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| News - Animal Crossing: New Horizons Will Finally Get Mario-Themed Furniture |
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Posted by: xSicKxBot - 09-04-2020, 02:47 PM - Forum: Lounge
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Animal Crossing: New Horizons Will Finally Get Mario-Themed Furniture
Nintendo is celebrating the 35th anniversary of Super Mario Bros. with a number of new games and other surprises, including a special update for Animal Crossing: New Horizons players. During the September 3 Nintendo Direct, the company announced that Super Mario-themed furniture items will be coming to New Horizons in March 2021. We don't know too many details, but it's yet another way to personalize your island to best fit your style. Mario furniture and other items have long been a staple of the Animal Crossing series. Every game in the series to date--aside from New Horizons--has included a series of Mario furniture items, and originally, you could only get them through special events and promotions. However, in Animal Crossing: New Leaf on 3DS, you could buy special Fortune Cookies at Nook's shop using Play Coins, which you earned outside the game by using the 3DS' pedometer. All the Fortune Cookie prizes were Nintendo-themed and spanned Mario, The Legend of Zelda, Metroid, Pikmin, and more Nintendo series. In previous Animal Crossing games, the Mario furniture series included a Fire Flower, a Super Mushroom, and a Green Pipe with a Piranha Plant coming out of it. There are also items from Mario Kart, like the Triple Red Shells and the Kart itself, as well as flooring and wallpaper themed after Super Mario Bros. World 1-1. Continue Reading at GameSpot
https://www.gamespot.com/articles/animal...01-10abi2f
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| AppleInsider - Apple announces new commitment to human rights |
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Posted by: xSicKxBot - 09-04-2020, 07:55 AM - Forum: Apple Mac & macOS
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Apple announces new commitment to human rights
 Following concerns from its shareholders about Apple allegedly aiding China censorship, the company has published a formal document stating its commitment to upholding human rights.
While Tim Cook has said in front of the House of Judiciary that Apple supports human rights, the company has now formally stated its position in the form of its first-ever policy document on the topic. It comes after shareholders have pressured Apple, both in votes at shareholder meetings and via a petition.
“At Apple, we are optimistic about technology’s awesome potential for good,” says Cook in a statement at the start of the new document. “But we know that it won’t happen on its own. Every day, we work to infuse the devices we make with the humanity that makes us.”
The document, called “Our Commitment to Human Rights,” is 1,400-word pledge about how Apple treats people and the way it sees technology’s role in protecting human rights. It’s chiefly a description of principles, but does include some more specific details.
“Our approach is based on the UN Guiding Principles on Business and Human Rights,” it says. “We conduct human rights due diligence to identify risks and work to mitigate them. We seek to remedy adverse impacts, track and measure our progress, and report our findings.”
“We believe that dialogue and engagement are the best ways to work toward building a better world,” it continues. “In keeping with the UN Guiding Principles, where national law and international human rights standards differ, we follow the higher standard. Where they are in conflict, we respect national law while seeking to respect the principles of internationally recognized human rights.”
Tim Cook’s quote at the start of Apple’s new policy document
Apple’s document does not give a reason for why it is being published now, but it does follow continued pressure from shareholders. According to Sondhya Gupta of the campaigning organisation SumOfUs, it has been published in order to beat Apple’s own September 5 deadline for shareholders to submit motions ahead of next year’s annual meeting.
She says that at the 2020 shareholders meeting, SumOfUs put forward a proposal against Apple’s alleged cooperation with Chinese censorship, and 40.6% of shareholders voted against Apple to support it.
“Apple’s adoption of a human rights policy is a breakthrough moment and we commend Apple for taking this first step,” says Gupta. “However, we still have questions about how the policy will be implemented and what oversight there will be.”
“We will continue to work alongside shareholders and human rights defenders in dialogue with Apple to ensure the company lives up to this responsibility,” she continued.
SumoOfUs has been petitioning Apple for at least eight years. A previous petition from the organization had to be reworded following a false claim about working conditions in factories making Apple products.
Apple has not as yet commented publicly about its new policy document.
https://www.sickgaming.net/blog/2020/09/...an-rights/
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| News - Warm Up Your Vocal Cords, Let’s Sing 2021 Is Heading To Switch In November |
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Posted by: xSicKxBot - 09-04-2020, 07:55 AM - Forum: Nintendo Discussion
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Warm Up Your Vocal Cords, Let’s Sing 2021 Is Heading To Switch In November
There are some things you can count on each year since the Wii era – when we get a new Just Dance instalment, Let’s Sing is never far behind.
Recently the good old folks at Ravenscourt and Voxler revealed that the long-awaited Let’s Sing 2021 will indeed land on the Switch on 13th November. With classics such as Seal’s Kiss from a Rose and new popular songs from Billie Eilish and Ariana Grande, there is something here for everyone in this 30-song tracklist. Even Panic at the Disco get a look-in here – remember them?
Up to four players can get involved in the singalong, using smartphones or USB microphones. The in-game “Singing Analysis” feature will reward players with medals for their crooning and you can even compete on the online leaderboards or give the Pop Chicken mini-game a try, which will let you win some mystery boxes.
It all sounds rather lovely if you have a penchant for bursting into song spontaneously. Will you pick this up for your festive celebrations later this year?
https://www.sickgaming.net/blog/2020/09/...-november/
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| Xbox Wire - Xbox Insider Release Notes – Beta, Delta and Omega (2008.200821-1200) |
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Posted by: xSicKxBot - 09-04-2020, 04:59 AM - Forum: Xbox Discussion
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Xbox Insider Release Notes – Beta, Delta and Omega (2008.200821-1200)
Hey Xbox Insiders! We have a new Xbox One update preview coming to the Beta, Delta and Omega ring. It’s important we note that some updates made in these preview OS builds include background improvements that ensure a quality and stable build for Xbox One.
We continue to post these release notes, even when the noticeable changes to the UI are minimal, so you’re aware when updates are coming to your device. Details can be found below!
System Update Details:
- OS version released: RS_XBOX_RELEASE_2008\19041.4161.200821-1200
- Available: 6 p.m. PT – August 22, 2020
- Mandatory: 3 a.m. PT – August 23, 2020
Fixes Implemented
Thanks to the hard work of Xbox engineers, we are happy to announce the following fixes have been implemented for this build:
Game Pass
- Fixes an issue with adding titles to Play Later causing the console to shut down unexpectedly.
System
- System performance and stability fixes.
Known Issues
We understand some issues have been listed in previous Xbox Insider Release Notes. These items aren’t being ignored, but it will take Xbox engineers more time to find a solution.
We’re still tracking these known issues:
Audio
- Users who have Dolby Atmos enabled and console display settings set to 120hz with 36 bits per pixel (12-bit) are experiencing loss of Dolby Atmos audio in some situations.
- Workaround: Disable 120hz or set Video Fidelity to 30 bits per pixel (10-bit) or lower.
- Some users have reported that Dolby Atmos for Headphones audio setting changes when the console is rebooted/updated.
- Note: If you attempt to set the audio to Dolby Atmos for Headphones and see a message advising you to launch the Dolby Access App, please file feedback before launching the app.
Game DVR
- Some users have reported that clips are being recorded without audio. We are aware and investigating.
- Note: When reporting the issue, please be sure to include details about what resolution, length, and game you were trying to record.
Guide
- Some users have reported that the audio mixer cannot be used to adjust chat/game audio levels.
My Games & Apps
- Users have reported seeing black tiles instead of game artwork when browsing their collection.
- Note: We are still investigating the issue, please report the issue again from the console if you have done so with a prior update and are still seeing this behavior.
- Some titles in collection may appear with a “trial” tag incorrectly in collection.
New Store Experience
- Some titles may display a “Not currently available” message on the product page and will be unavailable to purchase
- Note: Users can use the Microsoft Store on the web or Windows to complete purchases for these items.
- Users will not be able to use the “gifting” option for both Xbox 360 and original Xbox titles at this time.
- Users will not be able to use the “Build a bundle” functionality at this time
- Workaround: Create the bundle via the Microsoft Store on the web or Windows.
- Xbox Design Lab customization is not currently supported.
- Workaround: Use the Microsoft Store on the web or Windows to purchase.
Profile Color
- Sometimes users may encounter the incorrect Profile color when powering on the console.
Make sure to use Report a problem to keep us informed of your issue. We may not be able to respond to everyone, but the data we’ll gather is crucial to finding a resolution.
How to Get Xbox Insider Support
If you’re an Xbox Insider looking for support, please reach out to the community subreddit. Official Xbox staff, moderators, and fellow Xbox Insiders are there to help with your concerns.
When posting to the subreddit, please look through most recent posts to see if your issue has already been posted or addressed. We always recommend adding to threads with the same issue before posting a brand new one. This helps us support you the best we can! Don’t forget to use “Report a problem” before posting—the information shared in both places helps us understand your issue better.
Thank you to every Xbox Insider in the subreddit today. We love that it has become such a friendly and community-driven hub of conversation and support.
For more information regarding the Xbox Insider Program follow us on Twitter. Keep an eye on future Xbox Insider Release Notes for more information regarding your Xbox One Update Preview ring!
https://www.sickgaming.net/blog/2020/08/...0821-1200/
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| News - Electronic Arts’ subscription service EA Play is live on Steam |
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Posted by: xSicKxBot - 09-04-2020, 04:59 AM - Forum: Lounge
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Electronic Arts’ subscription service EA Play is live on Steam
 Electronic Arts’ subscription service EA Play has officially launched on Steam, bringing the program to its first non-EA-owned storefront on PC.
EA Play, previously known as either EA Access or Origin Access depending on the platform, is EA’s own take a the subscription game library that also grants early access or discounts to some EA-published games as well. The recently rebranded service has been on PC for a while through EA’s own Origin platform, but agreements between Valve and EA only recently have helped move both the service and a slew of EA games previously missing from Steam to Valve’s digital game storefront.
Players can subscribe to EA Play from right within Steam, either annually or monthly, through the same process they’d normally go through to buy any game or digital product on the platform. An active subscription grants them on-demand access to whatever EA games are featured in the EA Play library, 10 percent off of EA purchases through Steam, and some in-game content.
This marks EA Play’s fourth home following its earlier Origin, PlayStation 4, and Xbox One launches, but it’s worth calling out that the service itself is platform specific and as such a separate subscription is needed for each of those individual platforms.
https://www.sickgaming.net/blog/2020/08/...-on-steam/
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| News - Get a job: Join Visual Concepts as a Camera Designer |
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Posted by: xSicKxBot - 09-04-2020, 04:59 AM - Forum: Lounge
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Get a job: Join Visual Concepts as a Camera Designer
 The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!
Here is just one of the many, many positions being advertised right now.
Location: Agoura Hills, California
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Orange County, Budapest, Shanghai, and Seoul are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
Are you fascinated by the function and literacy of virtual cameras? Do you admire the flawless logic of a 3rd-person camera, or the seamless blending of gameplay and narrative? Do you have a passion for cinematic design, and its impact on the gameplay experience? Can you explain the virtues of a great shot, and write a spec that translates your aesthetic into a set of tools and game logic? If so, we are looking for you.
Our Agoura Hills studio is looking for a Camera Designer to design and implement game cameras that make players feel like they are part of the action. As a Camera Designer you will interface with the design and programming teams to ensure you have the tools necessary to deliver state-of-the-art cinematic and gameplay experiences where every shot is framed perfectly for maximum dramatic effect.
What You Will Do:
- Own the design of the in-game camera system, features, and creation tools
- Author cameras that support core gameplay and highlight special moments
- Work with a team of designers, producers, and engineers to ensure that camera authoring tools are simple and intuitive, and can be used to implement changes quickly
- Use systems you design to deliver great camerawork across multiple game modes, from in-ring fighting, to cutscenes, to narrative sequences
- Be an advocate for the end user by pushing for systems which are easy to understand and use
- Be a go-to resource for team members when questions regarding the camera system arise
Requirements:
- One to four years’ experience as a camera or system designer
- Ability to design and utilize systems that replicate real-world broadcast and film cameras, incorporating hand-held vs. mounted, viewing angle, depth of field, aperture, etc.
- Ability to design logic for camera behavior which considers a variety of constraints, including multiple characters, spacing, varied height and occluding objects
- Ability to tell story using camera literacy in broadcast and narrative, including composition and framing, zoom usage, multi-camera live setup, cutaways and group and table dialog
- Ability to design and utilize systems to replicate director and cameraman behavior and choreography, including movement (i.e. cameraman holding a camera), zoom, anticipation, rack focus, tracking, etc.
- Attention to detail and completeness, ability to see around corners, anticipate issues
- Organized, excellent communication skills, passion for games, collaborative demeanor
Preferred Qualifications:
- Scripting experience – C#, LUA, Blueprint, etc.
- General experience with development software – Jira, perforce, bug tracking software, etc.
- Experience with 3D editors – Unity, Unreal, etc.
Interested? Apply now.
Whether you’re just starting out, looking for something new, or just seeing what’s out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
Gamasutra’s Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.
Looking for a new job? Get started here. Are you a recruiter looking for talent? Post jobs here.
https://www.sickgaming.net/blog/2020/08/...-designer/
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| Mobile - Garena Free Fire adds Jai its first Indian character |
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Posted by: xSicKxBot - 09-04-2020, 01:22 AM - Forum: New Game Releases
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Garena Free Fire adds Jai its first Indian character

Garena, the Singapore based publisher of Free Fire, has unveiled its first Indian playable character based on Bollywood actor Hrithik Roshan. The new character, Jai, also sees the introduction of an exciting new campaign called ‘be the hero’.
This new addition to Free Fire comes after the Indian ministry of information and technology decided to ban over a hundred mobile games and applications, including PUBG Mobile and PUBG Mobile Lite. It is well known that PUBG Mobile has a huge fan base in India, with over 175 million downloads since the game’s launch. Indian PUBG players have been aware of an incoming ban since as early as last year and began looking for battle royale alternatives. Interestingly, Free Fire’s popularity has grown over 880% in India since September 2019, significantly more than PUBG’s growth of 261% over the same period.
Garena is also not under scrutiny from the Indian Government as the ban has only affected Chinese-based mobile applications so far. This new character could be Garena’s opportunity to draw in more players following the widescale ban.
The character collaboration with Hrithik Roshan isn’t Garena’s first either. Alok was another character introduction based upon the popular Brazilian DJ of the same name. Free Fire also recently ran a collaboration the with Netflix series, Money Heist, adding a game mode and a bunch of new outfits.
[embedded content]
If you’re unsure about giving Garena Free Fire a go then check out the new character trailer above. We also have a list of great battle royale games, for anyone affected by the PUBG Mobile India ban.
https://www.sickgaming.net/blog/2020/09/...character/
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