Create an account


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
CryEngine 5.6.3 Released

#1
CryEngine 5.6.3 Released

CryTek have released version 5.6.3 of CryEngine, primarily a bug fix release.

Details from the release notes:

Animation


  • Optimized: The attached characters cache to only update when attachments change.
  • Fixed: An issue with the max view distance render node property (not being propagated through attachment hierarchies).

AI


  • Fixed: Saving the level and generating an environment probe, triggers an assertion failure (NavigationSystem.cpp L 1172) and a warning which will pop up endlessly (Editor background thread is still running) making the Editor unusable.

Audio


  • Tweaked: Updated to Wwise SDK v2019.1.4.

Core/System


  • Fixed: Work around for compiler error with rsqrt_fast in VS 2019 16.3.
  • Fixed: Compiler error with if_else_zero. if_else and if_else_zero are now overloaded to optimally use int or float version of SSE “and” intrinsic.

Default Entities


  • Fixed: Added missing include for RoomscaleCamera.

CMake


  • Fixed: Disabled Oculus VR plugin when using VS2019 16.3.0 (due to compilation issue)
  • Tweaked: Fix Oculus VR plugin version check and comments.

Core Systems


  • Tweaked: Build error when using MSVCs Edit And Continue feature.

Graphics and Rendering


  • Optimized: (Particles) Removed ILINE on huge SNoise and other functions.

Sandbox


  • Fixed: (EE): Unable to switch between presets open in two docked EE instances.

Plugins and Projects


  • Fixed: The player entity is not correctly spawned when loading subsequent levels in the Sandbox.

The 5.6.3 release also has some know issues to be aware of:

  • Oculus VR Plugin cannot be compiled with Visual Studio 2019 v16.3.0.
  • Starting a C++ Plugin only project in Editor/Game Launcher causes a crash.
  • Drag and dropping brushes or entities with children into another layer crashes the Editor.
  • Turning on the “Ambient” light option for the Point Light entity component triggers asserts and sometimes causes crashes.

If you are interested in learning more about CryEngine 5.6 in general, be sure to watch the video below.  The update is available in the CryEngine launcher.

GameDev News




https://www.sickgaming.net/blog/2019/10/...-released/
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  CryEngine 2020 Roadmap xSicKxBot 0 1,381 06-23-2020, 05:00 AM
Last Post: xSicKxBot
  CryEngine Getting Mobile Support xSicKxBot 0 1,386 03-24-2020, 11:51 AM
Last Post: xSicKxBot
  Crytek Release “Neon Noir” Real-Time Raytracing CryEngine Benchmark xSicKxBot 0 1,612 11-13-2019, 11:43 PM
Last Post: xSicKxBot
  CryEngine 5.6 Released xSicKxBot 0 1,595 09-09-2019, 12:07 PM
Last Post: xSicKxBot
  The Future of CryEngine xSicKxBot 0 1,800 05-19-2019, 07:44 AM
Last Post: xSicKxBot
  CryTek Release Egyptian CryEngine Assets For Free xSicKxBot 0 2,039 08-23-2018, 02:18 PM
Last Post: xSicKxBot
  CryEngine 5.5 Preview 5 Released xSicKxBot 0 2,188 07-27-2018, 03:09 AM
Last Post: xSicKxBot

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum software by © MyBB Theme © iAndrew 2016