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This Week At Bungie – 2/13/2020

This week at Bungie, we had to fix the timeline . . . again. 

Sometimes when you kill a bug it doesn’t stay dead. Earlier this week, while deploying Hotfix 2.7.1.1, a small number of servers failed to restart with the proper configuration file. This reintroduced a previous issue that caused some players to lose currency. We had to reset the clock again, and roll back character data to ensure that no one’s hard-earned currencies were lost. To give you some details from behind the scenes, we posted a detailed recap of why this issue reemerged and how we’re working to prevent it from rearing its ugly head again. Player Support has more info below on Hotfix 2.7.1.2 going live this morning and how it put this bug to bed for good. 
In other news, Crimson Days is back and Guardians are partnering up to show their love. The Tower decorations are up and Lord Shaxx is inviting partners to enter his special Crimson Doubles playlist in the Crucible. For the full details, check out our Crimson Days page or last week’s TWAB

Fronktaline

To invest or to donate? That is the question the community has been pondering since the Empyrean Foundation event began last week. Many in the community are recommending that players keep investing in Obelisks, but we’re seeing a steady rise in donations as players have already hit stage five. We’ve also received reports from Spider that this economic stimulus has been great for his business.

Here is a look at current Fractaline donation tracking as of noon PST. 

Billions of Fractaline have been donated, but you have billions more to go to reach stage seven and unlock the final Triumph for the Savior Seal.

An Affinity for You

When we introduced Armor 2.0 with Shadowkeep last fall, we got a lot of feedback on the new armor system – specifically pertaining to Elemental Affinities. Many of you have been asking for the ability to change Elemental Affinity types on armor. We’ll be adding the ability to do this starting next Season. 

You’ll soon be able to change the Elemental Affinity on any piece of armor to either of the other two Affinity types directly from the item’s inspection screen by hovering your cursor over the armor’s energy icon. This is intended to mitigate the experience of getting an armor drop with a stat roll you want, but the wrong Elemental Affinity. Changing an armor Affinity type will cost 1 Upgrade Module. If your armor is already upgraded to a higher energy level, the cost will be the total upgrade materials necessary to reach that energy value plus 1 Upgrade Module. 

Seasonal Mods

We also received a lot of suggestions on how to improve Seasonal mods. Starting next Season, the Seasonal armor mod socket (e.g. Undying Mods, Dawn Mods) will also be able to use mods released during the Seasons before and after the armor piece was released.

For example, armor with a mod socket from Season of Dawn can now equip Dawn Mods, Undying Mods from Season of the Undying, and [Redacted] Mods (from Season of [Redacted])

Iron Banner

As Crimson Days comes to a close, Lord Saladin will arrive just in time to fill the hole in the heart of a less decorated Tower. Red flowers will be replaced with a burning shield as the last Iron Banner of this Season kicks off next week.

Iron Banner and Valor Bonus

Start: 9 AM PST on February 18

End: 9 AM PST on February 25

This is your last shot to finish your Iron Banner quest this Season and pick up any pinnacle rewards from Iron Banner bounties. Equip your best gear and control those zones!

GROUNDHOG DAY

Player Support is the first to field reports of issues in the game. The Help forum is the best way to throw up signal flares if you suspect something is awry.

This is their report.  

HOTFIXES AND ROLLING BACK ACCOUNTS

After Hotfix 2.7.1.1 went live on Tuesday, the Player Support team started receiving reports of players missing their Destiny 2 materials and currencies, again. We alerted the rest of the development teams about the issue and the decision was made to immediately take the game down to prevent more players from being affected. Around 4 PM PST, we finished rolling back player accounts and brought the game back online.

Earlier today, we released Hotfix 2.7.1.2 which included a server code fix to prevent currencies and materials from disappearing again, as well as a fix for the infinite Dawnblade Super issue. 

BOND, CRIMSON BOND

Lord Shaxx has decorated the Tower and brought Crimson Days back to the Crucible. Along with a partner, you can forge a Crimson Bond with them in the Crimson Days Doubles playlist, earn Confectionary Hearts, and purchase unique rewards. The event will end at the weekly reset on February 18.

KNOWN ISSUES

While we continue investigating various known issues, here is a list of the latest issues that were reported to us in our #Help Forum:
  • Players who completed quests or lost progress, gear, or weapons between 8:30 and 10:30 AM PST on Tuesday, February 11, will have to complete or earn them again due to our account rollback.
  • The “Fire of the Crimson Days” emblem can’t be accepted if it’s already your inventory. Delete the emblem and accept the new one to continue.
  • Unearned/unclaimed Crimson Days triumphs will be removed when Crimson Days ends and won’t be able to be claimed afterward.
  • Players having trouble collecting their Undeterred, SVC-12, or IVC-10 Sparrows need to make room in their Sparrows and Consumables inventory to receive them.
For a full list of emergent issues in Destiny 2, players can review our Known Issues article. Players who observe other issues should report them to our #Help forum.

Best Picture

Our movie awards may not have all of the pomp and circumstance of the Oscars, but dmg04 always dresses up when he picks the winners. Also, you don’t have to wait a year for more Movies of the Week. So that’s a bonus. Anyway, our award process is pretty simple – we pick our favorite community-made videos and the winners get an emblem. Just please make sure you include your Bungie.net profile link in the description of the video if you win.

Movie of the Week: Little Legend

[youtube https://www.youtube.com/watch?v=tmBSmgDKXFM?wmode=transparent&rel=0&fs=1&w=1136&h=641]

Honorable Mention: I got a Fever

[youtube https://www.youtube.com/watch?v=Ordj3hmn08w?wmode=transparent&rel=0&fs=1&w=1136&h=641]

Hard to believe we only have one month left in Season of Dawn. If you’re planning on getting the title before the end of the Season, make sure you start finishing up any Triumphs you need. Looking at the numbers, the community should be unlocking the Empyrean Foundation Triumph soon.

We gave you quick look at some upcoming armor changes and we’ll continue to unveil details on what else to expect next Season in the weeks to come.

<3 Cozmo

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Destiny 2 Outage and Rollback

Earlier today (Tuesday, February 11th), after the launch of Hotfix 2.7.1.1, we were made aware of the re-emergence of an issue which caused a small percentage of players to lose currency and materials. This comes after the first incidence of this issue, which caused all players to lose currency and materials on January 28th with the launch of Hotfix 2.7.1, and resulted in player account rollbacks. With today’s incident, we have taken similar steps and rolled back accounts to the state they were in as of 8:30 AM PST (before the launch of 2.7.1.1).

Since both of these incidents are identical in cause and the effect on our players, and because both incidents happened within a close window of time, we wanted to give you a picture of what went wrong, how we fixed it, and how we’re planning on making sure this doesn’t happen again in the future. First, let’s look at what caused this problem in the first place: a game bug involving inventory management and a series of server configurations that re-introduced the bug after it was fixed.

Inventory Management

In Destiny 2, quests are treated similar to other inventory items, such as currency and materials. All items have a timestamp, based on when they were first added to a player’s inventory. This timestamp is used to sort quests in the order in which they were acquired. The game cleans up a player’s inventory upon each login, to make sure it is consistent with any changes to content, such as the maximum number of items of a particular type the player can carry.

Several months ago, players reported that quest log sorting wasn’t working properly, and we wanted to fix that. The team investigated and found that the clean-up process was resetting the timestamp on a subset of quests, which was breaking chronological sorting. We decided to fix this by disabling the timestamp-resetting behavior for quests. That fix was conceptually reasonable but, through subtle side effects, it ended up disabling too much of the clean-up process. The net result was that the game calculated the wrong cap quantity for stacked items (such as currencies and materials), which caused items above the cap to be lost. We knew this code was critical and, per our typical process, we had two domain experts provide code reviews for the change – but sadly, we didn’t spot the bug.

A few days later, our internal test teams caught this issue. However, we incorrectly concluded that it was caused by a tooling failure with debug workflows we use for testing, and not an actual bug within the game. Having dodged all our diligence, the issue went live in 4.7.1. Once the bug was identified in the live game, the next step was to figure out how to fix it, which leads us to the next discussion: game servers and their configurations.

Server Configurations

Before every major release (for example, Shadowkeep), we do comprehensive stress testing to try and model user behavior and its impact on our service architecture. Because there’s no substitute for millions of real player behaviors, we supplement this testing by closely monitoring service metrics after launch.

Back in October, in order to handle increased CPU and player load for Shadowkeep’s launch, we spun up additional servers (in this case, called WorldServers); more servers, in fact, than we have ever used before for this task. Running with this many servers has had some small side effects that we were tracking but were generally invisible to players. For example, one issue was that a small percentage (less than 1 percent) of these servers would crash on start-up due to the volume of servers overwhelming one of the backing databases. Our workaround for this was to simply manually restart the crashed servers each time we detected this issue, and this appeared to address the problem without any discernable side effects for players.

Fast-forward to two weeks ago. The 2.7.1 update had the aforementioned bug that caused character data corruption and resulted in our first ever rollback of character data. To fix that issue quickly, we applied a patch to the servers instead of trying to get a full build of the game code deployed. This involved making a change to a server setting to override the game code used to process character data and then restarting the WorldServers to pick up that change. 

Fast forward again to today, February 11th, when we rolled out the 2.7.1.1 update coinciding with the launch of Crimson Days. After launch, some of the WorldServers once again crashed on startup because of a high volume of servers starting simultaneously. Once again we manually restarted those servers and thought everything was fine. We were wrong. 

Unbeknownst to us, this crash resulted in those WorldServers not applying the previous character data corruption fix. This meant that a small percentage of WorldServers were running the old code and the bug that was corrupting character data. We have verification systems that detect these sorts of version misconfigurations, but the WorldServer crashes and subsequent manual restarts caused the servers to also skip the verification process. Prior to this morning, we had believed skipping these overrides and verifications to be impossible.

As a part of our standard practices of verifying a new build, we also have our test teams log in with a number of test accounts in order to verify the player experience. Because we have hundreds of servers in our retail environment, every manual test we performed was (un)lucky enough to hit the “good” servers, and all of them missed the small percentage of servers that were in a bad state. So we gave the all clear.

Today, as the game came back on after the 2.7.1.1 deployment, we started seeing player reports of lost currency. The team began investigating immediately and took the game down at 10:30 AM PST. In that time, hundreds of thousands of unique players had logged into the game or accessed their characters through a third party service. Our investigation uncovered what we thought was an impossible situation: a small number of our WorldServers had loaded without the correct configuration which fixed the corruption issues from 2.7.1. Unfortunately, anyone whose characters had been accessed using one of these out-of-date servers encountered the character-corrupting problem.

Once we determined this was the same issue that occurred on January 28th and we understood how it happened, the team decided that our best path forward – rather than trying to identify each affected account and risk missing something in the process – was to restore all character data from the backup that took place just before the 2.7.1.1 patch rolled out. 

Preventive Measures

The team has identified a number of additional safeguards that should prevent this particular issue from happening in the future. 

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Destiny 2 Hotfix 2.7.1.1.

Destiny 2 Hotfix 2.7.1.1. > News | Bungie.net News | Bungie.net”> News | Bungie.net”>

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Activities

Iron Banner

  • Added a Triumph to track Iron Banner Packages earned in Season 9. This will retroactively count all packages already earned this season.
  • Fixed an issue that prevented the Efrideet’s Gift Triumph from completing when players earned 50 Iron Banner packages in Season 9. This is retroactive

Gambit

  • Fixed an issue where resetting your Infamy rank could reset progress on the “Get Closer” pursuit. This is retroactive, and will auto-complete for any players that has already been above Mythic this season.

Eververse

Carousel

  • Fixed an issue where Solar Class emotes were incorrectly priced. Emotes will now be correctly priced at 500 Silver, and the carousel will be visible once more.

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This Week At Bungie – 2/6/2020

This Week at Bungie, we’re calling in reservations. 

It’s been a wild week in Destiny 2. Inotam, Oblivion’s Triune, made their grand entrance into the Sundial. Guardians descended upon Mercury, weapons in hand, eager to protect the timeline from certain annihilation. While you’ve prevented the Psions from changing history, this isn’t the last trial you’ll face – not by a longshot.

The first three Empyrean Foundation goals have been met with haste. One billion Fractaline isn’t enough for the Foundation, and the next goal is currently in reach. Your next stop: 2.2 Billion Fractaline donations.

We knew you’d rise to the challenge, but this? This is absolutely insane. Keep that Fractaline coming. We’re seeing quite a few Guardians investing in their Fractaline futures, but many hitting the donation button to quickly earn some sweet Timelost weapons.

The final triumph for the Savior Seal will be completed once the community completes the seventh stage of this event. We’re excited to see a new title in the wild. Players will also unlock the ability to pre-order the Savior Bungie Reward pin once they have completed all Triumphs for the Seal.

Now, let’s look at the calendar. We have some beats to cover that are coming up quick, with a new Season on the way in just over a month! Below, you’ll find details on Crimson Days, Destiny 2 Hotfix 2.7.1.1, and a patch note preview for Season 10.

Love is almost in the air

Have you been feeling a bit lonely lately? Lacking a partner by your side in the heat of battle? Crimson Days is on approach, bringing the perfect opportunity for you to form an unbreakable Crimson Bond with a fellow Guardian.

[youtube https://www.youtube.com/watch?v=9ylerb7niFQ?wmode=transparent&rel=0&fs=1&w=1136&h=641]

Crimson Doubles returns to the Crucible during the event, bringing explosive 2v2 combat to the fold. Stay close to your partner: you’ll each have heightened ability regen as long as you retain your Crimson Bond. If you stray too far away from each other, opponents will be able to see your every move. If you’d rather take your partner out for a stroll in one of Destiny 2’s PvE activities, Shaxx will offer bounties for you to complete in a two-person fireteam.

As you complete Crimson Doubles matches and bounties, you and your partner will be showered in delicious candy hearts. To sweeten the deal, Daily and Weekly bounties will offer double XP. Bright Dust will also be rewarded when completing your weekly bounties.

As you begin to stockpile Confectionary Hearts, they can be exchanged with Lord Shaxx for Crimson Days themed rewards, including two new Exotic Sparrows. Ride in tandem to show the strength of your Crimson Bond!

If this is your first Crimson Days event, or you didn’t earn enough hearts in years past, rewards from previous events will also be available to earn alongside the new Sparrows.

Additionally, spare Confectionary Hearts may be exchanged for Warmhearted Gift packages containing Glimmer, with a slight chance for legendary loot. Once you’ve collected both Sparrows and claimed the associated Triumph, an exclusive emblem will become available through Bungie Rewards.

Eververse will feature many items from previous events for Bright Dust, including two new items exclusive to Crimson Days. One new item will be available for Silver only, the Heartfelt Union Multiplayer Emote.

Here’s the emote in action:

Crimson Days will be available from February 11 to February 18, 2020.

Cutting Edge

We’re a little over a month out from the next Season of Destiny 2 and this seems like a good time to start talking about Sandbox. Over the next few weeks, we’ll be covering upcoming changes to weapons and abilities. Some changes will be PvP-centric, while others will bear more of a PvE focus.

Our first subject: Swords.

Some are sharp. Some are blunt. One lets you bend space and time to teleport through enemies. Another has projectiles that can take down foes at range. Since the launch of Destiny 2, we’ve been seeing feedback on general functionality and the team has been kicking around ideas on how to make things a bit more enticing.

After some brainstorming and development time, Swords are receiving a sort of tableflip when it comes to light attacks, heavy attacks, and guarding. While you’ll still rip and tear through opponents, as you would expect from a Sword, most of what you know needs to be unlearned. The blades have been rebalanced, and a new energy meter is making its way to swords. Below, you’ll find a full rundown from our development team.

Dev Team: Swords are getting a little more love this Season. While Swords have been a staple of Destiny ever since their introduction in The Taken King, we felt they were due for an update both to freshen them up, but also to allow us more room to work with them in later releases.

Sword Energy

    • Swords now have their own reserve of energy that recharges naturally on its own, and is not to be confused with ammo capacity. This energy will overtake your melee slot while you’re wielding a sword and is spent on various actions.

Guarding

    • Guarding now uses sword energy instead of consuming ammo. Different guards have different consumption rates, damage resistance and behaviors, so be sure to experiment and find a guard type you like. You’ll still need at least one ammo to begin guarding, though.
    • Back during Season of the Drifter, the Stronghold exotic for Titans was introduced, allowing them to guard with relative impunity and opening up a more interesting opportunities for swords to shine in a variety of content which caused us to take another look at the guard function itself. Although the guard function has always existed, it was never really considered worth the cost. With this change, we hope that players will use their guard intelligently to protect themselves instead of it being an almost unused button. Rest easy, Stronghold has also been modified to still allow Titans a unique guarding experience.

Light Attacks

    • Grounded light attacks for all Swords will now loop for an infinite combo, and all Swords can cleave.
    • While the basic three hit combo is quite a staple of melee weapons in many games – In a shooter this leaves the player extremely open to enemies. By letting the light attacks loop, we also push them and the heavy attacks apart further. Cleaving on light attacks was previously only on the Aggressive Swords, but we opted to add it to the rest of them for more hack ‘n slash.

Heavy Attacks

    • Heavy attacks now consume Sword energy. While you are always able to perform a heavy attack, the attack is stronger when you have full energy, and weaker when you don’t.
    • A lot of swordplay in many situations simply boiled down to endlessly mashing the heavy attack button instead of mixing up attacks which wasn’t quite the most interesting experience. Do note that aerial heavy attacks as a general rule do not consume Sword energy, but that can vary based on the Sword.

Shield Bypass

    • A portion of most Sword attacks can partially bypass elemental shields.
    • We added this to give Swords a little bit of a personality difference from shotguns who share a very similar role in combat as powerful CQC  weapons.

In general, Swords have also had some of the damage amounts for different attacks changed, and the various Sword perks have been adjusted. So you’ll want to experiment a bit after the changes hit. We do hope you’ll enjoy the changes.

Blinded by the Light

Hotfix after Hotfix, Destiny Player Support is here for you. Timetables, known issues, and frequently asked questions are handled with care. They approach each conversation with white gloves and gold standards.

This is their report.

CONTRIBUTING TO EMPYREAN RESTORATION

On Tuesday, the Empyrean Restoration went live. Player Support noticed that some players were confused on how to participate and contribute their Polarized Fractaline. To do so, players must complete the Bright Light quest from Saint-14. To unlock this quest, players must complete the following prerequisites:

      • Complete the following quests from Osiris: A Matter of Time.
      • Then, complete Saint-14’s quests: Tribute to the Colonies, Cornerstone, and A Guardian’s Duty.

CRIMSON DAYS AHEAD

Next week, Crimson Days returns to the Crucible. Our Help article will update on February 11, 2020, to bring you updated information about the event, including that it will end at the weekly reset on February 18.

Here are a few known issues about the event:

      • Players will be unable to accept Lord Shaxx’s “Fire of the Crimson Days” emblem if they already have this emblem in their inventory. Deleting the emblem will allow them to accept the new one and complete the “Welcome to the Crimson Days” Milestone.
      • Players who are removed from a match and rejoin will not be able to respawn until the current round ends. These player will see “Waiting for Ally to Revive” for the remaining duration of the round.
      • Crimson Days bounties do not advance the Crucible Bounty Vendor Challenge.

HOTFIX 2.7.1.1 AND RESOLVED ISSUES

Next Tuesday, February 11, we will release Destiny 2 Hotfix 2.7.1.1. This update will resolve some issues currently affecting players. Here is another preview of some of the issues that will be resolved:

      • The Efrideet’s Gift Triumph will retroactivity unlock for players who turn in 50 Iron Banner packages in Season of the Dawn.
      • The Get Closer pursuit will no longer have its progress reset when resetting Infamy. This is retroactive and will auto-complete for any player who has already been above Mythic rank this season.
      • A Season 9 Iron Banner Triumph has been added that tracks purchased packages from Lord Saladin. This is also retroactive.

Additionally, here’s the timeline for the Destiny 2 Hotfix 2.7.1.1 release on Tuesday:

      • 8:00 AM PST (1600 UTC): Destiny 2 maintenance will begin. Players may experience sign-on issues during maintenance.
      • 8:45 AM (1645 UTC): Players will be removed from activities and will be unable to log in until 9 AM.
      • 9:00 AM (1700 UTC): Destiny 2 Hotfix 2.7.1.1 will be released and players will be able to log in.
      • 10:00 AM (1900 UTC): Destiny 2 maintenance will end.

CURRENT KNOWN ISSUES

While we continue investigating various known issues, here is a list of the latest issues that were reported to us in our #Help Forum:

      • Players are continuing to report increased Tower load times after Update 2.7.1.
      • The Playin’ the Odds emblem doesn’t drop and cannot be reacquired from Collections. While we investigate, the only way to receive this emblem right now is to reset your Infamy rank three times in one Season.
      • In the Bright Future quest, Orbs of Light that are collected sometimes are not accurately reflected in the quest’s progress. Some players have reported that deleting or claiming a bounty may help with progression issues.

For a full list of emergent issues in Destiny 2, players can review our Known Issues article. Players who observe other issues should report them to our #Help forum.

Variety

Over the years, there have been quite a few “metas” in Destiny 2. Different Legendary weapons will take the spotlight from time to time, sometimes usurped by a truly Exotic underdog. This week, our winner brings a montage using every exotic in the game.

Movie of the Week: SoaR-ing

[youtube https://www.youtube.com/watch?v=V8gMSBglqis?wmode=transparent&rel=0&fs=1&w=1136&h=641]

Honorable Mention: Guardian Bowl LIV

[youtube https://www.youtube.com/watch?v=HtW0dx0y6ro?wmode=transparent&rel=0&fs=1&w=1136&h=641]

Winners will find their new MotW-themed emblem in their collections within the next year or so. If you have some sweet clips or a fun montage, make sure to submit it to the Community Creations page. For carnage, or a chance for a sweet emblem, apply within.
We’re almost to the weekend, but we’ll be scouting the Destiny Fashion scene for combinations worthy of an emblem. In case you missed it, we kicked off another Fashion Week on Tuesday. Only requirements: the Star Light, Star Bright emblem from the Guardians for Australia foundation effort, and a good eye for fashion.
Reply to this tweet with a picture of your Guardian and the emblem equipped. If we retweet you, the Levante’s Prize emblem will be granted to you within a week. Here’s a quick example of a recent winner:

I can’t wait to see what combinations you cook up. Have a great weekend, and we’ll see you next time.

Cheers,

Dmg04

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Joining

The three oldest sisters—Ozletc, Tazaroc, and Niruul—gathered around Amtec, the youngest. They spoke in harmonizing tones, each voice the pluck of a different string on the same instrument.

“You know our purpose,” said Ozletc. “This crumbled timeline…”

“Will let us right the wrongs of Ghaul the Abdicated,” said Tazaroc. “And thus see our people…”

“Reborn,” said Niruul. “Loosed from our fetters.”

“I know your purpose,” said Amtec, who was the most beloved. She trembled in their massive presence. The three oldest sisters had begun the process of joining, known only to them through ancient texts of the mind, never accomplished in recent memory. It was a permanent metaconcert; an unbreakable bond of self-dissolution. Already their minds had begun to merge, and Amtec could see them being drawn closer, as if by some magnetic force in their bones. 

“Then you know,” said Ozletc.

“The consequences of our failure,” said Niruul.

Amtec nodded. Her eye darted from sister to sister, now both more foreign and more familiar, as each sister was each other sister, somehow, combined. 

“Together, we are stronger,” said Tazaroc. 

“Than any threat that may challenge us,” said Ozletc. “But should we fail…”

“Unlikely though it is,” said Tazaroc.

“You must succeed where we could not,” said Ozletc. “And so, you will join with us…”

“In mind,” said Niruul.

“But not in body,” said Tazaroc.

Already, Amtec could feel the power of their minds—their mind—settle against the edges of her own like a heavy, flat stone. 

“And so our failure,” said Niruul.

“Will be your failure,” said Ozletc.

“And our revenge,” said Tazaroc.

“Will be your revenge,” said Ozletc.

Amtec had hoped since the beginning to join her sister in mind and body on the battlefield of time. She had thought, today, they would ask. But she knew that if she felt it too keenly, they would taste her disappointment, and she craved their love.

“I understand,” she said, and she vowed to see that any threat that would harm her sisters would be annihilated so thoroughly that it would be wiped from living memory.

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This Week At Bungie – 1/30/2020

This Week at Bungie, we had to fix the timeline.

Earlier this week, when we deployed 2.7.1, we discovered an issue causing players to lose various currencies. Our team immediately took action and brought the game down for maintenance while we worked to discover the source of the issue. We did this to minimize any further impact to players. We ended up doing the first-ever character rollback in Destiny’s history to ensure that no one lost any of their hard-earned materials. We’re sorry for any inconvenience caused by the unexpected maintenance and appreciated everyone’s patience while we worked to get the game back online. 

We’ll continue to improve our efforts to minimize issues and downtime. Even though some bugs are always going to crawl through the cracks, we’ll be waiting on the other side with a swatter. 

Empyrean Foundation

Next week, the Empyrean Foundation rebuild effort begins. Saint-14 will ask all Guardians to contribute to building a beacon that will be a foundation for things to come next Season. The Tower Obelisk will be the focal point of this event, so make sure you have it unlocked and ready to go as it’s going to have some hefty benefits to take advantage of.

Players will need to come together and contribute resources towards a common goal. To participate, players can donate their Fractaline using the Tower Obelisk. The event will have seven stages, each requiring increasing amounts of Fractaline to progress through. There will also be a hologram at the Tower Obelisk where you’ll be able to track the community’s progress in game.

Of course we aren’t going to ask you to fork over your hard-earned Fractaline without providing some benefits. Here’s what’s in it for you:

  • Contributing to the Empyrean Foundation costs 100 Polarized Fractaline.
  • Contributing generates a 25% flat progression for all Timelost weapon bounties in your inventory.
  • Your Tower Obelisk will generate Polarized Fractaline for you each week equivalent to its Resonance Power.
  • Increase its Resonance Power by upgrading other Obelisks
  • Players who donate more than 5,000 Polarized Fractaline before the end of the Season will earn a Triumph and emblem.

Everyone in the community will also receive a shader when all stages are completed. Here’s a look at community goals for the seven stages.

Stage 1: 400,000,000

Stage 2: 700,000,000

Stage 3: 1,200,000,000

Stage 4: ???

Stage 5: ???

Stage 6: ???

Stage 7: ???

Everyone is welcome to contribute. This event will be available to all Destiny 2 players and doesn’t require the Season Pass. You can start prepping this week by stockpiling Fractaline and making sure that your Tower Obelisk is powered up and ready to go.

Prime Time

Yesterday, we announced that we are teaming up with Twitch Prime to deliver in-game rewards to Destiny 2 players with an active Prime membership. We are planning to have six monthly drops, with each drop containing four rewards.

The first gear drop is live now and will be available until February 25. It includes the SUROS Regime Auto Rifle, the Coup de Main Ornament, the Skyline Flipside Exotic Ghost Shell, and the unsecured/OUTCRY Exotic ship.

Guardian Giveaways

This week, the Bungie Store is celebrating Guardians everywhere with a giveaway contest featuring curated collections of Destiny gear, including sold-out Shadowkeep Collector’s Editions signed by the Bungie team. For a limited time, a variety of discounted merchandise bundles are available on bungiestore.com and eu.bungiestore.com.
To enter, follow @BungieStore on Twitter, retweet the current giveaway post and add #GuardianGiveaways. The contest ends February 4, 2020 8:59 AM PST. Entries from EU, UK, USA, & CN only (see Rules for excluded provinces and states). 18+ to enter. Please see the Official Rules for more information.

Guardians for Australia

Our “Guardians for Australia” T-shirt is still available for pre-order on the Bungie Store and Bungie Store EU. Half of all profits generated by these T-shirt sales will be donated to NSW Rural Fire Service. The second half will be donated to WIRES, Australia’s largest wildlife rescue organization.

Purchase of the shirt also includes an exclusive Destiny 2 “Star Light, Star Bright” emblem. Thanks for helping us support Australia’s firefighting and animal rescue efforts.

Rollback to the Future

Player Support has a key role of working with the entire team to make sure you are aware of deployments and efforts to restore service during outages.

This is their report. 

UPDATE 2.7.1 AND ROLLING BACK ACCOUNTS

After Update 2.7.1 went live on Tuesday, January 28, the Player Support team began noticing a trend of topics where users had lost various Destiny 2 currencies and infusion materials. After verifying this issue, it was decided by several Bungie teams to take the game down in an attempt to prevent more players from being affected.

Due to the rollback:

      • Any progress or quest that completed between 8:30 and 10:30 AM PST would have to be redone.
      • Any item gained during that timeframe would have to be earned again.
      • Purchases made during that timeframe would have to be redone, and Silver spent would be restored.
      • Platform store-purchased Silver bundles would not be affected since they are completed on the platform’s end.
After the rollback completed, Destiny 2 server came back online around 7:00 PM PST. We are continuing to investigate why this issue occurred and may provide more information about it in the future.

TWITCH PRIME SUPPORT

To receive the gear drops mentioned in the Prime Time section above, players will need an active Amazon Prime account, Bungie.net account, and a Destiny 2 account. Once these accounts are linked, players can claim their drops on the Destiny 2 Twitch Prime website, then log into Destiny 2 and speak to Amanda Holliday in the Tower Hangar to claim the drops.

CURRENT KNOWN ISSUES

While we continue investigating various known issues, here is a list of the latest issues that were reported to us in our #Help Forum:

      • The Pigeon and the Phoenix lore book triumphs can no longer be viewed by players who unlocked them. This will be resolved in a future update.
      • Tower load times have increased after Update 2.7.1.
      • The Green With Envy quest is not properly recording Infamy rank for some players after Update 2.7.1.
For a full list of emergent issues in Destiny 2, players can review our Known Issues article. Players who observe other issues should report them to our #Help forum.

Year of the Rat Kings

You ever see a video so funny that you sprayed milk out of your nose? I haven’t, but I have a strict no-drinking-milk-while-watching-videos policy. Take a look at our winning movie this week (and careful with the milk!)

Movie of the Week: Rat Attack

[youtube https://www.youtube.com/watch?v=lj1vjarEP70?wmode=transparent&rel=0&fs=1&w=1136&h=641]

Honorable Mention: Awakening

[youtube https://www.youtube.com/watch?v=8il7bURWIVE?wmode=transparent&rel=0&fs=1&w=1136&h=641]

Movie of the Week winners will find a new emblem in their collections. Just make sure to put a link to your Bungie.net profile pages if you win so we know where to send them. We’ll pick our favorite video from anywhere on the safe-for-work internet where Destiny videos are posted. But if you really want that emblem, the best place to submit your video is the Community Creations page.

When you read this, I’ll be traveling to visit family in Texas and Oklahoma next week. But don’t worry, the Community team has been growing fat with strength and will have everything covered while I’m out. I won’t be fully out of action though. I’ll be contributing to the Empyrean Foundation community event from the road using Stadia.

We look forward to watching the community mobilize in force to answer our challenge. We always try to set the bar high, since you have crushed our expectations in the past. Let’s see what you got this time. 

<3 Cozmo

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Twitch Prime Rewards

Twitch Prime Rewards are now available in Destiny 2!

Bungie has teamed up with Twitch Prime to deliver in-game rewards to any player with an active Twitch Prime membership. Once you have your membership (if not, start your free trial here), visit this page and link your Bungie.net account to start receiving your six monthly gear drops. Each drop will contain four rewards, including Exotic weapons, Ghosts, ships, Sparrows, emotes, and weapon ornaments from previous Seasons. 

The first gear drop will run from now until February 25 and will include the SUROS Regime, the Coup de Main Ornament, the Skyline Flipside Exotic Ghost Shell, and the unsecured/OUTCRY Exotic ship. 

When a gear drop is available, eligible players can claim the rewards here. Once claimed, follow a visual indicator to Amanda Holliday in the Tower’s hangar. Amanda will have the rewards available in her inventory. As long as you claim the rewards on the Twitch Prime page by 10:00 AM on the last day of the drop, the gear will still be available from Amanda after the deadline.
Still have questions? We have a Help article with more details on how everything works.
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Destiny 2 Update 2.7.1

Destiny 2 Update 2.7.1 > News | Bungie.net News | Bungie.net”> News | Bungie.net”>

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Activities

Pit of Heresy

  • Improved some performance issues in the Chamber of Suffering encounter that could reduce framerates.
  • Fixed an issue where players could die when transitioning from the Necropolis encounter to the Tunnels of Despair.
  • Fixed an issue where players could get out of the environment in the Tunnels of Despair.

Garden of Salvation

  • Improved a performance issue that could occur when chunks of land return, or are removed during the Sanctified Mind encounter.
  • Improved the visual indication for when a tether source hub is on or off.
  • Added text notification when a Vex sacrifices on a relay.

Nightfall: The Ordeal

  • Reduced weekly completions needed to bring it in line with other challenges.
      • Players now need three completions on Adept, two completions on Hero, or one completion on Legend or Master.

Director

  • Players can now shortcut directly to their Roster by selecting their empty fireteam slots, or by invoking the Roster shortcut on Director Map screens.
  • When an activity is selected, fireteam leaders can navigate left and right to get to Quests and Roster respectively, then back to return to the selected activity.

Rewards

Weapons

  • Seasonal Bow mods should now work reliably with Hush.
  • Fixed an issue where Onslaught would reduce damage at 2x Rampage stacks despite not increasing Rate of Fire.
  • Adjusted scope feedback and camera shake on Hard Light firing.
  • Eriana’s Vow no longer gets more ammo when swapping from other Special ammo weapons in Gambit. Starting ammo in Gambit increased from six to ten.
  • Fixed an issue where swapping from Two-Tailed Fox to another Power weapon would generate more ammo than intended.
  • Fixed an issue where Leviathan’s Breath started PVE activities with more ammo than intended.
  • Fixed an issue where Xenophage started PVE activities with more ammo than intended.

Armor

  • The Empowered Finisher Dawn mod will no longer consume Super energy if you do not have a mod equipped that is capable of benefiting from the Charged with Light buff.
  • The Ever Ready Dawn mod will now stack correctly with weapon dexterity leg armor mods applicable to the weapons it covers.
  • The Heavy Handed Dawn mod will no longer trigger after the death of Telesto bolts. Increased the number of enemies that must be near the player to trigger the ammo-granting benefit from two to three.
  • Several class item armor mods will now correctly provide diminishing returns when multiple copies of the mod are equipped. These mods include Perpetuation, Innervation, Invigoration, Insulation, and Absolution. 
  • Wormgod Caress and Winter’s Guile no longer retain the status of their buff if the armor piece is unequipped.
  • The perk on Synthoceps now deactivates immediately when the armor piece is unequipped.
  • The Transcendent Blessing Outlaw mod will now correctly appear in players’ inventory; previously, it would only be visible in the mod flyout when socketing a mod.
  • Grenade Launcher Scavenger will no longer award Special ammo for Grenade Launchers when the player picks up Primary ammo bricks.
  • The last finisher removed from favorites will no longer override the fallback default class finisher.
  • Giddy Laugh rare emote now has a valid icon and can be selected for equipping on the emote wheel.
  • Shadowkeep campaign Exotic armor no longer has a potential to show up in Xur’s weekly inventory.
  • Gunsmith now properly assesses the owned status of Unflinching Machine Gun and Unflinching Hand Cannon mods.

Power and Progression

  • Fixed an issue that caused the amount of XP earned not to show up next to the XP progress bar.
      • NOTE: This issue may still exist for players after they reach Seasonal Rank 100, but all XP earned will still apply to Seasonal Ranks above 100.
  • Changed the progress bar description on the Weekly Strike challenge from “Bounties completed” (which was incorrect) to “Strikes completed”.
  • Completion values for some of the destination Obelisk Weekly Bounties have been reduced.
  • Fixed an issue where the “Green with Envy” pursuits could stop progressing correctly.
  • Players who were in this state should have their progress updated retroactively.

Combat

Gameplay

  • Fixed an issue in which Roaring Flames was buffing Solar Weapon Damage while standing in a Well of Radiance.
  • Fixed an issue in which Sunbreaker Titans were able to self-heal by bouncing a Throwing Hammer off a wall.
  • Fixed an issue that prevented Warlocks from using Blink after switching weapons or cancelling sprint.
  • Fixed an issue that would sometimes cause the Sunbreaker Titan’s Mortar Blast to deal little to no damage.
  • Fixed an issue that allowed Sunbreaker Titans to gain stacks of Roaring Flames by destroying Telesto projectiles.
  • Increased the Sunbreaker Titan’s Mortar Blast damage by 70 percent in PvE.
  • Players will remain in spaceflight instead of going to a black screen when they load into a PvP match faster than their peers.

Bounties and Pursuits

  • Fixed an issue that could prevent players from obtaining the Black Armory Key Mold quest from Ada-1 on multiple characters.
  • Acquisition of Black Armory rare bounties significantly improved.
      • Players that complete all available weekly and daily bounties will acquire a rare bounty within five days. 
  • Black Armory Keys taking up space in Pursuits will be removed if a player has already completed the Mysterious Box Izanagi’s Burden quest chain and unlocked the Exotic in their Collections.
  • The Gambit Prime “Collector” bounty will now progress from picking up Luna destination materials.
  • Fixed an issue affecting the “Newest” sorting option in Pursuits.
      • Newly acquired quests, or quests that get updated, will now be properly sorted to the top.

General

  • In Collections, the “Playin’ the Odds” Gambit emblem will now properly register as unlocked and can be reacquired accordingly.
  • Fixed an issue that was impacting the Unveiling Triumph.
      • Eris is now ready to present her final Lore entry to players who need it.
      • The Unveiling Lore Triumph now correctly reads #/11 Lore pieces and will unlock upon obtaining the final Lore piece.
  • Fixed an issue where certain randomized dialogue would play more or less frequently than intended.
  • Fixed an issue that was causing notifications to appear again after transferring items using the Bnet D2 API.
  • Improved performance when receiving certain messages from the server.
      • Largest impact will be in the Tower, but should help everywhere.
  • Fixed an issue that caused FOTL items to be stuck in the postmaster as invisible items for some players. 

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This Week At Bungie – 1/23/2020

This Week at Bungie, the path was found.

The Corridors of Time have been charted. Guardians from around the world took on the monumental challenge of navigating time itself, some losing their minds in the process. We’d never shipped a puzzle of this size before, and watching the community engagement was a thrill in itself. We’ve seen a few requests for commentary on the creation and development of this puzzle. As always, we’re happy to invite you behind the scenes and share some of the thinking that goes into the experiences you play.

Destiny Dev Team: Over the past week, we’ve watched in awe as the community came together to solve one of Destiny’s most complex puzzles to date. Everyone who took the time to participate in the solution will be remembered for years to come – whether you submitted a screenshot, transcribed puzzle pieces, generated maps, wrote code, worked the data, or cat-wrangled this monumental team effort. Please take a moment to congratulate yourselves. Your efforts and accomplishments were truly inspiring. Watching the first players solve the puzzle in the early hours of Monday morning was a career highlight for many of us on the Development Team.

With the puzzle solved and the Corridors of Time closing next week, we wanted to take a moment to talk about our goals and early designs for this puzzle.

When we started planning the puzzle, we created a few goals to guide our development:

      • Create a time maze through which any player can dive to discover secrets and lore
      • Serve as a shared community puzzle that rewards the Exotic Fusion Rifle
      • Celebrate community achievement and invite all players to partake in the reward

With these goals in mind, we took inspiration from multiple sources in creating the early designs for the puzzle.

The bones originated several years ago with the discovery of the Sleeper Simulant and the ensuing quest to unlock it. At the time, we recognized that the moment of discovery was reserved for the few people that happened to be online at the time when that hidden content unlocked. Similarly, the secret missions for The Whisper and Zero Hour were also moments of discovery reserved for the few people online within a limited time window to experience first. By contrast, this puzzle was meant to be experienced by everybody who wanted to be included.

As is tradition at Bungie during our annual studio Pentathlon (which was held last Friday), many of us spend the entire day solving puzzles crafted by some of our brightest minds. This always culminates in a meta-puzzle that cannot be solved without the contribution of all of the smaller solutions. Similarly, the Corridors of Time puzzle was designed from the start to be very simple in nature, but also require that all of the little bits come together in harmony before revealing its solution.

The delivery of this puzzle came together as the team began exploring the concept and narrative for Season of Dawn. The puzzle seemed to fit well with the idea of the Corridors of Time, with players meandering and weaving through time to find a very specific reality. The early ideas for this space were roughly based on the idea of the cult-classic movie Cube, where you would leave one door and end up in another identical room with a new death trap waiting for you. As always, our artists delivered a mind-bending and stunning visual language that simply brought the whole experience together into something that inspires the imagination. Much like other classic movies, such as Alice in Wonderland or the Matrix, this space and the way it was connected together was done so to invoke questions like “Just how deep does this rabbit hole go? Can you just keep going on forever?”, and “Is there even an end to this?”

Again, we want to thank everyone who participated in this puzzle or cheered from the sidelines. We’re actively monitoring and collecting your feedback, from the puzzle itself to the rewards contained, to inform how we build experiences like this again in the future. 

Now, we look ahead. We’ve got a rundown of performance issues that are currently under investigation, and another patch note preview for next week’s update!

Performance Pass

Over the last few months, we’ve been gathering feedback associated with game performance. This translates to moments when you may see framerate drops during activities or long load times when accessing a menu. The team has been deep in the code, looking for potential causes of these issues. 

Next week, we’ll have a few performance issues addressed in Destiny 2 Update 2.7.1, including:

  • Improved some performance issues in the Chamber of Suffering encounter.
  • Fixed an issue where players could die when transitioning from the Necropolis encounter to the Tunnels of Despair.
  • Improved a performance issue that could occur when chunks of land return, or are removed during the Sanctified Mind encounter.
  • Improved performance when receiving certain investment related messages. This could be reward acquisition, placing tributes, or interacting with Obelisks.
      • The largest impact will be in the Tower, but this should help everywhere.
  • Players who load into Crucible matches faster than their peers will no longer be put in black screen. Rather, they will remain in spaceflight until all players have loaded into the match, as before.

Some proposed fixes are currently in development for the below items. These need to pass through rigorous testing before they’ll find their way to a future edition of patch notes: 

  • UI stuttering and framerate drops when loading or applying mods
  • Framerate issues in Gambit and Gambit Prime
  • Framerate issues during the Sanctified Mind encounter of the Garden of Salvation Raid
  • Framerate issues in the Pit of Heresy Dungeon, specifically in tunnel encounters
  • General improvements to performance on PC when a lot of debris is on the ground
While our goal is to address these at the beginning of the next season, these fixes may be delayed if further issues arise. We’ll be sure to keep you updated as we approach Season of [Redacted]. There are also other performance issues we’re currently investigating that aren’t listed above. If you’ve been encountering framerate drops or stuttering issues during gameplay, please make sure to post a report to the #Help forum on Bungie.net. Please include which platform you were playing on, what activity you were in, and a video if possible.

Patch Note Preview, v2

Last week, we had a short and sweet preview of what’s coming in Destiny 2 Update 2.7.1. While Hard Light is creating some excitement, we have a few more patch notes addressing Quests, Seals, Exotic perks, and more.

Investment

  • Fixed an issue that is preventing Eris from granting her final Lore entry
  • Fixed an issue where the “Green with Envy” Quest was not progressing for some players
  • Fixed an issue where the “Playin’ the Odds” emblem was not unlocking correctly for players
      • This could prevent some players from fully unlocking the Dredgen title
  • Improved Black Armory Rare Bounty acquisition
      • Chances increase as you complete weekly and daily bounties
      • Guaranteed to drop from bounty completion after 5 days if completing all Ada-1 bounties

Sandbox

  • Fixed an issue where the Heavy Handed mod could trigger from Telesto bolts
  • Fixed an issue where players could retain buffs from Wormgod Caress, Winter’s Guile, and Synthoceps even after swapping armor
    • Equip restrictions on Wormgod Caress and Winter’s Guile will be lifted once this patch has shipped

We’ll have a few more notes to share; expect the full list on Tuesday when Update 2.7.1 becomes available.

A Memento in Time

Keeping track of every timetable in development could make your head spin. Luckily, you have Destiny Player Support at your service, and they don’t shy away from the task. Known issues, release timelines, and more can be found below.

This is their report.

PASSAGEWAY OF THE AGES

With the Destiny Community changing the timeline, the Corridors of Time have become unstable and will only be available until the weekly reset on Tuesday, January 28

Players have until this time to collect the 19 “The Pigeon and the Phoenix” Lore pieces and the “Savior of the Past” emblem, along with a heartfelt message from Saint-14.

UNLOCKING BASTION

We have noticed that some players are having issues getting their Bastion Exotic Fusion Rifle quest from Saint-14. To claim the quest, players need to fully complete the Saint-14 storyline. This includes completing the following quests that can be claimed from Osiris:

      • Recovering the Past
      • An Impossible Task
      • Completing An Impossible Task

After completing these three quests and claiming their triumphs, players can visit Saint-14 in the Tower to pick up the “Memento” quest located in his inventory. 

UPDATE 2.7.1 AND RESOLVED ISSUES

Next Tuesday, January 28, we will release Destiny 2 Update 2.7.1. This update will resolve some issues currently affecting players. Here is another preview of some of the issues that will be resolved:

      • Players who have the Leviathan’s Breath Exotic quest will now be able to access “The Arms Dealer” Strike. This quest will become available to all Season Pass owners, regardless of which Season Pass they own. Players can pick this quest up from Banshee-44 in the Tower Courtyard after reaching Power 800.
      • Progress will now count toward the Season 9: Challenges, Season 9: Rituals, and Season 9: Engagement Triumphs and the requirements for each one have been reduced so they can be completed during Season of Dawn.
      • 8:00 AM PST (1600 UTC): Destiny 2 maintenance will begin. Players may experience sign-on issues during maintenance.
      • 8:45 AM (1645 UTC): Players will be removed from activities and will be unable to log in until 9 AM.
      • 9:00 AM (1700 UTC): Destiny 2 Update 2.7.1 will be released and players will be able to log in.
      • 11:00 AM (1800 UTC): Destiny 2 maintenance will end.

CURRENT KNOWN ISSUES

Here is a list of the latest known issues that were reported to us in our #Help Forum:
    • The Efrideet’s Gift triumph isn’t unlocking for players who collect 50 Iron Banner packages from Lord Saladin.
    • When resetting Infamy rank, progress gets reset for the “Get Closer” step for the Green With Envy quest.
    • The Sundial Fractaline Extractor III, obtained from the Nessus Obelisk, incorrectly states an increased chance to find Polarized Fractaline when completing Vanguard Strikes. The enhancement actually increases the chance to find Polarized Fractaline when completing the Sundial and the Menagerie.
    • The three Dreaming Tokens given to players during the Wish-Ender quest, sometimes do not all go into a player’s inventory and cannot be reacquired on that character.
    • The Warlock’s Arc Web no longer chain-lightnings enemies.
For a full list of emergent issues in Destiny 2, players can review our Known Issues article. Players who observe other issues should report them to our #Help forum.

Precision and Focus

This week, our selections are keeping an eye on their respective battlegrounds. In one, the slightest movement can result in a headshot. For the other, coordinating flesh and metal to produce an amazing musical cover, something you could headbang to as you march to victory.

Movie of the Week: Revocation

[youtube https://www.youtube.com/watch?v=-LSLkC3K5ZI?wmode=transparent&rel=0&fs=1&w=1136&h=641]

Honorable Mention: Zulmak Metal

[youtube https://www.youtube.com/watch?v=DwnlzEonJOU?wmode=transparent&rel=0&fs=1&w=1136&h=641]

Winners will find a shiny new emblem in their collections within the next 365 business days! Really, I’ll get to it as soon as I can. If you’d also like a chance for the emblem, submit your video to the Community Creations page.

That’s a wrap for this week. As we near the end of the season, we’ve got a few final stops on the roadmap. Next week, Cozmo will bring some details concerning the Empyrian Foundation, which is just under two weeks away.

We’ll see you again soon.

Cheers,

-Dmg04

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This Week At Bungie – 1/16/2020

This week at Bungie, Osiris requests your assistance.

I’m currently writing this TWAB from the warmth of my home office. There’s been an abundance of snow in the greater Seattle area, so many of us with long commutes have been keeping up the pace through the miracle of the internet and conference calls. The show must go on. 

There’s a mysterious new quest being offered by the wily Warlock who’s always messing about with time itself. The community’s already on the case and working together to explore the Corridors of Time. We don’t want to spoil anything, but do want to let everyone know that this one’s a marathon, not a sprint. We’ll keep an eye on things and so far we’re impressed with your progress! 


Iron Banner

The Dawning has come to a close, and that clears up some room in the Tower for Lord Saladin to return and kick off the next Iron Banner.

Iron Banner and Valor Bonus

Start: 9 AM PST on January 21

End: 9 AM PST on January 28

Based on feedback collected during the first Iron Banner from this Season, we’ll be auto-completing everyone through the portion of the quest that requires Rocket Launcher defeats. We weren’t able to deploy a change to this step, but we can complete it for anyone who hasn’t already done so. This gives us time to consider changing or removing this step for next Season.


Guardians to the Rescue

Last week, we pledged to support Australia’s firefighting efforts and animal rescue and conservation efforts due to the ongoing bush fires devastating parts of the country. Today, we shared the full details on how you can support these efforts by purchasing a limited-edition “Guardians for Australia” T-shirt that also comes with a free “Star Light, Start Bright” emblem as a thank you for your donation. 

The shirt is now available for pre-order on the Bungie Store, and here is a quick preview of what it looks like. 

Patch Note Preview

When the 2.7.0.2 update slipped, we were reminded that sometimes our plans have to shift a bit. But we were able to release it today with only a 48-hour delay! So far, 2.7.1 is on schedule and here’s a small preview at a few of the changes coming in it.

Orbit/Director

  • Players can now shortcut directly to their Roster by selecting their empty fireteam slots, or by invoking the Roster shortcut on Director Map screens.
  • When an activity is selected, fireteam leaders can navigate left and right to get to Quests and Roster respectively, then back to their selected activity.

Weapons

  • Breakneck now has higher damage per second at Rampage x1 and x2, from 2170/2120 to 2190/2410.
  • The screen shake on Hard Light firing has been adjusted.

Armor

  • Several class item armor mods will now correctly provide diminishing returns when multiple copies of the mod are equipped. These mods include Perpetuation, Innervation, Invigoration, Insulation, and Absolution.
  • Grenade Launcher Scavenger will no longer award Special ammo for Grenade Launchers when the player picks up Primary ammo bricks.

 SUPPORT RAPPORT

We launched Season of Dawn last month and we scrambled the fighters to shoot down some new bugs this week. Player Support has the details. 

This is their report.

DESTINY 2 HOTFIX 2.7.0.2

Destiny 2 Hotfix 2.7.0.2 was released to the world today, January 16, and resolved several known issues, including:

  • The EDZ Obelisk could sometimes not be accessed.
  • The flashing notification icon for Eververse did not stop flashing above Tess’s head.
  • Banshee-44’s weekly bounty was disabled and displays “You have already completed this”.
The full patch notes are posted here

SOLAR SUBCLASS EMOTES

Earlier this week, we identified an issue where the Solar Subclass Emotes were being sold for an incorrect price of 800 Silver on the Eververse Featured page. These Emotes were removed from the Featured page, but are still available for purchase at the correct price of 500 Silver on the Seasonal page.

We will follow up with affected players at a later date who purchased these emotes at the incorrect price.

TRACKING KNOWN ISSUES

Over the past few weeks, new issues have surfaced that our Player Support team has been tracking. Below is a list of the latest known issues that were reported in our #Help Forum:
  • Armor 2.0 Transcendent Blessing mods are not appearing in players’ inventories.
  • Transitioning between areas in the Pit of Heresy Dungeon may result in unintentional character death. This will not prevent players from completing flawless dungeon runs.
  • The Sundial Fractaline Extractor III obtained from the Nessus obelisk incorrectly states an increased chance to find Polarized Fractaline when completing strikes. The enhancement actually increases the chance to find Polarized Fractaline when completing the Sundial and the Menagerie.
As always, players encountering service issues should follow @BungieHelp on Twitter or monitor our support feed on help.bungie.net for the latest info. Players encountering other issues are encouraged to report them to the #Help forum.

Silence Your Phones

It’s time for Movie of the Week. This is our chance to seek out our favorite community-created videos and literally force you to watch them here. Ok, maybe you don’t have to watch them, but why wouldn’t you? They’re great!

Movie of the Week:  This is the Way

[youtube https://www.youtube.com/watch?v=-AMCRItPFU8?wmode=transparent&rel=0&fs=1&w=1136&h=641]

Honorable Mention: Knives Out 

[youtube https://www.youtube.com/watch?v=yMgkPkC4YwQ?wmode=transparent&rel=0&fs=1&w=1136&h=641]

These auteurs just won a cool emblem as evidence of their filmmaking prowess. Please allow a few days for them to arrive. Thanks for using our game to express your creativity! It’s just one of the reasons why we love this passionate community.

It’s a light TWAB week. This new year is taking its time to roar back to full speed and the weather isn’t helping at all. The current activity is hush-hush, so we’re going to step back and watch as you work together to solve it.

Happy hunting. 

<3 Cozmo