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News - Now Available on Steam – MLB Home Run Derby VR

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Now Available on Steam – MLB Home Run Derby VR

<div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2018/04/now-available-on-steam-mlb-home-run-derby-vr.png" width="512" height="512" title="" alt="" /></div><div><div><img src="https://steamstore-a.akamaihd.net/public/shared/images/responsive/share_steam_logo.png" class="ff-og-image-inserted"/></div>
<p>7.14:<br />==</p>
<p>* Enabled Techies in Captains Mode</p>
<p>* First creep wave no longer draws aggro on the side lanes until they meet the other wave</p>
<p>* Skull Basher: Now uses Mithril Hammer instead of Javelin. Gives +25 Damage and +10 Strength.<br />* Skull Basher: Bash no longer pierces evasion<br />* Abyssal Blade: Now grants +25 Damage<br />* Abyssal Blade: Bash no longer pierces evasion<br />* Monkey King Bar: Now uses Demon Edge, Quarterstaff and Javelin. Gives +52 Damage and 10 Attack Speed.<br />* Monkey King Bar: Procs changed from 60 Pure damage to 100 Magical damage<br />* Maelstrom: Now uses Javelin instead of Gloves and Recipe.<br />* Maelstrom: No longer gives +25 Attack Speed<br />* Maelstrom: Chain Lightning damage increased from 120 to 170<br />* Maelstrom: Procs can no longer be evaded<br />* Mjollnir: Procs can no longer be evaded<br />* Mjollnir: Chain Lightning damage increased from 150 to 170<br />* Mjollnir: Attack speed reduced from 80 to 75</p>
<p>* Battle Fury: Now requires a 300 gold recipe</p>
<p>* Blink Dagger: Cooldown increased from 14 to 15</p>
<p>* Boots of Travel: Building prioritization range increased from 700 to 900</p>
<p>* Dagon: Manacost rescaled from 180 to 120/140/160/180/200</p>
<p>* Force Staff: Now requires a Ring of Regeneration instead of a Ring of Health (total price is still the same)<br />* Force Staff: Manacost increased from 25 to 100<br />* Force Staff: Health regen reduced from 5 to 2<br />* Hurricane Pike: Health regen reduced from 5.5 to 2<br />* Hurricane Pike: Manacost increased from 25 to 100</p>
<p>* Helm of the Dominator: Health regen decreased from 8 to 7<br />* Helm of the Dominator: No longer grants +5 attack speed to the item holder<br />* Helm of the Dominator: Bounty increased from 125 to 200</p>
<p>* Linken’s Sphere: All Stats reduced from 15 to 13</p>
<p>* Magic Wand: Now requires a 150 gold recipe instead of a Mango<br />* Magic Wand: Now provides +3 All Stats instead of +2 All Stats and 1.5 HP Regen<br />* Magic Wand: Max Charges increased from 17 to 20</p>
<p>* Enchanted Mango: On sale now from 100 to 70<br />* Enchanted Mango: Health regen decreased from 1 to 0.7<br />* Enchanted Mango: Consumed Mana restore reduced from 175 to 125<br />* Enchanted Mango: Daily Bonus Hero now gives 2 Mangoes</p>
<p>* Necronomicon: Duration increased from 50 to 60</p>
<p>* Phase Boots: During Phase your base turn rate is improved to 1.0 (the highest value, can still be lowered by other effects)<br />* Phase Boots: Active duration increased from 2.5 to 3 seconds<br />* Phase Boots: Active speed reduced from 24/20% to 20/16%</p>
<p>* Observer Ward: Gold/XP Bounty rescaled from a constant 100 Gold and 100 XP to growing over time with 100 + 2/min Gold and 50 + 4/min XP</p>
<p>* Sange: Recipe cost increased from 500 to 700<br />* Sange: Now grants Greater Maim<br />* Heaven’s Halberd: Now grants Greater Maim<br />* Yasha: Recipe cost increased from 500 to 700<br />* Manta Style: Recipe cost lowered from 900 to 500</p>
<p>* Alchemist: Chemical Rage Health regen increased from 40/48/56 to 40/55/70<br />* Alchemist: Bounty Runes bonus gold increased from 2.5 to 3x</p>
<p>* Ancient Apparition: Chilling Touch damage rescaled from 30/45/60/75 to 20/40/60/80<br />* Ancient Apparition: Chilling Touch no longer pierces Spell Immunity</p>
<p>* Arc Warden: Magnetic Field cooldown reduced from 35/30/25/20 to 20<br />* Arc Warden: Level 15 Talent changed from +3s Flux Duration to +400 Flux Cast Range</p>
<p>* Axe: Battle Hunger manacost rescaled from 75 to 50/60/70/80<br />* Axe: Base movement speed increased by 5</p>
<p>* Batrider: Base strength increased by 3</p>
<p>* Bloodseeker: Blood Rite ground vision now increased to match the AoE of the spell (from 400 to 600)<br />* Bloodseeker: Bloodrage cooldown reduced from 12/10/8/6 to 9/8/7/6</p>
<p>* Brewmaster: Primal Split Fire Permanent Immolation damage increased from 15/30/45 to 20/40/60</p>
<p>* Broodmother: Spiderite bounty reduced from 16-21 gold and 20 exp to 3 gold and 3 xp<br />* Broodmother: Spiderling bounty reduced from 11-13 gold and 31 exp to 9 gold and 9 xp<br />* Broodmother: Spiderite armor reduced from 8 to 0<br />* Broodmother: Spiderling armor reduced from 8 to 0<br />* Broodmother: Spiderling damage reduced from 18-19 to 14-16 (~19% less)<br />* Broodmother: Spawn Spiderling manacost reduced from 120 to 100<br />* Broodmother: Spawn Spiderling cooldown reduced from 10 to 11/10/9/8</p>
<p>* Chen: Hand of God heal improved from 250/375/500 to 250/400/550</p>
<p>* Crystal Maiden: Base armor increased by 1<br />* Crystal Maiden: Freezing Field attack speed slow increased from 30 to 60</p>
<p>* Dark Seer: Wall of Replica illusions incoming damage reduced from 300% to 200%<br />* Dark Seer: Wall of Replica illusions outgoing damage increased from 60/75/90% to 70/85/100%<br />* Dark Seer: Wall of Replica now auto attacks the hero it made the illusion of (can still be controlled)</p>
<p>* Dark Willow: Bedlam damage reduced from 60/140/220 to 60/120/180<br />* Dark Willow: Bedlam rotation duration increased from 1.5 to 1.8 seconds<br />* Dark Willow: Cursed Crown no longer grants vision after it stuns<br />* Dark Willow: Level 25 Talent increased from +1 Terrorize Duration to +1.5</p>
<p>* Dazzle: Fixed Poison Touch effective area covered not scaling properly with cast range bonuses</p>
<p>* Death Prophet: Base Health regen reduced from 2 to 1.5</p>
<p>* Earthshaker: Base damage increased by 3</p>
<p>* Ember Spirit: Flame Guard magical damage absorbed rescaled from 50/200/350/500 to 80/220/360/500<br />* Ember Spirit: Searing Chains duration rescaled from 1/2/2/3 to 1.5/2/2.5/3<br />* Ember Spirit: Searing Chains now does damage in 0.5 second intervals<br />* Ember Spirit: Searing Chains total damage rescaled from 80/120/240/300 to 90/160/230/300</p>
<p>* Enigma: Malefice stun duration rescaled from 0.25/0.5/0.75/1 to 0.4/0.6/0.8/1.0<br />* Enigma: Malefice cooldown rescaled from 15 to 18/17/16/15<br />* Enigma: Malefice manacost reduced from 110/130/150/160 to 100/120/140/160</p>
<p>* Faceless Void: Chronosphere cooldown increased from 140/125/110 to 140/130/120</p>
<p>* Invoker: Invoke manacost reduced from 60 to 40</p>
<p>* Io: Tether can now target Spell Immune allies<br />* Io: Tether cast point changed from 0.001 to 0<br />* Io: Tether no longer applies slow on impact<br />* Io: Spirits now apply a 20/40/60/80% movement speed slow on impact for 0.3 seconds<br />* Io: Spirits now have two fixed positions they go to, 700 and 100 (No longer granular with toggles, but just a single press action)<br />* Io: Spirits In/Out is just one ability now, alternates the direction (has a 1.5 second cooldown, same hotkey as spirits ability. Base cooldown/duration is still the same)<br />* Io: Spirits creep damage increased from 8/14/20/26 to 10/18/26/34<br />* Io: Spirits manacost from 150 to 120/130/140/150<br />* Io: Spirits collision AoE increased from 70 to 110<br />* Io: Spirits explosion damage AoE increased from 300 to 360<br />* Io: Level 10 Talent changed from +400 Spirits Max Range to +25% XP<br />* Io: Level 25 Talent changed from Tether Stuns to -60s Relocate Cooldown</p>
<p>* Leshrac: Lightning Storm manacost increased from 75/90/105/120 to 80/100/120/140</p>
<p>* Lich: Level 20 Talent increased from +120 Gold/Min to +180</p>
<p>* Lycan: Summon Wolves health increased from 200/240/280/320 to 230/260/290/320<br />* Lycan: Summon Wolves damage increased from 17/28/37/46 to 26/34/42/50</p>
<p>* Mirana: Leap speed buff duration increased from 2 to 2.5<br />* Mirana: Leap attack speed rescaled from 25/50/75/100 to 40/60/80/100<br />* Mirana: Moonlight Shadow now grants 15% movement speed bonus while invisible<br />* Monkey King: Primal Spring manacost reduced from 130/120/110/100 to 100</p>
<p>* Morphling: Adaptive Strike Talent now has a 300 cast range buffer for the secondary targets<br />* Morphling: Level 10 Talent from +300 Waveform Range to +350<br />* Morphling: Level 25 Talent from +2 Multishot Adaptive Strike to +3</p>
<p>* Necrophos: Reaper’s Scythe respawn time penalty increased from 10/20/30 to 15/30/45</p>
<p>* Omniknight: Purification cooldown increased from 11 to 14/13/12/11<br />* Omniknight: Base armor reduced by 1</p>
<p>* Outworld Devourer: Fixed Arcane Orb not using mana if it misses on the target<br />* Outworld Devourer: Arcane Orb manacost increased from 100/120/140/160 to 110/140/170/200</p>
<p>* Ogre Magi: Bloodlust on self now grants you 30/50/70/90 Attack Speed (default is 30/40/50/60)</p>
<p>* Pangolier: Rolling Thunder no longer gets canceled when rooted or disabled (rolls in place instead)<br />* Pangolier: Rolling Thunder cooldown increased from 70/65/60 to 70<br />* Pangolier: Swashbuckle manacost increased from 70/80/90/100 to 80/90/100/110<br />* Pangolier: Shield Crash cooldown increased from 13 to 19/17/15/13<br />* Pangolier: Fixed Shield Crash counting Spell Immune heroes<br />* Pangolier: Level 10 Talent reduced from +2 Mana Regen to +1.5</p>
<p>* Pudge: Base damage increased by 7<br />* Pudge: Rot slow reduced from 17/22/27/32 to 11/18/25/32</p>
<p>* Pugna: Base armor increased by 1<br />* Pugna: Level 15 Talent increased from +2 Nether Ward Health to +3</p>
<p>* Puck: Level 20 Talent from -5s Waning Rift Cooldown to -8s</p>
<p>* Queen of Pain: Sonic Wave damage increased from 290/380/470 to 320/410/500<br />* Queen of Pain: Sonic Wave Scepter damage increased from 325/440/555 to 370/480/590</p>
<p>* Riki: Tricks of the Trade now attacks at a slower pace, nerfed from 0.5/0.45/0.4 to 0.6/0.55/0.5</p>
<p>* Rubick: Telekinesis lift duration rescaled from 1.5/1.75/2/2.25 to 1.1/1.5/1.9/2.3</p>
<p>* Sand King: Caustic Finale no longer triggers when a unit is denied</p>
<p>* Shadow Demon: Strength growth increased from 2.2 to 2.4</p>
<p>* Shadow Fiend: Level 10 Talent reduced from 10% Spell Amplification to 8%<br />* Shadow Fiend: Level 15 Talent reduced from +40 Movement Speed to +35</p>
<p>* Shadow Shaman: Fixed Ether Shock effective area covered not scaling properly with cast range bonuses</p>
<p>* Silencer: Glaives of Wisdom from 15/30/45/60% to 25/40/55/70%<br />* Silencer: Global Silence duration increased from 4/5/6 to 4.5/5.25/6<br />* Silencer: Level 15 Talent increased from +90 Gold/Min to +120</p>
<p>* Slark: Base HP regen increased from 2.75 to 3.25<br />* Slark: Shadow Dance move speed bonus increased from 30/35/40% to 30/40/50%</p>
<p>* Spectre: Spectral Dagger manacost rescaled from 130/140/150/160 to 100/120/140/160<br />* Spectre: Haunt illusion damage increased from 40 to 40/50/60%</p>
<p>* Spirit Breaker: Greater Bash movespeed bonus increased from 15% to 17%<br />* Spirit Breaker: Netherstrike’s knockback now pushes the enemy twice the distance</p>
<p>* Storm Spirit: Level 15 Talent increased from +300 Health to +400</p>
<p>* Sven: Cleave distance increased from 570 to 625 (same as Battle Fury)<br />* Sven: Cleave end radius increased from 300 to 330 (same as Battle Fury)</p>
<p>* Terrorblade: Base HP regen reduced from 3 to 1.5<br />* Terrorblade: Reflection illusion now disappears when the reflection slow debuff is removed<br />* Terrorblade: Sunder minimum HP rescaled from 25% to 35/30/25%<br />* Terrorblade: Sunder cast range reduced from 550 to 475</p>
<p>* Timbersaw: Whirling Death attribute reduction now considers bonus attributes (instead of only base)<br />* Timbersaw: Whirling Death attribute reduction lowered from 15% to 13%</p>
<p>* Tiny: Tree Grab area damage reduced from 100% to 30/40/50/60%</p>
<p>* Treant Protector: Leech Seed duration increased from 4.5 to 5.25 (1 extra pulse)</p>
<p>* Tusk: Ice Shards duration reduced from 7 to 4/5/6/7<br />* Tusk: Snowball Speed reduced from 675 to 600/625/650/675<br />* Tusk: Frozen Sigil no longer provides flying vision (ground only now)</p>
<p>* Underlord: Firestorm overtime percentage based damage no longer affects Roshan/Ancients<br />* Underlord: Dark Rift manacost from 75/150/225 to 100/200/300</p>
<p>* Undying: Tombstone spawn interval improved from 4.5/4/3.5/3 to 4/3.5/3/2.5<br />* Undying: Level 15 Talent increased from +30 Decay Duration to +50<br />* Undying: Level 20 Talent increased from +4 Tombstone Attacks to +6</p>
<p>* Ursa: Base armor increased by 2</p>
<p>* Venomancer: Poison Nova duration increased from 16 to 18 seconds</p>
<p>* V isage: Grave Chill duration reduced from 3.25/4 .5/5.75/7 to 3/4/5/6</p>
<p>* Warlock: Chaotic Offering Golem health increased from 1000/1500/2000 to 1000/2000/3000<br />* Warlock: Chaotic Offering Golem Permnaent Immolation DPS increased from 30/40/50 to 30/50/70</p>
<p>* Weaver: Health regen increased from 1.5 to 2.5<br />* Weaver: The Swarm attack damage from 14/16/18/20 to 18/20/22/24</p>
<p>* Wi ndranger: Powershot damage increased from 180/260/340/420 to 180/270/360/450<br />* Windranger: Focus Fire attack speed increased from 350 to 400<br />* Windranger: Focus Fire now always fires on the target unless you are attacking another target, or pressed stop and are not moving.</p>
<p>* Winter Wyvern: Winter’s Curse duration increased from 3.25/4/4.75 to 4/4.75/5.5 seconds<br />* Winter Wyvern: Winter’s Curse attack speed bonus reduced from 85 to 55</p>
<p>* Wraith King: Wraithfire Blast manacost rescaled from 140 to 95/110/125/140<br />* Wraith King: Wraithfire Blast cooldown rescaled from 8 to 11/10/9/8<br />* Wraith King: Level 10 Talent changed from +40 Wraithfire DPS to +1.5s Wraithfire Blast Slow Duration</p>
<p>* Witch Doctor: Maledict cooldown increased from 20 to 50/40/30/20</p>
<p>* Zeus: Level 15 Talent increased from +1% Static Field to +1.5%</p>
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