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  News - PSA: You Don't Need To 100% Ghost Of Tsushima
Posted by: xSicKxBot - 07-21-2020, 03:59 PM - Forum: Lounge - No Replies

PSA: You Don't Need To 100% Ghost Of Tsushima

The last thing standing in my way of the Platinum for Ghost of Tsushima was a hidden Trophy called Cooper Clan Cosplayer. The description was cryptic, but not especially confusing: "Dress up as a legendary thief." Though I'm not a fan, the GameSpot team and I figured out the reference immediately: Tsushima developer Sucker Punch's Sly Cooper franchise. I googled some pics of Sly Cooper, a raccoon who does heists, and went to work figuring out what items in Tsushima might constitute cosplay.

The trouble is, there are a lot of cosmetic items in Ghost of Tsushima, and none of them look particularly like what Sly Cooper wears. Several sets of in-game armor have unlockable color schemes similar to those in that game--Sly wears a blue tunic, a yellow scarf, and a red belt. But there are about eight armor sets and none of them look like sneaky raccoon thief gear. Also, the "raccoon" part feels important, so does "cosplay" require Jin to, uh, dress up as an animal?

This sent me spinning my wheels for a couple days. I got a few items that seemed essential to unlocking the Trophy, but I wasn't sure I was getting the combination right, or if I was missing something. After a while, I started to suspect there was more gear I needed but didn't yet have. Ghost of Tsushima tells you what rewards you get for each set of collectibles, and I'd gotten all the Vanity Gear that would seem to be part of this Trophy. But I didn't have all the Sashimono banners that unlock new horse saddles. I hadn't purchased every single armor dye. I didn't have full 100% completion--maybe that's what I needed to unlock some kind of Sly Cooper samurai armor or raccoon mask or floppy hat.

Continue Reading at GameSpot

https://www.gamespot.com/articles/psa-yo...01-10abi2f

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  [Tut] Python One Line For Loop With If
Posted by: xSicKxBot - 07-21-2020, 01:05 PM - Forum: Python - No Replies

Python One Line For Loop With If

This tutorial will teach you how to write one-line for loops in Python using the popular expert feature of list comprehension. After you’ve learned the basics of list comprehension, you’ll learn how to restrict list comprehensions so that you can write custom filters quickly and effectively.

Are you ready? Let’s roll up your sleeves and learn about list comprehension in Python!

List Comprehension Basics


The following section is based on my detailed article List Comprehension [Ultimate Guide]. Read the shorter version here or the longer version on the website—you decide!

This overview graphic shows how to use list comprehension statement to create Python lists programmatically:

List Comprehension

List comprehension is a compact way of creating lists. The simple formula is [expression + context].

  • Expression: What to do with each list element?
  • Context: What elements to select? The context consists of an arbitrary number of for and if statements.

The example [x for x in range(3)] creates the list [0, 1, 2].



Have a look at the following interactive code snippet—can you figure out what’s printed to the shell? Go ahead and click “Run” to see what happens in the code:

Exercise: Run the code snippet and compare your guessed result with the actual one. Were you correct?

Now, that you know about the basics of list comprehension (expression + context!), let’s dive into a more advanced example where list comprehension is used for filtering by adding an if clause to the context part.

List Comprehension for Filtering (using If Clauses)




You can also modify the list comprehension statement by restricting the context with another if statement:

Problem: Say, we want to create a list of squared numbers—but you only consider even and ignore odd numbers.

Example: The multi-liner way would be the following.

squares = [] for i in range(10): if i%2==0: squares.append(i**2) print(squares)
# [0, 4, 16, 36, 64]

You create an empty list squares and successively add another square number starting from 0**2 and ending in 8**2—but only considering the even numbers 0, 2, 4, 6, 8. Thus, the result is the list [0, 4, 16, 36, 64].

Again, you can use list comprehension [i**2 for i in range(10) if i%2==0] with a restrictive if clause (in bold) in the context part to compress this in a single line of Python code:

print([i**2 for i in range(10) if i%2==0])
# [0, 4, 16, 36, 64]

This line accomplishes the same output with much less bits.

Related Article: Python One Line For Loop

Python One-Liners Book


Python programmers will improve their computer science skills with these useful one-liners.

Python One-Liners

Python One-Liners will teach you how to read and write “one-liners”: concise statements of useful functionality packed into a single line of code. You’ll learn how to systematically unpack and understand any line of Python code, and write eloquent, powerfully compressed Python like an expert.

The book’s five chapters cover tips and tricks, regular expressions, machine learning, core data science topics, and useful algorithms. Detailed explanations of one-liners introduce key computer science concepts and boost your coding and analytical skills. You’ll learn about advanced Python features such as list comprehension, slicing, lambda functions, regular expressions, map and reduce functions, and slice assignments. You’ll also learn how to:

•  Leverage data structures to solve real-world problems, like using Boolean indexing to find cities with above-average pollution
•  Use NumPy basics such as array, shape, axis, type, broadcasting, advanced indexing, slicing, sorting, searching, aggregating, and statistics
•  Calculate basic statistics of multidimensional data arrays and the K-Means algorithms for unsupervised learning
•  Create more advanced regular expressions using grouping and named groups, negative lookaheads, escaped characters, whitespaces, character sets (and negative characters sets), and greedy/nongreedy operators
•  Understand a wide range of computer science topics, including anagrams, palindromes, supersets, permutations, factorials, prime numbers, Fibonacci numbers, obfuscation, searching, and algorithmic sorting

By the end of the book, you’ll know how to write Python at its most refined, and create concise, beautiful pieces of “Python art” in merely a single line.

Get your Python One-Liners Now!!

Where to Go From Here?


Enough theory, let’s get some practice!

To become successful in coding, you need to get out there and solve real problems for real people. That’s how you can become a six-figure earner easily. And that’s how you polish the skills you really need in practice. After all, what’s the use of learning theory that nobody ever needs?

Practice projects is how you sharpen your saw in coding!

Do you want to become a code master by focusing on practical code projects that actually earn you money and solve problems for people?

Then become a Python freelance developer! It’s the best way of approaching the task of improving your Python skills—even if you are a complete beginner.

Join my free webinar “How to Build Your High-Income Skill Python” and watch how I grew my coding business online and how you can, too—from the comfort of your own home.

Join the free webinar now!



https://www.sickgaming.net/blog/2020/07/...p-with-if/

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  (Indie Deal) Street Fighter 30th Anniversary Collection & Ubisoft Sale
Posted by: xSicKxBot - 07-21-2020, 01:04 PM - Forum: Deals or Specials - No Replies

Street Fighter 30th Anniversary Collection & Ubisoft Sale

Street Fighter 30th Anniversary Collection at 70% OFF
[www.indiegala.com]
12 Street Fighter titles in one Steam collection at a historical low, with four groundbreaking titles let you hop online and relive the arcade experience through the online Arcade Mode or play with friends.

Crypto Sale Day 4: Ubisoft Forward Sale (EMEA ONLY), up to -85%
[www.indiegala.com]
Join our Crypto Sale, and get an EXTRA 30% OFF on all bundles and 15% OFF on all store deals when paying with a supported cryptocurrency! (ends on 24 July)

https://youtu.be/lk1DOlWiX5Q
Stay Inside, Stay Safe and Enjoy Good Games.
Check out IndieGala on Twitter, YouTube & Facebook[www.facebook.com]


https://steamcommunity.com/groups/indieg...5972844623

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  acdsee Video Studio 3 Free
Posted by: xSicKxBot - 07-21-2020, 01:04 PM - Forum: Game Development - No Replies

acdsee Video Studio 3 Free

After a recommendation from the Gamefromscratch discord server, today we take a look at acdsee Video Studio 3 that is available for free until July 29th, if registered with a valid email address.  Acdsee Video Studio enables you to capture, edit and produce video in an easy to use way.

Acdsee Video Studio is described as:

With a simple, easy-to-master interface, powerful 64-bit performance, and high res results, ACDSee Video Studio 3 provides value-based video editing without the learning curve. Now featuring higher quality screen recording, support for still images, 3x faster recording save times, 4K rendering, a variety of creative filters, audio effects, flexible tracks that you can layer and blend, and much more, ACDSee Video Studio 3 is versatile content creation in one lean package.

Engaging your audience, students, employees, and customers has never been this painless. ACDSee Video Studio allows for the quick creation of accessible media content and takes the mystery out of distribution with easy sharing solutions.

It’s amazing to see just how much of a copy this program is to Camtasia Studio, as you can see in the video below.

[embedded content]

GameDev News


<!–

–>



https://www.sickgaming.net/blog/2020/07/...io-3-free/

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  Fedora - Spam Classification with ML-Pack
Posted by: xSicKxBot - 07-21-2020, 01:03 PM - Forum: Linux, BSD & Unix - No Replies

Spam Classification with ML-Pack

Introduction


ML-Pack is a small footprint C++ machine learning library that can be easily integrated into other programs. It is an actively developed open source project and released under a BSD-3 license. Machine learning has gained popularity due to the large amount of electronic data that can be collected. Some other popular machine learning frameworks include TensorFlow, MxNet, PyTorch, Chainer and Paddle Paddle, however these are designed for more complex workflows than ML-Pack. On Fedora, ML-Pack is packaged by its lead developer Ryan Curtin. In addition to a command line interface, ML-Pack has bindings for Python and Julia. Here, we will focus on the command line interface since this may be useful for system administrators to integrate into their workflows.

Installation


You can install ML-Pack on the Fedora command line using

$ sudo dnf -y install mlpack mlpack-bin

You can also install the documentation, development headers and Python bindings by using …

$ sudo dnf -y install mlpack-doc \
mlpack-devel mlpack-python3

though they will not be used in this introduction.

Example


As an example, we will train a machine learning model to classify spam SMS messages. To keep this article brief, linux commands will not be fully explained, but you can find out more about them by using the man command, for example for the command first command used below, wget

$ man wget

will give you information that wget will download files from the web and options you can use for it.

Get a dataset


We will use an example spam dataset in Indonesian provided by Yudi Wibisono

 
$ wget https://drive.google.com/file/d/1-stKadf...Fxm_Q/view
$ unzip dataset_sms_spam_bhs_indonesia_v1.zip

Pre-process dataset


We will try to classify a message as spam or ham by the number of occurrences of a word in a message. We first change the file line endings, remove line 243 which is missing a label and then remove the header from the dataset. Then, we split our data into two files, labels and messages. Since the labels are at the end of the message, the message is reversed and then the label removed and placed in one file. The message is then removed and placed in another file.

$ tr 'r' 'n' < dataset_sms_spam_v1.csv > dataset.txt
$ sed '243d' dataset.txt > dataset1.csv
$ sed '1d' dataset1.csv > dataset.csv
$ rev dataset.csv | cut -c1 | rev > labels.txt
$ rev dataset.csv | cut -c2- | rev > messages.txt
$ rm dataset.csv
$ rm dataset1.csv
$ rm dataset.txt

Machine learning works on numeric data, so we will use labels of 1 for ham and 0 for spam. The dataset contains three labels, 0, normal sms (ham), 1, fraud (spam), and 2 promotion (spam). We will label all spam as 1, so promotions and fraud will be labelled as 1.

$ tr '2' '1' < labels.txt > labels.csv
$ rm labels.txt

The next step is to convert all text in the messages to lower case and for simplicity remove punctuation and any symbols that are not spaces, line endings or in the range a-z (one would need expand this range of symbols for production use)

$ tr '[:upper:]' '[:lower:]' < \
messages.txt > messagesLower.txt
$ tr -Cd 'abcdefghijklmnopqrstuvwxyz n' < \ messagesLower.txt > messagesLetters.txt
$ rm messagesLower.txt

We now obtain a sorted list of unique words used (this step may take a few minutes, so use nice to give it a low priority while you continue with other tasks on your computer).

$ nice -20 xargs -n1 < messagesLetters.txt > temp.txt
$ sort temp.txt > temp2.txt
$ uniq temp2.txt > words.txt
$ rm temp.txt
$ rm temp2.txt

We then create a matrix, where for each message, the frequency of word occurrences is counted (more on this on Wikipedia, here and here). This requires a few lines of code, so the full script, which should be saved as ‘makematrix.sh’ is below

#!/bin/bash
declare -a words=()
declare -a letterstartind=()
declare -a letterstart=()
letter=" "
i=0
lettercount=0
while IFS= read -r line; do labels[$((i))]=$line let "i++"
done < labels.csv
i=0
while IFS= read -r line; do words[$((i))]=$line firstletter="$( echo $line | head -c 1 )" if [ "$firstletter" != "$letter" ] then letterstartind[$((lettercount))]=$((i)) letterstart[$((lettercount))]=$firstletter letter=$firstletter let "lettercount++" fi let "i++"
done < words.txt
letterstartind[$((lettercount))]=$((i))
echo "Created list of letters" touch wordfrequency.txt
rm wordfrequency.txt
touch wordfrequency.txt
messagecount=0
messagenum=0
messages="$( wc -l messages.txt )"
i=0
while IFS= read -r line; do let "messagenum++" declare -a wordcount=() declare -a wordarray=() read -r -a wordarray <<> wordfrequency.txt echo "Processed message ""$messagenum" let "i++"
done < messagesLetters.txt
# Create csv file
tr ' ' ',' data.csv

Since Bash is an interpreted language, this simple implementation can take upto 30 minutes to complete. If using the above Bash script on your primary workstation, run it as a task with low priority so that you can continue with other work while you wait:

$ nice -20 bash makematrix.sh

Once the script has finished running, split the data into testing (30%) and training (70%) sets:

$ mlpack_preprocess_split \ --input_file data.csv \ --input_labels_file labels.csv \ --training_file train.data.csv \ --training_labels_file train.labels.csv \ --test_file test.data.csv \ --test_labels_file test.labels.csv \ --test_ratio 0.3 \ --verbose

Train a model


Now train a Logistic regression model:

$ mlpack_logistic_regression \
--training_file train.data.csv \
--labels_file train.labels.csv --lambda 0.1 \
--output_model_file lr_model.bin

Test the model


Finally we test our model by producing predictions,

$ mlpack_logistic_regression \
--input_model_file lr_model.bin \ --test_file test.data.csv \
--output_file lr_predictions.csv

and comparing the predictions with the exact results,

$ export incorrect=$(diff -U 0 lr_predictions.csv \
test.labels.csv | grep '^@@' | wc -l)
$ export tests=$(wc -l < lr_predictions.csv)
$ echo "scale=2; 100 * ( 1 - $((incorrect)) \
/ $((tests)))" | bc

This gives approximately 90% validation rate, similar to that obtained here.

The dataset is composed of approximately 50% spam messages, so the validation rates are quite good without doing much parameter tuning. In typical cases, datasets are unbalanced with many more entries in some categories than in others. In these cases a good validation rate can be obtained by mispredicting the class with a few entries. Thus to better evaluate these models, one can compare the number of misclassifications of spam, and the number of misclassifications of ham. Of particular importance in applications is the number of false positive spam results as these are typically not transmitted. The script below produces a confusion matrix which gives a better indication of misclassification. Save it as ‘confusion.sh’

#!/bin/bash
declare -a labels
declare -a lr
i=0
while IFS= read -r line; do labels[i]=$line let "i++"
done < test.labels.csv
i=0
while IFS= read -r line; do lr[i]=$line let "i++"
done < lr_predictions.csv
TruePositiveLR=0
FalsePositiveLR=0
TrueZerpLR=0
FalseZeroLR=0
Positive=0
Zero=0
for i in "${!labels[@]}"; do if [ "${labels[$i]}" == "1" ] then let "Positive++" if [ "${lr[$i]}" == "1" ] then let "TruePositiveLR++" else let "FalseZeroLR++" fi fi if [ "${labels[$i]}" == "0" ] then let "Zero++" if [ "${lr[$i]}" == "0" ] then let "TrueZeroLR++" else let "FalsePositiveLR++" fi fi done
echo "Logistic Regression"
echo "Total spam" $Positive
echo "Total ham" $Zero
echo "Confusion matrix"
echo " Predicted class"
echo " Ham | Spam "
echo " ---------------"
echo " Actual| Ham | " $TrueZeroLR "|" $FalseZeroLR
echo " class | Spam | " $FalsePositiveLR " |" $TruePositiveLR
echo ""

then run the script

$ bash confusion.sh

You should get output similar to

Logistic Regression
Total spam 183
Total ham 159
Confusion matrix


Predicted class
Ham Spam
Actual class Ham 128 26
Spam 31 157

which indicates a reasonable level of classification. Other methods you can try in ML-Pack for this problem include Naive Bayes, random forest, decision tree, AdaBoost and perceptron.

To improve the error rating, you can try other pre-processing methods on the initial data set. Neural networks can give upto 99.95% validation rates, see for example here, here and here. However, using these techniques with ML-Pack cannot be done on the command line interface at present and is best covered in another post.

For more on ML-Pack, please see the documentation.



https://www.sickgaming.net/blog/2020/07/...h-ml-pack/

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  News - Atelier Ryza 2: Lost Legends & The Secret Fairy Flutters To Switch This Winter
Posted by: xSicKxBot - 07-21-2020, 09:15 AM - Forum: Nintendo Discussion - No Replies

Atelier Ryza 2: Lost Legends & The Secret Fairy Flutters To Switch This Winter


Koei Tecmo Europe and developer Gust Studios have announced a sequel to Atelier Ryza: Ever Darkness & The Secret Hideout coming to Switch (and PS4 and Windows PC) “this Winter”.

Described as a direct sequel, Atelier Ryza 2: Lost Legends & the Secret Fairy sees Ryza return as the protagonist, the first character in the history of the long-running RPG Atelier franchise to take on the hero role in two successive titles, according to the official PR for the game. Check out the Japanese trailer above for a look at the battle system, a handful of environments and other details.

While the game didn’t feature in the Western showcases, it was one of a number of games highlighted in the Japanese broadcast, which clocked in at around four minutes longer than the Western equivalent. A teaser site for the game went live during the broadcast is set to reveal more details on the 29th July 2020.

Here are a few screenshots we grabbed from the presentation:


How many of the Atelier games have you got under your belt? Looking forward to this one? Let us know below.



https://www.sickgaming.net/blog/2020/07/...is-winter/

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  News - Team17 Kicks Off Summer Switch Sale, Get Up To 90% Off Its Biggest Games
Posted by: xSicKxBot - 07-21-2020, 09:15 AM - Forum: Nintendo Discussion - No Replies

Team17 Kicks Off Summer Switch Sale, Get Up To 90% Off Its Biggest Games

Team17

Team17 is hosting a new sale on Nintendo Switch, slashing prices of some of its biggest games by as much as 90%.

That tasty sounding 90% discount is available for Mugsters, and you’ll find other great titles like the Yooka-Laylee games, Moving Out, Overcooked, My Time at Portia and more on sale, too. We have a full list of the discounts available in North America for you below (similar discounts can also be found across Europe):

The sale will remain live until on 26th July – make sure to snap up any deals that take your fancy over the next few days.

Anything in particular catching your eye? Let us know which deals you’re thinking of going for in the comments below.



https://www.sickgaming.net/blog/2020/07/...est-games/

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  News - Tenet Has Been Indefinitely Delayed
Posted by: xSicKxBot - 07-21-2020, 09:15 AM - Forum: Lounge - No Replies

Tenet Has Been Indefinitely Delayed

Director Christopher Nolan's Tent has just been officially delayed again--indefinitely, for now--according to a statement from Warner Bros. Chairman Toby Emmerich. Nolan's latest movie has recently garnered more attention for its release status than its story (which still remains a mystery). The film was originally scheduled to hit theaters on July 17, and was subsequently pushed back twice to August 12 due to concerns over COVID-19 safety and audiences gathering in movie theaters. As of this writing, there is no new tentative release date, but one is forthcoming.

In the statement, Emmerich said, "We are not treating Tenet like a traditional global day-and-date release, and our upcoming marketing and distribution plans will reflect that… We will share a new 2020 release date imminently for Tenet, Christopher Nolan's wholly original and mind-blowing feature. Unfortunately, the pandemic continues to proliferate, causing us to re-evaluate our release dates."

Nolan, a staunch advocate for film as a medium meant to be experienced on the big screen, has not yet released a statement. Variety is speculating that since theaters overseas have already begun to re-open, it is possible the movie could launch internationally before a domestic release.

Continue Reading at GameSpot

https://www.gamespot.com/articles/tenet-...01-10abi2f

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  Microsoft - Sea of Thieves passes 15 million players since March 2018 launch
Posted by: xSicKxBot - 07-20-2020, 11:35 PM - Forum: Windows - No Replies

Sea of Thieves passes 15 million players since March 2018 launch

Summary


  • Sea of Thieves has been played by more than fifteen million players since launch in March 2018.
  • June 2020 was the biggest month so far for Sea of Thieves, with over 3.3 million players setting sail.
  • Sea of Thieves has sold over 1 million copies to date on Steam since its launch on June 3, 2020.

It’s both thrilling and humbling to share with you that Sea of Thieves has been played by more than fifteen million players since our launch in March 2018.

The way that the game and its community has continued to grow has been amazing to see. It was only in January of this year when we shared that 10 million people had played the game! We’re also humbled that more people have played Sea of Thieves in the first six months of 2020 than who played in the whole of 2019, which was more than 2018.

Last month – June 2020 – was also the biggest month so far for Sea of Thieves in terms of active players, with more than 3.3M players setting sail. A contributing factor to this growth has been our recent launch on Steam. We’ve been blown away by the support we’ve seen from the Steam community, with over 1M copies of the game having been sold so far and the game regularly appearing in the top selling and most played games charts.

On behalf of all of us at Rare, I’d like to say a big thank you to everyone who’s ever played Sea of Thieves for helping to get us this far. It’s a game that we love making, and there’s plenty more to come. See you on the seas.

New to Sea of Thieves? Join the fun with our Maiden Voyage, a narrative-driven tutorial experience separate from Adventure and Arena modes. New Sea of Thieves players will begin their travels within this scenario, which provides guidance and information to fledgling sailors. Learn more about Sea of Thieves at www.xbox.com/seaofthieves, or join the ongoing adventure at www.seaofthieves.com where you can embark on an epic journey with one of gaming’s most welcoming communities!



https://www.sickgaming.net/blog/2020/07/...18-launch/

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  News - Random: Animal Crossing Mod Wipes Out All The Sea Bass In New Horizons
Posted by: xSicKxBot - 07-20-2020, 11:34 PM - Forum: Nintendo Discussion - No Replies

Random: Animal Crossing Mod Wipes Out All The Sea Bass In New Horizons


Sea Bass - Nintendo Life IMGNintendo Life

One fish we know you’re probably sick of hooking by now in Animal Crossing: New Horizons is the sea bass.

According to a story over on Polygon, it has got to the point where a modder by the name of ‘SmuggestGirl’ has decided to eradicate this sea roach from the game. Their mod, simply titled ‘No Sea Bass’, reduces the spawn rate of this particular fish to zero percent. Here’s some user feedback so far:

“Shucks, now [it’s] all squids, olive flounders, and red snappers”

The same modder has also created the “complete opposite” of this – removing all other varieties of fish from the water but the sea bass. It left one commenter questioning what would happen if they ran both mods at the same time.

While the mod removing this fish from the game is definitely amusing, alternatively you could just learn to live with it occupying the surrounding waters of your tropical paradise. It still sells for 400 Bells!


Sea Bass - Nintendo Life IMGNintendo Life

Do you think the amount of sea bass swimming about in New Horizons needs to be reduced? Is there anyone out there who wants to catch more sea bass? Do you want them gone for good? Share your thoughts below.



https://www.sickgaming.net/blog/2020/07/...-horizons/

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