Create an account


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
News - Oculus SDK gains 8 new, experimental modes of VR locomotion

#1
Oculus SDK gains 8 new, experimental modes of VR locomotion

<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgamedev.win/wp-content/uploads/2017/10/oculus-sdk-gains-8-new-experimental-modes-of-vr-locomotion.png" width="646" height="358" title="" alt="" /></div><div><p>Hey VR devs, if you missed the news — Oculus updated its SDK this month with a sample application that showcases 8 new (to Oculus, anyway), experimental methods of moving comfortably through VR environments.</p>
<p>Oculus’ <a href="https://developer.oculus.com/blog/research-into-comfortable-locomotion/">recent blog post</a> highlighting the new movement methods makes for intriguing reading, especially if you’re a VR game dev grappling with the problem of how to build a virtual world players can traverse without feeling ill.</p>
<p>This SDK update follows a pair of rundowns Oculus posted this year from collaborators at Crytek who have been <a href="https://developer.oculus.com/blog/developer-perspectives-vr-locomotion-a-series-of-experiments-from-crytek/">experimenting</a> with <a href="https://developer.oculus.com/blog/developer-perspectives-vr-locomotionmovement-and-combinations/">different methods</a> of VR locomotion.</p>
<p>Some of the new, experimental movement methods seem logical — giving the player “ski poles” with which to move the game world relative to themselves, a la <em>The Climb </em>— while others are a bit more thought-provoking: poking holes in your game world to show a static world “behind” it, for example, or overlaying a parallel world that moves in reverse (see below).</p>
<p>“Another approach to eliminating the apparent locomotion is to provide equal and opposite visuals to the ones generated by the locomotion,” reads an excerpt of the blog post explaining “Counter Optic Flow” locomotion. “Hence the VR world is moving, and a second version of that world is overlaid, and forced to move in the opposite direction. It is tinted another colour to avoid confusion over which world the user is operating in.”</p>
<p>Examples (with source code) for each of the 8 movement methods are now available in the Oculus SDK for Windows, which devs can find on Oculus’ <a href="https://developer.oculus.com/develop/">developer hub</a>.</p>
<p><img alt="" src="https://www.sickgamedev.win/wp-content/uploads/2017/10/oculus-sdk-gains-8-new-experimental-modes-of-vr-locomotion.png" /><img alt="" src="https://www.sickgamedev.win/wp-content/uploads/2017/10/oculus-sdk-gains-8-new-experimental-modes-of-vr-locomotion-1.png" /></p>
</div>
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  News - Best Black Friday VR Headset Deals: Oculus, HTC Vive, And PSVR xSicKxBot 0 860 11-27-2020, 07:12 AM
Last Post: xSicKxBot
  News - Video: Porting your game to Oculus Quest xSicKxBot 0 641 11-14-2020, 02:02 AM
Last Post: xSicKxBot
  News - Oculus Quest 2 quietly drops support for Oculus Go games xSicKxBot 0 697 10-20-2020, 10:18 AM
Last Post: xSicKxBot
  News - Oculus plans to replace Oculus Accounts with Facebook Accounts xSicKxBot 0 729 08-21-2020, 11:08 AM
Last Post: xSicKxBot
  News - Xbox closes Q4 with gains in hardware revenue, record engagement xSicKxBot 0 746 07-24-2020, 06:46 AM
Last Post: xSicKxBot
  News - Oculus Quest, Rift Currently Out Of Stock xSicKxBot 0 868 06-09-2020, 03:22 PM
Last Post: xSicKxBot
  News - I Expect You To Die scores $2 million in revenue on Oculus Quest xSicKxBot 0 756 06-07-2020, 08:07 AM
Last Post: xSicKxBot
  News - Oculus Quest Is Back In Stock, But Supplies Are Limited xSicKxBot 0 814 05-20-2020, 03:51 AM
Last Post: xSicKxBot
  News - Video: A postmortem of Tacoma’s experimental VO production xSicKxBot 0 1,901 07-23-2019, 05:01 AM
Last Post: xSicKxBot
  News - Beat Saber Unplugged: How One Of The Best VR Games Handles On Oculus Quest xSicKxBot 0 902 06-16-2019, 04:00 AM
Last Post: xSicKxBot

Forum Jump:


Users browsing this thread:
3 Guest(s)

Forum software by © MyBB Theme © iAndrew 2016