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Mario Producer: Sonic’s Same Week Release Is “An Interesting Coincidence”

Sonic and Mario
Image: Nintendo Life

Mario and Sonic both have new side-scrolling games arriving in the same week later this month and it has been generating some discussion online.

If you’ve been wondering how the developers of Super Mario Bros. Wonder feel about this, according to the game’s producer Takashi Tezuka, the Nintendo team doesn’t mind and is generally looking forward to the return of “2D side-scroller action games”. He did admit though that it was an “interesting coincidence”.

Here’s exactly what he had to say during a recent interview with Game Informer:

Takashi Tezuka: “I think it’s an interesting coincidence. We’ve been creating 2D action games for a long time and we, of course, want as many players as possible to enjoy those games. We’re looking forward to as many people as possible having the opportunity to play these 2D side-scrolling action games, Mario and otherwise.”

It’s a significant contrast to the ’90s when Mario and Sonic were direct competitors in the 2D pixel space. Since Sega’s exit from console production, the pair of mascots have teamed up in series like Mario & Sonic, and the blue blur has even been featured as a fighter in the Super Smash Bros. games.

Early impressions of Wonder and Sonic Superstars have been positive so far, but Mario’s game might have the edge based on the latest round of previews, which are already calling it a potential “game-of-the-year” contender. Sonic’s new game will arrive on 17th October and Mario’s title will follow on 20th October.

What are your own thoughts about these games releasing in the same week? Are you going with Sonic or Mario, or will you be picking up both? Leave a comment below.

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Pokémon Bank Users Encouraged To Transfer Pokémon To Pokémon Home ASAP

Pokemon Bank
Image: The Pokémon Company

Yesterday, Nintendo announced it would be ending “online play and other functionality” for the 3DS and Wii U in “early April” next year.

Although a lot of different parts of the 3DS online service will be impacted, one that won’t be in the foreseeable future is Pokémon Bank for the 3DS. As noted in the original announcement, this service will still be available even after other online services end.

The official ‘Play Pokémon’ social media account has now shared a new post about this to spread awareness while advising trainers to transfer their Pokémon to the Pokémon HOME application on Switch and mobile devices as soon as possible.

“Nintendo 3DS online services will be discontinued in April 2024. While Pokémon Bank can be used beyond that date, we encourage players to transfer their Pokémon to Pokémon HOME at their earliest convenience.”

While Pokémon Bank will remain available beyond the end date of the 3DS “online play” closure, Nintendo has noted how this could also end at “some point in the future”. The Poké Transporter will also be able to be used beyond the end date of “online play”.

You can learn more about this next phase of the 3DS and Wii U online shutdown in the original story and guide here on Nintendo Life:

Will you be making use of Pokémon Bank and the Poké Transporter while you still can? Tell us below.

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Round Up: The Reviews Are In For Detective Pikachu Returns

This week sees the release of Detective Pikachu Returns, a direct sequel to the original 2018 3DS title starring Pikachu and Tim Goodman.

We’ve already shared our own thoughts awarding it a score of 7 out of 10, and although it’s not the best-looking Switch game, it still offers up plenty of fun forensics. So, what did other critics have to say? Read on to find out!

VGC awarded it 3 out of 5 stars, labelling it an enjoyable but simple mystery adventure:

“Detective Pikachu is full of simple puzzes, witty dialogue and Pokemon to discover. It won’t thrill older fans from a gameplay perspective, and it’s visually inconsistent, but it will likely introduce throusands of young fans to a whole new genre of video games.”

GameSpot gave it 6 out of 10 and called it “soft-boiled”:

“Detective Pikachu Returns is charming and well-made enough for what it is, but that is a mystery game made for younger readers. Its setting, story, and mechanics are all geared toward gently introducing the uninitiated to mystery tropes with a soft-touch approach, and that makes it hard to recommend for any age group above tweens. There’s some satisfaction to be had in seeing the story unfold, but mostly this is a game made to be played by or with kids, not to make you feel like a kid again.”

Comicbook.com called it “Ace Attorney for 8-year-olds” and awarded it 2.5 out of 5:

“Unless you’re a Poke-Fanatic or a young child, Detective Pikachu Returns probably won’t hold very much for you. Detective Pikachu is still a joy to watch, but his shenanigans are hardly worth the $50 price tag. However, I think that this game would be a great fit for younger Pokemon fans who aren’t looking for deep multi-layered mysteries. As much as I wished that Detective Pikachu Returns had a stronger storyline, Detective Pikachu still has plenty of charm and the kids seem to enjoy his shenanigans as much as they did during his movie.”

IGN thought the game had a bit of a dark streak to it, delivering a final score of 6 out of 10:

“The mystery story of Detective Pikachu Returns makes some bizarre and unexpectedly dark choices to get to its underwhelmingly predictable conclusion, and as a result it’s unclear who this is all for. Is it for young kids who will find the simplified puzzles about right, or adults who grew up with Pikachu and can handle the more mature themes of the second half? It’s still a cute, bubbly, animated adventure with humor, unique pokemon to meet, and a mystery to solve, but the mystery solving is long-winded, the visuals are lackluster, and the gameplay is so basic it might as well not be there at all.”

And last but not least, Eurogamer gave this sequel 3 out of 5 stars, calling it one for Pokémon fans:

“All of the game’s Pokémon are pretty great, in fact, and are given enough personality that I’m again reminded of the franchise’s anime, rather than its main series games. Not since Pokémon Mystery Dungeon have fans been able to see Pokémon natter quite so much amongst themselves about, well, us – and it’s always interesting to hear what quirky comments they might have to share. As a window into the world of Pokémon I can’t help enjoying this second slice of Detective Pikachu’s story – though it’s an experience I’d likely only recommend to similar Pokéfans.”


Will you be checking out Detective Pikachu Returns on the Switch this week? Tell us in the comments.

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Reminder: This Week Is Your Last Chance To Play Pac-Man 99 Online

In case you missed it, Bandai Namco’s battle royale PAC-MAN 99 will be ending its online service later this week on 8th October.

“The online service for Nintendo Switch Online subscriber-only software “PAC-MAN 99″ will end on Sunday, October 8, 2023. You can continue to enjoy the offline mode of paid additional content even after the online service ends.”

Bandai Namco’s website for the game explains how the online services and distribution of the main game will be discontinued. Paid custom content and modes have already been discontinued.

Although this Switch Online battle royale game is coming to an end very soon, Nintendo seems to still be interested in the concept, recently releasing F-Zero 99.

Pac-Man 99’s online shutdown will follow on from Super Mario Bros. 35. In other news, Nintendo yesterday announced it would be ending “online play and other functionality” for the 3DS and Wii U in “early April” next year.

Will you be checking out PAC-MAN 99 one last time? Tell us in the comments.

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Random: Super Mario 64 Mod Adds Elephant Mario

If you ever wondered what Elephant Mario from Super Mario Bros. Wonder would look like in Super Mario 64, wonder no more as modders have added this new character to the game.

This model started off as a creation by ‘Koop the Koopa’ and was then ported to the 1996 3D platformer with some improvements. As you can see, this character has the same old abilities as Mario, only now he looks like an elephant!

Elephant Mario can even transform into Metal Elephant Mario. This mod also allows players to do a palette swap, changing the colours of the character’s overalls.

While there was no hesitation to add Elephant Mario to Super Mario 64, Nintendo’s Shigeru Miyamoto wasn’t quite as taken with the character’s early design during development, mentioning how it didn’t look like a Mario character and offering the team some feedback.

What do you think of Elephant Mario yourself? Think he looks the part in Super Mario 64? Tell us below.

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Former Switch Player Magazine Maker Announces Premium Publication ‘Ninsight’

Ninsight 1
Image: Ninty Media

Ninty Media — formerly known as Switch Player — has announced a crowdfunding campaign for a brand new premium print publication, called ‘Ninsight’.

Both of the publication’s magazines – Switch Player and Ninty Fresh — ceased publication earlier this year, but hope wasn’t lost as they teased their eventual return in a more premium fashion, which is exactly what this new book is.

The planned hardback book will contain over 180 pages of Nintendo news and coverage, and is the “natural evolution of Switch Player and Ninty Fresh”, the creators confirmed. Describing this as ” Sort of like an annual, but with a magazine style approach.”, the book is expected to have a longer release cycle, so rather than popping down the road once a month for your magazine, you’ll get a bumper book full of detail to cover a much longer period of time.

An Indiegogo campaign for Issue 0 has opened up, and the book will have an even split of current Switch content and retrospectives. Bespoke artwork and more in-depth reviews will also be a part of the book. Other features include a look back at the Famicom, a huge focus on Super Mario Bros. Wonder, and developer interviews.

Those who pledge to the campaign will receive a copy of the book — for £25 / $30 you’ll get a hardcover copy, finished with a numbered obi strip. For £40 / $49, that book will be accompanied by a selection of five art prints, your name in the book, a digital copy, a folded poster of the cover art, and a special Mario Wonder-themed pin.

Did you collect Switch Player? Will you be backing this new bumper-sized book? Let us know in the comments.

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Gloomy, Glothic Metroidvania ‘The Last Faith’ Finally Lands A Release Date

The Last Faith
Image: Playstack

Kumi Souls Games’ stunning pixel art Metroidvania The Last Faith has finally got a solid release date, publisher Playstack can reveal — 15th November 2023 (via Gematsu).

Those of you who love the gothic atmosphere of the Castlevania series should keep an eye on this one, which is another take on the action-exploration meets Souls-like genres. As Eryk, you are in a race against time as your mind is beginning to deteriorate. Your quest will take you through overgrown woods and huge gothic buildings, and you’ll come face-to-face with brutal enemies.

The game was first announced back in 2020 and was successfully funded through Kickstarter. Now, three years later — and after an initial delay back in the summer — we’ll finally be able to explore the dark and gloomy corridors of the world of The Last Faith.

A demo is currently available on Steam right now where you can test out your skills against the denizens and deities of the City of Mythringal.

You can watch the release date trailer on the official Nintendo YouTube channel now.

Will you be checking out The Last Faith next month? Explore your options in the comments.

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Review: Infinity Strash: Dragon Quest The Adventure Of Dai – A Dismal Adaptation Of An Excellent Anime

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The Dragon Quest series is no stranger to spin-off titles, but few are as confusing as Infinity Strash: Dragon Quest The Adventure of Dai. This action RPG is based on an anime adaptation of a manga based on the world of Dragon Quest, but it is never clear who the game is designed to appeal to. The few things it does well are buried under an avalanche of unengaging cutscenes that go on too long and simply don’t do the story they’re telling justice.

That isn’t to say that there aren’t some glimmers of hope hidden in this game’s runtime. The combat, for example, is competently designed if unimaginative in its implementation; characters have a basic attack, plus a selection of powers that they can unleash to deal more damage or to heal their allies. It is a system that has been used countless times before because it works well, letting you feel powerful as you wade through waves of enemies on the battlefield.

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Captured on Nintendo Switch (Docked)

The boss fights that pop up every few battles are fun and challenging, and there is enough variety in these to keep them interesting through to the end of the game. Mastering the timing of your dodge and block commands is the key to victory, but it will probably take at least two attempts to get the boss’ unique pattern down.

There are even some excellent visuals mixed into the combat sequences that make them remarkably satisfying. The vibrant colours and iconic monsters that Dragon Quest has always been known for are all here and look great on the Switch. If Infinity Strash had focused solely on being an action RPG, it would be an easy one to recommend. There isn’t anything groundbreaking in the combat here, but it is competently put together and fun when you get to play. There are a few small nitpicks with the combat, like an unwieldy camera and a mini-map that is next to useless, but this is still by far the best part of this game.

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Captured on Nintendo Switch (Docked)

The problems with the game arise with the way the story is told. Aside from a handful of beautifully rendered cutscenes, most of the plot is delivered via unmoving images with text over top. Even the fact that each scene is fully voiced in both English and Japanese doesn’t change the fact that Infinity Strash feels more like a visual novel with some action sequences rather than a full-fledged action RPG.

The story in Infinity Strash: Dragon Quest is taken directly from The Adventure of Dai manga and its most recent anime adaptation. The game opens up at the end of the story and then jumps back to the start, with a focus on helping Dai uncover the memories of his journey. It’s a fun story about a young hero unlocking his hidden power to stand up against an impossibly strong enemy, but it feels harshly abridged in this format. Dai and his friends are fun characters, but this format simply doesn’t do them or their story justice. You’re better off watching the anime instead of spending the 30 hours it will take you to play Infinity Strash.

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Captured on Nintendo Switch (Docked)

We’ve said this multiple times, but the way the game delivers these cutscenes is frustratingly basic. Rather than getting to explore the world, you simply select the chapter you want to play and either sit through up to 10 minutes of cutscenes, then walk through a small level to reach your objective or fight a boss in an enclosed arena. Everything has a distinctly “corridors and cutscenes” feel to it that lacks the excitement or wonder needed to keep you sticking around to the end.

Before you select a chapter, there is at least a degree of customisation for each character before each level. You can choose which abilities you want them to use and how to map them on your controller, though the most significant change you can make to them is through the Bond Memories system. Each of Dai’s memories that you recover can be equipped to a character, giving them boosts to certain stats or upping their maximum hit points. Initially, this is a fun system, but it soon starts to feel shallow and tacked on to tie the combat into a story that isn’t pulling its weight.

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Captured on Nintendo Switch (Handheld/Undocked)

These Bond Memories can be leveled up in the Temple of Recollection, which is a roguelike gauntlet dungeon that gives you the materials to upgrade your Bond Memories and your special attacks. The deeper you make it into the gauntlet, the better materials you’ll get. We spent loads of time here, grinding away and enjoying the break from the monotonous cutscenes, and the fact that the Temple of Recollection is one of the highlights of Infinity Strash: Dragon Quest is a testament to what a missed opportunity the game really is. If the developer had focused more on the actual combat or created a unique story for the game, there would have been more to keep players engaged.

While the fun combat system and the Temple of Recollection keep Infinity Strash: Dragon Quest from being a complete mess, they are held back from greatness by unbearable pacing and a poorly thought-out concept. It isn’t clear who this game was created for – fans of the anime will get frustrated with the abridged and lazy way the story is told here while RPG fans will probably switch off during one of the overlong cutscenes. What we’re left with is a confusing title that doesn’t appeal to either set of players and feels like a missed opportunity more than anything.

Conclusion

Infinity Strash: Dragon Quest The Adventure of Dai suffers from a chronic lack of focus. The vibrant visuals and fun combat can’t make up for the fact that you’ll spend hours doing little more than watching static images tell the plot of the anime. The result is a game that will frustrate action RPG fans with a lack of action and fails to do justice to the story it is trying to tell. Unless you’re desperate for a new Dragon Quest game to play, you’re better off just watching the anime and skipping this spin-off entirely.

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Story Of Seasons: A Wonderful Life Offers Up Free ‘Pumpkin Patch’ Cosmetic DLC

SoS: A Wonderful Life
Image: XSEED Games

XSEED Games has announced that it is offering up a free piece of cosmetic DLC for Story of Seasons: A Wonderful Life in the form of a Pumpkin Patch outfit.

Yes, just in time for the pumpkin season, you can get your farming protagonist dressed up and in the spirit right now for the price of… well, the few seconds it will likely take to download.

Pumpkin Patch
Image: XSEED Games

Launched back on June 27th, 2023, Story of Seasons: A Wonderful Life is a remake of Harvest Moon: A Wonderful Life from 2003/4. The original has remained a firm fan-favourite for years thanks to its charm and rewarding gameplay, and the new remake has largely retained much of its essence, for better or worse.

In our 7/10 review, we said that “fans of later farming/life-sims might find it too slow and too dull”, but also highlighted that you might well find a “surprisingly fulfilling and earnest game” underneath the sluggish pacing.

Be sure to also check out our guide on how to get started with A Wonderful Life; it can be a bit of a tough cookie to crack for newcomers!

Will you be donning the Pumpkin Patch outfit in Story of Seasons: A Wonderful Life? Let us know with a comment.

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Review: Detective Pikachu Returns – Drab-Looking But Fun Forensics For The Fam

It’s been over seven years since we got our first helping of the wise-cracking, coffee-addicted Detective Pikachu on 3DS and, in the time since, the gruff private investigator has gone on to star in his very own big-screen adaptation voiced by the one and only Ryan Reynolds. Well, excuse us, Mr Hollywood!

The first Detective Pikachu introduced us to a consistently amusing take on the classic Pikachu character alongside his likeable human pal Tim Goodman, wherein the pair used their investigative skills to unravel a mystery surrounding a drug which was causing Pokémon to fly into violent rages. There was also an overarching plot — one that forms the basis of the hit movie — which saw the sleuths attempting to find Tim’s missing dad, Harry Goodman.

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Captured on Nintendo Switch (Handheld/Undocked)

As a direct sequel, Detective Pikachu Returns immediately picks up on its predecessor’s most important loose ends and sees the pair continue their search for Harry. Tim and Pikachu are now celebrities of sorts in Ryme City after the events of the first game and, if you didn’t happen to play through that adventure, fear not, as you’re provided with a nice recap to start things off that explains everything you need to know and leaves you free to jump in without fear you’ve missed something.

Kicking off with the theft of a precious jewel, Detective Pikachu Returns gently eases you into its gameplay mechanics by having Tim and Pikachu question witnesses, both human and Pokémon, as well as investigating a few small areas in and around Ryme City and the Denis Mansion. If you played the first game, you’ll feel right at home as this sequel employs the same mixture of simple multiple-choice questioning, close-up examination of scenes in order to pick up clues, and plenty of entertaining conversations with a whole bunch of ‘mon that franchise fans are sure to enjoy.

Without giving away too much of what follows in terms of the core story, it’s not long before the simple jewel-theft thread begins to unravel into a much bigger and more exciting mystery involving all manner of shady goings with attempts being made to drive a wedge between humans and their Pocket Monster pals. This central mystery also incorporates the continuing search for Harry Goodman and the tension ramps up after a slightly laborious and bland first hour or so spent learning the ropes. We can’t go into much more detail here, we’re afraid, but the main thrust of the story is definitely an improvement over that found in the first game, even if the actual gameplay doesn’t quite move the needle as much as we’d have perhaps hoped.

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Captured on Nintendo Switch (Handheld/Undocked)

Of course, it’s important to remember going into this one that mystery-game veterans shouldn’t be expecting anything on the level of more grown-up detective adventures. This is a game that’s aimed squarely at younger players, and as such it’s entirely unchallenging for the majority of its duration. If you’re looking to have your brain taxed by clever whodunnit conundrums, we suggest you look elsewhere, as the puzzles and detective work involved here are designed so that kids should have little issue overcoming them.

That’s not to say there’s nothing to enjoy in Detective Pikachu Returns if you’re an older Pokémon fan. Indeed, the biggest strength of this spin-off series is that it caters to its younger audience whilst also providing enough comedy relief and asides to make it an enjoyable enough romp for us oldies. This particular writer played through the entire thing with two young children (6 and 9) and can confirm that there were enough jokes, silliness, and fairly exciting situations to keep us all entertained for most of the journey.

As you question witnesses and search various environs for clues, you’ll add information to Tim’s notebook, which you’ll then be prompted to visit when enough intel has been gathered. Here you must join the dots, choosing the correct answer from a multitude of choices in order to further your investigations. Just as in the first game, there’s no fail state to fret over; if you choose the wrong answer, you can guess again until you get it right, and this level of breeziness extends to other aspects of the experience. Being caught snooping around areas that are off-limits, for example, just resets you and lets you go again.

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Captured on Nintendo Switch (Docked)

Branching out from this, Detective Pikachu Returns introduces a bunch of one-off mechanics and minigames (of sorts) as the mystery deepens and you’re whisked off to a few more exciting locations. Over time, you’ll get to ride around on various Pokémon as Pikachu, complete a bunch of QTE sections, use X-Ray vision to spy through walls, and plenty more besides. These switch-ups in gameplay are welcome additions that really do help remedy the repetition and retracing of steps that makes up quite a bit of the core of this adventure.

Yes, as much as we did find the main story more exciting this time around, and the game does a reasonable job of introducing new fun areas to explore, there’s no denying that, just as with the first outing, there’s a lot of repetition involved. There’s no getting around it, — the setup is such that retracing your steps and asking a lot of questions is the order of the day. You’ll also likely find yourself coming across solutions to puzzles and events you’ve already guessed the outcome to before you’re actually allowed to interact with anything or are able to draw a line under that particular line of inquiry. Again, it’s aimed at younger players, so this is all to be expected really and it’s not something we feel the need to mark it down for. If you’re bored or finding things too easy, it’s most likely because you’re not the intended audience.

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Captured on Nintendo Switch (Handheld/Undocked)

Aside from the repetition inherent in its core gameplay — and the underwhelming nature of most of its fetch quest side activities — the biggest issue we have personally with Detective Pikachu Returns is that it all looks unforgivably drab. Making the leap onto Switch means you lose out on the fun of the 3DS’s dual-screen setup, but we were okay with this when we considered how much better-looking this adventure would be.

Unfortunately, while there are fewer jaggies involved and everything runs nice and smoothly, it just doesn’t feel like enough effort was made to really make characters or environments pop with colour or detail. This could very easily be mistaken for a game you’d play on your phone, which is a bit of a shame as it really could have made a huge difference had it looked as good as, say, New Pokémon Snap. We would even have loved to see the same sort of gritty style that the movie deployed being used here, but alas what we’ve ended up with is a bit sterile.

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Captured on Nintendo Switch (Handheld/Undocked)

Graphical disappointments and repetition aside, though, what we’ve got overall does match up to its predecessor in giving us a unique take on a beloved character alongside a sweet, sometimes emotional story that highlights the importance of the bond between human and Pokémon. It also serves up enough excitement, jokes, and silliness on the part of Pikachu that it’s hard not to find yourself enjoying the ride, regardless of your age or investigative prowess. It’s just a shame that this second bite at the cherry doesn’t feel the need to really push for more, either graphically or from a pure gameplay perspective.

Games aimed squarely at a younger audience can often be horribly cynical in how simplistic, short, and unsatisfying they are, and Detective Pikachu Returns deserves to be commended in how it manages to mostly straddle a very fine line. It delivers a charming experience that kids can easily whip through on their own, whilst also providing a level of quality in its writing, characterisations, and gameplay that makes for a properly entertaining romp, and an adventure that’s a hoot for parents looking to dig in and spend some time gaming with their kids.

Conclusion

Detective Pikachu Returns serves up more of what delighted us first time around, with an endearing and exciting story packed full of fun and light-hearted silliness. We really do enjoy this gruff, coffee-addled take on Pikachu, he never fails to raise a smile when he goes off on one, and the game successfully straddles a very thin line in giving us an adventure aimed at younger players that long-time Pokémon fans and ancient gamers such as ourselves can also enjoy. If you can handle the inherent repetitiveness of most of the core gameplay, alongside some rather drab visuals, you’ll enjoy this one.