One of the biggest stories to emerge out of this week's Xbox Developer Direct was the long-awaited update about the new Fable reboot. It's been 15 years since Fable 3 wrapped up the original trilogy, but one of the franchise's key features won't be returning in the new game.
In the first three Fable games, the physical appearance of player characters changed depending on their moral alignment. This was called "morphing," and players who were particularly bad took on a devilish appearance complete with horns. According to Fable general manager and director Ralph Fulton, that won't be the case in the new game.
"That sort of character morphing feature--obviously a really central part of the original games--it's not in ours," Fulton told IGN. "There is no objective good and evil. And the original games were predicated on there being an objective good and an objective evil, and you were somewhere along that scale, and that's what determined how your appearance changed. But for us, that doesn't really work. The way I've described our morality system working, you're never that thing, absolutely. You're different things to different people based on what they like or what they choose to value. So, that's one reason that it didn't work."
Continue Reading at GameSpothttps://www.gamespot.com/articles/the-fa...01-10abi2f

