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  News - Here’s Your First Look At The Main Menu In Super Mario 3D All-Stars
Posted by: xSicKxBot - 09-14-2020, 06:49 AM - Forum: Nintendo Discussion - No Replies

Here’s Your First Look At The Main Menu In Super Mario 3D All-Stars

@RazumikhinPG @Northwind
By the eShop:
“Super Mario 64 in-game text can be set to Japanese, English, French or German.
Super Mario Sunshine in-game text can be set to Japanese, English, French, German, Italian or Spanish.
Super Mario Galaxy in-game text can be set to Japanese, English, French, German, Italian, Spanish or Korean.”

The menus have higher counts than the eShop suggests, but might be counting both US and EU versions.



https://www.sickgaming.net/blog/2020/09/...all-stars/

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  News - Sega And Nintendo's Console War Explored In Trailer For New Documentary
Posted by: xSicKxBot - 09-14-2020, 06:49 AM - Forum: Lounge - No Replies

Sega And Nintendo's Console War Explored In Trailer For New Documentary

During the '90s, two video gaming companies were engaged in a war. Nintendo and Sega were battling each other for consumers' cash. Now, a documentary about the battle, giving viewers an inside look is debutting later this month, and the first trailer has arrived.

In Console Wars, viewers will finally have an answer to the age-old question "Does Sega do what Nintendon't?" The documentary will arrive on CBS All Access--owned by ViacomCBS, GameSpot's parent company--on September 23, and you can check out the first trailer below.

The film follows the story of Sega and Nintendo in 1990, two of the biggest video game companies in the world trying to one-up each other. "For the first time ever, the men and women who fought on the front lines for Sega and Nintendo discuss this battle that defined a generation," reads a synopsis.

Continue Reading at GameSpot

https://www.gamespot.com/articles/sega-a...01-10abi2f

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  (Indie Deal) FREE Adult Jigsaw V1, Ancestors on Steam, GalaQuiz
Posted by: xSicKxBot - 09-14-2020, 04:11 AM - Forum: Deals or Specials - No Replies

FREE Adult Jigsaw V1, Ancestors on Steam, GalaQuiz

FREE Hentai XXX Plus: Jigsaws Vol 1
[freebies.indiegala.com]
Get ready to slot all the pieces in all the right places with one of the sexiest FREEbies available.

Store Top Pick & Ancestors: The Humankind Odyssey is on Steam!

The 204th GalaQuiz will be LIVE soon, win up to $50:dollars: in GalaCredit!
[www.indiegala.com]
The GalaQuiz will take place in less than 15 minutes from this announcement
Today's GalaQuiz[www.indiegala.com] hints are up. The theme will be Classic Cartoons Villains Redux.

Stay Inside, Stay Safe and Enjoy Good Games.
Check out IndieGala on Twitter, YouTube & Facebook[www.facebook.com]


https://steamcommunity.com/groups/indieg...2453903497

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  Microsoft - Microsoft statement on TikTok
Posted by: xSicKxBot - 09-13-2020, 11:12 PM - Forum: Windows - No Replies

Microsoft statement on TikTok

ByteDance let us know today they would not be selling TikTok’s US operations to Microsoft. We are confident our proposal would have been good for TikTok’s users, while protecting national security interests. To do this, we would have made significant changes to ensure the service met the highest standards for security, privacy, online safety, and combatting disinformation, and we made these principles clear in our August statement. We look forward to seeing how the service evolves in these important areas.



https://www.sickgaming.net/blog/2020/09/...on-tiktok/

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  News - Sega Shares Details On Puyo Puyo Tetris 2’s Adventure Mode And Pre-Order Bonus
Posted by: xSicKxBot - 09-13-2020, 11:11 PM - Forum: Nintendo Discussion - No Replies

Sega Shares Details On Puyo Puyo Tetris 2’s Adventure Mode And Pre-Order Bonus


Sega has given us our first glimpse at the story and adventure mode of Puyo Puyo Tetris 2, which is destined for Nintendo Switch this December.

The game’s adventure mode was first teased during its reveal at the August Nintendo Direct Mini: Partner Showcase. We were told that we’ll soon be able to “traverse space and dimensions never seen before in a new story, with a colourful cast of cute characters, bringing to life the power of Tetriminos and Puyos.”

Now, a lengthy official description and feature list have been released, giving us plenty more info on what to expect. Have a read:

Reunite with Ringo, Tee, and a lovable cast of returning and new characters from Puyo Puyo Tetris for a new journey! The worlds of Puyo Puyo and Tetris have merged thanks to a mysteriously powerful being known as the Dimensional Parasite. With this threat looming, Ringo, Tee, and friends must traverse the world to pop Puyos and clear Tetriminos to rescue their pals from a dark corruption. But they’ll quickly learn that there’s more to their quest than meets the eye when they face the Dimensional Parasite, with new mysteries and clues to uncover as their out-of-this-world journey unfolds.

As a reunion of two puzzle legends, Puyo Puyo Tetris 2 features a brand-new story that brings together the game’s vibrant cast and various gameplay modes for players to explore. With a new overworld map to navigate, new special mission conditions, and a progression system during the new Skill Battles, Adventure Mode brings a whole new layer of depth to the game’s campaign.


New Adventure mode features:
– Overworld: Navigate from stage to stage along branching paths and optional levels in a new overworld map, and replay stages freely for higher scores and better rewards! A separate shortcut menu lets players quickly access stages, check in on overall star progress, and more!

– Skill Battles: Featured in Adventure Mode, players can utilize the play style they prefer in Skill Battles, earn EXP to level up character stats, and experiment with different difficulty levels based on the team’s strength! After practicing in Adventure mode, players can take their hard-fought finesse and ingenuity to Skill Battle mode, a new separate mode in Puyo Puyo Tetris 2.

– Unlockables: Players will unlock Item Cards that give special abilities and options in Skill Battle, key to winning matches in the new Skill Battle mode. New playable characters, backgrounds, bonus stages, and more can be unlocked by players as they progress through Adventure mode while they earn credits to spend on even more cool things in the in-game shop!

On top of this, it has also been revealed that players who buy the Puyo Puyo Tetris 2 Launch Edition will be treated to some extra bonuses. This special edition is available to pre-order on Switch for $39.99 and comes with a pack of eight in-game rare Item Cards, including three special cards featuring items from the Sonic the Hedgehog series.

Towards the end of last month, it was also revealed that the game will feature co-op boss raids.



https://www.sickgaming.net/blog/2020/09/...der-bonus/

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  News - Cobra Kai Season 3 On Netflix: What Happens Next For Johnny?
Posted by: xSicKxBot - 09-13-2020, 11:11 PM - Forum: Lounge - No Replies

Cobra Kai Season 3 On Netflix: What Happens Next For Johnny?

Since debuting on Netflix, scores of new viewers have been exposed to the first two seasons of Cobra Kai, which picks up 30 years after the initial Karate Kid movie. Those who have watched the show, which originally debuted on YouTube Premium, have witnessed the role reversal between the characters Daniel LaRusso (Ralph Macchio) and Johnny Lawrence (William Zabka).

In the original film, Daniel is cast as the hero, with Johnny being his nemesis. As adults, though, that's not quite the case. Instead, Johnny is an antihero, trying his best to survive and thrive while his old opponent is living in the lap of luxury as a used car salesman, seemingly with the world at his fingertips.

For Zabka, the role reversal is a gift he never expected. "To get a chance to do that after living with being the bad guy from Karate Kid for 30 years and to have this new stage that's like this, it's a dream come true," he told GameSpot.

Continue Reading at GameSpot

https://www.gamespot.com/articles/cobra-...01-10abi2f

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  News - CITIZENS OF THE CITY
Posted by: xSicKxBot - 09-13-2020, 04:53 PM - Forum: Lounge - No Replies

CITIZENS OF THE CITY

1. GENERATIONS


Music. Under a streaked sky painted in the glowing wreckage of the Almighty, the people of the Last City rejoice. Debris burns through clouds and explodes like fireworks high above. Those who remember the Red War peer upward with cautious hope. The Warmind had done as Commander Zavala said it would, and now the Traveler—a great shield beneath a torrent—turns away any remaining danger from the fallout. Fragments of the sun-eating hulk that would have struck it instead cascade off its wide dome of Light and skip into the distance.

Under the watch of Titans posted at the borders of every district, children run laughing through the streets with wooden rifles. Their imagination transforms the stone walkways into Warmind bunker tunnels; homes and side streets allow them to access terminals, duck behind cover, and use offshoot ventilation shafts for quick flanking maneuvers. Rufus, a large black neighborhood hound, bounces through the horde of children as a ferocious Warbeast. They swarm around to pet him, and he flops over, belly raised to the fiery sky, defeated. The older children howl at the fall of their mighty Warbeast and charge with Cabal-themed papier-mâché armor, painted red. Sparkler grenades burst and shine as if infused with Light.

A true Guardian stands beneath the Traveler, in command of the not-so-tall forces of the Light gathered around him. His armor—slick-gold and clean to imaginative eyes—is in reality, dull and marred from ricochet dents and the imprints of close calls. His holsters: empty, save the loaded Sidearm pinned to his chest by a tight bandolier. He raises a fist to steady their hearts against the charge. The Cabal menace advances with a wild clattering. The defenders raise their wooden rifles. The Guardian drops to a knee, slams his fist into the ground, and a rift of restorative Light spreads from his touch. The children cheer.

Their forces clash. The Cabal complain they have no Guardians.

Rehnpeir listens to the ruckus outside as he rings soapy water from a coarse cloth. Droplets break the water’s rhythm of ripples pulsing in time with the music of a passing parade. He watches the dissonance with optimism.

“Come clean up for supper!” he calls out.

“Not yet, Gramp! We’re protecting Rasputin from the Cabal!”

Rehnpeir’s mouth curls into a smile. His grandchildren’s words were spoken with careless abandon. Their idea of battle is a facsimile of heroic tales told by booming-voiced Guardians clad in legend. The children, even the older ones, barely remembered the Red War, let alone the conflicts fought on distant alien worlds. The walls had stood since their birth, and stories held tight in the throats of their elders carried little weight without the foundation of experience. They did not understand the horror that calls heroism to the fore, nor that heroes pay for fame in broken bodies and dead friends. Past strife became a tangled myth in youthful minds; an allegory of forgotten lessons amidst the City’s stability.

Their naivety warms his heart. For all the danger washing up against the gates, this day is safe. Innocence can be coddled a little longer, and maybe there will soon be a time when the people of the City remember nothing but peace.

2. SOCIAL GRACES


A quiet dusk settles, revealing cinder-orange blankets within bands of receding blue sky as shadows spill from the western wall. Congregations under the streetlights that were brought on by the Almighty’s destruction had slowly died down since the arrival of the Black Fleet; their revelry laid to rest in tombs of speculated dread and anxiety.

Titans reinforce aging sections of the wall and patrol the streets. Hunters form recon fireteams and slink into the surrounding wilderness, keeping tabs on enemy movements spurred by the arrival as the cover of night materializes above them. Warlocks gather en masse in the stone gardens beneath the Traveler in a desperate meditation, scouring their Light for signs.

The remnants of socialite resistance steal away to shelters of any kind; a handful of ornery citizens still find refuge above ground in Rehnpeir’s Drunken Noodle Ramen Bar. A few patrons sit behind the massive glass window, and the glow of the Drunken Noodle signage, complete with neon bowl, fills the far wall. Beyond there, shuttered shops loom silently over the shoulders of a patrolling Titan. The ramen shop stands alone, alive in a faint glow and the wafting scent of hot broth that press back the depression of nightfall.

“Lockdown after lockdown. I’m sick of curfews,” Frank sighs. “I understood it for the Almighty, but this?”

“The Commander will handle it,” Rehnpeir says and leans over the bar counter, refilling glasses and bowls with sustenance.

“Please…” Frank’s voice is thick with sarcasm.

“I don’t see a ship crashing down anymore, do you? He did it before, and he’ll do it again.”

Distant melancholy hymns ebb and flow outside as the voice of a chorus rises beneath the waves of music.

A young woman name Milley speaks up from a secluded corner table. “Zavala’s a politician. What’s he going to say, ‘People of the City, you’re all going to die.’?” She shifts in her chair. “He rolled the dice on the Almighty and got bailed out. Guardians didn’t do squat.”

“Oh yeah? Big talk from someone living in their walls, under their Traveler,” Jean, an old regular, calls back.

“I was born here, ma’am.” The title drips with derision. “And now, there ain’t anywhere else left to go,” Milley snipes.

“Used to be, wasn’t anywhere to go. Period,” Jean says and glares.

Frank nods at Milley. “Look. Guardians have had years and years, and we’re still stuck in one spot. They’re just in it for glory; they love running around on their little missions, playing hero.” He leans back and speaks loudly. “Listen to how Shaxx yells from up in their tower. Not one word about the little guy.”

Rehnpeir cuts in. “Frank, you’d be dead in two seconds out there, and Milley… your mother was coughing up blood before—”

“Before! Before, before… it’s the same words coming out of all you geezers. You’re all so caught up talking about before. What about now?” Milley asks and slaps her hand down on her table.

The not-so-distant chorus turns onto the Drunken Noodle’s street. Deeper tones of their hymn, now full and symphonic with the backing of a hundred voices, bleed into a funeral dirge. Several of the restaurant patrons, as well as Rehnpeir, crane to see the procession.

“Dead Orbit freaks. Traveler’s done good by us. Some of you don’t appreciate what you have,” Jean interjects.

“I’m with Milley. Guardians aren’t here for us; Traveler’s looking out for itself. Legion hit us, and it didn’t do jack until its life was on the line,” Frank says. He stares at his bowl before turning to view the procession through the window. “It just sat there, while our homes burned. I lost my son on Titan. We don’t even have his body.”

A host of citizens led by a crier in Dead Orbit black flow down the stone road. The crier’s voice is crisp as they call for unity—speaking of warnings unheeded. Pleading for the like-minded to join the procession. Promising hope. Seeking to shepherd others to the intangible beyond.

Rehnpeir refills Frank’s glass with mead. “We all mourned Henry with you, Frank—”

“It’s crisis after crisis; living scared and losing. This place was supposed to be safe. Instead, we’ve all paid. It’s time the Traveler pulls its weight,” Milley says, riding the wave of Frank’s frustration.

Her argument is interrupted by the commotion outside, where a Guardian watches over the procession from the opposite side of the street. She does not flinch as a hurled bottle shatters against her helmet. Spit, glass, and stinging words. Her weapons remain slung. Her Ghost, concealed.

The dirge wanes and moves on.

Rehnpeir breaks the eerie hold first. “The Traveler will. They all will. We’re here, aren’t we? They won the City back.” He points through the window. “They brought a man back from the dead!”

“Death doesn’t mean anything to them. They never suffer the consequences, and you expect them to understand what it feels like?” Frank exhales, voice tremoring.

“You’re talking out your ass. Saint-14… When I was a girl, he was like a giant… He could do anything—he would do anything to help. You don’t know how it was. Guardians will get it done,” Jean says and crosses her arms.

“We’ll see,” Milley replies, slurping through a mouth half full of noodles.

Quiet night settles back in the ramen bar’s atmosphere. Warmth soothes unrest; the shrill violin stroke fades.

“Glad we got that out.” Rehnpeir thumps a fist against the counter twice. He looks at his patrons’ grave faces. “Sake?”

3. REFUGE


Dead Orbit ships sweep away the clouds around the Traveler as midnight approaches. He keeps his ring by the door—in case he has to leave. He only keeps one magazine loaded, but loose brass rounds fill the gaps inside the go-bag under the coat rack.

“If they hit, they’ll come here.” That’s what she always says. “Right here.” But Lissa was born here, and she hadn’t been out there like he had.

He doesn’t know if they can leave before that happens. Gravity dragged them back here twice before: two failed excursions, though they were solitary exercises. Surely the world would kick them back again, just like it always did.

“Third time’s the charm. You’ll have me. And we’ll have one of the Free Capitals. Lightless and away from all this.” Her latest appeal to leave.

The Free Capitals are just rumors, buried cave-cities that pre-date the Golden Age. He had listened to patrons in his brother’s ramen house sling stories back and forth over mead and sake. No one has been there; everyone has met someone who knows someone who has a story about where these cities are… but there had to be other people out there. After all, they came to the City from somewhere. He’s sure there are other somewheres out there, without so much noise.

Quiet. All day, there was nothing, and he can’t get it out of his head. He needs something to fill the void that isn’t talking or is at least talking about something that doesn’t matter. Every person, every wave-band station is just an opinionated jukebox of the same 20 tunes.

Skyward eyes. A bilious wave creeps over his stomach. Equilibrium flexes. His vision goes concave for a moment, like a singularity pinching at four points deep in the sky. Is the ground moving? Gone.

He rubs his eyes until his vision runs blurry. Everything is normal.

He wants to walk through the trees outside to where the Firebreakers made their stand. To clear his mind.

There is too much noise.

Hunters come and go, returning bloodied with alarming frequency. Future War Cultists welcome offloading refugees to the final battle with wide smiles. Fewer caravans appear. It’s mostly jumpships now, Dead Orbit over the Tower hangar.

His mother used to tell him the Guardians held the City at Six Fronts; they held at Twilight Gap, and they will hold so long as we still have hope in them. They wouldn’t lose to this. They wouldn’t leave for this. Third time’s the charm.



https://www.sickgaming.net/blog/2020/09/...-the-city/

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  News - Bedrock Beta: 1.16.100.51
Posted by: xSicKxBot - 09-13-2020, 04:52 PM - Forum: Minecraft - No Replies

Bedrock Beta: 1.16.100.51

Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds.  You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.

Stability and Performance

  • The game no longer crashes if a player opens a Shulker Box they’re standing on after rejoining a multiplayer session (MCPE-60856)

Vanilla Parity

  • Sea Turtles now play a sound when they lay eggs
  • Dolphins will now dry out at the same rate as they do in Java Edition; 120 seconds
  • Undamaged Mending items will no longer prevent damaged Mending items from being repaired (MCPE-80156)
  • Basalt can no longer be destroyed by Ghast fireballs (MCPE-75252)
  • Basalt blocks now take slightly more time to destroy
  • TNT no longer activates when a Redstone Torch is placed directly on it (MCPE-81258)
  • Experience Orbs now float in water (MCPE-64039)
  • Adjusted Netherite movement in lava (MCPE-65372)
  • Trade discounts from Hero of the Village and Curing Zombie Villagers now match the Java Edition (MCPE-70782)
  • Pistons can no longer be extended above the build height limit or into the void (MCPE-37825, MCPE-51067)

General

  • Grindstone no longer shows a result unless it changes the item (MCPE-54256)
  • Water from bubble columns now flows as it should (MCPE-36463)
  • Custom named boats and minecarts will now save their name after placing and breaking. Their names will also be shown in the world (MCPE-25845)
  • Smelted items (prior to 1.13) no longer contain incorrect damage values and can be stacked (MCPE-54617)
  • Hostile mobs can now spawn in thunderstorms during the day (MCPE-34409)
  • Shearing a Snow Golem now drops a carved pumpkin (MCPE-66967)
  • Bees now leave their hive/nest after an allotted time in the End and Nether dimensions (MCPE-58322)
  • Water now flows correctly near edges
  • Fixed a bug that could cause falling blocks to duplicate near a portal (MCPE-68229)
  • Villagers no longer get locked into the wrong profession (MCPE-62080)
  • Dragon Egg no longer disappears if placed on pedestal and Ender Dragon is respawned (MCPE-78400)
  • Music is no longer interrupted when entering water in ocean biomes (MCPE-76213)
  • Saplings will no longer incorrectly transform into a bee nest when next to a tree and flowers (MCPE-80543)
  • Hoppers with containers above them can no longer collect dropped items (MCPE-80555)
  • Gravity affected blocks no longer break when their supporting block is moved by a piston (MCPE-81106)
  • Podzol no longer generates below the top layer when spawning large spruce trees (MCPE-71995)
  • Fixed an issue that caused rails to not be powered correctly along the x-axis (MCPE-81987)
  • Turtles and Dolphins on land will now successfully move towards water (MCPE-44918)
  • Compass items will now point the correct direction when the player is in a boat (MCPE-56876)
  • Mob’s inactivity timer is now reset when closer than 32 blocks from the nearest player
  • Ghasts once again spawn in all light levels (MCPE-85747)
  • Fixed Vex movement along the x and z directions (MCPE-41879)
  • Blaze now switch between melee attack and ranged attack based on the distance from the player (MCPE-45469)
  • Falling blocks now break after falling for extended periods of time (MCPE-73124)
  • Name tags now work correctly again (MCPE-65535)
  • Collecting fish with a bucket now works more consistently

User Interface

  • Fixed a visual issue where clicking to edit the text box in the NPC dialog would not show the caret (Education Edition Features)

New Achievements Screen

We have made some tweaks to the new achievements screen that is available to some beta players (through a gradual roll-out). Please continue to share your feedback on it in this post!

  • Gamepad bumpers can now be used to switch tabs in the achievements screen
  • Tweaked the default focus on the tabs in the achievements screen
  • Added extra space between the end of the list and the “input legend” at the bottom
  • The achievement detail screen now shows “Completed on other platform” section

  • Fix for ItemDescriptors
  • Item names of the format “minecraft:item.someitem” no longer need the “item.” portion and it will be ignored
  • Added Entity Movement Prediction


https://www.sickgaming.net/blog/2020/08/...16-100-51/

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  News - Join Us For The Nintendo Life Indie Spotlight At PAX Online 2020
Posted by: xSicKxBot - 09-13-2020, 04:52 PM - Forum: Nintendo Discussion - No Replies

Join Us For The Nintendo Life Indie Spotlight At PAX Online 2020

Damien has over a decade of professional writing experience under his belt, as well as a repulsively hairy belly. Rumours that he turned down a role in The Hobbit to work on Nintendo Life are, to the best of our knowledge, completely and utterly unfounded.



https://www.sickgaming.net/blog/2020/09/...line-2020/

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  Xbox Wire - Xbox Gamers Assemble: Marvel’s Avengers is Available Now on Xbox One
Posted by: xSicKxBot - 09-13-2020, 04:51 PM - Forum: Xbox Discussion - No Replies

Xbox Gamers Assemble: Marvel’s Avengers is Available Now on Xbox One

Summary


  • Featuring an epic single-player campaign and online co-op, Marvel’s Avengers is the superhero gaming experience of 2020
  • Continue your adventure after the credits roll with the Avengers Initiative featuring a series of interconnect stories, missions, and hero arcs
  • Marvel’s Avengers is Xbox One X Enhanced and supports Smart Delivery for Xbox Series X

We’ve been waiting all year to say this: Marvel’s Avengers is now available on Xbox One! With an epic single-player campaign, online co-op, and tons of post-game features that will be rolling out for years to come, today’s the day we can grab our controllers and live out our superhero backyard battles as our favorite Marvel characters. Read on below for a full overview on all of the game’s many features and pick up Marvel’s Avengers today on the Xbox Store.

Become Marvelous

Start your adventure with an epic single-player campaign that features a new and original narrative with Earth’s Mightiest Heroes. After a catastrophic accident results in massive devastation leaving superheroes outlawed and the world in peril, you’ll step into the shoes of teenager Kamala Khan (Ms. Marvel) as she uncovers a shocking conspiracy. Now the world’s only hope is for Kamala to reassemble the Avengers to stop the evil Advanced Idea Mechanics (AIM).

Marvel's Avengers

Throughout this single-player campaign (it’s recommended you complete before playing online to avoid spoilers), you’ll rebuild a roster of heroes, master extraordinary abilities, and customize a growing batch of playable characters like Hulk, Iron Man, Captain America, and others as you endeavor to save the world from threats big and small.

Continue the Fight

The Avengers Initiative is at the heart of the game’s expanding world, where you can jump in and play online co-op with up to four other players to defend Earth from threats that only the Avengers can defeat. This is where you can continue to hone your team while playing through a series of interconnected stories, missions, and personal hero arcs that take place after the conclusion of the single-player campaign. The Avengers Initiative will evolve over time with the free addition of new heroes, villains, regions, and gear for years to come.

Marvel's Avengers

Enter the War Zone

The War Zone is an expansive, explorable space that can be played solo or co-op, loaded with side content including caches to uncover, powerful bounty enemies to defeat, AIM depots to take over, faction allies to rescue, and hidden rewards to claim. You can access these via the War Table — found in Outposts, Quinjets, and the Chimera Helicarrier – which keeps tabs on AIM’s activities all over the world.

Up to four players can matchmake into a Strike Team together to complete War Zone missions, and with around 80+ missions available at launch, you have tons of options on what to play in Marvel’s Avengers  — and who to play it with!


Play with Friends

If you’d prefer to assemble a group of friends to your Strike Team, it’s as easy as hovering over their Nameplate and selecting them in the Social tab from the Character menu. Don’t worry if your friends are at a higher level than you. When in a Strike Team, levels are unified across the team. Also, Challenge rating doesn’t limit the matchmaking pool either; difficulty is set individually per player and impacts the rewards you receive at the end of the mission. Speaking of: Rewards are not shared, so don’t worry about other players snatching your hard-earned prizes.

Marvel's Avengers

An Accessible Experience

In addition to all these great gameplay experiences, Marvel’s Avengers will also feature a slew of accessibility options to help make sure as many gamers as possible can enjoy this superhero adventure. With subtitle support in 15 languages, including Brazilian Portuguese, German, French, and Spanish (LATAM), closed captions, camera sensitivity, button remapping, a variety of difficulty levels, and more. There’s also a few other features that remain in progress, like a high contrast mode UI and subtitle sizing options – expect these at some point after launch. The team considers accessibility incredibly important and sees these features as an ongoing pursuit to continuously make the game more accessible.


Play Today on Xbox One

Marvel’s Avengers is available today on Xbox One, enhanced for Xbox One X, and is available in two editions: Standard Edition, which includes the base game, and Deluxe Edition, which includes the exclusive Obsidian Outfit pack for your Avengers, including Captain America, Iron Man, Black Widow, Thor, Hulk, and Ms. Marvel, along with six exclusive Obsidian-themed nameplates to further customize your gameplay cosmetics.

Marvel’s Avengers also uses Smart Delivery technology — buy the game once and play it on Xbox Series X when the console and next-gen version of Marvel’s Avengers are available later this year.

Now go equip Cap’s shield, grab hold of Mjolnir, and don Iron Man’s armor. You’ve got a world that needs saving!

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Marvel’s Avengers: Deluxe Edition


Square Enix

☆☆☆☆☆
★★★★★

Marvel’s Avengers: Deluxe Edition includes the exclusive Obsidian Outfit pack for your Avengers, including Captain America, Iron Man, Black Widow, Thor, Hulk, and Ms. Marvel, along with six exclusive Obsidian-themed nameplates to further customize your gameplay cosmetics. Marvel’s Avengers leverages the Smart Delivery technology – buy the game once and play it on either Xbox One beginning September 4th, 2020 or on Xbox Series X when both the console and next-gen version of Marvel’s Avengers are available. *One-time online access required for single-player campaign; online access required for multiplayer and to download post-launch content. Free Square Enix Members account required. Platform-specific online subscription fee may be required. Beta release date(s), platform and region availability to be announced.



https://www.sickgaming.net/blog/2020/09/...-xbox-one/

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