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Unreal Studio Now Part of UE 4.24 + Twinmotion Free Longer

#1
Unreal Studio Now Part of UE 4.24 + Twinmotion Free Longer

<div><p>In addition to <a href="https://www.gamefromscratch.com/post/2019/11/12/Epic-Games-Acquire-Quixel.aspx">the Quixel acquisition news</a>, Epic Games had a number of other announcements today, mostly in regards to non-game development uses of Unreal Engine.&nbsp; The first news is that Unreal Studio and it’s associated <a href="https://docs.unrealengine.com/en-US/Studio/Datasmith/Overview/index.html">Datasmith</a> functionality are being rolled into Unreal Engine 4.24.&nbsp; Details from the <a href="https://www.unrealengine.com/en-US/blog/unreal-engine-4-24-to-ship-with-free-quixel-megascans-unreal-studio-features-and-more">announcement blog</a>:</p>
<blockquote>
<p>As of our upcoming Unreal Engine 4.24 release, the features of Unreal Studio are being rolled into Unreal Engine and will be made available to everyone for free. Unreal Studio, which has been in open beta since March 2018, is a suite of tools and services designed to augment Unreal Engine for architecture, manufacturing, and product design; however, its features have applicability across broader markets. </p>
<p>The most notable Unreal Studio feature that will now become a standard feature in Unreal Engine is Datasmith, a workflow toolkit that enables you to efficiently aggregate and optimize 3ds Max, Revit, SketchUp Pro, Cinema 4D, and a wide range of CAD and BIM data in Unreal Engine.</p>
<p>Making Datasmith available to all Unreal Engine users brings high-fidelity, whole-scene conversion to the masses! In addition, the new Visual Dataprep makes automating data preparation workflows more accessible so smaller, design-focused teams can benefit from them. </p>
<p>As part of this integration all Unreal Engine users will gain static mesh editing, basic UV projections, jacketing and defeaturing optimization tools, and a Variant Manager.</p>
</blockquote>
<p>Additionally they announced that the free period for TwinMotion (<a href="https://www.gamefromscratch.com/post/2019/05/14/Epic-Purchase-Twinmotion.aspx">acquired in May</a>) would be extended into 2020:</p>
<blockquote>
<p>Previously, we’d announced that Twinmotion would remain free until November 2019; once downloaded, you can continue using the free version indefinitely. Today, we’re extending the free availability until our next release of Twinmotion, which is anticipated to ship in the first quarter of 2020. The new version will offer even greater photorealism, improved assets, tools to facilitate collaborative workflows, and more. </p>
</blockquote>
<p><a href="https://www.unrealengine.com/en-US/twinmotion">Twinmotion</a> is a toolset that makes it easy to create interactive architectural scenes powered by Unreal Engine, you can check in out in action <a href="https://www.youtube.com/watch?v=0dC7fgMoOEg">in this video</a>.&nbsp; You can learn more about both of these announcements in the <a href="https://www.youtube.com/watch?v=1ghkfjywuEg">video</a> below.</p>
<p align="center"><iframe class='youtube-player' type='text/html' width='853' height='480' src='https://www.youtube.com/embed/1ghkfjywuEg?version=3&rel=1&fs=1&autohide=2&showsearch=0&showinfo=1&iv_load_policy=1&wmode=transparent' allowfullscreen='true' style='border:0;'></iframe></p>
<p class="under"> <span class="categories"><a href="https://www.gamefromscratch.com/category/GameDev-News.aspx">GameDev News</a></span> <span class="tags"><a href="https://www.gamefromscratch.com/?tag=/Unreal" rel="tag">Unreal</a></span> </p>
<hr> &lt;!–</p>
<p>–&gt;</p>
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https://www.sickgaming.net/blog/2019/11/...ee-longer/
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