Create an account


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
News - Video: How to design games with user experience in mind

#1
Video: How to design games with user experience in mind

In this GDC 2016 talk, educator Christina Wodtke explores the core principles of user experience design philosophy, and how it can help create games that are elegant and complete experiences.

Wodtke references Don Norman’s book The Design Of Everyday Things, which is considered pivotal reading for game developers– and as games reach a wider audience, it’s critical that developers make the medium accessible to more players. 

She also discusses how great user experiences anticipates the user’s needs and then go beyond that in order to provide good feedback. User experience designers have evolved a variety of approaches and tools to assure that a product is “a joy to own, a joy to use.” 

It was an informative talk that’s definitely still worth watching, so developers shouldn’t miss the opportunity to do so now that it’s freely available on the official GDC YouTube channel!

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent UBM Americas.

Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  Peeking Behind the Curtains: How to Experience the Terror of Freddy Fazbear's Hannah Page 0 47 05-04-2026, 12:58 AM
Last Post: Hannah Page
  A Guide to Unwinding with Casual Games: The Kick the Buddy Experience Harleyollier 0 129 04-20-2026, 01:15 AM
Last Post: Harleyollier
  News - Peacock's Madden NFL Cast Will Blend Video Games With Reality xSicKxBot 0 1,450 01-01-2025, 07:38 AM
Last Post: xSicKxBot
  News - Pokemon Trading Card Game Pocket Is A Streamlined TCG Experience For Your Pho xSicKxBot 0 1,401 08-20-2024, 01:42 AM
Last Post: xSicKxBot
  News - Best of 2020: Iran video games timeline – from 1970 to 2019 xSicKxBot 0 2,142 12-07-2020, 07:01 PM
Last Post: xSicKxBot
  News - Video: A look at Insomniac Games’ cache simulator xSicKxBot 0 2,182 12-01-2020, 03:00 PM
Last Post: xSicKxBot
  News - Video: Why Survios builds new tech for games like Battlewake xSicKxBot 0 1,773 11-18-2020, 05:49 AM
Last Post: xSicKxBot
  News - Video: How Criterion Games improved its studio leadership xSicKxBot 0 1,477 10-18-2020, 09:51 AM
Last Post: xSicKxBot
  News - The PlayStation 5 user interface is an instant hub that prioritizes gameplay xSicKxBot 0 1,611 10-17-2020, 04:33 AM
Last Post: xSicKxBot
  News - An in-depth analysis of IAP pack design in free-to-play mobile games xSicKxBot 0 2,085 10-10-2020, 08:00 PM
Last Post: xSicKxBot

Forum Jump:


Users browsing this thread:

Forum software by © MyBB Theme © iAndrew 2016