Mashing up Bridge Constructor and AMC’s The Walking Dead
Quick intro: I am Matthias, the creative lead behind the brand-new Bridge Constructor: The Walking Deadgame, the latest release in the well-known Bridge Constructor series. Some of you may have noticed that we already went a bit crazy with our previous title Bridge Constructor Portal (available now with Xbox Game Pass), which was based on Valve’s beloved Portal. This time, we are taking it a step further.
By its roots, Bridge Constructor has always been a premium casual puzzle brand, focusing on the challenges of constructing bridge with a selection of materials at hand and testing them under different weight loads. If you build successfully, your cars, trucks or trains will make it across. However, on your way to that successful moment, the whole thing will collapse many times – and watching everything tumble down is actually a big part of the fun and probably one of the main reasons why the genre is so beloved by gamers and content creators alike.
Back in 2012, we started with Bridge Constructor being a traditional approach to the genre. Now with every following sequel we tried to give a new aspect to it: There was the sandboxy BC Playground with badges for different challenges, followed by BC Medieval placed in the Middle Ages offering new mission modes, and even an action-focused BC Stunts, where you have direct control of your vehicles, more along the lines of the Trials games.
Our question always was where to take the brand next and how to explore and cross boundaries. We already began broadening the concept of “bridges” with BC Stunts, where players mainly constructed jump ramps and loops to have the vehicles perform daredevil stunts. We liked the dynamic aspect of it, so Dieter from Headup ventured forth and asked: Could we combine the physics-based gameplay from Bridge Constructor with the equation of “Entrance velocity equals exit velocity” from the Portal games? Bingo! Bridge Constructor Portal came quite unexpected for the most but proved to be a big success. Now the following idea was: What if we create a game in the tradition of Lemmings and The Crazy Machines but use zombies instead of little rodents? With the guys at Headup being great fans of the Walking Dead brand, the idea was spontaneously pitched to AMC. And funnily enough, we were jointly able to secure a deal.
Which takes us directly to the subject of brains: The main challenge in the development was to keep the balance between a complex and resource-demanding physics system and the number of units we could simulate in a level. One of Lemmings’ big appeals was the sheer mass of little sprites on the screen but that was before ragdolls and real-time physics implementation. This posed quite a challenge for the game design. We decided to reduce the number of walkers a bit in favor of offering more diverse puzzles including the use of mobile environment objects to devise lethal traps for the zombies. Yet, the command element from Lemmings still seemed sexy to use, so we implemented it but in a reversed way: In our game you can give commands to the protagonists while enjoying the internally called “Lemmings Schadenfreude Effect” on the walkers.
Balancing all three things – physics system, characters from the show, and the puzzle designs – took its time so we extended the originally scheduled development period by a few months. Which lead to the fact that the game’s release date now coincides with the launch of the next generation of consoles, and we are especially proud that Bridge Constructor: The Walking Dead will be one of the truly new games on these great platforms. This is a new area for us as Bridge Constructor has always been more of a mobile and PC brand, and we are excited to see how the first-mover console audience will react to the game.
Bridge Constructor: The Walking Dead
Headup
☆☆☆☆☆
★★★★★
Xbox One X Enhanced
Experience the fun of KILLING WALKERS using the POWER of your BRAIN! Prepare for the ultimate mashup experience! Bridge Constructor: The Walking Dead combines the legendary and challenging puzzle gameplay of Bridge Constructor™ with the post-apocalyptic zombie universe of AMC’s The Walking Dead. Join a group of survivors as they fight against hordes of undead walkers and a hostile human community. Build bridges and other constructions through bleak landscapes and ruined structures. Team up with fan-favorite characters like Daryl, Michonne and Eugene, and create safe passage for iconic vehicles from the series. Use movable level objects, explosives and baits to your advantage as you lure walkers into lethal traps and guide your survivors to safety. Enjoy the physics-based frenzy and ragdoll animations as walkers succumb to the forces of gravity.
The third-person survival shooter launched in August 2019 for PC, Xbox One, and PS4, and has since been bolstered with the release of two premium DLC packs — Swamps of Corsus and Subject 2923 — that have amassed nearly 1 million sales combined.
David Adams, president of Remnant developer Gunfire Games, called the milestone both “exciting and humbling,” and thanked players for their continued support.
During a recent interview with Gamasutra, he also explained how Gunfire managed to transition into live game development and drive player engagement by creating a different kind of shared online world.
Marvel’s Avengers fails to meet Square Enix sales targets
Square Enix has explained that sales of Marvel’s Avengers were lower than expected, and that the advertising push for the title also proved costly.
Commenting on the game’s performance in a translated version of Square’s recent fiscal briefing, company president and representative director Yosuke Matsuda said its HD sub-segment posted a loss because Marvel’s Avengers failed to meet internal sales targets.
“Sales of [the game] were lower than we had expected and unable to completely offset the amortization of the game’s development costs,” they commented. “In the second half of the fiscal year, we hope to make up for slow initial sales by offering ample additional content to grow our sales.”
Adding more context during an investor Q&A, Matsuda said the HD sub-segment would have been in the black had the company discounted “factors associated with Marvel’s Avengers,” indicating the game took a significant toll on the division.
“In addition to the amortization of that game’s development costs, another significant factor associated with the title was the fact that we undertook a major advertising campaign at the time of its launch to make up for delays in our marketing efforts resulting from the COVID-19 pandemic,” continued Matsuda.
“There is a certain amount of development costs still to be amortized in 3Q, but we want to recoup it by growing our sales going forward.”
When asked what the profitability of the game could look like in the next quarter, Matsuda seemed to skirt the question by explaining Square is solely focused on adding more sales. With that in mind, it’ll be interesting to see how the high-profile title is shaping up when the company releases its next set of financials.
Buy One Qubic Fighting Game “And Grab 3 Others For Free” – This Weekend Only
Publisher QubicGames is this weekend hosting a special sale. If you buy any one of the following fighting games for €1.99 / $1.99, you’ll get the rest of them for free – so that’s four games all up!
If you already happen to have at least one of these games in your Switch library, you’ll also be eligible to claim the rest of them for free. The titles included in this offer are Akuto: Showdown, Akane, Coffee Crisis and One Strike.
As noted, this is a weekend only deal – so if you’re interested in adding any of these digital games to your Switch library, make sure to take advantage of this offer sooner rather than later.
Will you be adding any of these games to your Switch menu? Comment below. Thanks to ralphdibny for the heads up.
Video: Immortals Fenyx Rising – Switch VS PlayStation 5 Graphical Comparison
Ubisoft’s next major release for multiple platforms including the Nintendo Switch is Immortals Fenyx Rising.
We’ve obviously gone hands-on with it about a month ago, and now we’ve had even more time to see what it’s like. To help tide you over until its release, our lovely senior video producer Alex Olney has whipped up a few new videos.
First, we’ve got a side-by-side graphical comparison of the Switch version and PlayStation 5 release:
And next up is more than 10 minutes of gameplay footage. Enjoy!
Take a look at both videos and let us know if you’ll be adding this game to your Switch library when it arrives next month.
Posted by: xSicKxBot - 11-29-2020, 09:11 AM - Forum: Lounge
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The Mandalorian Just Did A Major Baby Yoda Reveal
The Mandalorian often sends its characters, Din Djarin and The Child, down side quest after side quest without revealing much about the core story--namely, the mysteries surrounding the character that has come to be known among fans as "Baby Yoda." That changed this week when Mando encountered a character who Star Wars fans know well--the Jedi (depending who you ask) Ahsoka Tano (played for the first time in live action by Rosario Dawson, as the rumors claimed)--and she finally dropped some major revelations about Baby Yoda.
Chief among them: Baby Yoda's name, which Ahsoka revealed is "Grogu." Let that sink in before you keep reading. "Grogu." Say it out loud a few times. Really chew on it. There you go. Yeah. OK.
In addition to The Child's name, Ahsoka revealed that Grogu was in training at the Jedi Temple on Coruscant before the fall of the Jedi Order. He was taken from the Temple, and his memory becomes dark after that, according to Ahsoka. But at the very least, this explains why Grogu is proficient with The Force, though the Jedi pointed out that he's been suppressing his abilities to keep a low profile.
Legendary Land Bundle, HITMAN, Frontier Developments, Shiro Sales
Legendary Land Bundle | 6 Steam Games | 93% OFF
[www.indiegala.com] Magical Monsters, Japanese Princesses & Space Love await you in the Legendary Land.
Frontier Developments Black Friday Sale, up to -78%
[www.indiegala.com] This Black Friday Sale doesn't spaghettifies the prices! Receive a BONUS BLACKHOLE [www.indiegala.com]Steam Key for any individual Store Cart of $5/€4/£3 or more (while stocks last). Check out some of our ongoing deals on our store:
Legendary Land Bundle, HITMAN, Frontier Developments, Shiro Sales
Legendary Land Bundle | 6 Steam Games | 93% OFF
[www.indiegala.com] Magical Monsters, Japanese Princesses & Space Love await you in the Legendary Land.
Frontier Developments Black Friday Sale, up to -78%
[www.indiegala.com] This Black Friday Sale doesn't spaghettifies the prices! Receive a BONUS BLACKHOLE [www.indiegala.com]Steam Key for any individual Store Cart of $5/€4/£3 or more (while stocks last). Check out some of our ongoing deals on our store:
If you’ve been at all wondering what’s happened to it, the good news is it’s now got a release date. The game will be arriving on the hybrid platform next month on 26th December for $11.99. Pre-orders are now open.
Door Kickers is a 2D top-down real-time strategy title that puts you in charge of a SWAT team during a tactical intervention. You’ll have to analyse the situation at hand, plan team routes, choose equipment, breach points, coordinate multiple troopers in hostage scenarios, and of course…kick doors. Below is the original game trailer:
Yesterday, a European Switch eShop listing also revealed QubicGames would be bringing the original WiiWare Bit.Trip games to the system next month on 25th December.
Is Door Kickers a game you think you would be interested in playing on your Nintendo Switch? Leave a comment down below.