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How to make a custom iPhone ringtone in iOS 15

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If your iPhone’s ringtone is hard to make out in public, or you’re simply tired of what’s available, here’s how to personalize your mobile device with a custom ringtone.

Apple has a wide array of default ringtones included in the iPhone. With a few taps, anyone can change the ringtone from the default to one of many alternatives.

If what is included in iOS doesn’t work for you, there’s also a sea of ringtones available to buy from the iTunes Store. With a wealth of sounds available, you could easily acquire part of a favorite song to hear whenever your phone starts ringing.

Not everyone wants to spend money on a ringtone, though. Furthermore, not everyone wants to use the same snippet of a popular song if others are doing the same thing.

One option is to create your own ringtone. A unique signal that is personal just to you and your devices.

You can create your own custom ringtones and add them to the Settings menu in iOS.

Here’s how you can put your audio masterpiece as your alert sound on your iPhone.

Method 1: Wired Syncing

There are a few steps to creating the ringtone, and the first is to make the actual ringtone itself.

You can do this in a few ways, such as by clipping down a DRM-free MP3 or creating something entirely from scratch. On Mac, your best bet for doing either is via GarageBand.

Make sure to export the file from GarageBand as an AAC, before renaming it to an m4r file.

Make sure to export the file from GarageBand as an AAC, before renaming it to an m4r file.

In GarageBand for macOS, create a new project. You will have to play around with the various settings and instruments to create a track to your liking, but make sure it is reasonably brief, such as 30 seconds or less.

If you have a non-DRM MP3 file that you want to trim, you can import it to GarageBand and cut it down to just the chunk of audio you need. Alternately, you could slap some of Apple’s loops together to make a suitable composition.

You will need to drag and drop the ringtone file onto this iPhone screen in Finder to send it from your Mac to the iPhone.

You will need to drag and drop the ringtone file onto this iPhone screen in Finder to send it from your Mac to the iPhone.

How to turn a GarageBand project into an iPhone ringtone by syncing via Finder.

  • Once you are finished with the composition or edit, click Share, then Export Song to Disk.
  • Give the tone a name and set the save location as appropriate. The desktop would be ideal for one-off transfers.
  • Make sure it is set to AAC, and click Export.
  • Right-click the ringtone file and rename it, changing the suffix from .m4a to .m4r. While functionally similar, the iPhone will recognize the latter as a ringtone file.
  • Connect your iPhone to your Mac using a Lightning-to-USB cable.
  • Open Finder and select the iPhone.
  • Drag the ringtone file onto the Finder window.
  • Once it has transferred over, you can access the ringtone on the iPhone.
  • On the iPhone, open Settings and select Sound & Haptics.
  • Tap Ringtone and select your new custom ringtone. It will usually be pushed near the top of the list.

Method 2: Garageband Directly

If you have GarageBand installed on both your Mac and your iPhone, you could use iCloud Drive to work on the ringtone on the Mac, then transfer it to the iPhone for the final export.

You could also transfer the GarageBand project from macOS to iOS and export on your iPhone.

You could also transfer the GarageBand project from macOS to iOS and export on your iPhone.

Doing so this way also allows you to find out what the ringtone sounds like through the iPhone’s speakers before officially setting it as the ringtone. Further tweaks can be made before the final export.

How to transfer a GarageBand project from Mac to iPhone and save as a ringtone.

  • Create your ringtone in GarageBand on Mac.
  • Once complete, click Share, then Project to GarageBand for iOS
  • Give the project an appropriate name and save it within iCloud Drive by clicking Save.
  • On the iPhone, open GarageBand.
  • Tap the dropdown arrow in the top left, then My Songs.
  • Tap Browse and find the saved project in iCloud Drive. Tap and hold, then select Share.
  • Under Share Song, select Ringtone.
  • Enter the name of the ringtone, then tap Export.
  • Open Settings and select Sound & Haptics.
  • Tap Ringtone and select your new custom ringtone.
Sharing the song in GarageBand on iOS allows you to save as a ringtone directly to the device.

Sharing the song in GarageBand on iOS allows you to save as a ringtone directly to the device.

Since this second method relies on using GarageBand on the iPhone to export, you could eliminate using the Mac altogether and create the ringtone entirely on the mobile device.

Once you have finished making the creation, you must go into the project browser, hold down the file to find the Share menu, then follow the rest of the process for creating the actual ringtone.

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Gamevice for iPhone & iPad review: simulated Nintendo Switch

AppleInsider is supported by its audience and may earn commission as an Amazon Associate and affiliate partner on qualifying purchases. These affiliate partnerships do not influence our editorial content.

Gamevice makes controllers that clip onto an iPhone or iPad to transform them into portable gaming consoles, but their clunky design leaves space for improvement.

Gamevice was among the first companies to create dedicated controllers for mobile devices, and their approach was incredibly novel. The vice-like controllers grip each side of the iPhone or iPad and make them more akin to a Sony PSP or Nintendo Switch.

The recent 2022 redesign brought the controllers’ design language and features up to date, but they remain nearly identical to previous models. The iPhone controller will feel familiar to anyone who has used a Razer Kishi controller because it was built with Gamevice as a partner.

The iPad controller is unique since it is one of the only “vice” controllers built for that size class. Since it uses a Lightning port for the interface, it is only compatible with Apple’s 10.2-inch iPad and older devices like the 10.5-inch iPad Pro.

Gamevice controller design

The Gamevice controllers are very similar despite the significant size difference. The iPad controller is a blown-up version of the iPhone controller, but the analog sticks are in different positions.

Gamevice for iPhone design

The Gamevice for iPhone wraps around the outside edges of an iPhone to grip the device. One side has a Lightning connector to interface with the iPhone, and the other must be pulled onto the side with some elastic resistance.

Gamevice for iPhone securely attaches via the Lightning port

Gamevice for iPhone securely attaches via the Lightning port

The iPhone feels secure within the Gamevice controller, but devices smaller than the iPhone 13 Pro Max may need an adapter to ensure the device fits properly.

When the controller isn’t in use, it folds into a small square shape and is secured by a panel that clicks into place. Unlike the Backbone One controller, the separator that keeps the controller sides connected is a flimsy bit of elastic.

The Gamevice for iPhone folds up into a compact shape for storage

The Gamevice for iPhone folds up into a compact shape for storage

The controller buttons, triggers, and joysticks are all well built and feel good in the hand. Again, this controller seems to be a reskinned Razer Kishi, so fans of that controller will find this one identical in design and performance.

The joysticks sit diagonally from each other to emulate the Xbox controller style. However, the way you grip the controller is different than an Xbox controller since there aren’t any handles, so you’ll find yourself adjusting your hand to reach the joystick properly.

Gamevice for iPad design

The first thing to notice about the Gamevice for iPad is its size. The large grips are enormous compared to the iPhone controller or even standard controllers. One side of the Gamevice controller is nearly the same size as a Sony Dualsense controller.

The Gamevice for iPad is huge to ensure a good grip on the device

The Gamevice for iPad is huge to ensure a good grip on the device

It seems the substantial size is a result of the device the controller connects to. The 10.2-inch iPad isn’t small by any stretch, and the controller design needs plenty of surface area to grip for a stable mount.

When the iPad is mounted to the Gamevice controller, the weight and footprint increase significantly. That doesn’t make it unusable, but you’ll find that your hands and arms will be exhausted well before the battery.

Like the iPhone controller, the Gamevice for iPad uses an elastic band to cause the controller sides to grip the iPad. However, when the iPad isn’t in the controller, there is no way to fold up or store the controller efficiently.

The large band doesn't fold so the Gamevice for iPad can't be stored easily

The large band doesn’t fold so the Gamevice for iPad can’t be stored easily

The button placement and style are identical to the iPhone controller, but since there is more space, they are slightly larger. The joysticks are placed at the extreme edges of the controller, directly across from each other.

Using the Gamevice controllers

The experience of using a Gamevice controller is identical regardless of the device used. Connect the controller over Lightning, and the iPhone or iPad immediately recognizes the controller.

Gamevice has a launcher app that surfaces available game streaming services, Apple Arcade titles, and App Store games. The launcher doesn’t seem aware of what games are installed or available to the user, so it works as a basic directory rather than a useful game library.

Both controllers feature a Lightning port for passthrough charging and a headphone jack for wired audio.

Using the Gamevice for iPhone

Going from a controller in storage to playing a game should be as simple as possible to eliminate friction. The Gamevice controller is a bit cumbersome at this stage.

First, you’ll need to remove any case on your iPhone. If you’re using a smaller iPhone, the included size adapter will need to be available.

Then you’ll need to unhook the strap mechanism on the controller and attach it to your iPhone. This is an odd mechanism since the switches must be pushed away from each other, not pinched.

Unfolding the Gamevice and attaching it to iPhone is somewhat cumbersome

Unfolding the Gamevice and attaching it to iPhone is somewhat cumbersome

Once the iPhone is securely mounted in the Gamevice controller, you’re ready to play. But, since the launcher tool doesn’t track what games are installed on your device, you’ll need to navigate to your games folder and manually launch the game.

We wanted to note this experience since it differs greatly from the similarly-priced Backbone One controller. While the Backbone can’t fold up as small for storage, the user just needs to insert the phone, pull the controller out and around the phone, and you’re ready to go.

Plus, the Backbone launcher opens from a dedicated button on the controller, and it remembers what games are installed.

The controller feels good to hold if a little thick. The buttons are responsive, and the triggers travel smoothly when pressed.

We’re not a fan of the right analog stick due to the awkward angle, but that may be due to personal preference more than bad design.

Since it is a wired controller connection rather than a Bluetooth connection, there is no worry about lag or missed inputs. That is especially critical when playing streamed games like on Xbox Game Cloud or Stadia.

We enjoyed the console-like experience of playing with a controller attached directly to our device.

Using the Gamevice for iPad

The iPad controller is set up similarly to the iPhone one, and it is simpler since it can’t be folded up for storage. The iPad slides right in, and the controller wraps around without issue.

The Gamevice for iPad feels good in the hand, but the overall design is bulky

The Gamevice for iPad feels good in the hand, but the overall design is bulky

The controller feels bulky but not too heavy in your hand. We played “Diablo” and “Asphalt 8” comfortably without any problem.

The button layout takes some getting used to since they are packed close together on the large controller. We found ourselves reaching well below the d-pad when searching for it. The joysticks are placed well for the larger design and sit where your thumbs rest naturally.

Should you buy a Gamevice controller

If you’re in the market for a game controller, then the Gamevice controllers are great options. However, we believe the hardware execution for the iPhone isn’t on par with what other companies are doing in the space.

The Gamevice for iPad and iPhone are great controllers, but not best in class

The Gamevice for iPad and iPhone are great controllers, but not best in class

The Gamevice for iPad is the only controller we can recommend for the Lightning-equipped iPads. Others exist, but Gamevice has the best design and functionality so far.

We’d like to see the Gamevice app improve with some awareness of what the user has downloaded or what subscription services they use. Of course, users can always download a different app that better suits their needs.

  • iPhone controller has compact design for storage
  • Buttons are responsive
  • Lightning connection and passthrough charging
  • Zero lag thanks to hard-wired connection
  • Gamevice app doesn’t add to the experience
  • No screenshot button
  • Bulky design
  • Gamevice for iPad doesn’t fold up for storage

Rating: 3.5 out of 5

Where to buy the Gamevice controllers

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TikTok assures US officials it has strong data security, denies recent report

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In response to an inquiry from lawmakers, TikTok countered recent reports about its data practices and has shared a number of details about how it limits Chinese access to user data in the U.S.

Following a BuzzFeed report that Chinese ByteDance engineers had sweeping access to U.S. user data for a period of time, fourteen Republican lawmakers and a Republican commissioner from the FCC penned various demanding TikTok provide answers about its privacy and security.

Amid calls for a ban, TikTok officially responded on Thursday in a letter dated June 30. In the letter, obtained by The New York Times, the company pushed back on the BuzzFeed report, saying that its claims were “incorrect” and “not supported by facts.” It also gave details about how it protects user data in the U.S.

“We’re proud to be able to serve a global community of more than a billion people who use TikTok to creatively express themselves and be entertained,” the company wrote. “We know we are among the most scrutinized platforms from a security standpoint, and we aim to remove any doubt about the security of U.S. user data.”

For example, TikTok acknowledged that China-based employees may have access to U.S. user data, but only after being subject to a “series of robust cybersecurity controls and authorization approval protocols overseen by our U.S.-based security team.”

The company also says it has long stored U.S. user data on servers in both the U.S. and Singapore. It added that it has not been asked by Chinese government officials for any U.S. user data, and stated that it wouldn’t provide it comply with orders to do so.

Additionally, TikTok shared details about an internal endeavor dubbed “Project Texas” that seeks to “help build trust with users and key stakeholders.” The project is focused on evaluating and revising TikTok internal policies and operational controls.

This isn’t the first time that the U.S. government has scrutinized TikTok. Back in 2020, the Trump Administration attempted to get ByteDance to sell TikTok to a U.S.-based firm under threat of a total ban in the country.

Since then, however, plans to force a sale of TikTok to U.S. companies appears to have fizzled out under President Joe Biden.

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Apple TV+ to host panels at Comic-Con, featuring cast and crew from ‘Mythic Quest,’ ‘Invasion,’ and more

AppleInsider is supported by its audience and may earn commission as an Amazon Associate and affiliate partner on qualifying purchases. These affiliate partnerships do not influence our editorial content.

Apple TV+ will make its debut at Comic-Con and will host four panels centered around fan-favorite shows.

For the first time, fans attending San Diego Comic-Con will have a chance to attend panels focused on the streaming service’s critically-acclaimed shows.

Three of the panels focus on individual shows, including “Severance,” “For All Mankind,” and “Mythic Quest.” A fourth panel is designed to show attendees how the storytellers behind Apple TV+ series build immersive worlds.

The panels are as follows:

Inside “Severance”: Cast and crew will share “innie” secrets“innie” secrets from the first season of the show.

The Alternate World of “For All Mankind”: Cast and crew join together to discuss the third season of Apple’s critically-acclaimed alternate reality series.

The Players of “Mythic Quest”: Attendees will be able to listen to their favorite “Mythic Quest” stars take a deep dive into the workplace comedy, and get an exclusive look at the upcoming third season.

Storytellers of Apple TV+: Creator Ronald D. Moore of “For All Mankind,” executive producer Simon Kinberg of “Invasion,” co-creator of “Mythic Quest” Megan Ganz, and showrunner Jonathan Tropper of “See” will discuss creating the unique worlds of their series and share exclusive sneak peeks of upcoming episodes. Attendees will also get to watch a sneak peek at the second season of “Foundation.”

Apple did not give the panels’ times or locations but plans to announce them soon. Comic-con is set to run from July 21 through July 24.

In addition to its panels, Apple will host a unique “Severance” experience for Comic-Con goers at the Hard Rock Hotel. Con attendees will be able to get “severed” and experience what it’s like to be a first-day employee at Lumon.

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Select merchants now offering 4% Apple Card Daily Cash until July 31

AppleInsider is supported by its audience and may earn commission as an Amazon Associate and affiliate partner on qualifying purchases. These affiliate partnerships do not influence our editorial content.

A number of merchants are now offering 4% Daily Cash to all Apple Card customers back on online or in-app purchases until the end of the month of July.

According to the terms published by Apple, the offer is only valid for up to a $3000 cumulative spend total across the online or in-app stores across eight different stores.

  • StubHub
  • J. Crew
  • Yeti
  • Crocs
  • Petco
  • Ray-Ban
  • Hotel Tonight
  • Fandango

For these merchants, all purchases that are under the cumulative total will deposit 4% of the cost into the associated Apple Cash card of the account. If an Apple Cash card isn’t available, it will be applied as a credit on the balance. Apple noted in the fine print that the offer does not apply to gift card purchases.

These stores span a variety of different categories. StubHub and Fandango sell event and movie tickets, respectively. J. Crew sells apparel for men, women, and children.

Yeti offers high-quality audio recording equipment, while Crocs sells casual footwear. Petco offers pet food as well as services for the animals.

This is just the latest in a long line of promotions Apple has offered for users of its credit card. In December 2021, new Apple Card customers received 5% Daily Cash for purchasing Apple products. More recently in April 2022, new users received $75 in Daily Cash after they have signed ups and have the credit card active.

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Deals: Apple’s 16-inch MacBook Pro dips to $2,279 & it’s in stock

AppleInsider is supported by its audience and may earn commission as an Amazon Associate and affiliate partner on qualifying purchases. These affiliate partnerships do not influence our editorial content.

B&H Photo has issued a steeper price drop on Apple’s M1 Pro MacBook Pro 16-inch, bringing the standard model in Space Gray down to $2,279 ($220 off), the cheapest price of 2022. Plus, get free expedited shipping.

Exclusive 16″ MacBook Pro discount

The exclusive MacBook Pro deal delivers cash savings of $220 off* Apple’s standard 16-inch MacBook Pro in Space Gray, bringing the cost down to $2,279 — the lowest we’ve seen this year.

This particular spec features the Apple Silicon M1 Pro chip with a 10-core CPU and a 16-core GPU. It also has 16GB of unified memory and a 512GB SSD. Best of all, it’s in stock at B&H and ready to ship with free expedited delivery in the contiguous U.S. That puts the machine in your hands nearly two months quicker than ordering from Apple itself — without even factoring in the exclusive savings.

Looking to extend the savings even further? Payboo cardholders in qualifying states can save on sales tax, potentially putting another $180+ back in your wallet.

This exclusive discount is in addition to several other deals going on now on 14-inch and 16-inch MacBook Pros, which can be found in this deal roundup, along with our Mac Price Guide.

Additional exclusive bargains

(*) Activation instructions

To activate the exclusive pricing, you must shop through the B&H pricing links in this post from a laptop or desktop computer. We’re sorry, but the offers cannot be redeemed in B&H’s mobile app at this time.

Even more tech bargains

Best Apple prices

Apple resellers are also running specials on additional hardware that will not only deliver the lowest prices on many of the items, but also throw in bonus savings on accessories, software and more. Here are just a few of the deals running the last week of June:

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How to use Plex on Mac to create your own personal streaming service

AppleInsider is supported by its audience and may earn commission as an Amazon Associate and affiliate partner on qualifying purchases. These affiliate partnerships do not influence our editorial content.

If you have an extensive movie collection, you may want to share it with other devices on your home network. Here’s how you can use Plex to create your own mini Netflix.

Streaming services have become popular over the years, providing heaps of content to view whenever you want, all streamed over the Internet. While many people bought DVDs and Blu-rays, streaming services like Netflix, Amazon’s Prime Instant Video, and even Apple TV Plus offered content without needing to buy the physical media in the first place.

However, while streaming services can have extensive content catalogs, they are not limitless. Even if you signed up to many different streaming apps to get as much variety of content as possible, there might still be gaps in what they offer.

Some of a person’s DVD and Blu-ray collections may not even exist on any streaming service due to licensing or other legal reasons. Indeed, it may seem like a waste of money to subscribe to many streaming services if you already own a copy of the TV shows or films you want to watch, if only for the ability to watch them wherever and whenever you want.

The solution to this may well be a software platform that has been around for quite a few years: Plex.

Plex streaming

Plex has grown over the years to become a one-stop shop for streaming content, providing users with a wide variety of free shows and movies to stream on their devices. However, it is probably better known for its other capability of enabling users to create their own private streaming service.

On a much smaller scale than the major players, Plex users can create a server from their computer, a network-attached storage device, or another data store on their network. Then, using apps for the iPhone, iPad, and other devices, you can then stream content you store on that server to your local screen on demand.

This content includes video but also music and images.

While you will want to stream your own media, there's a fair amount of free content available on Plex.

Streaming is usually handled across the local network, but if you’re on vacation or out of the home and far from the network, you could also stream from the server to your device.

That multi-device support is essential to Plex, as it means you can use it on more hardware than a more restrictive feature like Apple’s Home Sharing. Transcoding can ensure that the stream is as optimal as possible for the device you want to use for viewing.

While setting up the Plex server could take a lot of effort initially, especially if you have a vast media collection, it could become the entertainment oasis you need.

Plex is (mostly) free

Plex is largely free for most of the service, but a Plex Pass is available for a monthly fee of $4.99 per month, annually at $39.99 or $119.99 for a lifetime pass. However, there is a lot you can use without paying for anything.

That includes setting up the Plex Media Server, using the Plex web app, the ad-supported Live TV on Plex service, and watching live broadcasts via a compatible tuner and antenna attached to the server. You can also use all non-mobile versions of the Plex apps, including versions for set-top boxes like the Apple TV, game consoles, and Windows PCs and Macs.

Mobile apps, namely those for iPhone and iPad, will only pay a one-minute preview unless you pay through a one-time $4.99 in-app purchase per device to unlock that full functionality.

If you want to stream Plex to your iPhone, you'll either need a Plex Pass or pay the in-app purchase.

If you want to stream Plex to your iPhone, you’ll either need a Plex Pass or pay the in-app purchase.

If you elect to pay for the Plex Pass, the in-app purchase requirement goes away, but you also gain other features. This includes streaming trailers and extras for content in your libraries, skipping intros of TV shows, DVR recording of broadcasts, and the ability to invite other Plex accounts owned by family members to stream content from your server.

It also enables advanced features like hardware-accelerated streaming and transcoding, HDR to SDR tone mapping, and music elements like loudness leveling and sonic analysis.

Those who want to lean heavily into Plex may wish to pay for the package. But, if all you want is basic streaming to your iPhone and iPad, you may be better off going down the in-app purchase route.

Generally speaking, if you have created a piece of content that you want to share with others, laws around the world typically allow you to do that. The key is to own the content, such as by filming it yourself.

When it comes to other mass-produced content by media companies, such as movies and TV shows bought on physical discs, the legality of taking the content and serving it to yourself via a different medium becomes ambiguous. Indeed, the process of ripping the content alone can be legally problematic, depending on the country you’re in. even for personal use.

Part of the problem is that preparing something like a Plex server by loading it with content requires acquiring that content in the first place. Piracy is obviously not legally an option for this, leaving the grey area of ripping as your main legitimate option.

That is, so long as it’s used on the home network and not shared with others. Likewise, you can’t rent or borrow physical discs for the same purpose, as you’re effectively pirating for your own platform without compensating rights-holders.

However, there is the legal argument that, like other areas of computing, users are entitled to a “backup” of their data and content and that ripping for use on a user’s Plex server would be considered grey enough to be reasonable. So long as a copy of the media was legitimately bought and retained in some way, it’s generally thought to be okay.

AppleInsider strongly recommends readers check out their local laws concerning home media storage and backups to ensure they are on the right side of the law before creating a Plex server.

Obviously, due to the legal implications of doing so, AppleInsider won’t be covering the actual concept of creating the backups and will assume that the topic is covered via Google-Fu.

To create your Plex system, you need to have two main things to set up: a server and clients.

A Plex Media Server is the software Plex uses to host the content on your chosen computer. Since it is a cross-platform system, the physical server can take many different forms, but typically it needs to be a computer with enough processing capability to handle transcoding and enough storage to hold whatever content you intend to stream.

That means you could use an old Windows PC loaded up with spare drives, a cobbled-together Linux box, a left-over Mac mini, or many other items. In the case of Macs, you need one that runs macOS 10.9 Mavericks or newer and an Intel Core i3 or equivalent as a minimum.

A NAS is ideal for a Plex server, if you have one available to use.

A NAS is ideal for a Plex server, if you have one available to use.

At the time of publication, you can run Plex Media Server on an Apple Silicon Mac, however it will be running under Rosetta 2. There is a beta version with Apple Silicon compatibility, and as of June 26, 2022, it’s not clear when it will hit full release.

If you have a more extensive home networking setup, you may have a network-attached storage (NAS) device available. This may be the best option if you have mountains of media to store or don’t want to occupy any background runtime of your desktops for streaming.

For this article, we will assume you’re setting up Plex on your Mac.

  • Create a free Plex account via the Plex website, as it will be required for managing your Plex Media Server and for streaming. Follow the process through the website.
  • Download Plex Media Server to your Mac. Extract the archive, and place Plex Media Server in your Applications folder.
  • Run the application. It will add a new icon to the Menu bar. If you haven’t moved it to the Applications folder, it will offer to move itself for you.
  • Plex will open a new browser tab on the first run and start its Basic Setup Wizard. It will first ask you to authenticate your Plex account.
  • The Basic Setup will ask you to set some essential details about the server, including giving it a memorable name and if you want to “access my media outside my home.” Enter these, then click Next.
  • Manage the libraries to match the content you want to view, such as “Movie,” “TV Show,” and “Music.”
  • If a library type you want isn’t initially set up, click Add Library, select the type, name it, click Next, click Add Folder, select the folder containing the media, click Add, then Add Library.
  • Once all libraries are listed, click Next, then Done to complete.

Once finished, the server will scan the selected library folders for content and add them as viewable items for any users accessing the server. Don’t worry if you haven’t put content into the folders, as you can do that at a later time since Plex will periodically rescan for new content.

The Plex Media Server icon in the Menu bar.

The Plex Media Server icon in the Menu bar, a good way to quickly tell if the server is running.

At this point, you are mostly done so long as you have items in the library folders and they have been scanned. All you have to do is download the Plex client app on the device you want to watch from, log in, select your server and the correct library, then select and start enjoying the content.

Still more work to do

Getting the server set up is only part of the equation. The other and probably more intensive and tedious element is to get the content into a state that Plex can understand.

While Plex can take advantage of metadata to display your media perfectly in the app, and can do so automatically in some cases, it still needs to know what content it is before it can view it. That means you have to rename and archive each file in a specific way and with a certain name format in the libraries, in order for the metadata magic to begin.

Doing so will eliminate any confusing problems when viewing the collection, such as showing the correct name and movie poster. For example, you can’t simply name a Batman film “Batman” and hope that Plex knows you mean “Batman Begins” instead of “Batman And Robin.”

Setting up a media library in Plex.

Setting up a media library in Plex.

Plex has support pages that explain how to name and organize your content optimally, such as putting movies and TV shows into separate folders, using a specific format that includes IMDB numbers for movies, and season and episode numbers or dates for TV shows.

This is a largely manual process, but there are applications available through a quick Google search that tout the ability to automatically rename content appropriately on your behalf.

You could also manage other things on the server, including setting the server to Open at Login so you don’t have to manually run it all the time on a spare computer. Other elements can be tweaked to a high degree, such as transcoder settings, enabling plugins, or scheduling tasks to occur at low-usage times, but this is an exercise for the reader to explore further.

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Harber Leather Desk Mat review: a comfortable, desirable Mac accessory

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Harber’s Leather Desk Mat is a Mac desk accessory that’s so good you’d think about replacing the desk before you’d let go of it.

There are obvious reasons you might buy a mouse mat, and you can get one in Harber’s new leather range in various colors. Just as a small leather mat makes using your mouse more precise, so do the company’s larger desk mats.

Strictly speaking, you only need the bit to the left or the right of your keyboard, depending on which hand you use your mouse. And strictly speaking, you don’t need one of these if you have a trackpad.

But there is need, and then there is want.

Harber’s leather desk mat is a pleasure to use. The way your palms feel against it as you type, the unconscious way you keep adjusting your trackpad, iPhone, and accessories so that they lie neatly on it, it’s all a treat.

Design – options and materials

AppleInsider tested an 80 cm by 32 cm (31.49 inches by 12.59 inches) Leather Desk Mat in navy, with felt padding. There is a smaller version at 50 cm by 30 cm (19.68 inches by 11.81 inches) and a larger one at 80 cm by 45 cm (31.49 inches by 17.71 inches.)

The desk mat is also available in tan or black, and while the default versions use felt padding, there is also a microfibre option.

The quick way to check which one is right for you is to measure your desk and go straight for the largest size you can fit. There is no wasted space because, at the very least, you find yourself stroking it.

This is starting to be a case of too much information. Let us cover the practical issues, then.

This mat is leather, so it will wear over time, but the patina makes it unique and look good in the long term. In the short term, however, you’ll keep spotting your fingerprints on it, and stroking turns to rubbing.

Plus, if you eat at your desk, you’re going to be wiping this thing down hourly – but it does wipe down, and you genuinely enjoy wiping across it with your hand.

Harber's mat features a cutout. to keep wired keyboards tidy

Design – in use

There’s a small cutout section toward the rear edge, about the size of a medium sticking plaster. Using a wired keyboard, you can thread the cable through that cutout as a way to anchor the cord.

If you instead have a wireless keyboard setup, you won’t even notice the cutout. It’s subtle enough that the first time you thread a Lightning cable through it, you feel you have to pick at the leather to make room.

The mat that AppleInsider tested is all leather, and it is made in the same hand-crafted way that Harber’s iPad sleeves are. The underside of the mat, though, is microfibre.

Depending on your desk type, this is the only downside of the desk mat. The microfibre base means the desk mat can slip around on some surfaces.

In practice, when you’ve got a keyboard, trackpad, and maybe your iPhone on the mat, it isn’t so much of a problem. And it certainly isn’t when you have a MacBook Pro on top of it.

Even so, it would be good to have some way to affix it to the desk just a little more while allowing you to pick it up and wipe.

Should you buy

The Harber desk mat is not a must-buy. That much is certain. It’s harder to be sure about whether you should buy it or not because you could get similar practical benefits from purchasing a mouse mat or being a bit tidier.

When the question is about whether you want to buy it or not, things become easy, as it’s a resounding yes. Measure that desk of yours, and get the biggest one that will fit.

The three colors available

The three colors available

  • Hard wearing, hand-crafted leather mat
  • Feels great
  • Looks excellent
  • Works as a mouse mat too
  • Needs wiping over
  • Depending on your desk, can be a little slippy

Rating: 4.5 out of 5

Where to buy

The 80 cm by 32 cm (31.49 inches by 12.59 inches) Leather Desk Mat in navy, with felt padding as reviewed costs $149, direct from the maker.

Smaller editions are available for $124, and a larger one at 80 cm by 45 cm (31.49 inches by 17.71 inches) costs $187.

AppleInsider readers, though, can get 15% off any of these prices at checkout with the discount code DESKMAT22.

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Apple won’t challenge union vote at Maryland retail location

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Apple reportedly does not intend to challenge a vote to unionize by employees at one of its retail stores in Maryland, and plans to bargain with workers at the store “in good faith.”

Earlier in June, a majority of employees at the Towson Town Center Apple Store voted to form a union — becoming the first in the U.S. to hold a vote.

Apple does not intend to stand in the way to that unionization vote and will participate in the bargaining process “in good faith,” a source familiar with the company’s plans told Reuters.

Workers at Apple Towson Town Center, which has become the first to vote to organize, were supported by the International Association of Machinists and Aerospace Workers. They have yet to outline their terms, however.

The Apple Store is not the first in the U.S. to file to unionize. Previously, Apple Stores in New York and Atlanta, Georgia began organizing earlier in 2022.

Workers at the Atlanta store cited intimidation tactics when they postponed a vote to unionize in late May.

The Communications Workers of America, which supported union drives in Atlanta and New York, filed complaints with the National Labor Relations Act accusing Apple of violating federal labor law

The Cupertino tech giant’s HR and retail chief, Deirdre O’Brien, pushed back against union drives in May, stating that unions could “fundamentally” change the relationship between the company at staff. The same month, Apple also increased its retail starting pay to $22 per hour, likely as a way to get ahead of unionization pushes.

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Apple will ‘likely release’ its mixed-reality headset in January 2023, Kuo says

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The rumored Apple mixed-reality headset is “likely” to make its debut in January 2023 and will accelerate the growth of the entire headset market, according to analyst Ming-Chi Kuo.

In a blog post on Thursday, Kuo outlined some of his expectations for the AR and VR industry going forward. Specifically, his analysis focuses on how Meta will compete when Apple enters the arena.

Kuo calls the upcoming Apple VR device a potential “game-changer for the headset industry.” He added that the launch of the device, “likely” in early 2023, will accelerate the rapid growth of the headset sector.

“Although Apple has repeatedly reiterated its focus on AR, I believe Apple AR/MR supporting video see-thru could also offer an excellent immersive experience,” Kuo wrote. “Therefore, the launch of Apple AR/MR will further boost the demand for immersive gaming/multimedia entertainment.”

The analyst says that the AR/MR headset will be the “most complicated product” Apple has ever touched, so many existing suppliers are also in the supply chain.

Additionally, Kuo said that Apple’s position in the industry affords it many competitive advantages, including allowing the company to forego joining the Metaverse Standards Forum.

“After Apple launches AR/MR headset, I think Apple’s global rivals will compete to imitate it, leading the headset hardware industry to the next stage of rapid growth and benefiting the related services and content ecosystem,” he says.

Although some expected Apple to announce or launch the AR/MR device during WWDC 2022, that ultimately didn’t pan out. Back in May, however, a report indicated that the Apple mixed-reality headset had reached an “advanced” stage of development — with the device potentially being ready for release by 2023.

The AR/MR headset itself is expected to be a premium headset focused on virtual- or mixed-reality experiences and games, instead of a pair of dedicated augmented reality glasses like the so-called “Apple Glass.”

Reports indicate that it’ll sport a pair of 4K OLED displays, 15 different camera modules, and a powerful chip more akin to the M1 than Apple’s A-series. It’s expected to cost around $3,000.