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News - Video: How the nemesis system in Shadow of War was designed

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Video: How the nemesis system in Shadow of War was designed

<div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2018/08/video-how-the-nemesis-system-in-shadow-of-war-was-designed.jpg" width="200" height="200" title="" alt="" /></div><div><p>In this GDC 2018 talk, Monolith Productions’ Chris Hoge describes philosophies and features implemented in the design of both <em>Middle-earth: Shadow of War</em> and its predecessor, <em>Middle-earth: Shadow of Mordor </em>to give players an antagonistic relationship with their enemies.</p>
<p>Hoge discusses how <em>Middle-earth: Shadow of War</em> expanded on the the nemesis system, used to create long-term relationships between the player and procedurally created orc characters. The design intention was to create orcs that the player loved to hate, and orcs players hated to love.</p>
<p>He also highlights the techniques for making orcs more memorable, designing exceptional moments, and keeping the player-orc relationships going.</p>
<p>It’s an informative talk that’s definitely worth watching, so developers shouldn’t miss the opportunity to do so now that it’s <a href="https://www.youtube.com/watch?v=p3ShGfJkLcU">freely available on the official GDC YouTube channel!</a></p>
<p>In addition to this presentation, the <a href="http://www.gdcvault.com/">GDC Vault</a> and its accompanying <a href="https://www.youtube.com/channel/UC0JB7TSe49lg56u6qH8y_MQ/feed">YouTube channel</a> offers numerous other free videos, audio recordings, and slides from many of the recent <a href="http://www.gdconf.com/">Game Developers Conference events</a>, and the service offers even more members-only content for GDC Vault subscribers.</p>
<p>Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via <a href="http://www.gdcvault.com/inquiry/">a GDC Vault subscription page</a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the <a href="http://www.gdcvault.com/demo/">GDC Vault group subscription page</a>. Finally, current subscribers with access issues can <a href="http://www.gdcvault.com/contact_us.php">contact GDC Vault technical support</a>.</p>
<p><strong>Gamasutra and GDC are sibling organizations under parent UBM Americas.</strong></p>
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