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Java Edition: Combat Test 6 Snapshot

Have you been keeping up to date on the latest combat news?  There are some more changes and adjustments since the last Combat Test Snapshot was released.  Be sure to let Mojang Studio’s know your thoughts and suggestions as they continue to develop these changes.

 

Redesigned aim assist again. A different approach this time, NO LESS CONTROVERSIAL!

  • Removed “Coyote Time”

  • Entities with bounding boxes that are smaller than 0.9 of a block are inflated (for targeting purposes) to be 0.9 of a block (rabbits, bats, etc)

  • Swords always have sweeping attacks again, axes have it with the Sweeping enchantment

  • Missing now only puts a 4 tick delay until the next attack regardless of weapon.

  • Increased base reach to 3 (was 2.5) and removed bonus reach for delayed attacks

Changes to shields:

  • Shields now only protect up to 5 damage for melee attacks (still 100% against projectiles)

  • Shields recover faster after an attack

Changes to axes:

  • Renamed Chopping to Cleaving

  • Removed other weapon enchantments from the enchanting table. The axes simply had too many possible enchantments. It also feels a little bit fitting with a rare Cleaving enchantment than a common Sharpness enchantment for axes

Changes to bows / projectiles:

  • Player momentum is added to thrown projectiles, but only in the direction you are aiming

  • Bow and arrow accuracy now slowly decreases the longer you pull the bow

Changes to food and hunger:

  • Reverted eating time to 32 ticks

  • Eating is now interrupted if something hits you

  • Natural healing is even faster (2 seconds, was 3 seconds)

  • Natural healing drains food 50% slower

  • By popular request – Reintroduced the rule that sprinting requires more than 6 points of food

Other changes:

  • Removed the attack indicator completely since it is no longer used by any systems

  • Fixed knockback calculation

  • Fixed damage value on items being off-by-one client-side

  • Fixed bug that caused players to be unable to attack/interract after respawning

  • Nerfed Sweeping Edge enchantment to 25/33/37.5 percent (was 50/66/75%)

To find the download an links to older threads visit the reddit thread here: https://www.reddit.com/r/Minecraft/comments/i5cvlh/combat_test_version_6/

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BETA: BEDROCK 1.16.20.54 & 1.16.100.50

Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds.  You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.

Performance and Stability 

  • Fixed crash that could occur when playing an emote and suspending the game (MCPE-73235

General 

  • Tweaked arm animation for Brutes, Piglins, and Vindicators that have their weapons removed (MCPE-83581
  • Emotes can no longer be equipped before unlocking them (MCPE-84810
  • Custom skins now work properly on multiplayer (MCPE-48207

Achievement Screen

  • New achievements screen design and added a new achievement details screen (available after gradual roll-out). We would love to hear your feedback on it here in this post!

General

  • Custom names now modify boss’s bars (MCPE-43473)
  • Fixed bug where system language setting for Simplified and Traditional Chinese was not honored by the game
  • Nintendo Switch can now upload worlds to Realms again (REALMS-474
    • NB – this fix is still in beta so won’t be available for Realms or non-beta platforms yet, but we wanted to give you a heads up this fix is on its way!
  • Game no longer crashes if a player opens a Shulker Box they’re standing on after rejoining a multiplayer session 
  • Fixed issue where some walls were not correctly connected on world load
  • Fishing Rod will now correctly cast when close to a Mob (MCPE-65249)
  • Fixed an issue that meant the block highlight/selection box was extending above blocks 
  • Fixed an issue with missing animation when damaging bamboo
  • Added Noto Sans font license button and pop-up dialog to Settings screen (in the Profile section) 

Graphical

  • Fixed a graphical issue with glass blocks in City Living world, that affected some devices on Windows 10 
  • Fixed an issue with the skybox background graphics not rendering correctly on some devices 

Actors

  • The “minecraft:behavior.controlled_by_player” goal is now data-driven
  • Physics Component’s has_gravity is now used to decide whether a mob should apply water gravity, if the mob does not have a Navigation Component 
  • Ender Crystals can no longer be pushed 
  • The Squid’s rendering is now data-driven
  • Minecarts are now data-driven. This converted minecart rideable, minecarts with chest, with hopper, with command block, and with TNT to be data-driven

Display Name Component

  • Items can now override their display name with a localized ‘value’. If a value is not supplied the component will stay with its default name. If the value supplied is not in the localization file the display name will be the value string

Item Parsing

  • Example 1
    • any_tag functionality added to several actor components. In addition to representing items as item names in json they can now be represented as a set of tags
    • “item”: {“any_tag”: “food”}
    • “item”: {“any_tag”: [“food”, “wood”]}
    • “bribe_items”: [“emerald”, {“any_tag”: “stone”}]
    • minecraft:ageable feed_items can now use any_tag functionality
    • minecraft:breedable breed_items can now use any_tag functionality
    • minecraft:bribeable bribe_items can now use any_tag functionality
    • minecraft:giveable items can now use any_tag functionality
    • minecraft:healable items can now use any_tag functionality
    • minecraft:tamemount feed_items and auto_reject_items can now use any_tag functionality
    • minecraft:equippable accepted_items can now use any_tag functionality
  • Example 2
    • looks for “apple” key in the vanilla localization for a string to use as the display text, which it will NOT find a value so the display name will just be “apple”
    • “minecraft:display_name”: {
      “value”: “apple”
      }
  • Example 3
    • looks for “item.apple.name” key in the vanilla localization for a string to use as the display text, which it will find a value as “Apple”. Note “minecraft:” namespace not required.
    • “minecraft:display_name”: {
      “value”: “item.apple.name”
      }
  • Example 4
    • looks for a custom string supplied in the resource pack, if not found the display name will be “item.my_namespace:My_Awesome_Item.name”.
    • “minecraft:display_name”: {
      “value”: “item.my_namespace:My_Awesome_Item.name”

To ensure that we can devote our resources to the platforms where most Crafters are playing, we are ending support for certain older devices and platforms where Minecraft is available. Effective in October 2020, Minecraft will no longer be updated or supported on Gear VR, Windows 10 Mobile, Android devices with 768MB of RAM or less, iOS devices running iOS 10 or below, or video cards that only support DirectX 10.1 or below.

If your device is affected, a prompt will appear in-game to let you know if it will no longer receive updates. Please see the article on Minecraft.net for more information.

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Java Edition: Release Candidate 1

We’re inching closer to the release of 1.16.2.  Let’s all hope that there are no more major issues so we can see this released next Tuesday!

  • The Resource and Data pack version has been raised to 6
  • MC-197275 – Due to changes to walls, “pack_format: 5” is not cross-compatible between 1.15 and 1.16
  • MC-197263 – End sky and nether fog don’t work on servers
  • MC-197258 – Certain dimensions can cause a game crash
  • MC-197225 – Crash: java.util.concurrent.CompletionException: u: Exception generating new chunk
  • MC-197197 – Game crashes/freezes after creating/entering a Superflat world without presets
  • MC-194933 – Game crashes when loading a custom biome / java.lang.UnsupportedOperationException: Trying to add tag of type 8 to list of 10
  • MC-190103 – Crash when using a nether portal: java.lang.IndexOutOfBoundsException: fromIndex < 0: -2368549
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Java Edition: Snapshots 20w29a, 20w30a, Pre-Release 1, 2, 3

Its been a bit since we’ve updated you all on what’s to come with Mojang Studio’s next update for Java Edition, this is the first part of a three-part news dump to catch up with the latest news.

  • Tools are now sorted based on material in the creative inventory

SPAWNPOINT & SETWORLDSPAWN

Added angle parameter for setting the default facing angle of a respawning player.
Syntax: spawnpoint [targets] [pos] [angle]
Syntax: setworldspawn [pos] [angle]
New parameters:

  • angle – Floating point angle in degrees. Supports the relative ~ modifier

  • worldgen/noise_settings can now contain noise configurations
  • MC-194464 – “large_oak_foliage_placer” incorrectly serializes to “blob_foliage_placer”
  • MC-194298 – Bone meal can’t create flowers
  • MC-194257 – Several instances of “snowy” being spelled as “snovy” in the vanilla_worldgen configuration
  • MC-194220 – Totems of Undying give you Fire Resistance II instead of the maximum Fire Resistance I
  • MC-194200 – Birch trees are not generated correctly in the Birch Forest and Birch Forest Hills biomes
  • MC-194173 – Hitboxes are rendered offset while picking up items or experience on graphics settings Fast and Fancy
  • MC-193662 – Player flying in creative slightly above blocks while sneaking and jumping are restrained to that block
  • MC-193560 – Enchantment Glint doesn’t render on elytra in specific circumstances
  • MC-192021 – Enchantment Glint effect on transparent blocks not properly rendered on Fabulous graphic
  • MC-191623 – Ender dragon battle music does not stop after ender dragon has been defeated
  • MC-191031 – Players in spectator mode can interact with boats
  • MC-190559 – Baby Striders don’t die when it’s raining and they are in lava
  • MC-189788 – Certain mobs in boats sometimes take drowning damage while the boat is moving
  • MC-185019 – Worldgen settings with the empty structures parameter causes all structures to generate extremely frequently
  • MC-176836 – Unarmed vindicators raise their arm in offensive way when attacking
  • MC-176778 – Camera is reset when a block reappears due to high server latency
  • MC-166718 – Mobs no longer suffocate inside of soul sand, farmland or grass paths
  • MC-158735 – Pillagers without crossbows hold their arm up in an offensive way
  • MC-153230 – Players in spectator mode can stop minecarts

  • Modified how respawn positions are chosen for beds and respawn anchors
  • Lanterns can now be waterlogged
  • Soul Lanterns can now be waterlogged
  • Tweaked the Bastion Remnant chest loot
  • Chests in Bastion Remnants are now more likely to be located on top of gilded blackstone

RESPAWN BLOCK POSITIONS

  • Respawn anchors will prioritize cardinal directions over corners
  • Beds will prioritize the side of the bed the player entered from and then spaces circling around the foot of the bed up to the head of the bed
  • Respawning players will now face the block that they respawned at
  • Placing players onto dangerous blocks is now avoided when possible
  • The sign edit screen will now initialize from existing sign text (should have no noticeable impact on vanilla)
  • Tags can now have optional entries

OPTIONAL TAG ENTRIES

Entries in tags can now be marked as optional. Failure to resolve optional entries does not prevent the whole tag from loading.

Example:

{
  “replace”: false,
  “values”: [
    “#minecraft:beds”, // existing syntax
    { “id”:”#missing:tag”, “required”: false }, // optional sub-tag entry

    “minecraft:anvil”, // existing syntax
    { “id”:”minecraft:stone_button”, “required”: true }, // new syntax for required tags
    { “id”:”missing:block”, “required”: false } // optional single-element entry
  ]
}

  • MC-35765 – Viewing text in Right-to-Left language while in another language renders backward and non-connected
  • MC-57869 – Some item tooltips use § for coloring, rendering them incorrect in right-to-left languages
  • MC-116857 – Advancement descriptions use unnecessary capitalization on generic resource names
  • MC-148447 – Villagers often get stuck while trying to go through a door at the same time
  • MC-149060 – Villagers “spam” doors by opening and closing them really fast
  • MC-153195 – Mobs can drop items with duplicate enchantments
  • MC-181925 – Unarmed vexes raise their arms in an offensive way when attacking
  • MC-187344 – Fast graphics tooltip has incorrect ‘tree-leaves’ spelling
  • MC-187379 – Text for pack.incompatible.confirm.new makes no sense
  • MC-187380 – Incorrect grammar in en_us translation of pack.dropConfirm
  • MC-188389 – Several minor errors in datapackFailure.title
  • MC-188390 – Comma splices in four strings
  • MC-188392 – Death message for getting shot by a skull is not grammatically correct in all situations
  • MC-188621 – Mojang “Production Manager” credit is indented further than other credits
  • MC-188880 – Baby zombified Piglins riding on chickens aren’t positioned properly
  • MC-189918 – Multiplayer warning uses “Mojang” instead of “Mojang Studios”
  • MC-190102 – Some UI strings are not consistently capitalized
  • MC-190288 – Fabulous and Fancy graphics tooltips have missing commas
  • MC-191441 – Right-to-left text is rendered bottom-up in some cases
  • MC-191562 – “Cancel” button overlaps “Done” button when uploading a world to Realms, making users unable to upload world
  • MC-192296 – Spider Jockey from a spawner minecart crashes with”java.lang.IllegalStateException: Entity is already tracked”
  • MC-193276 – Player floats slightly above strider while riding it
  • MC-193339 – NullPointerException during shutdown when rcon enabled with no password
  • MC-194263 – Large End Cities do not generate correctly/get cut off
  • MC-194273 – Save data of new Nether biomes is lost when upgrading a world to 20w28a or above
  • MC-194350 – Some feature configurations don’t load in a datapack (java.lang.IllegalArgumentException: value already present: [email protected])
  • MC-195052 – “angle” argument in spawnpoint command doesn’t use “minecraft:rotation” parser
  • MC-195582 – Typing a colon twice or after a slash in chat when specifying a function/item/block/etc. in a command crashes the game

  • New accessibility settings have been added to help with visual comfort

  • Distortion effects such as nausea and the Nether portal overlay can now be reduced
  • At lower values, the nausea effect is replaced with a green overlay as an alternative visualization
  • Field of view effects shown after speed modifiers are applied can now be reduced
  • Chains can now be placed in all orientations
  • Endermen will no longer place their held blocks onto bedrock blocks
  • Piglins now become angry with players who open or destroy a Chest Minecart
  • Villagers now lose their job sites when changing dimension
  • Chat delay has been added to the Chat Settings screen
  • Custom world generation and dimension settings now use the same folder pattern in data packs as other resources (namespace/<type>/resource.json)
  • MC-73884 – Throwable projectiles get destroyed on contact with non-solid blocks
  • MC-125758 – Bubble column does not affect egg, snowball, ender pearl, splash potion, lingering potion, fireball, and shulker bullet
  • MC-158987 – Raid still continues after a villager turns into a witch
  • MC-163767 – Villagers get ejected from a minecart when converted to a zombie villager
  • MC-167045 – Banners are rendered too dark in the inventory
  • MC-170900 – New Nether plants can be picked up without shears/silk touch
  • MC-174574 – Soul speed doesn’t work when slabs and blocks of similar height are placed above the soul sand block
  • MC-176015 – Strider suffocates when player is saddled on and looking up with Warped Fungus on a Stick
  • MC-176034 – You can walk on striders
  • MC-177651 – Despite being cold outside of lava, striders don’t try to stay in lava
  • MC-178061 – Chat Delay option doesn’t exist in Chat settings
  • MC-182330 – Crossbow-wielding Piglins behave weirdly when they try to pursue invisible players
  • MC-185490 – Separated trader llamas on leads cause TPS hit
  • MC-187398 – Smithing table and stonecutter recipes are not unlocked when used
  • MC-187904 – Data packs cannot replace settings of vanilla dimensions during world creation
  • MC-189414 – Smithing table doesn’t calculate amount of output items correctly
  • MC-189797 – Hoglins, Zoglins, melee Piglins, and Piglin Brutes do not properly attack invisible entities within normal range
  • MC-191168 – Piglins that convert into Zombified Piglins while sitting on a minecart sometimes sink into blocks
  • MC-192032 – Villagers don’t always try to claim the closest workstation and are sometimes focused on a non-existent one or one out of their reach
  • MC-193213 – Leads are positioned incorrectly on players and wandering traders
  • MC-194263 – Large End Cities do not generate correctly / get cut off
  • MC-194299 – Template pools fail to load via datapack
  • MC-194845 – Subspace Bubble advancement cannot be completed with 7 km distance
  • MC-195062 – Raids often will not end in defeat when all villagers are dead if there are job sites in the village
  • MC-195544 – Game crashes after killing a mob that is being ridden by a guardian while it is being ridden by a wither skeleton

  • Crimson and Warped Roots no longer require shears when mined

EXECUTE COMMAND

  • execute in now respects dimension scaling
  • MC-69876 – Pistons at Y=1 do not push downwards / at Y=254 do not push upwards
  • MC-124320 – Endermen can pick up and place snowless snowy grass blocks
  • MC-130558 – Item frames cannot be emptied if gamerule doEntityDrops is set to false
  • MC-134084 – If gamerule sendCommandFeedback is disabled, /msg or /tell don’t display the message to the sender
  • MC-136553 – Dyes in creative inventory are in reverse order
  • MC-152037 – Powered, activator and detector rails are deleted when pushed/pulled onto a block they cannot be placed on
  • MC-187357 – Strongholds will not generate in floating_islands or caves preset
  • MC-189736 – “distance” within predicate no longer works
  • MC-190552 – Demo mode resets position and inventory upon launch
  • MC-190859 – floating_islands or caves buffet worlds no longer generate strongholds and ender eyes do not locate previously generated strongholds after upgrading to 1.16
  • MC-192136 – Lava damage works differently than in previous versions
  • MC-192236 – Endermen can place blocks on top of item frames on the floor
  • MC-192371 – Paintings in the same block space pop off when chunk loads
  • MC-192845 – Block Event Lag in 1.16 is excessive
  • MC-194217 – Lava sets nether vegetation on fire despite it being fire resistant
  • MC-194867 – Minecarts come out the wrong side of a nether portal and lose momentum when coming back to overworld
  • MC-194953 – Custom Biomes are not useable in Predicates
  • MC-195803 – Mob kill statistics are formatted in reverse: “N killed you <mob> times”
  • MC-195851 – “Hat” layer on helmets detaches from Piglins’ heads while bartering
  • MC-196245 – Charged creeper does not always drop skull if zombie variants are nearby
  • MC-196441 – Stonecutter/Smithing Table recipes are not given after crafting a stack of more than one
  • MC-196469 – F1 hides the nausea green tint
  • MC-196473 – Pufferfish gives Nausea II instead of the maximum of Nausea I
  • MC-196653 – Creating multiple datapack dimensions which reference the same dimension_type string causes “unregistered dimension” crash
  • MC-196743 – Custom/modified biomes don’t work in the overworld

  • MC-105248 Wet wolves become nearly black in dark areas
  • MC-107529 Marker:1 Armor Stands render themself and their equipment dark if inside solid blocks
  • MC-167756 Wolf is rendered too dark when not directly affected by skylight
  • MC-190103 Crash when using a nether portal: java.lang.IndexOutOfBoundsException: fromIndex < 0: -2368549
  • MC-191388 “No key position_predicate in MapLike” console spam
  • MC-197053 Pressing F3+D clears the pending lines message, but doesn’t clear the pending messages
  • MC-197152 Ghost Blocks can be generated in some piston setups
  • MC-197218 Piston arm appears twice during retraction in some mechanisms
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BETA: BEDROCK 1.16.20.52, 1.16.20.53, & BEDROCK 1.16.10

Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds.  You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.

 

  • Pressure plates have been fixed to have no collision again MCPE-80276 
  • Local split-screen players can once again see the Ender Dragon and Ender Crystal MCPE-67596
  • Fixed a crash that occurred on PlayStation 4 due to other players using custom skins 
  • The Angry system now checks if the mob with the angry component can attack before broadcasting anger to others, rather than after broadcasting anger to others. This avoids a never-ending loop when multiple mobs triggered each other’s anger indefinitely on peaceful
  • The ‘rider_can_interact’ field on ‘minecraft:rideable’ is now used again
  • Behavior animation components will no longer try to reload after a suspend resume and a mob/player rides something
  • Drowned geometry is no longer broken in content packs 
  • Zombies can spawn underground again MCPE-52743
  • Making command selectors use the current position of an actor rather than the previous position of an actor
  • Fixed an issue that could prevent the Marketplace loading correctly
  • Meeting requirements for some achievements offline will now unlock it after reconnecting
  • Fixed an issue that could cause Command Blocks to stop working unexpectedly
  • The bounding box of the player used for spawning is now the correct size, so we don’t think a player is in a dangerous spot when they are actually safe
  • Parity: Fixed the issue with chests with loot tables not generating loot until opened or destroyed 
  • Made using the ‘/fill’ command more efficient, improving performance 
  • Fixed a crash that could occur when pressing the Manage Account button in Profile settings
  • Fixed notifications not appearing on iOS 

Along with the bug fixes in this week’s beta, we have made some changes to the way recipes are highlighted and selected when using a controller – we would love to hear your feedback on this while it is in the beta, so please head over to the feedback thread and let us know what you think! 

User Interface and Input 

  • Recipe Select button prompt shows when hovering over a non-craftable recipe book item using a controller (MCPE-79725)
  • Recipe selected items put in crafting input grid can now be hovered over with controller to see their tooltip names 
  • On a controller, hovering over recipes will show them in the crafting grid when no recipe is selected
  • On a controller, you can deselect a selected recipe when hovering above that selection in the recipe book. You can also clear the crafting grid by clicking the right stick 

Performance and Stability 

  • Loom blocks will no longer cause an out of memory crash when using high-resolution resource packs (MCPE-69848)

General 

  • Legacy chunk upgrades will no longer cause the chunk to become 100% air (MCPE-58514)
  • Players can once again host 8 max player worlds on PlayStation 4 (MCPE-85009)
  • /clear now correctly removes all blocks with the same block name when no data argument is passed in 
  • Piglins and Brutes can now spawn with enchanted weapons (MCPE-83536) 
  • Fixed an issue where the Hot Tourist Destination trophy would not unlock when visiting the last required Nether biome on PlayStation 4 (MCPE-85496)
  • Fixed an issue that prevented players from being able to place beehives or bee nests from their inventory after an update (MCPE-62067)
  • Fixed broken trading screen slots on iOS

We’re releasing the 1.16.10.02 hotfix on mobile devices with a fix to villager trading. There are also changes coming to Minecraft on some mobile devices.

  • Fixed broken trading screen slots on mobile devices

To ensure that we can devote our resources to the platforms where most Crafters are playing, we are ending support for certain older devices and platforms where Minecraft is available. Effective in October 2020, Minecraft will no longer be updated or supported on Gear VR, Windows 10 Mobile, Android devices with 768MB of RAM or less, iOS devices running iOS 10 or below, or video cards that only support DirectX 10.1 or below.

If your device is affected, a prompt will appear in-game to let you know if it will no longer receive updates. Please see the article on Minecraft.net for more information.

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Bedrock: 1.16.1 Hotfix (Includes PS4 Hotfixes)

I have seen many around the community experiencing the Splash Screen freezing.  If you are trying to update and expereicing this please try the button combination below.

8th July 2020

Today we are releasing a hotfix for PlayStation 4 that will enable you to clear your sign in data when launching the game, which we hope will avoid the issue where the game is getting stuck on the loading screen and potentially crashing. 

  • Implemented a workaround button combination on startup to clear the player’s download cache on PS4 (MCPE-84790)

You may wish to try the following after the game has updated to version 1.16.1.03:

  1. Launch Minecraft
  2. When the initial loading screen appears, hold the following buttons:
  3. Button combination is L1 + R1 + L2 + R2 + OPTIONS + Touch Pad, and must be held until the initial splash screen is removed

29th June 2020

Fixes:

  • Fixed several issues with Netherite items being lost in fire or lava (MCPE-70774MCPE-79753MCPE-84796)
  • Recipe Select button prompt shows when hovering over a non-craftable recipe book item using controller (MCPE-79725)
  • Recipe selected items put in the crafting input grid can now be hovered over with the controller to see their tooltip names
  • Fixed a crash that could occur when playing an emote and suspending the game (MCPE-73325)
  • Fixed a crash that occurred on PlayStation 4 due to other players using custom skins
  • Emotes can no longer be equipped before unlocking them (MCPE-84810)
  • Custom skins once again work properly on multiplayer (MCPE-48207)
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Bedrock: 1.16.1.03 Hotfix (Includes PS4 Hotfixes)

I have seen many around the community experiencing the Splash Screen freezing.  If you are trying to update and expereicing this please try the button combination below.

8th July 2020

Today we are releasing a hotfix for PlayStation 4 that will enable you to clear your sign in data when launching the game, which we hope will avoid the issue where the game is getting stuck on the loading screen and potentially crashing. 

  • Implemented a workaround button combination on startup to clear the player’s download cache on PS4 (MCPE-84790)

You may wish to try the following after the game has updated to version 1.16.1.03:

  1. Launch Minecraft
  2. When the initial loading screen appears, hold the following buttons:
  3. Button combination is L1 + R1 + L2 + R2 + OPTIONS + Touch Pad, and must be held until the initial splash screen is removed

29th June 2020

Fixes:

  • Fixed several issues with Netherite items being lost in fire or lava (MCPE-70774MCPE-79753MCPE-84796)
  • Recipe Select button prompt shows when hovering over a non-craftable recipe book item using controller (MCPE-79725)
  • Recipe selected items put in the crafting input grid can now be hovered over with the controller to see their tooltip names
  • Fixed a crash that could occur when playing an emote and suspending the game (MCPE-73325)
  • Fixed a crash that occurred on PlayStation 4 due to other players using custom skins
  • Emotes can no longer be equipped before unlocking them (MCPE-84810)
  • Custom skins once again work properly on multiplayer (MCPE-48207)
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Java Edition: SNAPSHOT 20W28A

The latest snapshot brings changes to custom world generation.  I can see myself creating fancy unique worlds in the future.  What have you guys come up with?

  • Brewing stands can now be crafted with blackstone
  • Villagers now emit green particles when joining a village, setting a home bed, or acquiring a job site/profession
  • Totems of Undying now give the fire resistance status effect for 40 seconds when activated
  • Tweaked bartering loot
  • Custom worlds now support custom biomes
  • Dedicated servers can now rate limit clients

  • There is now experimental support for a worldgen folder in data packs
  • worldgen/biome can contain biome definitions
  • worldgen/configured_carver can contain definitions for world carver settings
  • worldgen/configured_feature can contain definitions for feature placements
  • worldgen/configured_structure_feature can contain definitions for structure placements
  • worldgen/configured_surface_builder can contain definitions for surfaces
  • worldgen/processor_list can contain sets of block processors
  • worldgen/template_pool can contain pool definitions for jigsaw structures
  • Custom biomes can now be used in the single biome/caves/floating islands world types (add the data pack containing the biome first)
  • Custom biomes can now be used in custom dimension generators

  • Dedicated servers can now kick clients that consistently send too many packets within a second
  • Controlled with the rate-limit settings in server.properties
  • The default rate limit of 0 means “no limit”
  • MC-34661 – Thorns enchantment causes double armor decay
  • MC-65953 – Tags IsBaby and IsVillager can’t be changed from true to false with /entitydata
  • MC-171363 – Nether forest biomes: Large fungi and small plants only generate on the topmost layer of nylium, leaving all lower layers devoid of flora
  • MC-172221 – Hoglins, zoglins, ravagers, iron golems, and polar bears won’t walk down a block if they are partially walking on air
  • MC-173526 – All Minecarts can survive in lava
  • MC-174479 – Cannot place sea pickles on soul sand
  • MC-174520 – Soul particle texture is incorrect for the first frame
  • MC-176753 – Piglins stand around dropped golden items if their “CanPickUpLoot” tag is set to “0b”
  • MC-179369 – Wandering Traders are always invisible in the Nether and the End
  • MC-181204 – doDaylightCycle button slightly incorrectly labeled
  • MC-181233 – Mobs cannot spawn on wooden trapdoors, but can on iron and nether fungus trapdoors
  • MC-182430 – Piglins continuously try and fail to pick up gold ingots if they can’t reach them
  • MC-182868 – Rail updates are 4-5x times laggier since 1.14 if the rail is on top of a non-full cube
  • MC-185684 – Enderman can teleport when hit in cases where they previously would not teleport
  • MC-185925 – Casting issue: Mineral vein generation uses 32-bit floats, leading to precision loss and potential crashes
  • MC-187112 – Extra space in “Keep Jigsaws” button in jigsaw block
  • MC-187126 – Jigsaw block UI is not closed when pressing “Generate”
  • MC-187129 – Jigsaw blocks do not generate the correct structure until “Done” is pressed and the UI is reopened
  • MC-188459 – Potted cactus still missing cullface argument for top
  • MC-188534 – Potted cactus missing bottom face
  • MC-189769 – Fungi grows through fire
  • MC-190098 – Structure size and offset still limited to 32 for dedicated servers
  • MC-190852 – Advancement announcement message has switched brackets for right-to-left languages
  • MC-190856 – ‘/list uuids’ shows parentheses incorrectly for right-to-left languages
  • MC-190860 – ‘/’ (slash) in chat and command block shows legacy formatting symbol for right-to-left languages
  • MC-190891 – Certain redstone circuits causing lag
  • MC-190892 – Brackets in potion effects are reversed in right-to-left languages
  • MC-191501 – Opening a world from earlier 1.14 releases in 1.16 causes villagers to vanish
  • MC-191571 – Switched square brackets for right-to-left languages
  • MC-191579 – Book signing GUI has broken formatting for right-to-left languages
  • MC-191656 – Right-to-left languages don’t perform as expected in creative search menu
  • MC-192306 – Crimson and warped slabs use incorrect colors on maps
  • MC-193073 – Game crashes when Piglins or Piglin Brutes convert to Zombified Piglins
  • MC-193089 – Mobs do not get damaged anymore if they’re in lava and water at the same time
  • MC-193125 – Cannot use “Inventory” key to write in recipe book, it closes GUI instead (Default: “E”)
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Bedrock: 1.16.1

Custom skins work again in multiplayer!  Hopefully, those who have been experiencing crashes can enjoy their worlds again with their friends uninterrupted once again.  

  • Fixed several issues with Netherite items being lost in fire or lava (MCPE-70774MCPE-79753MCPE-84796)
  • Recipe Select button prompt shows when hovering over a non-craftable recipe book item using controller (MCPE-79725)
  • Recipe selected items put in the crafting input grid can now be hovered over with the controller to see their tooltip names
  • Fixed a crash that could occur when playing an emote and suspending the game (MCPE-73325)
  • Fixed a crash that occurred on PlayStation 4 due to other players using custom skins
  • Emotes can no longer be equipped before unlocking them (MCPE-84810)
  • Custom skins once again work properly on multiplayer (MCPE-48207)
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Java Edition 1.16.1 & BETA: BEDROCK 1.16.20.50 (XBOX ONE / WINDOWS 10 / ANDROID)

Its been a busy few days since the latest official release of Minecraft for both Java Edition and those playing on Bedrock.  Those who had experienced realm connection issues on Java should be able to play with your friends once again.  Those who play on Xbox One/Windows 10/Android can play and test the new features in the new Beta Build.  For those playing on the official current builds, what is your favorite find so far?

  • stability issues with Realms

Piglin Brute

  • Piglin Brutes are stronger versions of Piglins that live in bastion remnants and protect the treasures there
  • Unlike their cowardly and greedy counterparts, the Piglin Brutes cannot be distracted by gold and aren’t afraid of anything
  • Piglin Brutes attack players on sight, no matter how the player is dressed
  • Piglin Brutes wield axes and don’t need any armor, because they’re just that tough!

  • Baby pigs now despawn properly 
  • Dolphins, fish, and squid now spawn in bubble columns again MCPE-73967
  • Mobs max spawn radius is now 44 blocks MCPE-79359
  • Walls now connect to open trapdoors MCPE-79490
  • Walls now connect to glass blocks MCPE-79483
  • Breaking a Furnace will now drop the stored experience from smelting MCPE-71651
  • Stem blocks now break again when the block below them is destroyed MCPE-79577
  • Using Bonemeal on flowers or grass blocks no longer consumes the item if nothing can grow MCPE-73889
  • Wither health bar no longer depletes to zero after half of the health is gone MCPE-79661
  • Boats are no longer slowed down by objects with no collision MCPE-81316
  • Ambience cave sounds are no longer played in marketplace content 
  • Slime blocks pushed by pistons launch players correctly again MCPE-62419
  • Soul Campfires now emits correct light level MCPE-73890
  • Climbing vines now emits sounds MCPE-69741
  • Corrected sound for Nether Wart placement 
  • Placing or stepping on Warped or Crimson processed materials or planks now make wood sound MCPE-69029
  • Hoglins no longer attack on peaceful mode when too close MCPE-71939
  • Piglins can no longer naturally spawn on Shroomlight
  • Tamed wolves no longer disappear when returning to overworld through a Nether portal 
  • Piglins now spawn on peaceful difficulty 
  • Netherite items no longer bounce on lava MCPE-65372
  • Netherite armor now have a unique sound when equipped MCPE-69047
  • Zoglins now have sounds distinct from pigs MCPE-73220
  • Speed of credits roll is no longer dependant on framerate 
  • Using locate command to find a Ruined Portal will no longer return a placeholder text MCPE-79323
  • Hyphae blocks now take as long as stem blocks to destroy MCPE-72045
  • New Nether biomes, blocks and structures no longer generates into worlds with a fixed version MCPE-66357
  • The tooltip ‘Open’ is no longer shown when looking at Piglins MCPE-79376
  • Piglins arms are now behaving more like the players arms, and less like the zombies arms MCPE-74089
  • Piglin killed with a single blow while admiring Gold Ingot now drops admired the Gold Ingot 
  • Fixed issues around duplicating items, when reloading a world while Piglin is admiring an item 
  • Netherite items in lava no longer disappear when reloading world MCPE-70774
  • Updated Piglin geometry and entity files, fixed issue with scaling carried item for baby humanoid mobs 
  • Quartz Block can no longer be created from Chiseled Quartz Block and Pillar Quartz Block in a Furnace 
  • Quartz Bricks can no longer be crafted from anything but Quartz Blocks on the Stonecutter 
  • Target Block’s zones for particular redstone signal strength are no longer misplaced because of old Arrow Geometry 
  • Accessing a beacon in a version locked world no longer produces Netherite content log errors MCPE-66357 
  • Setting Soul Sand on fire no longer produces a placeholder Soul Fire block on Pre Nether version locked content 
  • Piglin no longer drops up to a full stack of Gold Ingots upon giving him one by right-clicking and reloading a world while he is admiring it, instead it drops something from its loot table 
  • Piglins no longer pick up entire stacks of Gold MCPE-76080
  • Wither boss bar now reappears when returning from other dimension 
  • Husks now prefer Iron armour over Chain armour 
  • Player can no longer interact with Piglin babies 
  • Fixed recipes when crafting a barrel from Warped or Crimson slab
  • Updated Piglin geometry and entity files, fixed issue with scaling carried item for baby humanoid mobs