02-18-2018, 09:32 AM
Guide: Bayonetta 2 Combo List – All Of The Attack Combos By Weapon
<div><aside class="picture embed centered picture-900x img-900x">
<div class="img"><a title="bayonetta-3.jpg" href="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/0/large.jpg"><img src="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/0/900x.jpg" alt="bayonetta-3.jpg" /></a></div>
</aside>
<p><a href="http://www.nintendolife.com/games/nintendo-switch/bayonetta_2"><strong>Bayonetta 2</strong></a> is all about its combos. If you really want to master the combat system, you’re going to have to learn a few of these, and fast.</p>
<p>There are a few different combo types as well: ground, air, and unique combos that you can only pull off with a particular weapon. It’s worth noting that you can perform all of the default ground and air combos with any weapon type in the game though – so prioritise learning them first.</p>
<p>We want to help you learn all of the combos in the game, so we’ve created a list of them below. You can use this as a resource while playing so pop it in your bookmarks and refer back to it. Enjoy!</p>
<div class="insert-label centered insert lazyload for-mobile lazyload"> </div>
<h2>Ground Combos</h2>
<table>
<tbody>
<tr>
<td>Punch</td>
<td>Kick</td>
<td>Punch</td>
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Delay</td>
<td>Kick</td>
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Punch</td>
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Kick</td>
<td>Delay</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Kick</td>
<td>Delay</td>
<td>Kick</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Delay</td>
<td>Kick</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Kick</td>
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Punch</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Kick</td>
<td>Delay</td>
<td>Punch</td>
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Kick</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Kick</td>
<td>Kick</td>
<td>Delay</td>
<td>Punch</td>
<td />
<td />
<td />
</tr>
<tr>
<td>Kick</td>
<td>Delay</td>
<td>Punch</td>
<td />
<td />
<td />
<td />
</tr>
</tbody>
</table>
<aside class="picture strip">
<div class="img"><a href="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/1/original.jpg"><img src="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/1/900x.jpg" alt="bayonetta-5.jpg" /></a></div>
</aside>
<div class="insert-label centered insert lazyload for-mobile lazyload"> </div>
<h2>Air Combos</h2>
<table>
<tbody>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Punch</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Kick</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
</tr>
</tbody>
</table>
<h2>Onyx Roses Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Punch</td>
</tr>
<tr>
<td>Hold Kick</td>
</tr>
</tbody>
</table>
<h2>Shuraba Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Punch</td>
<td />
<td />
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
</tr>
<tr>
<td>Hold Targeting Button</td>
<td />
<td />
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Hold Targeting Button</td>
<td>Punch / Kick</td>
<td />
<td />
<td />
<td />
<td />
</tr>
</tbody>
</table>
<aside class="picture strip">
<div class="img"><a href="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/2/original.jpg"><img src="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/2/900x.jpg" alt="bayonetta-4.jpg" /></a></div>
</aside>
<div class="insert-label centered insert lazyload for-mobile lazyload"> </div>
<h2>Kulshedra Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Punch</td>
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Hold Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
</tr>
<tr>
<td>Stiletto</td>
<td>Punch</td>
<td />
<td />
<td />
</tr>
<tr>
<td>Lock On</td>
<td>Punch</td>
<td />
<td />
<td />
</tr>
</tbody>
</table>
<h2>Durga Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Punch</td>
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Hold Kick</td>
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td />
<td />
</tr>
<tr>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
</tr>
<tr>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
</tr>
</tbody>
</table>
<h2>Lt. Col. Kilgore Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
</tr>
<tr>
<td>Kick</td>
<td>Kick</td>
<td>Delay</td>
<td>Kick</td>
</tr>
<tr>
<td>Stiletto</td>
<td>Punch</td>
<td />
<td />
</tr>
<tr>
<td>Stiletto</td>
<td>Kick</td>
<td />
<td />
</tr>
</tbody>
</table>
<aside class="picture strip">
<div class="img"><a href="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/3/original.jpg"><img src="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/3/900x.jpg" alt="bayonetta-6.jpg" /></a></div>
</aside>
<div class="insert-label centered insert lazyload for-mobile lazyload"> </div>
<h2>Odette Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Kick</td>
<td />
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td></td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
</tr>
</tbody>
</table>
<h2>Sai Fung Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Punch</td>
</tr>
</tbody>
</table>
<h2>Bazillions Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Punch</td>
</tr>
<tr>
<td>Hold Kick</td>
</tr>
</tbody>
</table>
<aside class="picture strip">
<div class="img"><a href="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/4/original.jpg"><img src="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/4/900x.jpg" alt="bayonetta-2.jpg" /></a></div>
</aside>
<h2>Pillow Talk Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Punch</td>
<td />
<td />
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
</tr>
<tr>
<td>Hold Targeting Button</td>
<td />
<td />
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Hold Targeting Button</td>
<td>Punch / Kick</td>
<td />
<td />
<td />
<td />
<td />
</tr>
</tbody>
</table>
<div class="insert-label centered insert lazyload for-mobile lazyload"> </div>
<h2>Rodin Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Punch</td>
</tr>
<tr>
<td>Hold Kick</td>
</tr>
</tbody>
</table>
</div>
<div><aside class="picture embed centered picture-900x img-900x">
<div class="img"><a title="bayonetta-3.jpg" href="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/0/large.jpg"><img src="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/0/900x.jpg" alt="bayonetta-3.jpg" /></a></div>
</aside>
<p><a href="http://www.nintendolife.com/games/nintendo-switch/bayonetta_2"><strong>Bayonetta 2</strong></a> is all about its combos. If you really want to master the combat system, you’re going to have to learn a few of these, and fast.</p>
<p>There are a few different combo types as well: ground, air, and unique combos that you can only pull off with a particular weapon. It’s worth noting that you can perform all of the default ground and air combos with any weapon type in the game though – so prioritise learning them first.</p>
<p>We want to help you learn all of the combos in the game, so we’ve created a list of them below. You can use this as a resource while playing so pop it in your bookmarks and refer back to it. Enjoy!</p>
<div class="insert-label centered insert lazyload for-mobile lazyload"> </div>
<h2>Ground Combos</h2>
<table>
<tbody>
<tr>
<td>Punch</td>
<td>Kick</td>
<td>Punch</td>
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Delay</td>
<td>Kick</td>
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Punch</td>
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Kick</td>
<td>Delay</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Kick</td>
<td>Delay</td>
<td>Kick</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Delay</td>
<td>Kick</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Kick</td>
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Punch</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Kick</td>
<td>Delay</td>
<td>Punch</td>
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Kick</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Kick</td>
<td>Kick</td>
<td>Delay</td>
<td>Punch</td>
<td />
<td />
<td />
</tr>
<tr>
<td>Kick</td>
<td>Delay</td>
<td>Punch</td>
<td />
<td />
<td />
<td />
</tr>
</tbody>
</table>
<aside class="picture strip">
<div class="img"><a href="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/1/original.jpg"><img src="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/1/900x.jpg" alt="bayonetta-5.jpg" /></a></div>
</aside>
<div class="insert-label centered insert lazyload for-mobile lazyload"> </div>
<h2>Air Combos</h2>
<table>
<tbody>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Punch</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Kick</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Kick</td>
</tr>
</tbody>
</table>
<h2>Onyx Roses Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Punch</td>
</tr>
<tr>
<td>Hold Kick</td>
</tr>
</tbody>
</table>
<h2>Shuraba Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Punch</td>
<td />
<td />
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
</tr>
<tr>
<td>Hold Targeting Button</td>
<td />
<td />
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Hold Targeting Button</td>
<td>Punch / Kick</td>
<td />
<td />
<td />
<td />
<td />
</tr>
</tbody>
</table>
<aside class="picture strip">
<div class="img"><a href="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/2/original.jpg"><img src="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/2/900x.jpg" alt="bayonetta-4.jpg" /></a></div>
</aside>
<div class="insert-label centered insert lazyload for-mobile lazyload"> </div>
<h2>Kulshedra Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Punch</td>
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Hold Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
</tr>
<tr>
<td>Stiletto</td>
<td>Punch</td>
<td />
<td />
<td />
</tr>
<tr>
<td>Lock On</td>
<td>Punch</td>
<td />
<td />
<td />
</tr>
</tbody>
</table>
<h2>Durga Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Punch</td>
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Hold Kick</td>
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td />
<td />
</tr>
<tr>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
</tr>
<tr>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
</tr>
</tbody>
</table>
<h2>Lt. Col. Kilgore Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
</tr>
<tr>
<td>Kick</td>
<td>Kick</td>
<td>Delay</td>
<td>Kick</td>
</tr>
<tr>
<td>Stiletto</td>
<td>Punch</td>
<td />
<td />
</tr>
<tr>
<td>Stiletto</td>
<td>Kick</td>
<td />
<td />
</tr>
</tbody>
</table>
<aside class="picture strip">
<div class="img"><a href="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/3/original.jpg"><img src="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/3/900x.jpg" alt="bayonetta-6.jpg" /></a></div>
</aside>
<div class="insert-label centered insert lazyload for-mobile lazyload"> </div>
<h2>Odette Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Kick</td>
<td />
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td></td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
<td>Kick</td>
</tr>
</tbody>
</table>
<h2>Sai Fung Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Punch</td>
</tr>
</tbody>
</table>
<h2>Bazillions Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Punch</td>
</tr>
<tr>
<td>Hold Kick</td>
</tr>
</tbody>
</table>
<aside class="picture strip">
<div class="img"><a href="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/4/original.jpg"><img src="http://images.nintendolife.com/news/2018/02/guide_bayonetta_2_combo_list_-_all_of_the_attack_combos_by_weapon/attachment/4/900x.jpg" alt="bayonetta-2.jpg" /></a></div>
</aside>
<h2>Pillow Talk Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Punch</td>
<td />
<td />
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td>Punch</td>
<td>Punch</td>
<td />
</tr>
<tr>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
<td>Punch</td>
<td>Delay</td>
<td>Punch</td>
</tr>
<tr>
<td>Hold Targeting Button</td>
<td />
<td />
<td />
<td />
<td />
<td />
</tr>
<tr>
<td>Hold Targeting Button</td>
<td>Punch / Kick</td>
<td />
<td />
<td />
<td />
<td />
</tr>
</tbody>
</table>
<div class="insert-label centered insert lazyload for-mobile lazyload"> </div>
<h2>Rodin Weapon Combos</h2>
<table>
<tbody>
<tr>
<td>Hold Punch</td>
</tr>
<tr>
<td>Hold Kick</td>
</tr>
</tbody>
</table>
</div>