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  News - New Details About HBO Max's Green Lantern TV Series Revealed
Posted by: xSicKxBot - 10-11-2020, 07:49 AM - Forum: Lounge - No Replies

New Details About HBO Max's Green Lantern TV Series Revealed

Green Lantern at HBO Max has been given the green light straight to series. The ten-episode series is the latest DC addition to HBO Max's lineup following the order of a Peacemaker prequel series for next year.

Announced late last year, we now have plot details for the first time. ComicBook is reporting that the show will showcase the adventures of a series of well-known Lanterns, including Guy Gardner, Jessica Cruz, Simon Baz, and Alan Scott. The series will also feature classic characters such as Kilowog and Sinestro and will introduce new heroes to the ranks of the Green Lantern Corps along the way (here's hoping for a G'nort cameo).

HBO Max has ordered 10 one-hour episodes that will be co-written and executive produced by Seth Grahame-Smith and Marc Guggenheim. Grahame-Smith is serving as showrunner. Both have previously worked on DC productions, with Grahame-Smith on The Lego Batman Movie and Guggenheim with the CW DC Universe. He also co-wrote the 2011 Green Lantern movie with Ryan Reynolds.

Continue Reading at GameSpot

https://www.gamespot.com/articles/new-de...01-10abi2f

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  (Indie Deal) The Escapists Franchise & Graffiti Games Sales
Posted by: xSicKxBot - 10-11-2020, 06:38 AM - Forum: Deals or Specials - No Replies

The Escapists Franchise & Graffiti Games Sales

The Escapists Franchise Sale (and more), up to -77%
[www.indiegala.com]
https://youtu.be/_TseGrZiXPM
Graffiti Games Sale, up to -80%
[www.indiegala.com]
https://youtu.be/ndQcTcqtcio
Stay Inside, Stay Safe and Enjoy Good Games.
Check out IndieGala on Twitter, YouTube & Facebook[www.facebook.com]


https://steamcommunity.com/groups/indieg...2064030561

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  (Free Game Key) Random Paradox Interactive Game for Steam
Posted by: xSicKxBot - 10-11-2020, 06:38 AM - Forum: Deals or Specials - No Replies

Random Paradox Interactive Game for Steam


Redout Enhanced, Mars or Die or Super Inefficient Golf
https://gleam.io/ZSdqf/razercon2020-34-big-things-game-key-giveaway

Teleglitch , Shadowrun Trilogy...
https://gleam.io/fB39a/razercon2020-paradox-interactive-game-key-giveaway

Dandy Ace or Bless Unleashed (Closed Beta)
https://gleam.io/YLaPw/razercon2020-neowiz-game-key-giveaway

Gear 5 Supply Drop Item
https://gleam.io/V8uZQ/razercon2020-gears-5-supply-drop-giveaway

ArchaAge Item
https://gleam.io/Id444/razercon2020-gamigo-archeage-game-key-giveaway

LIMITED QUANTITY go fast

We are welcoming everyone to join our discord[discord.gg]. We are more active there on finding giveaways, small or large, and there are daily raffles you can participate.

?GrabFreeGames.com ?Twitter ?Steam Curator ?Facebook[fb.me]?Discord[discord.gg]
❤️Support us: ✔️HumbleBundle Partner[www.humblebundle.com] Epic Tag: GrabFreeGames ✌


https://steamcommunity.com/groups/GrabFr...4889637391

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  News - Banjo-Kazooie, Byleth And Terry Bogard Smash Bros. amiibo Box Art Revealed
Posted by: xSicKxBot - 10-11-2020, 03:56 AM - Forum: Nintendo Discussion - No Replies

Banjo-Kazooie, Byleth And Terry Bogard Smash Bros. amiibo Box Art Revealed


amiibo© Nintendo

Last weekend, Nintendo gave Super Smash Bros. Ultimate fans a first look at the Banjo-Kazooie, Byleth (Fire Emblem: Three Houses) and SNK’s Terry Bogard (Fatal Fury) amiibo.

A week on and we’ve now got a look at each of these amiibo in their official packaging. If you like to keep your amiibo boxed for display purposes, you’ll no doubt be interested in seeing what each one looks like.

So without further ado, here they are:

Banjo Kazooie Boxed

Byleth Boxed

Terry Bogard Boxed

Each one of these Smash Bros. amiibo will be arriving in 2021, but there’s no word on the exact release date just yet. In saying this, earlier in the week, Nintendo of America tweeted (and then deleted) the amiibo would be arriving in “Fall” 2021.

Will you be adding any of these amiibo to your collection when they arrive next year? Are you one of those collectors who keep their amiibo in the original packaging? Tell us down below.



https://www.sickgaming.net/blog/2020/10/...-revealed/

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  News - Talking Point: What Are You Playing This Weekend? (October 10th)
Posted by: xSicKxBot - 10-11-2020, 03:56 AM - Forum: Nintendo Discussion - No Replies

Talking Point: What Are You Playing This Weekend? (October 10th)

Super Mario Odyssey

With another week done and dusted – bringing us a Nintendo Treehouse: Live presentation, the tease of the upcoming Smash Bros. Ultimate update, and even a fan-made look at how Breath of the Wild 2 could look running in lovely 4K – it’s time to sit back, relax, and chat about our weekend gaming plans.

Members of Nintendo Life have done just that below, and we’d love for you to join in via our poll and comment sections. Enjoy!

Ryan Craddock, news editor


You know what, I’m probably going to just have a breather this weekend… During the week, I wrapped up Super Mario Galaxy with a full 120 stars under my belt. I’d forgotten just how wonderful the game was, and with its new coat of HD paint boosting its appeal, it genuinely feels like it could have launched as a brand new Mario platformer this year and no one would have questioned it.

Perhaps it’s partly down to the fact that I played the entire game docked with a Joy-Con in either hand, but it really reminded me of Super Mario Odyssey and made me want to revisit all of that game’s glorious kingdoms. Or, Nintendo could put out an Odyssey 2? Couldn’t you, Nintendo? I dare you.

PJ O’Reilly, reviewer


Hello. This weekend I’m going to spend the vast majority of my gaming time blasting through Ikenfell for review, I’m just a few hours in right now and am really enjoying it so far so look out for that verdict sometime soon. I’ve also yet to get a go on Super Mario Bros. 35 so I’ll be trying to squeeze a bit of a session in on that somewhere too.

Elsewhere, I’ve been busy honing my skills with a few of my favourite fighters in the rather sublime Rivals of Aether, sneaking in a run here and there on the magnificent Hades and am still working my way slowly through the mystery at the heart of the fantastic Paradise Killer. There are, quite literally, too many good games to play right now. I hope you all have a good weekend, whatever you’re playing, stay safe out there and wear a mask!


Stuart Gipp, reviewer


Sorry, too busy with reviews to write anything here. Busy busy busy. Well, I supposed I’ve had time to revisit the DS and start a replay of the excellent, unknown Sgt Frog tie-in game Keroro Gunso the Super Movie: Gekishin Dragon Warriors de Arimasu! It’s an Inti Creates-developed platformer that takes its cues from Klonoa, of all things, with the same enemy manipulation and platforming mechanics as that MIA Namco series. It’s one of my favourite DS games, full stop, and nobody ever talks about it. Bah.

Oh, I’ve also been wondering forlornly if Destiny 2 will ever hit the Switch, thus signalling the end of my life. But yes! Many reviews! Keep an eye out for them!

Gavin Lane, features editor


This weekend I’ll be doing my darnedest to put Rogue Legacy to bed before jumping fully onboard with Hades. I didn’t want to have two roguelikes on the go and I’ve been having such a great time catching up with the former, but the latter is staring at me from the Switch home screen and I’m itching to spend some real time with it.
I’ve also been lucky enough to get a preview code for an upcoming indie release that’s proven to be a total delight, so I’d like to spend a bit more time with that – look out for more news next week.


Gonçalo Lopes, contributing writer


I have taken a new ship, converting it into a sort of miner/cargo hauler thingy and am now merrily making ends meet by flying trough asteroid fields in search of gold, diamonds, pure water and even the odd alien artefact. Yep, Rebel Galaxy Outlaw continues to rule my weekends in a welcome fashion.

The unexpected stealth release of Super Arcade Racing along with the delightful Falcon Age and the upcoming Foregone make up the rest of the schedule. Above all else, I need to wrap up my music album release for next week.

My game of the week is Donkey Kong ’94 for the original Game Boy. Blame Jon for reminding me of this four colour epic.

As always, thanks for reading! Make sure to leave a vote in the poll above and a comment below with your gaming choices over the next few days…



https://www.sickgaming.net/blog/2020/10/...ober-10th/

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  News - Spider-Man: Miles Morales On PS4 And PS5 Has Gone Gold
Posted by: xSicKxBot - 10-11-2020, 01:42 AM - Forum: Lounge - No Replies

Spider-Man: Miles Morales On PS4 And PS5 Has Gone Gold

Developer Insomniac Games has announced that Marvel's Spider-Man: Miles Morales has gone gold, meaning it's ready to be distributed to PlayStation 4 and PlayStation 5 on November 12.

Insomniac's original game, Marvel's Spider-Man, has been making headlines lately due to its confusing messaging around save data transfer and upgrade eligibility. Similar to Remedy Entertainment's Control, Spider-Man: Remastered is not a free upgrade for PS4 owners. Players will have to buy the $70 Miles Morales Ultimate Edition if they want the enhanced Spider-Man: Remastered on PS5. Furthermore, save files will not transfer between systems.

While the original Spider-Man's policies between PS4 and PS5 may leave some frustrated, Insomniac has confirmed that save data for the Miles Morales expansion will carry over between consoles.

Continue Reading at GameSpot

https://www.gamespot.com/articles/spider...01-10abi2f

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  Microsoft - Forza Motorsport 7 now available for Xbox Game Pass members
Posted by: xSicKxBot - 10-10-2020, 09:22 PM - Forum: Windows - No Replies

Forza Motorsport 7 now available for Xbox Game Pass members

Today, we welcome Forza Motorsport 7 to the Xbox Game Pass library. Xbox Game Pass members can now experience the thrill of motorsport at the limit with the most comprehensive, beautiful, and authentic racing game ever made.

Forza Motorsport 7 is where racers, drifters, drag racers, tuners, and creators come together in a community devoted to everything automotive. Drive the cars of your dreams, with more than 700 amazing vehicles to choose from including the largest collection of Ferraris, Porsches, and Lamborghinis ever. Challenge yourself across 30 famous destinations and 200 ribbons, where race conditions change every time you return to the track.

With Xbox Game Pass, players on Xbox One X and Windows 10 PC can now experience all this in gorgeous 60fps and native 4K resolution in HDR. And with the upcoming launch of Xbox Series X|S, Forza Motorsport 7 is completely transformed by fast loading via the Xbox Velocity Architecture. Moving from race-to-race will feel almost instantaneous – there’s barely enough time to catch your breath as you traverse the globe.

Through cloud gaming with Xbox Game Pass Ultimate, members have even more choice in how they play, and can discover the freedom and flexibility the cloud brings while playing Forza Motorsport 7. Because your Xbox profile resides in the cloud, you can easily continue the racing career that you began on your living-room Xbox console on your Android phone or tablet. Xbox Game Pass Ultimate members playing on Android can also race with (or against) players on PC and console. If you’re not an Xbox Game Pass member but are intrigued to join and play Forza Motorsport 7 and a library of over 100 high-quality games, new members canjoin Xbox Game Pass Ultimate today for $1 for the first month, then $14.99 per month after that.

Stay tuned to Xbox Wire for more on the Forza franchise.

Forza Motorsport 7 Standard Edition


Microsoft Studios

☆☆☆☆☆ 96985
★★★★★

Xbox One X Enhanced
PC Game Pass
Xbox Game Pass

Experience the thrill of motorsport at the limit with the most comprehensive, beautiful and authentic racing game ever made. Forza Motorsport 7 is where Racers, Drifters, Drag Racers, Tuners, and Creators come together in a community devoted to everything automotive. Drive the cars of your dreams, with more than 700 amazing vehicles to choose from including the largest collection of Ferraris, Porsches, and Lamborghinis ever. Challenge yourself across 30 famous destinations and 200 Tracks, where race conditions change every time you return to the Track. Experience it all in gorgeous 60fps and native 4K resolution in HDR! New features include:
• Improved Drift, Drag, & Time Attack
• New modes: Tag, Virus & Pass the IT
• Improved Lighting, Graphics & Shadows
• Drift Steering Angle Upgrade and Scoring
• New Race Shop
• Upgraded Multiplayer
• Improved Force Feedback
• New Multiplayer Meetups
• New Track Limits Xbox Play Anywhere requires digital purchase. Features may vary between Xbox One and Windows 10 versions of game. Xbox One game disc for use only with Xbox One systems. Xbox Live Gold membership (sold separately) required for online multiplayer on Xbox One. Cross-device play only in Xbox Live-supported countries; see http://www.xbox.com/live/countries. Some music features may not be available in some countries. Visit http://forzamotorsport.net for additional information. PHOTOSENSITIVITY SEIZURE WARNING: A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Visit Xbox.com for more information.



https://www.sickgaming.net/blog/2020/10/...s-members/

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  News - 505 Shuts Down Indivisible Production After Lab Zero Closure
Posted by: xSicKxBot - 10-10-2020, 09:21 PM - Forum: Nintendo Discussion - No Replies

505 Shuts Down Indivisible Production After Lab Zero Closure


Indivisible Switch© Lab Zero

As you might recall, Lab Zero Games – the studio behind Indivisible and Skullgirls – laid off its remaining workforce last month.

So, what does it means for the future of Indivisible? A statement from its publisher 505 Games reveals there will be no more production on the game. Guest characters and Backer characters will also no longer be added to the game.

On the Switch front, there’ll be one more update to put this version in line with other platforms:

There is an update for Nintendo Switch that is already in submission. It will add Razmi’s Challenges, New Game+ and Couch Co-Op to the Nintendo Switch. That update will bring all platforms to the same level of development and offer a complete game experience to all current and future players. This is expected to release later this month starting on October 13 and rolling out to other regions afterwards.

505 is also expecting a “small batch” of North American physical Switch cartridges to be made available at select retailers in November and will share more information about this soon.


In the second half of September, a group of former Lab Zero developers formed a new employee-owned co-op studio called Future Club.

You can read 505 Games’ full statement over on its official website and find out more information regarding Indivisible in an FAQ. How do you feel about this news? Tell us down below.



https://www.sickgaming.net/blog/2020/10/...o-closure/

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  News - Community Focus – Pesty
Posted by: xSicKxBot - 10-10-2020, 08:02 PM - Forum: Lounge - No Replies

Community Focus – Pesty

Our focus this week is one of the spectacular artists from our community. His work is iconic and his style is instantly recognizable. We wanted to hear more about how he creates these unique depictions of Destiny characters and gear.

Please meet Pesty.

Hi! Ok, why don’t you start by sharing a little about yourself? 

Pesty: Hey! My names Ian, but most people know me as Pesty or by my online handle IanPesty. Art and Gaming has always been a constant in my life. From a childhood full of drawings and playing on the earliest versions of home computers and gaming consoles, to studying Visual Art at University, then on to a career in the games industry as a Concept Artist and Art Director.

I first got into Destiny when I purchased my PlayStation 3, around the same time as The Dark Below [was released], but it wasn’t until the lead up to the release of Rise of Iron that I began creating Destiny-themed artwork, when I sketched and painted an Iron Banner Titan with Flaming Axe (which was a Destiny T-shirt contest winner) and I have never stopped painting Destiny themed art since then!

Tell us more about how you create these beautiful pieces. Take us through your process from inspiration to finishing touches. 

Pesty: I find the experience of playing Destiny stays with me even when I am not playing it; I feel this is one of the reasons I am inspired to translate it to my own personal artwork. Typically [when] I see an aspect of Destiny that really speaks to my particular taste, I like to look for a way to represent it in my art but with the addition of my own personal twist – the face grill of the OEM torn free to reveal a grinning skull, Trials armour immortalised in the form of a sarcophagus, ‘Guardian Down’ reflected in reverse on a bullet-cracked visor, the aspects of Saint-14 summarised as a heraldic coat of arms…


My process varies but typically I collect a series of ideas and sketches that steadily grow and evolve into a clearer image; those which I feel compelled to translate to the page are the ones that make the cut. I really enjoy working in the evenings whilst listening to atmospheric soundtracks and podcasts to get me in the mood; with copious mugs of tea – most of which I forget to drink and go cold.


Over the past four years of creating Destiny-themed art my approach has varied, though stylisation has remained a theme. This past couple of years I have settled on a more consistent style, at its core it’s tonal – black and white, I utilise colour sparingly and purposefully where it complements the character of the piece. Lighting, composition and mood is a major component, I like to work close in on a subject and at high detail.

Most notable is the mark making, as it’s expressed through etch-like hatching and texture — the amount of brushstrokes used to create a piece is possibly insane, but there’s a Zen to it I enjoy.

Overall it’s important to me to produce a piece that excites and challenges me in terms of style and subject, something that is visually arresting and inspires conversation, something I enjoy and feel would look cool framed on a wall.

Wow! That sounds both relaxing and exhausting. Tell us about you as a Guardian — what has been your favorite Subclass and weapons?

Pesty: I’m die-hard Hunter. Nightstalker, Way of the Trapper, everything set to max mobility/invisibility. I love being able to play out the fantasy of a highly agile invisible assassin — I do miss the Sealed Ahamkara Grasps’ “double smoke grenades” evilness of Destiny 1 though… With regards to weapons I have a few that I never get tired of: Quickfang for its speed, clean visual style, and that run animation obviously; a particular Trust “Dragonfly, Rampage” roll whose pyrotechnics always makes me smile; and a collection of Pulses ([Claws of the Wolf] and Vigilance Wing) and Scouts ([Randy’s Throwing Knife] and Jade Rabbit) are my poison of choice for the Crucible.

Nightstalker, I see you are a man of culture as well. Do you have upcoming project ideas or works in progress you want to give a peek at?

Pesty: I’m currently working on the third and final (Titan) piece in the series of Sarcophagus of the Exile artworks I’ve been creating. I’ve also began chewing on an idea for a Festival of the Lost themed piece which I’m keen to sink my teeth into.


Can’t wait to see them. Tell us about your favorite Destiny memory, either in-game or outside of it with the community. 

Pesty: I feel that any time I get the opportunity to play alongside my community friends/artists are my favourites. I recently raided with fellow Destiny artists Kob, Brian Moncus, Pherian, Emily Megan with hilarious results. I also completed the Prophecy Dungeon with Mekki and Plain Ben and my first experience of Trials was with Jake Myler and Mekki carrying my ass  if I remember rightly…

Outside the game, my favourite aspect of Destiny is how welcoming and supportive the Destiny community and Bungie community and dev teams have been. Travelling from the UK to GuardianCon/GCX and having a table in artist alley was truly an unforgettable experience — one I look forward to repeating every year now. The Destiny community has a wealth of creative and supportive individuals who I am lucky to call friends – the content they create and the interaction we have is amazing — it motivates and inspires me. I also have to call out being chosen to be in the first wave of artists featured by Bungie in the Community Artists Series – that was a definite highlight!

It’s always great getting to see you and the community at events. Where can others go to admire your art online?


This has been fun. Anything else you would like to add before we let you get back to your art?

Pesty: I feel I’ve kept you long enough with my answers, but if I could, I’d like to give a shout-out to my longstanding fireteam partner Brynfinity for suffering through every time I bounced off a ledge, fired my tether into the back of his head, or subjected him to my ‘opinions’ on Titan shoulder charges. ?

Finally, a big thank you for having me on the Community Focus, it’s an honour — another great Destiny memory!

Let’s all send Pesty some thanks for taking the time to share more about his artwork here. Drop by his Twitter and say hi. We have a ton of great artists in the Destiny 2 community. Follow @Bungie on Instagram to see more fantastic community created artwork.
If you have any suggestions on who we should focus on next let us know us on Twitter or our forums.


https://www.sickgaming.net/blog/2020/10/...cus-pesty/

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  Xbox Wire - Yakuza Takes Over Free Play Days
Posted by: xSicKxBot - 10-10-2020, 08:00 PM - Forum: Xbox Discussion - No Replies

Yakuza Takes Over Free Play Days

It is hard to believe that it has been less than a year since we announced that Yakuza was finally coming to Xbox. We here at Sega have been absolutely thrilled to see how receptive the Xbox community has been for the releases of Yakuza 0, Yakuza Kiwami, and Yakuza Kiwami 2.

Now, if for some reason you still haven’t jumped into this absolutely wild, genre-defying, over the top, yet heart-wrenchingly-dramatic series… I don’t blame you. It’s a lot to try and take in. Where do you even begin? Do you start with Yakuza 0 or Yakuza Kiwami? What’s a Baka Mitai, why is it all over my Twitter feed, and why does it sound so good?

Yakuza - Free Play Days

That’s why we’re happy to be completely taking over this weekend’s Free Play Days! Yakuza 0, Yakuza Kiwami, and Yakuza Kiwami 2 will all be free to play for all Xbox Live Gold members from October 1 to October 4, so it’s the perfect time to jump in and try Yakuza for yourself. It’s also a great way to prepare yourself for the upcoming launch of the newest installment in the series, and a brand new entry point for new players, Yakuza: Like a Dragon, which is launching Day 1 with Xbox Series X | S (as well as on Xbox One and Windows 10) on November 10!

Yakuza - Free Play Days

Now, if you have never even heard of Yakuza before, here’s what you need to know:

What’s Yakuza?

Yakuza is, at its core, a series about a bunch of very serious men doing very silly things. There’s no shortage of drama, intrigue, and genuinely emotional moments to keep you hooked. but you can also take a break with some of the most hilarious minigames and substories you’ll ever experience – build tiny cars and race in the Pocket Circuit Stadium, manage a Cabaret, compete in dance fights at the disco, and so many more. Each game also takes place in a painstakingly detailed recreation of a real Japanese city. Consider it the perfect virtual tourism experience.

We can’t not mention the combat though – you can also beat the absolute heck out of a lot of people, all deserving of a good beatdown. If you’ve never seen a Yakuza Heat Action before, you’re in for a treat.

Yakuza - Free Play Days

Say no more, I’m in – where do I start?

It’s my personal recommendation that you start with Yakuza 0, which is a prequel to the series that came out later in its life. However, starting with Yakuza 0 or Yakuza Kiwami, a remake of the very first installment, are both valid choices.

That’s rad, can I finish all three of these games during Free Play Days?

Yakuza - Free Play Days

No.

Well, maybe. If you don’t sleep or take any breaks at all, or rush as fast as possible through each of the games’ critical paths while skipping every cutscene. But that’s not what Yakuza is about. Each game is dense with things to do, and you can easily spend over a hundred hours in a single game without realizing it. Take your time, see the sights, and enjoy everything the games have to offer – we guarantee you’ll have a good time.

And if you don’t, well… dame da ne~



https://www.sickgaming.net/blog/2020/10/...play-days/

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