06-02-2019, 08:42 PM
Previously Unseen Footage Of EarthBound 64 Emerges Online
<div><div class="media_block"><a href="http://images.nintendolife.com/db6a4a193759a/large.jpg"><img src="http://images.nintendolife.com/db6a4a193759a/small.jpg" class="media_thumbnail"></a></div>
<figure class="picture strip"><a title="EarthBound 64" href="http://images.nintendolife.com/db6a4a193759a/earthbound-64.original.jpg"><img src="http://images.nintendolife.com/db6a4a193759a/earthbound-64.900x.jpg" alt="EarthBound 64"></a></figure>
<p>One Nintendo 64 game that never saw the light of day, in the end, was <strong>EarthBound 64</strong> – also known as <strong>Mother 3</strong>. The project started out life as a Super Nintendo release before being moved across to the Nintendo 64 and was eventually axed in August 2000. It ended up arriving on the Game Boy Advance in 2006 and since then, all hopes of a 3D Mother game have been lost.</p>
<p>Taking a moment to reflect on the game we’ll probably never play, entirely new footage has <em>apparently</em> surfaced online, showcasing just seconds of EarthBound 64 on display at Space World in 1996. The credit goes to the <a class="external" href="https://youtu.be/cpTLXvHT8rE">YouTube channel kukun kun</a>, which has previously posted various other classic video game clips. See for yourself below:</p>
<aside class="object object-youtube">
<div class="youtube"><iframe class='youtube-player' type='text/html' width='900' height='507' src='https://www.youtube.com/embed/cpTLXvHT8rE?version=3&rel=0&fs=1&autohide=1&showsearch=0&showinfo=0&iv_load_policy=1&start=629&hd=1&wmode=transparent' allowfullscreen='true' style='border:0;'></iframe></div>
</aside>
<p>As brief as it is, we get a look at what appears to be a band playing in a bar, Ness making his way through a forest and the entire gang speeding through the desert. This is followed by footage of <strong><a href="http://www.nintendolife.com/games/gamecube/legend_of_zelda_ocarina_of_time">The Legend of Zelda: Ocarina of Time</a></strong>. If you can’t quite keep up, here are some still images from the above video:</p>
<aside class="gallery">
<div class="col"><a title="ゲームカタログ2 1996年12月11日 10 44 Screenshot" href="http://images.nintendolife.com/4277ae32cd04d/19961211-10-44-screenshot.original.jpg"><img src="http://images.nintendolife.com/4277ae32cd04d/19961211-10-44-screenshot.445x245.jpg" width="445" height="245" alt="ゲームカタログ2 1996年12月11日 10 44 Screenshot"></a><a title="ゲームカタログ2 1996年12月11日 10 43 Screenshot" href="http://images.nintendolife.com/c123cd4035ba8/19961211-10-43-screenshot.original.jpg"><img src="http://images.nintendolife.com/c123cd4035ba8/19961211-10-43-screenshot.445x245.jpg" width="445" height="245" alt="ゲームカタログ2 1996年12月11日 10 43 Screenshot"></a></div>
<div class="col"><a title="ゲームカタログ2 1996年12月11日 10 46 Screenshot" href="http://images.nintendolife.com/84a3d469a67da/19961211-10-46-screenshot.original.jpg"><img src="http://images.nintendolife.com/84a3d469a67da/19961211-10-46-screenshot.445x245.jpg" width="445" height="245" alt="ゲームカタログ2 1996年12月11日 10 46 Screenshot"></a><a title="ゲームカタログ2 1996年12月11日 10 47 Screenshot" href="http://images.nintendolife.com/c35d5e648d5be/19961211-10-47-screenshot.original.jpg"><img src="http://images.nintendolife.com/c35d5e648d5be/19961211-10-47-screenshot.445x245.jpg" width="445" height="245" alt="ゲームカタログ2 1996年12月11日 10 47 Screenshot"></a></div>
</aside>
<figure class="picture strip"><a title="ゲームカタログ2 1996年12月11日 10 45 Screenshot" href="http://images.nintendolife.com/f27c845eac74d/19961211-10-45-screenshot.original.jpg"><img src="http://images.nintendolife.com/f27c845eac74d/19961211-10-45-screenshot.900x.jpg" alt="ゲームカタログ2 1996年12月11日 10 45 Screenshot"></a></figure>
<p>In an interview dating back to the time of this Nintendo 64 game’s cancellation and then <a href="http://www.nintendolife.com/news/2013/08/translated_earthbound_64_interview_gives_insight_into_struggles_of_development_and_cancellation">translated</a> in 2013, Shigeru Miyamoto and Satoru Iwata discussed the extent of development. Iwata said 30% of the final product had been completed, while Miyamoto said about 60% of the game’s assets, scenario preparation and other development processes were ready to go.</p>
<p><em>Would you like to have played this game? Would you like to see another EarthBound game one day release? Imagine what could have been in the comments below.</em></p>
</div>
<div><div class="media_block"><a href="http://images.nintendolife.com/db6a4a193759a/large.jpg"><img src="http://images.nintendolife.com/db6a4a193759a/small.jpg" class="media_thumbnail"></a></div>
<figure class="picture strip"><a title="EarthBound 64" href="http://images.nintendolife.com/db6a4a193759a/earthbound-64.original.jpg"><img src="http://images.nintendolife.com/db6a4a193759a/earthbound-64.900x.jpg" alt="EarthBound 64"></a></figure>
<p>One Nintendo 64 game that never saw the light of day, in the end, was <strong>EarthBound 64</strong> – also known as <strong>Mother 3</strong>. The project started out life as a Super Nintendo release before being moved across to the Nintendo 64 and was eventually axed in August 2000. It ended up arriving on the Game Boy Advance in 2006 and since then, all hopes of a 3D Mother game have been lost.</p>
<p>Taking a moment to reflect on the game we’ll probably never play, entirely new footage has <em>apparently</em> surfaced online, showcasing just seconds of EarthBound 64 on display at Space World in 1996. The credit goes to the <a class="external" href="https://youtu.be/cpTLXvHT8rE">YouTube channel kukun kun</a>, which has previously posted various other classic video game clips. See for yourself below:</p>
<aside class="object object-youtube">
<div class="youtube"><iframe class='youtube-player' type='text/html' width='900' height='507' src='https://www.youtube.com/embed/cpTLXvHT8rE?version=3&rel=0&fs=1&autohide=1&showsearch=0&showinfo=0&iv_load_policy=1&start=629&hd=1&wmode=transparent' allowfullscreen='true' style='border:0;'></iframe></div>
</aside>
<p>As brief as it is, we get a look at what appears to be a band playing in a bar, Ness making his way through a forest and the entire gang speeding through the desert. This is followed by footage of <strong><a href="http://www.nintendolife.com/games/gamecube/legend_of_zelda_ocarina_of_time">The Legend of Zelda: Ocarina of Time</a></strong>. If you can’t quite keep up, here are some still images from the above video:</p>
<aside class="gallery">
<div class="col"><a title="ゲームカタログ2 1996年12月11日 10 44 Screenshot" href="http://images.nintendolife.com/4277ae32cd04d/19961211-10-44-screenshot.original.jpg"><img src="http://images.nintendolife.com/4277ae32cd04d/19961211-10-44-screenshot.445x245.jpg" width="445" height="245" alt="ゲームカタログ2 1996年12月11日 10 44 Screenshot"></a><a title="ゲームカタログ2 1996年12月11日 10 43 Screenshot" href="http://images.nintendolife.com/c123cd4035ba8/19961211-10-43-screenshot.original.jpg"><img src="http://images.nintendolife.com/c123cd4035ba8/19961211-10-43-screenshot.445x245.jpg" width="445" height="245" alt="ゲームカタログ2 1996年12月11日 10 43 Screenshot"></a></div>
<div class="col"><a title="ゲームカタログ2 1996年12月11日 10 46 Screenshot" href="http://images.nintendolife.com/84a3d469a67da/19961211-10-46-screenshot.original.jpg"><img src="http://images.nintendolife.com/84a3d469a67da/19961211-10-46-screenshot.445x245.jpg" width="445" height="245" alt="ゲームカタログ2 1996年12月11日 10 46 Screenshot"></a><a title="ゲームカタログ2 1996年12月11日 10 47 Screenshot" href="http://images.nintendolife.com/c35d5e648d5be/19961211-10-47-screenshot.original.jpg"><img src="http://images.nintendolife.com/c35d5e648d5be/19961211-10-47-screenshot.445x245.jpg" width="445" height="245" alt="ゲームカタログ2 1996年12月11日 10 47 Screenshot"></a></div>
</aside>
<figure class="picture strip"><a title="ゲームカタログ2 1996年12月11日 10 45 Screenshot" href="http://images.nintendolife.com/f27c845eac74d/19961211-10-45-screenshot.original.jpg"><img src="http://images.nintendolife.com/f27c845eac74d/19961211-10-45-screenshot.900x.jpg" alt="ゲームカタログ2 1996年12月11日 10 45 Screenshot"></a></figure>
<p>In an interview dating back to the time of this Nintendo 64 game’s cancellation and then <a href="http://www.nintendolife.com/news/2013/08/translated_earthbound_64_interview_gives_insight_into_struggles_of_development_and_cancellation">translated</a> in 2013, Shigeru Miyamoto and Satoru Iwata discussed the extent of development. Iwata said 30% of the final product had been completed, while Miyamoto said about 60% of the game’s assets, scenario preparation and other development processes were ready to go.</p>
<p><em>Would you like to have played this game? Would you like to see another EarthBound game one day release? Imagine what could have been in the comments below.</em></p>
</div>