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Today’s best deals: $279 iPads and HomePods, $1,199 MacBook Pros, $800 off loaded 2017 15″ MacBook Pro

 

New deals have arrived just in time for Valentine’s Day. Pick up an Apple iPad or HomePod for just $279 (up to $70 off). Meanwhile, current non-Touch Bar 13-inch MacBook Pros are marked down to $1,199 —and B&H has limited stock available of the 2017 15-inch MacBook Pro with 1TB of space and Radeon 560 graphics (now just $2,599 with a free sleeve).

Hot February deals

With discounts of up to $800 off, these deals offer shoppers the lowest prices available on iPads, HomePods and MacBook Pros in new, factory sealed condition. Many models also come with additional perks, such as free expedited shipping within the contiguous U.S. for fast delivery just in time for Valentine’s Day and no sales tax collected in multiple states. For a full list of markdowns, be sure to check out our Apple Price Guide.

2018 iPads for $279.99

HomePods for $279 (limited supply)

13″ MacBook Pros with function keys for $1,199

$800 off 2017 15″ MacBook Pros (limited supply)

Apple Watch Series 3 (Stainless Steel) from $369

Apple Watch Series 3 (Aluminum) from $289

Apple Watch Nike+ Series 3 as low as $269

Additional Apple Deals

AppleInsider and Apple authorized resellers are also running a handful of additional exclusive promotions this month on Apple hardware that will not only deliver the lowest prices on many of the items, but also throw in discounts on AppleCare, software and accessories. These deals are as follows:

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Review: Zendure SuperTank & SuperPort are the best choices yet for portable power

The Zendure SuperTank is the best battery pack we’ve ever used. Between the feature set, quality, and the choice and speed of outputs, SuperTank is hands down the unquestionable winner of portable batteries.

Zendure SuperTank and SuperPort

Zendure SuperTank and SuperPort

Zendure has just announced a litany of new products, all designed to complement one another. That includes the powerful SuperTank battery pack, the SuperPort 4 multi-charger, and of the course the SuperCord to connect it all together.

Specs, inputs, and outputs

There are two separate products to look at. While the SuperTank is the most headline-grabbing item, SuperPort 4 should not be overlooked and can easily stand on its own.

Zendure SuperTank ports

Zendure SuperTank ports

If we focus on SuperTank, it is a massive 27,000mAh battery pack with four USB outputs. The capacity is the maximum allowed by TSA without requiring pre-authorization to bring on a flight, which already makes it a great travel companion.

Of the outputs, there are two USB-C ports and two USB-A ports for a total of four simultaneous outputs. One of the USB-A ports is 15W, the other USB-A is 18W. Of the USB-C, one is 60W with Power Delivery and the other is 100W with Power Delivery. When used at the same time, it is capable of 138W of power output between all four ports.

[youtube https://www.youtube.com/watch?v=h0-ZPRztBPE&w=560&h=315]

When it comes to input, the 100W USB-C PD port also acts as the input. That means while charging the battery, you can only connect three other accessories. This has its perks and drawback, which we will get into.

Compact design

Instead of going for an elongated design like other big names in the industry, Zendure prefers a more compact shape. This makes it easy for the battery to stand up on nearly any side for easy access to the ports.

Zendure SuperTank design

Zendure SuperTank design

Depending on which finish you choose, it has a silver or black exterior that is very similar to popular luggage designs that holds up extremely well over time. We know that because this isn’t Zendure’s first giant battery, it is simply the latest.

The A8PD has been on the market for a while and has a 30W USB-C output with a similar design.

Just like that model, the SuperTank offers a display which gives you easy gauging of the battery’s remaining capacity. On the top is also a small button used to turn on the battery, as well as changing the modes.

Power your biggest gear

With 27,000mAh capacity, that is easily enough to power almost any gear you’ve got —and fast.

Zendure SuperTank

Zendure SuperTank

A 15-inch MacBook Pro can handle 87W of input power, and the SuperTank battery pack can output that and then some. You can charge a 15-inch MacBook Pro and a 13-inch MacBook Pro simultaneously, at 9W shy of full speed. Incredibly impressive to see from a battery pack.

In a single person workflow, this battery is able to power our MacBook Pro, iPad Pro, Nikon Z 7, and iPhone all exceptionally quick.

The usual problem with batteries of this size is the several hours it takes to charge them up. SuperTank, with its 100W input, is actually able to completely recharge in only an hour. This ability can’t be overstated.

Zendure SuperTank

Zendure SuperTank

Since the 100W USB-C port acts as the input and the output, attention has to be paid when connected to something like a MacBook Pro. Sometimes, you want the battery to charge your Mac. Other times, you want the Mac to charge the battery. A simple press and hold of the button allows the battery to reverse course, whichever way you choose.

Powering small gear

A commonality among batteries, especially large ones, is the inability to power up small pieces of gear. Think headphones or watches.

Zendure SuperTank and AirPods

Zendure SuperTank and AirPods in low power mode

It isn’t every battery, but if you have ever plugged in a pair of earbuds into a battery pack only to have it continuously stop charging, you understand the issue. Those large batteries have a minimum current requirement that these devices just don’t meet.

Zendure solves this by way of X-Charge low power mode. Double press the button and an “X” will show on the display, letting you know you’ve entered low power mode. Now low-consumption devices, especially wearables can charge without issue.

SuperPort 4

We mentioned earlier that this battery, thanks to the 100W input, can completely recharge in only an hour. To make that happen, you need a power supply fast enough. If you’ve got an 87W MacBook Pro power adapter lying around, that will do well enough. However, if you want to charge as quickly as possible, you need a 100W power brick.

Zendure SuperPort 4 ports

Zendure SuperPort 4 ports

The SuperPort 4 is a four-port multi-charger with two USB-C PD ports and two USB-A ports. Its total combined power output is 136W, which means you can charge SuperTank at full speed and still have enough left over for a 12-inch MacBook.

It employs a similar look and feel to the SuperTank, with the same color schemes and textures.

When you look at other multi-chargers, like the Satechi model we recently raved about, it looks a bit weak in comparison. It was limited to 75W of power, and it is stacked vertically. SuperPort is horizontal which is a much more natural position for accessing ports.

There is a 100W USB-C port, an 18W USB-C port, and two USB-A ports. Unfortunately, it doesn’t have the second 60W port we saw with the SuperTank. For most people at home or work, they won’t necessarily need that from a power adapter though.

The little touches

There are a lot of little things we love about the SuperTank and the SuperPort.

For instance, UPS mode. PowerTank allows for seamless passthrough power which first charges your gear before the battery, but if the power is ever removed from the battery, your equipment will move to the battery’s power without missing a beat. Essentially, like a universal power supply.

We also are thrilled to see so much work going into the safety aspect of both the SuperPort and SuperTank.

On SuperTank, there are nine layers of protection. Overcharge protection, over discharge protection, dual temperature protection, short-circuit protection, output overpower protection, output overcurrent protection, input overcurrent protection, input overvoltage protection, and MCU reset. This covers pretty much any concern one could have about a battery.

That includes dual-temperature sensors so if one would ever fail, a backup is ready to take over.

Zendure SuperPort charging SuperTank

Zendure SuperPort charging SuperTank

SuperPort has a plethora of safety features of its own. Automatic current matching, output overvoltage protection, output short-circuit protection, output overcurrent protection, input short-circuit protection, input overvoltage protection, input overcurrent protection, and temperature protection are all baked in.

Zendure is also not using off-the-shelf lithium-ion batteries that are most common. Instead, they are using power cells usually reserved for electric vehicles. They are a bit more compact and have a longer life than Li-ion. They also hold their charge incredibly well. Once charged, it will retain 95-percent of its power after six months idle. That helps make sure the battery is always ready to go when you need it.

If you have SuperPort and SuperTank, they can charge one another. You need to use the appropriate cable though. Even the one included with your Mac won’t handle the full 100W of power. Nomad has an excellent rugged 100W USB-C cable, but Zendure is including a free SuperCord as part of a stretch goal on its preorder campaign.

Improvements

One thing we’d like to see is the addition of more USB-C ports. If we want to go all in on USB-C —and we do —we need to replace USB-A ports with USB-C.

When AppleInsider reached out to Zendure about this, they were on board and have since made a four-USB type-C version of the SuperTank a stretch goal. That way your Mac, iPad, iPhone, and Apple Watch can all charge over USB-C.

Another, albeit minor, pain point for us was the lengthy cable of the SuperPort 4. No cable tie was included, which made traveling with it difficult. We opted to attach our own Twelve South CableSnap to keep the cord in place, but we’ve preferred one included out of the gate.

Rating: 5 out of 5

Where to buy

Zendure SuperTank and SuperPort 4

Zendure SuperTank and SuperPort 4

Zendure —a Kickstarter veteran —has turned once more to crowdfunding for preorders of the SuperTank and SuperPort 4. Early birds can grab the SuperPort 4 for only $59 or the SuperTank for $89 before the prices start to increase.

Both products are slated to enter production soon and start shipping to backers by May. If you don’t need the speed or versatility of the dual USB-C ports, the existing A8PD is currently on Amazon (and $20 off) as well as many other Zendure chargers and batteries which you don’t have to wait till May to get your hands on.

Even though Zendure is a Kickstarter pro and has used the platform to successfully bring products to market in the past, crowdfunding projects are never guaranteed. Zendure has history, and completed products exist —as evidenced by this review.

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Apple crime blotter: Roger Stone’s iCloud, a Siri school shooting threat, and Find My iPhone solves a kidnapping

Roger Stone is a big Apple user —and that may be a problem for him, given that Apple has handed over data from his iCloud account in accordance with a warrant. That and more, in the latest Apple-related crime roundup.

A man in handcuffs (image courtesy of Pixabay)

A man in handcuffs (image courtesy of Pixabay)

The latest in an occasional series at AppleInsider: A round-up of Apple-related crime.

Mueller has evidence from Roger Stone’s iCloud account

Following former Trump campaign advisor Roger Stone’s arrest last week, the office of Special Counsel Robert Mueller said Thursday that it has obtained numerous electronic devices belonging to Stone, as well as access to his iCloud account. The evidence collected, per CNN, includes “multiple hard drives containing several terabytes of information consisting of, among other things, FBI case reports, search warrant applications and results (e.g., Apple iCloud accounts and email accounts).” Also included in the evidence are bank accounts and the hard drives of the devices themselves.

Another former Trump adviser, Paul Manafort also had evidence from his iCloud account lead to major legal trouble in connection with the Mueller investigation. Stone and Manafort were business partners for a time in the ’80s.

Teenager used Siri to threaten school shooting

A 13-year-old boy in Valparaiso, Ind., was arrested and charged with intimidation after he allegedly told Siri on his iPhone that he planned to carry out a school shooting. According to the Associated Press, the student also posted an iPhone screenshot of the reaction to the threat.

The boy had told Siri “I am going to shoot up a school,” at which point the digital assistant produced a list of nearby schools, which he then posted.

Find My iPhone Used To Locate Abducted Woman

After a woman in Boston was abducted from a bar last month, her sister was able to locate her by using Find My iPhone. According to Radar Online, when Olivia Ambrose went missing, her sister tracked her iPhone, eventually helping police track down the missing woman.

Beekeeper offers a year’s supply of honey as reward for stolen iPad

A beekeeper, known as “Beeman,” who lives on the West Indies island of Nevis is offering a year’s supply of honey for the safe return of his stolen iPad. According to the St. Kitts Nevis Observer, the man’s iPad was stolen from his home in December.

Beeman, whose real name is Quentin Henderson, lost countless family photos as a result of the theft, as well as the ability to communicate with friends and family in his native England. In addition to the honey, Henderson is offering $200 in cash.

Apple subpoena leads to theft charge

Police in College Station, Tex., successfully subpoenaed Apple to obtain the name of the owner of a stolen iPhone. According to KBTX, police had arrested a 19-year-old man for selling stolen iPhones, and then subpoenaed Apple in order to obtain the name.

Apple complied with the subpoena, which led to an additional charge against the accused thief.

Dad live-tweets six-day search for stolen iPad

A man in England spent six days last week tracking the movements of his stolen iPad via Find My iPhone. According to The Sun, the man followed the device through churches, bars, and other locations in London over the course of nearly a week.

Throughout, he live-tweeted maps of where the phone was, until he and a friend finally confronted the alleged thief —a homeless man who appeared confused about the situation.

New York man arrested in iPhone scam

A man has been arrested in Central Pennsylvania, after which he admitted that he carried out a scam in which he purchased multiple iPhones by giving fraudulent information to UPS drivers. According to Centre Daily, the New York resident opened false Sprint accounts and bought iPhones in their name.

The thefts cost Sprint $200,000, the newspaper said.

Two charged with stealing iPads from school

A pair of teenagers have been charged with stealing 19 iPads and a MacBook from an elementary school in New Jersey. According to The Vineland Daily Journal the two suspects, who are 16 and 19 years old, were charged with burglary and conspiracy to commit burglary, while the 19-year-old was also charged with employing a juvenile in the commission of a crime.

The stolen equipment has not been recovered.

Women accused of drugging men in Miami clubs to steal iPhones

Two women were arrested in late January and charged with carrying out a scheme in which they met men in Miami Beach nightspots, took them back to hotel rooms, drugged them, and then stole their iPhones and expensive watches. According to NBC Miami, the women were arrested together in a car with the drug GHB in their possession, and have been hit with grand theft, burglary and drug charges.

One of the women, the TV station said, was “involved in a similar case from last year.”

Have a crime story for us? Email AppleInsider and tell us about it.

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Apple’s rumored gaming subscription could be a big change for mobile gaming

The suggestion that Apple could launch a subscription service for gaming is an interesting proposition, but is there much weight to the idea? AppleInsider examines ways the service could exist, and whether the rumors make sense at all.

Clash Royale on an iPad Pro

Clash Royale on an iPad Pro

A recent rumor suggested that Apple is planning to create a Netflix-style gaming subscription service. In theory, users would basically pay a monthly fee to gain access to a selection of games, most likely made up of paid titles on iOS, instead of paying the equivalent in in-app purchases for free titles.

[youtube https://www.youtube.com/watch?v=78m-AeQffjQ&w=560&h=315]

Money is a motivator

Mobile gaming on the iPhone and iPad is already extremely profitable for developers producing popular titles, and even for Apple itself. Neil Campling of Mirabaud Securities noted that 82% of revenues from Apple’s App Store come from gaming, making Apple one of the biggest gaming companies in the world, even though the company doesn’t make any games itself.

If Apple doesn’t make any games, where does the revenue come from? Apple takes a 30-percent cut from every digital product sold on the App store, which includes the sale of games as well as in-app purchases, like buying VBucks in the popular free-to-play game “Fortnite.”

Fortnite on an iPad Pro

Fortnite on an iPad Pro

According to a report from Business Insider, Epic Games’ “Fortnite” made over $455 million on just iOS devices in 2018, even though it’s a free-to-play game. That revenue was made solely from in-app purchases, which ultimately means that Apple made around $136 million with its 30-percent cut.

The earnings from “Fortnite” is just a hint of how much revenue Apple is making from all games that offer in-app purchases, especially free-to-play games.

In-app purchases have driven Fortnite's iOS revenue

In-app purchases have driven Fortnite’s iOS revenue

Seeing as though some of the most successful games in the App Store are free with in-app purchases, Apple needs a good reason to compete in a way where users are asked to pay regularly.

Paying to play

There are relatively few ways that games are offered as a subscription today.

First, there are the subscription services where you pay a monthly fee and you gain instant access to play a variety of games without having to purchase them. This includes the console-oriented Xbox One Pass and PlayStation Plus, as well as EA Access.

None of these offer a mobile experience, as they all rely on games being installed on a console or desktop. In fact, there isn’t even a mechanism to offer subscription-based access to a collection of games on iOS at the moment, which would logically require Apple to create it from whole cloth if it wanted to go down this route.

On a per-game basis, there are some that rely on regular payments from users to provide a benefit. For mobile games, this could consist of game currency or extra items, while in some cases it could involve paying to play at all, such as with “World of Warcraft” and other major massively multiplayer online role-playing games.

Then there are more expensive cloud gaming services that allow you to do the same thing as the “game collection” subscription, except without requiring you to own a powerful console. All you need is a strong internet connection and a supported device.

Nvidia Geforce Now playing on a MacBook

Nvidia Geforce Now playing on a MacBook

Streaming services like Geforce Now are powered by powerful rendering servers in the cloud, which provides a video stream to your device over the Internet. The input by the user is sent back to the rendering farm, allowing users to play high-end game titles with something as simple as a smart TV and a compatible controller.

A couple of examples are PlayStation Now, GameFly and Nvidia GeForce Now, which we tried out for ourselves. We were able to use the GeForce Now to play the popular title “Overwatch” at over 200 frames per second using nothing but a 12″ Retina MacBook. We even connected it to an LG 5K display and used a mouse and keyboard for a desktop-like gaming experience.

The big benefit is that, potential response time issues aside, it is possible to play a game with an extremely high graphical fidelity that lower-powered hardware simply cannot handle. Rather than upgrading the desktop, some users could get away with subscribing and enjoying the better picture quality at a lower cost, delaying paying for an upgrade for a while.

State of the game

The thing about Apple creating a gaming subscription service is that the hardware is already close enough to the level of a console in terms of quality. Apple’s latest iPhones and iPad Pro are packing some of the most powerful mobile processors ever made.

Even the iPhone XR can play Fortnite

Even the iPhone XR can play Fortnite

The A12 and A12X processors are topping the charts of benchmarks and performance tests left and right, breaking multiple benchmark records while offering very impressive battery life at the same time. There’s obviously no need for a powerful server to render games, but even so they are still more than capable of handling cloud-rendered gaming clients.

Apple’s rumored gaming subscription service will most likely give subscribers access to a bunch of paid games on the App Store, but why would they need to do this if they’re making so much revenue from “freemium” games, or free-to-play games that offer premium in-game purchases?

The App Store is flooded with so many great freemium games, there’s little reason to make a one-time purchase of a paid title that most likely required a lot more investment and development. It’s a lot harder for a game developer to invest a lot more time and money to create a beautiful game that takes advantage of Apple’s powerful processing performance, knowing full well the free-to-play titles are more likely to get the eyeballs of potential players.

And there lies the issue: Apple’s iPhone and iPad hardware is way ahead of almost all of the game titles on the App Store, but there’s simply not enough incentive for a game developer or publisher to put extra money and time into a beautiful game that can really put Apple’s hardware to the test.

Apple's current iOS devices are highly powerful, making them ideal for gaming

Apple’s current iOS devices are highly powerful, making them ideal for gaming

Going down the freemium route and making a mediocre-quality game that can easily rake in tons of cash without as much investment is just too tempting a prospect for many developers.

A gaming subscription service would incentivize and encourage game developers to create more power-demanding games, which would shine a light on the iPhone’s and iPad Pro’s ability to really become a gaming console in its own right, a point Apple has been trying to make with its marketing for years.

On top of that, if developers are given more of an incentive to make higher-quality games, this could also impact the Apple TV. Better games on iPhone and iPad could also be played on the set-top box, which could further prompt the creation of even higher quality games that look good on the bigger screen, and possibly increasing the Apple TV’s market for gaming at the same time.

Playing a game on the Apple TV in 4K resolution

Playing a game on the Apple TV in 4K resolution

Apple’s rumored gaming subscription service could also incentivize free-to-play games by giving a certain amount of in-game currency every month, or offering discounts on purchases of said digital currency, but that’s all up to Apple, assuming these rumors are even true.

Apple already offers Apple Music as a monthly subscription, and has been tipped to create an all-in-one subscription covering Apple Music, News, and its original video content project. There’s a chance that this rumored gaming service could be included in the aforementioned all-in-one subscription.

It isn’t just Apple that’s supposedly exploring the idea, as rumors of a Google-equivalent gaming subscription service have recently sparked up as well. Specific code within the Google Play Store hinted at a new feature called “Play Pass,” which as a name is likely to be linked to some sort of subscription service.

A Google survey has also been spotted, asking participants if the word “Pass” sufficiently described a subscription that offers hundreds of dollars worth of paid apps and games for a monthly fee.

If all of these rumors come to life, the way we buy and use apps and games on mobile devices could be changed forever.

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Apple’s ‘How to take an ECG’ video teaches how to use the feature on an Apple Watch Series 4

 

Apple has published a new video to its YouTube account teaching people how to use the Apple Watch Series 4’s ECG feature, with the brief video detailing all of the steps required to perform the measurement on the wearable device.

A still from Apple's

A still from Apple’s “How to take an ECG” video

Published on Friday, the 36-second video titled “How to take an ECG” quickly explains how to start the electrocardiogram process, started off by opening the ECG app itself. As the video explains, users have to hold their finger on the digital crown on the side of the device until the 30-second timer expires.

After the test has completed, users can scroll through the results to see more information, including next steps a user can take. This includes an “Add Symptoms” button if the user feels unwell and believes it is worth adding alongside the ECG’s results for future reference by medical professionals.

[youtube https://www.youtube.com/watch?v=lpXfQDK_uuw&w=560&h=315]

The new tutorial video is in a similar style to those published in December, with quick clips giving a basic overview on how to use Walkie-Talkie, to remotely locate a paired iPhone, customize watch faces, and other topics.

Apple started to roll out the ECG function to Apple Watch Series 4 users as part of the watchOS 5.1.2 update. The feature is limited only to the United States, due to the need to receive regulatory approval in other territories before being enabled.

Shortly after being made available, the ECG function, which is capable of detecting an irregular heartbeat known as atrial fibrillation, has already helped save lives. Reports surfaced where users visited physicians and hospital emergency rooms for a full-scale electrocardiogram following a warning from their Apple Watch, which in some cases led to further medical procedures.

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Puma readies iPhone- & Apple Watch-connected ‘Fit Intelligence’ sneakers for 2020

 

Puma this week revealed its Fit Intelligence self-lacing shoe, set to compete against Nike beginning in 2020.

Puma Fi iPhone app

Known as “Fi” for short, the shoe uses a custom motor to tighten and loosen, according to Bay McLaughlin. Owners can adjust it manually using on-shoe swipe gestures, or with upcoming iPhone and Apple Watch apps. There are three tightness levels — unlike Nike’s Adapt BB though, the Fi won’t automatically adjust while being worn.

The shoe has LED lights on both sides, but another sacrifice versus the Adapt BB is color changing options.

Puma is planning to ship the Fi for $330, $20 less than Nike’s product. Buyers will get a Qi-compatible mat to making charging as seamless as possible.

Puma Fi

Both the Fi and the Adapt BB can trace their history back to the 1989 movie “Back to the Future Part II,” which featured self-lacing Nike “Air Mag” shoes in its fictional version of 2015. Nike seized on this to develop the Mag, a real-world product, and then the HyperAdapt 1.0 that shipped in 2016. Its $720 pricetag put it out of range for most people.

Apple and Nike have a long-running partnership extending back to “Nike + iPod” fitness tracking. In the modern era Apple sells Nike+ versions of the Apple Watch, which are effectively the same as other models but with different bundled straps and unique watchfaces.

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Sonnet launches new four-port USB-C PCI-e expansion card for Mac Pro tower

 

Sonnet on Wednesday rolled out two adapter cards, the Allegro USB-C 4-Port PCIe and the Allegro Pro USB 3.1 PCIe, both of which can add powered USB ports to any computer with a PCIe slot, or even Thunderbolt Macs when used in a Thunderbolt-to-PCIe enclosure.

The USB-C adapter.

The USB-C adapter.

Each USB port on the cards can supply up to 7.5 watts of power and operate at Gen 2 speeds, enabling file transfers up to 10 gigabits per second. An attached SSD for instance can transfer files at 800 megabytes per second, or up to 1.2 gigabytes in conjunction with three other drives.

To use the cards most Mac owners will need an enclosure, but they should work directly with pre-2013 Mac Pro models, which some people have kept alive through upgrades. Neither card requires a power lead supplied from inside the unit, which many inexpensive cards demand.

Apple is working on a modular Mac Pro for launch sometime year, which could potentially support PCIe 5.0 for faster speeds while maintaining backwards compatibility.

Sonnet is selling both cards for $149. At Amazon the USB-C card is the same price, but the USB 3.1 (Type A) version is slightly cheaper at $137.57.

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Casper enters smarthome gear with iPhone-connected Glow bedside lamp

 

Casper, until now known for its mattresses, on Tuesday launched the Glow — a bedside sleep light with its own gesture and iPhone controls.

Casper Glow

Physically resembling Apple’s HomePod, the Glow‘s main feature is automatically adjusted color temperature. One gesture, for instance, will trigger a 45-minute transition from bright conventional lighting to a dim red before shutting off. On the flipside of sleep it can gradually wake owners up over the course of 30 minutes, using a time picked in a companion iPhone app. Functionally this is similar to smartbulbs by companies like Philips and LIFX.

A gyroscope sensor lets owners control brightness by twisting. The product can be taken off its wireless charging station for walking around at night, and shaken to trigger a low-level lantern setting. A built-in battery is said to run for up to 7 hours during continuous use.

The iPhone app also lets owners control power, pick from five preset modes, and sync multiple Glows together. So far Casper hasn’t announced support for Apple HomeKit, Amazon Alexa, or any other third-party smarthome platforms.

Casper Glow iPhone app

A single Glow costs $89. People wanting a pair can get them for $169.

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Apple spent $60 billion with 9,000 American manufacturers in 2018 alone

 

Apple is heralding its commitment to American companies, and has detailed its involvement with manufacturers, plus its role in expanding businesses that supply components for the iPhone and Mac.

Finisar's manufacturing plant in Texas

Finisar’s manufacturing plant in Texas

Apple noted on Monday that its $390 million investment from Apple’s Advanced Manufacturing Fund allowed component manufacturer Finisar to turn an unoccupied building in Sherman, Texas into “a bustling operation full of people who will supply that future business.” Finisar makes the vertical-cavity surface-emitting laser, or VCSEL, part of the TrueDepth camera system, crucial for Face ID in the iPhone X and later.

“VCSEL wafers are nearly as thin as a human hair and contain hundreds of layers measuring only a few atoms in thickness,” said Apple. “They require a highly advanced and precise manufacturing operation, as well as skilled technicians with specialized training.”

Since 2011, the total number of jobs created and supported by Apple in the United States has more than tripled —from almost 600,000 to 2 million across all 50 states. Beyond Apple’s noting the $60 billion spent in the year from the Advanced Manufacturing Fund, Apple’s 2018 expansion supports more than 450,000 jobs on its own.

Apple notes that the touch sensitive glass for iPhone and iPad is made by Corning at a 65-year-old facility in Harrodsburg, Kentucky. Cincinnati Test Systems in Ohio designed a first-of-its-kind equipment to ensure iPhone is water resistant.

Other electronics manufacturers cited by Apple include Broadcom in Fort Collins, Colorado, Qorvo in Hillsboro, Oregon and Skyworks in Woburn, Massachusetts. All three make wireless networking and communications components for Apple.

The Advanced Manufacturing Fund is geared toward supporting U.S. manufacturing. Apple’s first investment took place in May 2017, when it spent $200 million on Corning —the company that makes the Gorilla Glass used in many Apple devices.

“We’re really proud to do it,” Apple CEO Tim Cook said when the fund was announced. “By doing that we can be the ripple in the pond, because if we can create many manufacturing jobs, those manufacturing jobs create more jobs around them.”

The Advanced Manufacturing Fund goes beyond Apple’s $1 billion investment in SoftBank’s Vision Fund, a $100 billion resource created to accelerate the development of technology around the world. Some $50 billion of the Vision Fund will be directed toward U.S. endeavors.

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Apple got tablets right, and created a whole new market with the iPad

The launch of the original iPad on January 27, 2010 saw pundits guaranteeing its failure, some Apple fans disappointed, and Steve Jobs turning out to be right. Again.

Steve Jobs unveils the original iPad

Steve Jobs unveils the original iPad

In the last few months before the much, much anticipated iPad was launched on January 27, 2010, competitors had been talking up their own tablets. Then suddenly it was rumored that Apple’s one was going to be called the iSlate and competitors such as Microsoft were calling everything they could ‘slate PCs.’

Three days before the iPad was announced, Microsoft’s then-CEO Steve Ballmer even unveiled three such slate PCs. He did so in his typical hesitant, clunky style and launched a video that was over practically before he’d introduced it.

Given that and the way he belabored that all the slate PCs he showed were prototypes, it all felt a little desperate. Apple was coming, it seemed to say, and rivals were afraid.

Microsoft, for one, should really have been feeling chagrin. As far back as 1996, its founder Bill Gates wrote in his book The Road Ahead that “in the future lots of people will be taking handwritten notes on computer tablets rather than paper.”

True, by then we’d already seen the Apple Newton so Gates’s book wasn’t as visionary as it seemed to think. However, Microsoft had done more than talk about tablets, it had released Microsoft Windows for Pen Computing in 1992. Then by the early 2000s, companies were making Pocket PCs.

Microsoft had tablets long before Apple. Many, many companies had tablets. It was just that nobody was buying them.

So this is where we were in early 2010. The entire computing industry was waiting for an Apple tablet, the world’s press was going to cover its launch. And then, as now, Apple didn’t say a word about what was coming.

The earliest official indication of something, anything, happening came on January 18, 2010, when Apple issued a press invitation to the launch. It was less cryptic than usual as it blatantly said: “Come see our latest creation.”

Apple's invitation to what would be the launch of the iPad

Apple’s invitation to what would be the launch of the iPad

At 10am Pacific on Wednesday, 27 January, 2010, Steve Jobs stepped out onto the stage at the Yerba Buena Center for the Arts, San Francisco. He didn’t pause the way he had with the iPhone three years before. He didn’t say that this was a day he’d been waiting for.

Yet he could have done because as we found out much later, the story of the iPad began much earlier. It began earlier even than the iPhone.

Origin story

You know that the Newton was Apple’s first tablet computer, albeit one that needed you to use a stylus instead of your fingers. It’s debatable whether there is really a line from the Newton MessagePad to the iPad but if this were a case of evolution, we’ve found the missing link.

[youtube https://www.youtube.com/watch?v=N5q8erQQEi0&w=560&h=315]

That 2012 video is a demonstration of a pen-based Mac that was made around 1992 but never shipped as a commercial product in the US. It was called the Apple Penlite and the version shown here is a stylus-based tablet version of the Macintosh PowerBook Duo.

Reportedly, though, there was also a version that ran with what we would now call multi-touch gestures.

Apple dropped that and it dropped the Newton but in 2004 Steve Jobs revealed that Apple had continued looking at a PDA. “We got enormous pressure to bring back the Newton or do a PDA and we looked at it,” he said at the D2 All Things Digital Conference. “And we said, wait a minute, 90 percent of the people who use these things just want to get information out of them, they don’t necessarily want to put information into them on a regular basis. Cellphones are going to do that.”

At the time, he said this as if that were the end of it, that cellphones were a market that Apple could never compete in. Yet by this moment in 2004, Apple had produced a technology that would end up becoming the iPhone. It’s just that it wasn’t looking at a phone then, it was looking to do a tablet.

CAD drawings from 2004 of the iPad (Source: The Verge)

CAD drawings from 2004 of the iPad (Source: The Verge)

That image and others were later to be used as exhibits in an Apple vs Samsung court case where we also saw photographs of later prototype iPads.

It’s odd just how unclear and uncertain the origins of the iPad are given that it and the iPhone are so important to Apple and that none of this was so very long ago. Yet while the CAD drawings show a date of 2004, Walter Isaacson claims in his Steve Jobs biography that the idea for the iPad didn’t come until 2005.

Even then he recounts two different versions. One is that Jony Ive and his team had been working on improving the trackpads of the MacBook Pro when they developed multi-touch. Ive showed Jobs a version of their attempt to move multi-touch onto a screen. Isaacson reports that Jobs then said that “this is the future.”

Alternatively, Isaacson also recounts a version that sounds more colorful and apocryphal but which he backs up with quotes from Jobs and Bill Gates. Reportedly Gates and Jobs were at a dinner party for the birthday of a Microsoft engineer who, says Jobs, “badgered me about how Microsoft was going to completely change the world with this tablet PC software.”

Apparently this wasn’t a new topic for this unnamed Microsoft engineer —”this dinner was like the tenth time he talked to me about it” —but each time the conversation was about using a stylus. “But he was doing the device all wrong,” continued Jobs. “As soon as you have a stylus, you’re dead… I was so sick of it that I came home and said ‘F*** this, let’s show him what a tablet can really be.'”

What is clear that this work to make a tablet was changed into making a phone. We know this from how Jobs, Ive and others have said so, but also from the fact that it happened. The iPhone came out in 2007 and it wasn’t until 2010 that the tablet appeared.

It’s not as if the road from idea to tablet was easy but once the iPhone was done, and also was such an overwhelming success, the iPad was at least more assured.

Except that Apple was new to tablets and so many other companies had tried and failed. The iPad’s success was of course going to be down to its technology but also very much to how Apple positioned it.

And as much as unveiling the hardware on January 27, 2010, Jobs was really selling us on the idea of an iPad.

Showman

Steve Jobs got a standing ovation when he stepped out onto that Yerba Buena Center for the Arts stage and he got it before he even said “Good morning.” He got the welcome because this was his public return to Apple after having taken six months leave while recovering from a liver transplant.

The extent of applause did seem to surprise him and he did still look ill, but he was soon into a very astutely prepared presentation.

Steve Jobs on stage for the first time after his liver transplant operation

Steve Jobs on stage for the first time after his liver transplant operation

Twice he teased about being there to show us all something new and then instead said he wanted to tell us other things first. He gave a typical update on the state of Apple and of course the numbers were impressive, or at least they were at the time.

While they’ve now all been dwarfed by the company’s later success, in January 2010 Jobs was able to report that the company had sold its 250 millionth iPod. He was able to say that there were 284 Apple Stores and that they’d seen 50 million visitors in the last quarter. He could tell us that there were now over 140,000 applications in the App Store and that they’d been downloaded over 3 billion times.

It was all the regular stuff but in this presentation it was specifically laying the ground work for how Apple was the company to deliver a tablet. How it was the firm that would of course get this right.

After the numbers about the stores, Jobs showed an image of himself and Steve Wozniak from the earliest days of Apple and then paused. “We started Apple in 1976,” he said. “Thirty-four years later, we just ended our holiday quarter, our first fiscal quarter of 2010, with $15.6 billion dollars of revenue. That means Apple is an over-50 billion dollar company. Now, I like to forget that because that’s not how we think about Apple but it is pretty amazing.”

Steve Jobs recalls forming Apple with Steve Wozniak

Steve Jobs recalls forming Apple with Steve Wozniak

It was also the cue for him to expand on the revenue number, to talk to us about how Apple gets this from three product lines. Those were the iPod, iPhone and the Mac.

“Now what’s really interesting about this is that iPods are mobile devices,” he said. “iPhones are mobile devices. And most of the Macs that we ship now are laptops. They’re mobile devices. Apple is a mobile devices company, that’s what we do.”

Remember that competitors had been making tablets for at least a decade. Here was Steve Jobs saying that Apple was bigger and better than them all. “It turns out that by revenue, Apple is the largest mobile devices company in the world now.”

He belabored the point, driving home that Apple was larger than Sony —or at least that company’s mobile devices business —and the same with Samsung and Nokia.

With us all now fully briefed on Apple’s stature in the mobile devices market, he finally went into the iPad part of the presentation. Or appeared too.

Jobs quotes the Wall Street Journal on the hyped-up rumors of an Apple tablet

Jobs quotes the Wall Street Journal on the hyped-up rumors of an Apple tablet

“But before we get to that,” he said to laughter, “I want to go back to 1991 when Apple announced and shipped its first PowerBooks.”

Now he was underlining Apple’s hardware expertise and how it led the industry. He spoke of how the PowerBook made the laptop into what we now recognize as one. “It was the first laptop that had a TFT screen the first modern LCD screens. It was the first laptop that pushed the keyboard up, creating palm rests and had an integrated pointing tool, in this case a trackball.”

Amazingly, we’re only just over six minutes into this presentation but Jobs has primed us to think that Apple is the best mobile devices company in the world and also the best at making laptops.

And finally, it was here.

“A question has arisen lately,” said Jobs. “Is there room for a third category of device in the middle? Something that’s between a laptop and a smartphone. The bar is pretty high. In order to really create a new category of devices, those devices are going to have to be far better at doing some key tasks. They’re going to have to be far better at doing some really important things. Better than the laptop. Better than the smartphone.”

He sketched out some tasks like browsing the web, doing email, reading.

“If there’s going to be a third category of device, it’s going to have to be better at these kinds of tasks than a laptop or a smartphone. Otherwise it has no reason for being. Now, some people have thought that that’s a netbook. The problem is that netbooks aren’t better at anything.”

He dismissed netbooks for their lack of speed, lack of quality and poor software. He said they’re “just cheap laptops and we don’t think that they’re a third category of device.”

And then he said “But we think we’ve got something that is and we’d like to show it to you today for the first time. And we call it the iPad.”

The first time we saw the word iPad

The first time we saw the word iPad

It’s as well that Jobs had done all this work positioning the iPad because just about the instant that slide appeared, so did the first criticisms of the device. The very first criticism, though, was valid. It was about the name iPad.

Among many references online to Maxi-Pad tampon and among Twitter references to #iTampon, there were criticisms that clearly no women work in Apple’s naming department. Fast Company‘s Alissa Walker or perhaps her headline writer said it best, though, in a piece called “Apple’s iPad Name Not the First Choice for Women. Period.”

Slated

If you got an original iPad when it actually went on sale in April that year, your first reaction was surprised at how small it was. Then after a few minutes of using it, you tended to forget that and even come to think the opposite. Seeing a full website page at a time did feel like, as Jobs said, “holding the internet in your hands.”

Look at the bezels on the original iPad

Look at the bezels on the original iPad

The majority of critics did not wait to get one, did not wait for it to go on sale, before they were pronouncing the iPad a certain flop.

Business Insider called it “a big yawn” and a disappointment, saying that Jobs “didn’t deliver.”

InfoWorld didn’t even wait for the announcement, let alone the product, before it went a bit crazy with the idea of a “coming Apple tablet-pocaplypse.” Written for IT professionals in corporations, it advised “an outright ban [on the iPad] is in order.” It even told them to make any excuse they liked but ban the iPad and “seek to contain the situation by offering up an alternative tablet solution running the IT-supported and IT-approved Windows 7 operating system.”

John C Dvorak was always more of a clickbait and shock-jock style of pundit but he at least waited until the announcement, even if he didn’t see an iPad himself. Still, he reckoned it was a serious misstep. “I’m of the opinion and hope that this device is only released as a market test and placeholder for something more spectacular in the future,” he wrote.

Spectacular future

If Dvorak’s notion of a market test was bizarre for a business writer, you could say that he was right that something more spectacular would be coming in the future.

Despite the critics, despite being late to the whole idea of tablets, Apple made the iPad and we bought it in our millions. It’s had some ups and downs since that 2010 launch but it’s also got progressively more spectacular.

You’ve seen how shockingly huge the bezels on the original model now seem to us. Here’s another way to see the difference between then and now.

Main image: 2018 11-inch iPad Pro home screen. Inset, to scale: original iPad home screen

Main image: 2018 11-inch iPad Pro home screen. Inset, to scale: original iPad home screen

The main image is a home screen from the current 11-inch iPad Pro. The two devices have slightly different dimensions. The original iPad was 9.56 inches by 7.47 inches and the 2018 model is 9.74 inches by 7.02 inches.

However, look at the inset image. That’s the home screen of an original iPad and it’s rendered here to scale. This is how far just the quality of the iPad screen has come since January 27, 2010, when Jony Ive said that the iPad was “magical”.

[youtube https://www.youtube.com/watch?v=2l6gXMi_ht8&w=560&h=315]

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