After months of competition, the top 24 global drivers will take the stage at Gfinity Esports Arena in London, England where they’ll compete for their share of a $100,000 prize pool and the Forza Racing World Champion 2018 title.

The action begins tomorrow, Oct. 20, at 10:00 a.m. PDT/6:00 p.m. BST as all 24 drivers head into the semifinals. The drivers will be split into two groups, each competing in three races from which their individual points will be earned. At the end of the day, the top six drivers from each group will move on to the finals, beginning Sunday, Oct. 21, at 10:00 a.m. PDT/6:00 p.m. BST. Tune-in all weekend to catch the action and unlock in-game rewards on our Mixer stream at watch.ForzaRC.com.

In addition to the weekend’s racing competition we’ve got even more excitement lined up for those tuning in:

Special guest:

We’re excited to welcome back legendary motorsport broadcaster and ForzaRC guest commentator John Hindhaugh! He’ll be joining our incredible talent lineup including Brian Ekberg, Alie Tacq, Andy Dudynsky, Aaron Martin-Pilkington, and Lottie Van-Praag, to bring you all the moment to moment excitement as well as a wealth of insight and anecdotes from his career in motorsports.

Driving the Design:

The ForzaRC artist series Driving the Design comes to an end as we reveal the final two episodes of the series. Tune-in Oct.20 to see Episode 4 featuring livery artist AMR The Hulk and ForzaRC driver Williams Mitch and Oct. 21 for Episode 5 featuring livery artist Little Vixen and ForzaRC driver Noble B0x. Our artists will be joining us live in the studio to chat about their experience. Missed a previous episode? Catch up on the whole series on the ForzaRC YouTube channel.

Forza Horizon 4:

Torn between spending your weekend exploring beautiful, historic Britain in Forza Horizon 4 and watching the best drivers in the world compete in ForzaRWC? Then do both! Tune-in to watch.forzarc.com beginning at 9:00 a.m. PDT/5:00 p.m. BST on Oct. 21 to find out how you can join a special pre-show Forza Horizon 4 play session with members of Turn 10, Playground Games, and ForzaRC Pro drivers.

Viewership rewards:

Those tuning in this weekend will have the chance to win a number of all-new, limited edition in-game rewards for Forza Motorsport 7 including:

  • The Forza Racing World Championship driver suit and livery
  • The Driving the Design series of liveries (5 in total)
  • The Unicorn livery

Catch all the action on our Mixer channel at watch.ForzaRC.com, where viewers will have a chance to earn in-game rewards and participate in raffles for special prizes, or on Twitch at Twitch.tv/ForzaRC where you can try out the ForzaRC extension and receive in-game rewards through Twitch Drops.

Want to watch live and in person? Tickets to attend the ForzaRWC, at Gfinity Esports Arena in London, England, can be purchased at ForzaRWC.eventbrite.com.

New to ForzaRC and looking to catch up before the big event? Head on over to the official ForzaRC YouTube channel where you can watch VODs of every race this season as well as recaps of both the Series 1 and Series 2 Playoffs.

Catch every minute of this action-packed event beginning tomorrow, October 20, at 10:00 a.m. PDT/6:00 p.m. BST and Sunday, October 21, at 10:00 a.m. PDT/6:00 p.m. BST at watch.forzarc.com.

Follow us on Twitter to join the conversation all weekend long using #ForzaRC to share highlights and cheer on your favorite drivers. We hope to see you there!

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Designing the future with the help of the past with Bill Buxton

Bill Buxton

Principal Researcher Bill Buxton

Episode 46, October 17, 2018

The ancient Chinese philosopher Confucius famously exhorted his pupils to study the past if they would divine the future. In 2018, we get the same advice from a decidedly more modern, but equally philosophical Bill Buxton, Principal Researcher in the HCI group at Microsoft Research. In addition to his pioneering work in computer science and design, Bill Buxton has spent the past several decades amassing a collection of more than a thousand artifacts that chronicle the history of human computer interaction for the very purpose of informing the future of human computer interaction.

Today, in a wide-ranging interview, Bill Buxton explains why Marcel Proust and TS Eliot can be instructive for computer scientists, why the long nose of innovation is essential to success in technology design, why problem-setting is more important than problem-solving, and why we must remember, as we design our technologies, that every technological decision we make is an ethical decision as well.

Related:


Transcript

Bill Buxton: If you are going to come and make an argument that something is going to have huge impact in the next five years, if you haven’t got fifteen years of history of that idea and can trace its evolution and history and so on, then you are probably wrong or you haven’t done your homework or you might get your head cut off when you come to this presentation unprepared. Even if you are right, and you don’t have that fifteen years, then that’s gambling, that’s not investment, that’s not research. You are just lucky. Design is a repeatable profession.

Host: You’re listening to the Microsoft Research Podcast, a show that brings you closer to the cutting-edge of technology research and the scientists behind it. I’m your host, Gretchen Huizinga.

Host: The ancient Chinese philosopher Confucius famously exhorted his pupils to study the past if they would divine the future. In 2018, we get the same advice from a decidedly more modern, but equally philosophical Bill Buxton, Principal Researcher in the HCI group at Microsoft Research. In addition to his pioneering work in computer science and design, Bill Buxton has spent the past several decades amassing a collection of more than a thousand artifacts that chronicle the history of human computer interaction for the very purpose of informing the future of human computer interaction.

Today, in a wide-ranging interview, Bill Buxton explains why Marcel Proust and TS Eliot can be instructive for computer scientists, why the long nose of innovation is essential to success in technology design, why problem-setting is more important than problem-solving, and why we must remember, as we design our technologies, that every technological decision we make is an ethical decision as well. That and much more on this episode of the Microsoft Research Podcast.

Host: Bill Buxton, welcome to the podcast.

Bill Buxton: Glad to be here.

Host: So, I’d like to start by asking my guests what gets you up in the morning, but you’ve already answered that in print, and I quote, “What gets me up in the morning is to realize what I dream about.” So, now you have to tell us what you dream about.

Bill Buxton: It depends which morning it is, I think. I think there’s an embarrassment of riches of things to want to do, and I think that that’s one of the best things because you’re never at a loss to be motivated. But then the other problem is, you have to make choices as to which one you pursue. You can do anything and everything in your life, you just can’t do them all at once. You always want to be falling in love with something that just captured your imagination, but in so doing, you have to retire a previous passion or at least move it to the background because you can’t go full-throttle into more than one or two things. One description of what I do for a living is Experience Design. And I’m prone to say Jimmy Hendrix had the greatest wisdom of this, and that’s the most profound question, “Are you experienced?” And if you don’t have a breadth, as well as depth, of experience to draw on, how can you be good at Experience Design? Because it’s building up this repertoire and curating this repertoire of experiences in your life across the board that is the treasure trove that you can mine in whatever you’re trying to do.

Host: Your bio says you are a relentless advocate for innovation, design and the appropriate consideration of human values, capacity and culture in the conception, implementation and use of new products and technologies.” Which is a mouthful. But let’s unpack that a little bit. I’m really intrigued by your statement of the “appropriate consideration.” Tell us what you mean by that in the context of designing new technologies and products.

Bill Buxton: Well, one of my heroes is a historian of technology named Melvin Kranzberg, and he has some laws. But his first law is, “Technology is not good, it’s not bad, but nor is it neutral.” It will be some combination of the two. As soon as you say words like good and bad, that implies you have a moral compass. And the real question is, is that when you are making technological decisions and launching technologies into society, you are, in fact, making an ethical choice, whether you know it or not. And so, maybe you’ll do a better job of it and weight more heavily on the positive if you actually know what that moral compass is and that you are, in fact, making an ethical decision. I’m not trying to put too heavy a weight on this in that you are playing God, but you are in fact having impact. But you are also human, so how can you just do the best? You will get some stuff wrong. So, take responsibility to clean up the mess without throwing the baby out with the bath water. And so, it basically says that “appropriateness” is appropriate to the moral order of place or where it’s going to be placed. That’s the closest way I can put it.

Host: Let’s talk about your job description at Microsoft Research. When you started at MSR, Rick Rashid hired you to, as you say, “Make design a core part of the Microsoft culture.” So, how did you go about doing what he said? That’s about the vaguest job description I can think of, and yet it… it’s perfect.

Bill Buxton: Well, actually what he really said was, “Make a difference and if you are not the best person to figure out how you should do that, you are probably shouldn’t have the job.” Then my response was okay, I’m going to try to help contribute to bringing a greater awareness of design to the company and that meant, actually, not trying to design products, but trying to design a culture and change the attitudes and not elevate design to the point where everything is design-led, but where it’s an equal partner at the table. In the early days, when I would speak to different teams in the company, in large or small groups, it would be kind of like, don’t expect this to come from above, or from management or anything like that, because we are our own culture. We make it. And it’s every individual. And if you can actually start to just feel empowered to, within your own, even if it’s one other person, you can start to make adjustments along the way you want that can go viral because if we’re shifting in a good direction, it will be noticed, and then people will say, well, what’s the secret sauce that you’re using? And nobody can own this. It can’t be about any individual. It’s got to be about empowering individuals to form groups and clusters because that’s what culture is. It’s a mutually agreed upon set of values.

Host: So today, like you, I’m going to use some literary quotes to prompt our discussion on technology research. So, let’s start with Marcel Proust. He once said, “The real voyage of discovery is not in seeking new landscapes, but in having new eyes.” One of the major themes in research is looking for the next big discovery, right?

Bill Buxton: Yes.

Host: How does having new eyes, or different optics, as you’ve said it, inform the quest for innovation or how should it inform the quest for innovation?

Bill Buxton: So, the net result is that, in some sense, I would describe my job description as being an optician and to find the right lenses. I’ll give an example. As you say, the industry is heavily driven by people trying to find the next big thing, whether it’s a new gadget or a new application, killer app or a new service. And if you’re just graduating from university or design school or whatever, that of course, you want to become a millionaire by the time you’re 24 or you’re a failure. And so, there’s all these pressures. And so, my automatic reaction, I just wrote a two-pager that said the next big thing isn’t a thing. And, I said, it’s actually a change in relationship amongst the things that are already there and the things that are going to emerge. And when I say relationship amongst those things, it’s about the social relationships, things like kinship, introduction, negotiation, approach, departure, all of these things, the moral order. These are all terms that we know about the society of people. But, we aren’t used to speaking about in terms of the society of technology. What could you do that would have more impact than if things just worked? If things just worked together seamlessly? And if, in working together, every new thing I added came at a great value in and of itself, but it also added value to everything else I already had, and they to it, and furthermore every new thing I added reduced the complexity, not only of that new thing, but reduced the complexity of everything else in the ecosystem and they it. We realize that hardly anything works well together much less seamlessly. And what we’ve forgotten, when we come back to the human side, is that the better we get at really making desirable, beautiful, affordable, useful, valuable devices, the worse we’re making things. The cumulative complexity of a bunch of desirable, simple, affordable, valuable things is way above the human’s capacity to deal with. And that’s why you must reduce complexity with everything you add. And that takes a very different approach because it forces you into thinking about an ecosystem. Albert Shum who is part of the “Canadian Mafia” trying to change design at Microsoft here is a good friend and a fellow cyclist. And he has a nice way of saying it, that in the industry, we spend a whole bunch of time learning how to design houses. The real challenge is building the communities and the city planning and the urban planning and the flow of things. And I think even the changes we’ve been making over the last year or two have been significant steps on this path. But the challenge in innovation is, how do you go beyond that and say what are the right metrics for our aspirations and where we can be and how soon we should get there? Because only when you find that, can you set appropriate goals that most meet your objectives.

(music plays)

Host: You have become the collector and curator of more than a thousand computer hardware artifacts that chronicle the history of various aspects of human computer interaction. So, tell us about your collection, or collections. How did you get started doing this, what kinds of things have you collected and how hard was it for you to get your hands on some of these things? I’ve seen the collection. It’s crazy!

Bill Buxton: Well, first of all, my name is Bill and I’m not a hoarder. I’m a collector. The one-word answer, it was an accident. Maybe a more informative answer is to say it is a reflection of my process of what I do for a living. I’m always looking for reference material, always scanning, collecting things around, surrounding yourself with them for inspiration for ideas, and to trigger thoughts, and having them sitting there around you, and all of a sudden, some new relationship pops out. When I’m at a loss for a solution to a problem, I go and surround myself with these objects. But over about forty, forty-five years, I’ve never thrown any of them out. I’ve kept them all. And so, when anything came out, whether it was a brochure or an article in a magazine, or something like that, I kept it and documented it for future reference, for teaching, for teaching myself and to go back to say, hey, I think I’ve seen this before. And you can think of them all as prototypes, and really expensive-to-make prototypes, which I could get for practically nothing, sometimes like on eBay, where it’s like a really expensive education where somebody else paid the tuition. And they’re sitting there, if you want get the benefit of that education, you can. And therefore, when I do start to make something or when anybody in the company does, they can start at a much higher level because they’ve got these reference objects.

Host: Interesting.

Bill Buxton: And so, the base point-of-departure for any problem I’m looking at is, somebody has already solved this problem and there’s something out there that’s already done this. So, I’m going prospecting before I go building.

Host: Tell us about the collection. What’s in it?

Bill Buxton: Well, the collection is sort of a cross-section of all of the input devices through which people have interacted with digital technology pretty much from the beginning. And so that would include mice and joy sticks and trackballs and trackpads. It is PDAs. It’s game controllers, it’s foot pedals, head displays. It’s uh, smart watches going back to 1978. It’s the world’s first smart phone. It’s the history of portable music players. It’s the history of AR and VR technologies going back to a reproduction I made of the very first Stereo Viewer from 1838. And it’s also examples to use to serve as the basis for story-telling that illustrate some of the things that are really important about design. I don’t think many people in VR know that it is due to virtual reality, in an early form, that led to Yellowstone being made the first national park in the world, not just the United States. Or that the very first stereoscope from 1838 was already looking into a virtual space because photography wasn’t invented till the following year. There were no photographs to make stereo images from and they had to be hand-drawn and so when you looked into Wheatstone’s original reflective stereo craft, you’re looking into hand-drawn lines into a world that never existed.

Host: Wow.

Bill Buxton: I think those things are really interesting because you start to see patterns, if you go through it. But from those patterns, you say, okay, they probably haven’t stopped, and so you can extrapolate. So, it’s really hard to extrapolate from a point. If I have a line, it’s much easier. And so, I have this game, I’ll do it with adults as well as children. I’ll draw all these different lines and say, “Continue these lines.” And then I’ll put a point. And they have no idea what to do with the point, but all those other things, they can continue because they can see the pattern as things were going. And it doesn’t mean the extrapolation is correct, but it gives you your initial bearing for your exploration and usually because there’s other things involved, there’s probably a couple of lines that come and you’ll start, maybe you’ll see there’s intersections from extrapolations. And you have these ways to visualize. And this gives you a different way to think, accompanied by concrete examples that you can experience to get to the assets at the finest granularity.

Host: So, you referred to something you called the long nose of innovation. I think researchers are familiar with the phrase the long tail. But the long nose is an interesting one. And it’s in context of new technologies and how long it takes them to catch on. And you also had said at some point, that our slow rate of progress is maybe not necessarily due to a lack of technology but lack of imagination. How and why do we lack imagination and what can we do? What can researchers do about that?

Bill Buxton: The long nose basically comes back as sort of saying if we look historically at the evolution of technologies, it takes at least twenty years from the first clear articulation of something to the point that it’s mature, where let’s measure maturity as it’s a billion-dollar industry. If you are going to come and make an argument that something is going to have huge impact in the next five years, if you haven’t got fifteen years of history of that idea and can trace its evolution and history and so on, then you are probably wrong or you haven’t done your homework or you might get your head cut off when you come to this presentation unprepared. Even if you are right, and you don’t have that fifteen years, then that’s gambling, that’s not investment, that’s not research. You’re just lucky. Design is a repeatable profession. It’s not, I get lucky once in a while. And so, if you want to study design and innovation, study the repeat offenders, the ones that can do it over and over. You don’t have to wait for the muse to come and drive you. And that’s what you learn. And you can only do that if you have process. And the long nose is a key part of that process. Now, for those who doubt, the mouse, which everybody who saw one in 1968, knew it was the right thing. But it wasn’t until Windows 95 before everybody had a mouse at their desk. Now, why did it take so long? I first used a mouse in 1971. Now the thing is, you need a perfect wave of things. You had to perfect Windows icons. You had to train the developers how to write this type of graphic user interface. That was a whole new thing from DOS or UNIX. And you needed the processors. You needed graphics processors. You needed the displays to switch to bitmap displays rather than calligraphic displays which dominated back in the time, basically glorified oscilloscopes. Every technology goes the same route. And so, the long nose is basically this reminder of how long it takes. So, it also says the following things and reinforces what I was saying about the combinations about innovation being the aggregation of existing ideas: that everybody thinks that things are moving really quickly and that is not true. We mistake a whole bunch of things moving really slowly, with things moving quickly. It’s the difference between amperage and voltage. Any single technology is evolving, statistically speaking, really slowly. But, when you have a number of different things moving slowly, at slightly different paces, but simultaneously and at different stages on the nose, if you start to realize that’s what’s going on in the overall technological ecosystem, you can see those patterns and then project forward because you can extrapolate from history, and say, here’s where you hit the inflection point and that’s when things are going to happen. Everything has a perfect storm, and there’s methods by using this technique to actually predict when that perfect storm is going to happen. I’ll give you a really quick example. I spent my early career, after I switched being a musician, to building digital music synthesizers for live performance. So, I saw the evolution of how digital audio emerged. I went to Silicon Graphics and became Chief Scientist there doing animation systems. But the only act of genius I had, because I wasn’t in computer graphics, I was literate, but I wasn’t, you know, a specialist in computer graphics. But, I knew that computer graphics was going to follow exactly the same pattern as computer music, but it was multiple orders of magnitude more complex, so it was just shifted further along the timeline. And so, all the planning over the eight and a half years I was there, we kept hitting that right. And the reason we could know exactly what to do and when was because I just was repeating what I had already done in music. And so, all I needed to do was to see that relationship. And I think overall, that type of pattern happens throughout, but you have to know those other areas where you go prospecting. So, the long nose, the notion of history, collecting, sampling and not just going immediately to building. We spend far too much and go far too quickly into problem-solving and don’t spend enough time problem-setting. And that’s the ultimate skill.

Host: Can you define problem-setting a little more clearly?

Bill Buxton: Problem-setting is basically, it’s not enough to get the design right, you’ve got to design the right thing. And so, if you just leap in and start building something where you’ve got a solution, you have no idea if that’s the best option. There might have been a better way and you didn’t take time because you are already behind schedule. But here’s the crazy thing. At the beginning of the product cycle, you have a small team just getting going. Your burn rate, in terms of what it’s costing you per week in terms of the project and that, is very, very low. So, what you then should be doing is thoroughly exploring a range of different alternatives. Problem-setting, part of that process is this notion of, you cannot give me one idea. You have to learn how to work quickly and give me multiples. That’s a technique for this whole issue of, how do you deal with the problem-setting? And by exploring the space first… oh, that’s the real problem… Put it this way. You have a bunch of people that talk about user-centered design. And they’ll say, you know, go talk to your users and they will tell you what to do. Okay. Would you go to a doctor where you walked in, and the doctor said, okay what’s wrong with you, what operation do you need and what drugs should I give you under what dose, right? And that’s how some people naively interpret user-centered design, is “listen to users.” And, no. I’m going to ask you all kinds of questions. But I’m going to take all of those as part of the information that helps me make a diagnosis. And so, where do we collect the symptoms to find out where the real problems are? You’re telling me this. I understand the situation. Now, I have to know enough about your industry to ask pertinent questions. And for me, that’s what the problem-setting is. The designer, the main equipment is to have that meta-knowledge. And that’s where the diverse interests come in, so how do you get that knowledge? But if you don’t even know that’s the kind of knowledge you need to get, you’re not even going to go looking for it.

Host: So, you look at the product development cycles and, even in research, what you’re talking about is something that people would have to say, “Okay, we need to rethink how we work and what we make time for.”

Bill Buxton: So, I’d throw the argument the other way: you can’t afford not to do it. So, your cost-per-month on a project, if you put an extra month up front, it costs you almost nothing. And if it comes up with a much better solution that’s a fraction of the price and can get it done more quickly and have a much better margin, first of all, you’ve made up for the lost time by having spent that up front. But let’s pretend it still takes the same amount of time. We never have time to do problem-setting and so on sufficiently. We’re getting better at it. But we seem to be able to have time to be three months late where we are fully-loaded with the highest burn rate possible, right? I mean, if you’re going to take an extra month, do you want to play it where it costs you the most or do you want to do it up front and you get a better product? The other part is, it’s not all in one. You don’t make all your decisions up front and then go build. The decisions that you make the earliest are the ones that are hardest to change later. So, that’s your basic architecture. In the software industry, we don’t have architects. What we call an architect, in architectural terms, is actually a structural engineer. And we have no architect that has design perspective at the very beginning. But also, there’s this notion that once you’ve got a representation, like a rendering of what the screens are or some of these other things, that that’s the end of the design. There’s only two places where there’s room for creativity in design. So, the first place for creativity is the heuristics process whereby you innumerate the repertoire of things from which you are going to choose, and then the second is the heuristic you use to eliminate all but one. And it’s that inhale/exhale. You start with nothing, you end with one. But you have to go through that whole thing. You would love, afterwards, you know I say, I could have got here right from the beginning. And you could, but you never would have. And that’s the biggest mistake. The fastest way to a mediocre product is to make a plan and stick to it.

(music plays)

Host: Let’s talk about AI for a minute. Because tech companies are putting a premium on AI talent, uh…

Bill Buxton: Oh, is it important now?

Host: Apparently, people are using the terms gold rush, talent war…

Bill Buxton: Feeding frenzy…

Host: …feeding frenzy. And you’ve suggested that there’s a risk that anyone who’s not doing AI, might be marginalized.

Bill Buxton: So, I have to preface that by saying, I think what we can do today in AI is absolutely unbelievable. It’s beyond my wildest expectations in what we’d be able to do at this point. It’s unbelievably valuable, but it’s nevertheless essential but not sufficient. And as I said, you need a perfect storm of a whole bunch of things to get a sustainable system, or an ecosystem in place. And my fear is that if you focus too much on the AI component, that you distort the other requisite skillsets and disciplines that are needed to ensure that AI is successful. Every discipline represented in our company is essential to our success but not sufficient. And the trick is to find the balance. And one of the important elements here is to make a distinction between literacy and expertise. It is essential that everybody in the company has a level of literacy about AI. But it’s equally important to have literacy about every one of those disciplines. And that means that AI should be working as hard to gain literacy in the disciplines that are core to its success, as those disciplines are to AI. What happens, if we push so hard on the AI front and we don’t make that clear distinction between literacy and expertise, that developers and designers are so focused on AI, that they feel that if they’re not going that direction and chasing that really, really hard, that it’s a career-limiting move. I think that what is clear is that you may end up with the best AI in the world and still be beaten by somebody who’s got only 20% of the AI competence, but they’ve got way better integration of the AI into their larger ecosystem. Because, like any other technology, it’s not good, it’s not bad, but nor is it neutral, and it will be a positive and a negative consequence of that technological change.

Host: Another premise in AI research has its underpinnings in what we’ve referred to as DIKW pyramid where you start with data which supposedly gets refined into information and then to knowledge and culminates in wisdom, which is the ability to make good decisions based on the data you have. And this, of course, has literary roots in T.S. Eliot’s, The Rock: “Where is the life we’ve lost in living? Where is the wisdom we’ve lost in knowledge? Where is the knowledge we’ve lost in information?” Talk about this in the context of this idea that if we have enough data, with machine learning, computational power and sophisticated algorithms, we’ll end up with wisdom.

Bill Buxton: Well, first of all, Eliot left off two levels there. So, where’s the wisdom we’ve lost in knowledge, the knowledge we’ve lost in information, information we’ve lost in data and the data we’ve lost in noise. You have to remember noise cancellation. And people talked about a data revolution and so on… No, it’s a data explosion. And information technologies? No, it’s not. It’s only information if it can serve as the basis for informed decision-making. I think it’s very, very healthy to have that hierarchy. I think it’s extremely valuable to be able to fit things into moving up that food chain. But I think that the role that intelligence plays there, and where intelligence lies, is a sticky thing. And we have to base our expectations of the technology, and therefore have our engineering guided, by a sense of what’s possible at any point in time along that path. Now, I know that we were talking in AI about, you know, sensing an ecosystem environment and all this sort of stuff. Well, we have to be realistic about how much of that we can sense at what point in time, and then understand what elements are being neglected and are not simply feasible at this point to deal with and therefore our notion of intelligence is limited. And how do we, at any point in time, make sure we’re back-filling those gaps until it can be proven that we’ve got those other parts reliably taken care of. And again, by looking at the disciplines, doing the analysis, we can look at the timeline and take appropriate action for each thing to make sure that we’ve got the bases covered with the appropriate technologies for that moment in history and not make colossal mistakes and confuse the target with where we are right now. It comes right back to what I said earlier: it’s not just being able to get the vision, it’s how do I get there from here?

Host: What would you say to the people that are moving into this arena right now? What should they be thinking? What could their next steps be?

Bill Buxton: In a way, my advice is less concrete in terms of “learn this, learn that” in terms of some skill. We’ve said already that the problems we face today require depth. You have to be really good at what you are doing if you want to really have influence. And for me, the only way you can get really, really, really good at something is if you’re just so passionately in love with it that it’s not work. Now, people say okay, you got to find your passion. Well, the problem is how do you do that? Get into the traffic, because if it’s not hitting you wherever you are, then move. But the other part is, by trusting my nose, the stuff that caught my fancy in chasing those things that made no sense, but, in retrospect, were the perfect career moves. Like why would anybody go to university and do computer music when nobody even knew what a computer was? And spend four years doing that? But it was the most brilliant career decision that I never made. It wasn’t a career decision. I wanted to be a musician. But I would say, always be bad at something you love. And it doesn’t matter if things make sense. That’s the other part that’s really critical. I purposely rejected any career path for which there was a brochure in the guidance counselor’s office in high school. Because it’s already full. There’s going to be already too many people doing that. And it’s not that I’m not competitive, it’s just that my main competitive advantage is, I’m not trying to compete in the same race. And if you’ve got these interests and you become uniquely qualified, you can have the satisfaction you’re the best in the world at what you do. You’re just the only one. That makes you also the worst. That keeps hubris from taking over. But have the faith that at some point in your life, all that work will be recognized and somebody will need it. There’s somebody in the world who needs it. And the question is now to find it. For me, it took me till I was forty. But the time leading up to that was so full of rich experience that it never occurred to me that I wasn’t making any money. I was the richest person in the world because I was doing what I love doing.

Host: Bill Buxton, thank you for joining us today.

Bill Buxton: Thank you for having me.

(music plays)

To learn more about Bill Buxton and the latest innovations in human computer interaction, visit Microsoft.com/research

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When dreams become (augmented) reality: preserving Australia’s Indigenous cultures

Chapter 4: Preserving hope

That evening after the conference, Dickens walked up to Jade.

“Hi! I’m Tianji Dickens, and I work with Microsoft. We would love to have your help in developing our Reconciliation Action Plan.”

Dickens also asked Jade if there were any Microsoft products that she’d be interested in working with.

“Here I was, ready to give up,” Jade remembered. “And along comes Tianji with energy and resources. I jumped at the chance and said, ‘HoloLens!’”

As they talked then and in the coming months (a lot—Jade said that the AI on her phone has labeled Dickens as family because of how often she calls her), a truly collaborative world began to open up for both of them. Jade agreed to be on Microsoft Australia’s Advisory Board and use her unique perspective to advocate for the preservation of culture through tech.

“Mik helped us see a bigger opportunity to support communities to use technology not only for cultural and language preservation but to provide skills to create their own economic opportunities,” said Dickens.

Dickens introduced Jade to Lawrence Crumpton, lead for Microsoft HoloLens in Asia.

Crumpton took Jade on a tour of Microsoft in Sydney and pointed out his favorite conference room, named the Darug room. Jade looked at that signage and told him, “If this works out, it’s going to be really good, because that’s the name of my people on your wall right there.”

group of people
As part of the Digital Custodians program, 30 Indigenous Australian women recently came to the Microsoft campus and learned about mixed reality, drones, and AI and used the technology to bring their own recorded voices and movements to life in Minecraft. The experience empowered the participants to view themselves as tech innovators, said Jade, pictured above in the back row, second from left.

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Classic Valve titles now in Enhanced Xbox 360 Backward Compatibility collection

The Backward Compatibility program has quickly become a hallmark feature of the Xbox family, and we love seeing people discover (or rediscover!) games they may have missed the first time around. Gamers have played over 1 billion hours of Xbox 360 and Original Xbox games on Xbox One – and we think our new release is only going to keep that momentum going.

Starting today, four new Xbox 360 titles will be available enhanced for Xbox One X: the historic collection of Half-Life 2: The Orange Box, Portal: Still Alive, Left 4 Dead, and Left 4 Dead 2. Whether players are revisiting these iconic titles or experiencing them for the first time, they’ll see them with the stunning visuals only the Xbox One X can deliver.

Xbox 360 games enhanced for Xbox One X run at a higher resolution and 9X the original pixel count. The power of Xbox One X enables the Xbox 360 emulator to showcase the very best version possible with the existing assets—all without touching the game code. Today’s additions join the 17 previously released enhanced Xbox 360 titles like Red Dead Redemption and Skate 3 for a total of 21 Xbox One X Enhanced Xbox 360 games.

New Xbox One X Enhanced titles announced today:

Compatibility is important to Xbox, to developers and their games, and our community. Preserving gaming classics is part of the Backward Compatibility DNA, which is why Xbox One is the only console designed to play the best games of the past, present, and future. We’ll continue to deliver on our vision of compatibility and grow our current Backward Compatible library, which includes more than 500 Xbox 360 games, 21 Xbox One X Enhanced Xbox 360 titles, and 32 Original Xbox games, delivering quality, legacy gaming content to Xbox One gamers around the world.

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MileIQ team launches new Microsoft Garage project to simplify expense management

In the fall of 2015, a startup team committed to making mileage logging easier joined Microsoft to expand their ability to empower the self-directed worker. Today, the team that created MileIQ now announces an iOS app to simplify expense management. Spend, a Microsoft Garage project, is now available for download in the US App Store.

The Microsoft Garage has released dozens of projects in the four years following the October 2014 launch of its Garage project program. Several projects have gone on to become features of flagship Microsoft products or new, branded products in their own right. Both self-organized, grassroots teams and arms of Microsoft product groups have leveraged the program to collect user feedback, add new features, and refine their approach.

Spend joins a host of Garage projects that have narrowed in on a specific target customer to understand their needs and build scenarios that tackle acute problems. Sports Performance Platform worked with the Seattle Seahawks, Benfica, Cricket Australia, and Real Madrid among other major sports teams and organizations. Video Indexer—the once-titled Video Breakdown and Garage project alum—synthesized multiple Microsoft Cognitive Services into an improved experience and is now offered as a standalone Azure Media Service. Microsoft Kaizala began its journey focusing on mobile collaboration scenarios, getting its big break working with the Indian state government to organize a massive holiday event attended by over 20 million people.

Hassle-Free, On-the-go Expense Management

Spend is mobile-first and built with the user in mind, making it simple to track expenses for reimbursements or taxes

• Quickly manage all your purchases for your expense reports with automatically tracked expenses from a connected credit card, debit card or bank account
• See purchases in a feed and easily classify expenses as business or personal with a single swipe
• Edit purchases or bulk classify expenses through the web dashboard
• Create accurate reports with only a few clicks for the week, month, or another customer period
• Fully customize reports which are available in either spreadsheet or PDF, commonly-used formats compatible with leading accounting and expense management software
• Snap pictures of receipts and attached to purchase with additional features for easy cash purchase management
• Track confidently: Spend uses 256-bit encryption, bank-level security, with Microsoft certifications

Spend, a Microsoft Garage project

The team has long focused on creating solutions that simplify work and empower self-directed workers, and built its first product MileIQ to enhance the mileage logging experience. When you’re on the road a lot, it can be time-consuming and chaotic to organize mileage and gas information for reimbursements or tax deductions. Now, the team is also turning its attention to another pain point for this audience: expense management.

“Keeping, sorting, and tracking paper receipts is annoying and inefficient. Spend uses intelligent features to bring receipt and expense tracking to the modern era,” says Heman Chawda, Product Manager for Spend. Built for mobile and designed around those always on the go, Spend takes a fresh approach to expense management. “It’s a great opportunity for us to be able to explore this space,” shared Nat Robinson, General Manager of MileIQ. “We are a growing team at Microsoft working on a number of experiences that empower small and medium businesses. The Microsoft Garage gives us the chance to offer a simplified expense management experience and really hone the value we provide. This is an important area of investment for us—we’re really excited to take this first step.”

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Xbox partners with Taco Bell: Buy a $5 Double Chalupa Box for a chance to win a limited-edition console

When combined, few things are better than tacos and Xbox. Calling all Taco Bell fans – here’s one you won’t want to miss. That’s right, in the United States, Taco Bell is partnering with Xbox again to give fans the chance to win limited-edition Xbox One X consoles each time they buy a $5 Double Chalupa Box starting October 18 through November 21, 2018.

The exclusive platinum-colored console comes packaged with Taco Bell’s famous “ring” when powered on (exclusive to these limited-edition consoles), a new White Special Edition, Xbox Elite Wireless Controller and three months of Xbox Game Pass and Xbox Live Gold.

Think it’s too good to be true? It gets better! An Xbox One X will be rewarded every 10 minutes throughout the promotion and it will be delivered to fans 72 hours after being declared a winner (learn more here). Did we already mention it has Taco Bell’s iconic ring when powered on?

Games play best on Xbox One, and it’s the only console system that plays the best games of the past, present, and future with more than 3,000 games available today with over 220 exclusives and over 400 Xbox classics. If you’re on Xbox One S or Xbox One X, you can also enjoy the ultimate 4K entertainment experience with a built-in 4K UHD Blu-ray player, premium audio with Dolby Atmos support and the fastest, most reliable gaming network with Xbox Live.

Stay tuned to Xbox Wire for the latest gaming news and promotions for your favorite console.

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Microsoft 365 helps pharma giant Eli Lilly deliver on promise to make life better for patients everywhere

Today’s post was written by Mike Meadows, vice president and chief technology officer at Eli Lilly and Company.

We have an expression at Lilly that inspires our workforce every day: the patient is waiting. This mindset informs our culture, encourages us to work faster, and helps us deliver on the promise to make life better for patients everywhere. It’s behind everything we do at Lilly—from chasing a molecule in a lab to developing new ways to engage with patients, and even troubleshooting a server or network issue.

Our challenge continues to be the discovery of new therapies and accelerating their time-to-market. The process is too slow—and while clearly difficult and complex, our ability to get faster is key. We need to forge new partnerships, comply with a complex regulatory environment, keep quality and safety at the forefront, and reduce costs. All of these seemingly conflicting elements put significant pressure on how we fulfill our promise.

Lilly is responding to these challenges with new thinking across our business process cycle. Through discovery research, product development, manufacturing, and customer engagement, we are working on next-generation capabilities to improve our speed and productivity.

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Our workplace environment, and how we interact with one another, is certainly not exempt from such transformation, and in part will be supported by Microsoft 365 cloud technologies. We could see that Microsoft has made great strides in its own transformation to better meet customer needs, and that certainly played a role in our interest in Microsoft technologies for our own workplace transformation goals.

Fostering seamless collaboration and creative teamwork globally is key as we need different ideas to come together to generate new capabilities and products. That’s basically the definition of innovation, and innovation is our lifeblood. With facilities around the world in research and development (R&D), manufacturing, and administrative services, our ability to collaborate across diverse cultures, ways of thinking, and languages has a huge impact on accelerating our product innovation workstreams and our promise to patients.

We’ve been using Microsoft Exchange Online and Office apps for years, but the enhanced interoperation between tools like Microsoft Teams and innovative devices such as Surface Hub and HoloLens has the potential to take collaboration to the next level.

In discovery research today, we have two primary working environments: the laboratory, where scientists in lab coats conduct their experiments in isolation from their colleagues; and the traditional office space occupied by administration and leadership. Not much collaboration happens in real time between these environments. If a scientist has a brilliant idea in the lab, to act on it or share it with colleagues requires them to stop what they’re doing, take off their gear, and return to the office to phone or email someone.

We envision dissolving these physical barriers through something we call “in-lab collaboration”—putting communication and collaboration tools inside our labs that empower scientists to share a creative spark with other scientists across the globe, or with the clinical development manager just upstairs. Using Surface Hubs to whiteboard ideas, making Office 365 video calls, and chatting in real-time through Teams foster innovation at scale and can help ensure that great ideas don’t get lost.

In today’s healthcare environment, we’re working more and more with innovators outside the company itself. We’re looking at new scenarios where Lilly might run experiments in a cost-effective arrangement called “lab-as-a-service,” where we can quickly and seamlessly leverage specialty labs in a lease-like manner from partners as needed, thus expediting R&D. Increasingly, as we follow the science to new experimental designs and new therapeutic technologies (CAR T-cell therapy, cancer vaccines, digital therapeutics, etc.), we are less focused on building durable, static labs. Instead, dynamically accessing elastic lab capabilities will empower our evolving R&D strategy. Our new cloud-based collaboration solutions will go a long way toward supporting virtual teamwork with providers outside our walls.

When we collaborate efficiently, it drives productivity by helping us to work faster. One of the most significant benefits of working faster at Lilly will revolve around effectively changing our workplace processes to use Teams day to day throughout the enterprise. We are conducting approximately 300 Teams pilot projects around the world within IT, research, and marketing departments. When communication channels are oriented to particular project workflows, documents are all in one place. We can add creative flows with team members around the world, opening up collaborative possibilities at Lilly. Teams also facilitates coauthoring—a significant benefit given the abundance of documentation this industry requires. Whenever we can spend less time redlining and passing around versions among people, there will be an efficiency gain in running the business.

As a technologist, I’m always seeking these opportunities for positive change in our work habits. Looking back to when we deployed Exchange Online, we migrated over 70,000 mailboxes for our employees and collaborators in less than nine months with a seamless transition—which also provided them with nearly unlimited storage to improve their work lives. I think we can generate more successes like that with Microsoft 365. We expect that Windows 10, with its ongoing updates and new capabilities, will be a case in point. Additionally, the AI capabilities that are built into Office 365, even for something as routine as automating how we schedule meetings, could be a boon to our culture.

And when it comes to regulatory compliance and security, I have believed for years that we have the opportunity to be more compliant and secure in the cloud, rather than less. The capabilities we see in the Microsoft Cloud environment are the latest confirmation of these instincts. Complying with the regulatory requirements in the life science industry is always a given at Lilly, but Microsoft 365 security features help improve how we meet data privacy and quality requirements. “Security and quality by design” is one of our IT strategy principles, and the Microsoft Cloud is clearly aligned.

A few years ago, Lilly went through a significant period of patent expiration that challenged our business like never before. Our CEO at the time inspired us to double down on innovation, and today we have a strong pipeline of new molecules to help deliver on our purpose. Our current CEO is inspiring an increased sense of teamwork, speed, and productivity. Using services within Microsoft 365 is one component of that drive and will help put us in an even better position to continue the innovation required to deliver on our promise to patients everywhere.

—Mike Meadows

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Buying renewable energy should be easy — here’s one way to make it less complex

By Brian Janous, Microsoft General Manager of Energy and Sustainability; Kenneth Davies, Microsoft Director of Innovation for Energy Strategy & Research; and Lee Taylor, cofounder and CEO, REsurety

It would be difficult to overestimate the impact that corporate procurement of renewable energy, primarily through power purchase agreements (PPAs), has had on the overall renewable market. In less than a decade, renewable energy created from corporate PPAs went from zero to more than 13 gigawatts in the U.S. alone.  Microsoft is one of the largest players in this market, beginning with a 110-megawatt wind project in Texas in 2013 to a portfolio of more than 1.2 gigawatts in six states and three continents.

This rapid growth, both within our portfolio and beyond, is because these deals are good for business. Renewable energy agreements help companies meet sustainability commitments customers increasingly expect and – if structured properly – do so in a way that provides a hedge against the risk of rising electricity costs on the open market. The fuel for renewable energy projects – the wind and the sun – are free, enabling a fixed price over the length of the agreement. However, as the market has matured, it’s become clear that other risks and complexities exist within the PPA structure that may inhibit their effectiveness as risk management tools. The failure to simplify this complex process and mitigate the risk assumed by the buyer could endanger the corporate procurement market, causing it to slow or stall out completely.

We want to see continued growth of renewables. That is why today, Microsoft and REsurety, along with their partners at Nephila Climate (“Nephila”) and Allianz Global Corporate & Specialty, Inc.’s Alternative Risk Transfer unit (Allianz) announced a new solution that mitigates those risks. We’re calling it a volume firming agreement (VFA), and Microsoft, in addition to co-developing it, will become the first adopter.

The concept of a VFA has its roots in late 2010, when Nephila Capital approached several of the first corporate renewable energy buyers with the idea of helping them manage the risks inherent in PPAs. At the time, however, the idea was just that. Unable to find a corporate buyer willing to put in the effort to help co-develop what would become the VFA, Nephila elected instead to sponsor an MBA project at the Tuck School of Business at Dartmouth College, led by Lee Taylor. Upon graduation, Taylor turned that concept into a company, REsurety. In 2016, Nephila and REsurety finally found that corporate partner in Microsoft, when we signed a PPA with Allianz for the output of the 178-megawatt Bloom wind project in Kansas. This was the first Proxy Generation PPA, winning honors as North American Wind Project of the Year, and laying the groundwork for today’s VFA.

VFAs are intended to be a simple fix to a big challenge with renewable energy PPAs, namely that these deals expose the buyer to all the weather-related risks of power production, and the inherent intermittent nature of wind and solar means there are hourly issues to be addressed. Put simply, the power needs of buyers are static but the power from the project varies on a day-to-day, hour-to-hour basis.

While it’s true that the fixed-price nature of PPAs provide the buyer some protection against a long-term increase in price, the hourly variability of wind and solar creates near-term complexity and risk. In periods when the wind or solar project is producing more than average, the market value of this energy is often lower due to the impact of additional supply in the market. Conversely, in periods when it is producing less than average, the market price is often high.  In other words, volume and price move inversely. This variability and the financial impact are difficult for even the savviest energy buyers and a substantial deterrent to smaller companies, as well as retailers, looking to engage in the renewables market.

But what is undesirable to buyers is very attractive to others, namely insurance companies whose core business revolves around taking weather-related risks, including temperature, rain, snow, wind and so on. VFAs effectively remove the risk related to how future weather conditions will impact the financial value of a PPA from buyers and reallocates it to people who want that risk.

As the market for VFAs and similar products grow, we believe it will create new incentives for those who now bear these risks to procure storage resources and other assets capable of physically balancing the intermittency of renewables. Through the aggregation of risk, these insurers will be able to procure resources at economies of scale that even Microsoft is unable to achieve. In that way, today’s financial firming solution is tomorrow’s physical firming solution, accelerating the adoption of storage and other resources required to eventually transition to a 100 percent carbon-free power generation system.

VFAs are not a replacement for PPAs, nor are they a product Microsoft is selling. They are contracts that simply sit atop new PPAs, or existing PPAs, mitigating the risk to the buyer. Microsoft has signed three of these contracts with Allianz, in conjunction with their partners at Nephila, covering three wind projects in the U.S. in Texas, Illinois and Kansas, totaling almost 500 megawatts. As Microsoft continues to purchase renewable energy to power our operations, we anticipate utilizing VFAs to firm the energy and match our consumption on an hourly basis.

At Microsoft, we are committed to driving a more sustainable future beyond our own four walls. That is why our corporate energy commitments are far broader than just megawatts. We intend to support and enable the transformation of the energy sector using our buying power and innovations so everyone can benefit. REsurety is also focused on enabling the growth of renewable energy by providing tools to understand and manage risks.

The partnership between our two organizations leverages deep expertise in markets, risk and the challenges buyers face in these markets. That is why we’re confident that innovations like the VFA will make it cheaper and easier to procure renewable energy, enabling corporate buyers of all sizes, as well as retailers, to play a role in enabling the transition from fossil fuels to clean energy.

We invite other corporate buyers to take a more in-depth look at our white paper expounding on the role of Proxy Generation PPAs in the implementation of VFAs, co-authored by Microsoft, REsurety and Orrick, Herrington and Sutcliffe LLP, available today here, or contact us. We’re looking forward to a future where even more corporations can participate in the renewable energy market, which would be a big step toward a low-carbon future for the planet.

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Surface Pro 6 and Surface Laptop 2 available today


Surface devices

Today, we’re excited to launch the all new Surface Pro 6 and Surface Laptop 2 in markets around the world. We’ve seen great momentum already for these products and I can’t wait for our fans to experience them.

When we started on this journey with Surface, we gave people the ability to choose a device that would adapt to their lives and help them accomplish more. As the way we work and live has changed around the world Surface and Microsoft have also evolved. We’ve grown to deliver a full, integrated portfolio of products to help you do more, dream more and achieve more.

We’re a team of passionate product makers, putting our hearts into creating devices, software, apps and features to push you forward. Helping to maximize the ingenuity of our customers, so they can do and create amazing things.

We’re inspired by the artists, scientists, engineers and poets that help to shape our future. Their passion drives us and ultimately leads us to craft the next generation of devices.

Our products, a symphony of technology between Windows, Surface, Office and AI, are designed to amplify your ideas, get you into your flow and let you build what’s in your mind and heart. Like an instrument, our products, our technology fades to the background so you can focus on your craft.

But what does that mean and how does it help you?

When someone asks me that, asks why we would want beautiful devices to fade into the background, I tell them about my daughter Sophia and her piano. How when she plays there is a moment – a moment when she forgets the piano, the pedals under her feet, the bench she sits on, the sheets in front of her – and in this moment of inspiration, of greatness, she’s in her flow. It’s just her and the music. In order for that moment to happen, for her to forget about everything else, the piano must be perfectly tuned, the bench the right height, the music sheets at eye level.

For our customers, Surface, Windows, Office, and the experience they create together is the instrument. An instrument we’ve tuned perfectly to fade to the background, so you don’t have to think about all the little things, you can just get in your flow and capture those moments of greatness, of focus, of inspiration, to make the most of your time.

Girls playing piano

Get in your flow anytime, anywhere with Surface Pro 6

The first Quad-Core Processor in a Surface Pro comes to life on Surface Pro 6 – an instrument of versatility, portability and power, coming in a gorgeous, all new matte black finish.

We wanted this product to be the device you can bring with you anywhere since you never know when or where your moments of inspiration will strike.

While the refined exterior may look familiar, this is a new generation of Surface Pro, we’ve redesigned the architecture inside the device to deliver astounding power with the 8th Generation Quad-Core Intel Processor, all while still offering up to 13.5 hours of battery life.

Providing what you need to transition between work life, home life and everything in between no matter where you are. Built with Windows and Office it can handle the powerful desktop apps you need, without compromising the thin and light form factor you love.

Surface Laptop 2 – beauty and power to make the most of your ideas

The blend of beauty and incredible performance on Surface Laptop 2 keeps everything you love about the first-generation form factor with so much more built in to keep you productive and inspired.

With an all new 8th generation Quad-Core processor, Surface Laptop 2 is 85 percent more powerful than Surface Laptop.

Even with all that power Surface Laptop 2 has an incredible 14.5 hours of all-day battery life, incredible display quality, beautiful design and easy portability. The Alcantara® material covering the keyboard draws you in, a perfect tone-on-tone balance with the gorgeous colors. Every detail on this product has been thought through, from the depth of the new matte black finish to the redesign of the thermal system to keep the quiet elegance of the device.

Matte black isn’t the only new finish highlighting the incredible design of Surface Laptop 2. On Monday in Beijing, we also introduced an all new blush finish as an exclusive for the Chinese market.

You bring our products to life

Nothing inspires the team more than seeing the amazing things our customers do with our products. Surface Pro 6 and Surface Laptop 2 are available in markets around the world today, and I truly believe that when you have your hands on them, when you experience them for yourself, you will understand what it means to have technology fade to the background, so you can focus on what’s important to you and save time for what really matters.

Availability details:

Available today in Australia, Austria, Canada, China, Germany, Ireland, Japan, New Zealand, the United Kingdom and United States.

Updated October 16, 2018 6:36 am