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| News - Kojima Says OD And Physint Were Impacted By Strike |
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Posted by: xSicKxBot - 01-06-2025, 06:28 AM - Forum: Lounge
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News - Kojima Says OD And Physint Were Impacted By Strike
Game designer Hideo Kojima provided an update on his in-development games, including Death Stranding 2: On the Beach, OD, and Physint. Starting with the latter two, both were impacted by the SAG-AFTRA strike for video game actors, which began in July 2024 and remains ongoing. For OD, which is in the works alongside Microsoft and Xbox, Kojima said his teams "developed the game" and did scanning efforts for environments and the actors themselves. Scanning and filming for OD was suspended due to the strike, however. For Physint, which is being published by Sony, Kojima said casting was suspended due to the strike. "We hope to resume [in 2025]," Kojima said. As for Death Stranding 2, Kojima said, "We started to play and build up the game." He added that his teams conducted music production and recording, along with ADR for the actors. Continue Reading at GameSpot
https://www.gamespot.com/articles/kojima...01-10abi2f
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| News - UFO 50 Is A Throwback Without Cheap Nostalgia |
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Posted by: xSicKxBot - 01-02-2025, 05:10 PM - Forum: Lounge
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News - UFO 50 Is A Throwback Without Cheap Nostalgia
It might seem odd to suggest that a game filled to the brim with tough-as-nails twitch action games, thinky arcade puzzlers, and even a full-blown narrative RPG is not nostalgic, but UFO 50, a compilation of 50 retro-inspired games of varying sizes, is full of surprises. It has its influences, of course. Magical Garden pulls on Snake. Valtress is something of a cross between Kid Icarus and Downwell. It has a steady dedication to looking and sounding like games of the past. However, UFO 50 draws as much on 2000s era game jam culture as the NES itself. Rather than a mere evocation of retro titles, UFO 50 has a longing for creative constriction. Each individual game's simplicity serves a widening and deepening, a desire to pull as much as possible out of every pixel. UFO 50 creates the feeling of wide-openness, that video games can be anything. This is a feeling that has only thrived on the margins in video games and thus un-markable as a generalized nostalgia. When big business wants you to believe the new hotness represents all that video games can be, it is refreshing to look backward and forward at once. To my mind, UFO 50's retro aesthetic serves two purposes. First, it keeps games resource-light. Each game is bare in construction, often lacking explicit tutorialization. Most games have a mere six buttons to play with. It maintains the mysterious workings and iterations of arcade games, without the quarter-munching business model. Each game can only be so big lest it outscope the rest. So, the focus is on mechanical density and complexity, on the kind of replayability that comes from careful design, not endless racks of content. The feeling is closer to setting up an emulator loaded with cult classics than to a childhood memory of getting an 8-bit console for Christmas. Second, the retro vibes focus on each game's individual decisions and ideas. Some of UFO 50's games--like Campanella, its sequel, and The Big Bell Race--have obvious relationships to each other. Others--like the surreal Waldorf's Journey and the strategic Avianos--feel as if they come from different worlds. However, all of UFO 50's games feel as if they are made of the same component parts: pixels, code, a few buttons. Yet there is so much possibility. The simplicity draws out the span of what is possible. It makes each new trick feel remarkable. Continue Reading at GameSpot
https://www.gamespot.com/articles/ufo-50...01-10abi2f
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| News - Sonic 3 Writer Thinks Jim Carrey Deserves An Oscar Nomination For Robotnik Ro |
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Posted by: xSicKxBot - 01-02-2025, 12:20 AM - Forum: Lounge
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News - Sonic 3 Writer Thinks Jim Carrey Deserves An Oscar Nomination For Robotnik Ro
Dr. Ivo Robotnik is one of video games' iconic villains, and Jim Carrey brought him to life in the Sonic the Hedgehog film franchise. Sonic the Hedgehog 3 hit theaters this week, and Carrey again received praise for his manic performance as the character in addition to his own grandfather, Gerald, this time around. While Carrey had a stint of dramatic roles beginning in the late '90s and won two Golden Globes back-to-back for The Truman Show and Man on The Moon, a coveted Oscar nomination never came. Sonic the Hedgehog 3 co-writer Pat Casey wants to change that, hyping up Carrey's dual performance as Oscar-worthy. "Jim Carrey deserves an Oscar nom for Sonic 3. That's right, I said it," Casey posted on Twitter. When asked to clarify for which role, Casey doubled down. "Good point, he should be nominated twice." Continue Reading at GameSpot
https://www.gamespot.com/articles/sonic-...01-10abi2f
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