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Best Action-Adventure Games In 2020 By Score
The action-adventure genre is among the most prominent in gaming. As experiences that are easy to pick up but still demand a level of finesse to play, they're frequently where folks go for a balanced mix of fun and challenge. If you're a fan of the genre, then you'll be happy to know that 2020 was packed with several standout gems.
In the following roundup, you can find a selection of action-adventure games that GameSpot has scored 8 or higher throughout 2020. The games below cover a wide range of styles within the genre as a whole, from action-RPGs and platformers to first-person shooters and beat-'em-ups. Whatever you lean toward, these action-adventure games are well worth playing and come highly recommended.
Like previous years, we've determined as a team some of the best games this year. For a look at what GameSpot finds as this year's finest games, be sure to check out our Best Games of 2020, but if you're keener to see what's in store next year, jump into our hub for the Most Anticipated Games of 2021.
It's worth noting that many of the Xbox One and PS4 games we listed below are backward compatible on new-generation consoles. So if you're vying to pick up any of the games mentioned, then you're well-capable of playing them, even if you've discarded your old consoles. Nearly every PS4 game works on PS5, and all non-Kinect Xbox One games work on Xbox Series X|S.
If you're looking to see what scored best on specific platforms or what stood atop as the best in other genres this year, be sure to check out the features below. Otherwise, read on for all the best action-adventure games in 2020 by score!
Assassin’s Creed Valhalla -- 8/10
“Despite its strong connection to past games, Assassin's Creed Valhalla is more than capable of standing on its own. It takes a little while to build momentum, but when it hits its stride, Valhalla is a confident Assassin's Creed title that takes a few narrative risks which, as a whole, pay off. Eivor is a good hero with an identity that drives the mystery behind the main narrative, and she shines in the self-contained arc structure of Valhalla's story. The supporting cast may not shine as brightly, but it's easy to forgive that when exploring England and discovering new nuggets of worldbuilding is so rewarding.” -- Jordan Ramée, Associate Editor
[Read the full review] Assassin's Creed Valhalla is available on PS5, PS4, Xbox Series X|S, Xbox One, and PC.
Astro’s Playroom -- 8/10
“The best and worst thing I can say about Astro's Playroom is that its role as a demonstration feels a bit wasteful. It's a wondrous little dream world, and I would have loved to spend more time touring it. But that, in itself, is a tremendous achievement. Astro's Playroom, a game that makes no attempt to hide the fact that it is an excuse to show you what a gamepad can do, conjures a world that you will want to see and explore. More than that, its surprisingly delightful celebration of PlayStation and its video games is a great way to kick off a console generation.” -- Mike Epstein, Freelance Reviewer
[Read the full review] Astro's Playroom is included with the purchase of a PlayStation 5. Bloodroots -- 8/10
“And yet, like so many challenging score chases, Bloodroots is still incredibly satisfying when you’re eventually successful. At its highest heights, you’ll find your way around, bouncing from weapon to weapon, kill to kill, to string together a perfect run. Better yet, there are so many ways to approach each area that, no matter how well you do, you can always do it better, faster, crazier. Even when playing Bloodroots is painful--like throw your controller so hard it bounces off the ground, hits you in the head, then breaks your TV painful--there’s always a wildly fun run within reach.” -- Mike Epstein, Freelance Reviewer
[Read the full review]
Also available: PlayStation | Switch Bloodstained: Curse of the Moon 2 -- 8/10
“That Easter egg owes both its story justification and its level of meta weirdness to Hachi, which is really what sets Bloodstained: Curse of the Moon 2 apart. It's still a classic Castlevania homage at heart, but it has an eccentricity that feels right at home alongside the giant kitty-cats of Bloodstained: Ritual of the Night. When a game seems to be having this much fun at its own expense, it's hard not to join in.” -- Steve Watts, Associate Editor
[Read the full review]
Also available: PlayStation | Xbox | PC Bugsnax -- 8/10
“Unsurprisingly, Bugsnax' best qualities are its cleverness and charm. The surprise and delight you feel when you see a Bugsnak wiggling around or watch someone eat one and change their arm into food never goes away. That alone would make Bugsnax worth your time, but creative puzzles and thoughtful story give it the body and depth to make a Snak feel more like a meal.” -- Mike Epstein, Freelance Reviewer
[Read the full review] Bugsnax is available for both PS5 and PS4.
Crash Bandicoot 4: It’s About Time -- 8/10
“Even more so than playing the N.Sane Trilogy, which literally remade the original Crash games from my youth, playing Crash 4 felt like getting back in touch with the series. It's an injection of new ideas into now-classic gameplay that surprises and delights, even as it feels like a homecoming. Truly, games like this are why we come running back to long-dormant franchises with open arms.” -- Mike Epstein, Freelance Reviewer
[Read the full review] Crash Bandicoot 4: It's About Time is available for PS4, Xbox One, and PC.
Demon’s Souls -- 9/10
“Quirks aside, Bluepoint's remake is an unmitigated success. It is a technical tour de force and a true showpiece for the PS5 and the power of Sony's next-generation console. But, more importantly, it's also a creative marvel coming from a studio that is clearly showing the world it has its own voice. Bluepoint has taken From Software's original game and expressed it in a richer and fuller way, and in doing so given me something I thought was impossible: the opportunity to relive the experience of falling in love with Souls games for the first time.” -- Tamoor Hussain, Managing Editor
[Read the full review] Demon's Souls is a PS5-exclusive.
Destiny 2: Beyond Light -- 8/10 (Expansion)
“Beyond Light might not be the biggest expansion, but it does feel like we've entered a new chapter in the game's life, with new priorities and an approach that makes the game more resonant in a way that goes beyond satisfying shooting. On the whole, Destiny 2 might be more of the same than it is different, but what's the same about it--like its phenomenal raids and tight, satisfying gameplay--is still largely pretty great, and what's different is mostly making the game all the more worthwhile.” -- Phil Hornshaw
[Read the full review]
Also available: Xbox | PC Disc Room -- 8/10
“But you never really "win"' Disc Room. You just survive it adequately enough to move onto the next thing. The light, mysterious plot has a weird but worthwhile end, but the real reward that Disc Room gives you is learning how to appreciate your own small achievements. The game is fraught with dangers and failure, but it frames the handful of seconds you are able to hang on as something exciting, something to be proud of. Disc Room helps you feed on those tiny bursts of success, in addition to providing success in failure, to keep you moving and pushing through all its trials. Maybe we could all learn something from these... rooms full of discs. Like all great twitch-action games, Disc Room is at once exciting and stressful, challenging and fulfilling, and its spinning saw blades can seep into your everyday thoughts. But moreover, Disc Room feels like a pleasantly positive take on difficulty-first games--you didn't die after 10 measly seconds, you managed to survive for 10 whole seconds. And that's good enough for Disc Room. Thanks, Disc Room.” -- Edmond Tran
[Read the full review]
Evergate -- 8/10
“On the whole, though, Evergate is remarkably clever. It's a short and sweet treat of a game that constantly invents new ways to interact with the world and to blend game elements together, making for a satisfying test of brainpower and reflexes.” -- Steve Watts, Associate Editor
[Read the full review]
Also available: Xbox | PC Final Fantasy VII Remake -- 10/10
“Regardless of your history with the original game, Final Fantasy VII Remake is an astounding achievement. The wait for its release was a long one, but in gameplay, story, characters, and music, it delivers--the wait was worth it. For first-time players, it's an opportunity to understand why Final Fantasy VII is held in such high regard. It's the chance to experience a multifaceted story that grapples with complex subject matter, be in the company of memorable characters, and be moved by their plight. For returning fans, this isn't the Final Fantasy VII your mind remembers, it's the one your heart always knew it to be.” -- Tamoor Hussain, Managing Editor
[Read the full review] Final Fantasy VII Remake is only available on PS4 but can be played on PS5 via backward compatibility.
Hades -- 9/10
“I'm also thinking about how much I still have left to learn about Hades, both the character and the game, even dozens of hours in. Like in the Greek myths Hades takes inspiration from, endings aren't tidy, and they're almost never final. They're protracted, often unsatisfying, and are hard to find real closure in, and the fact that Hades understands this is its greatest strength. I'm sure there's a point where, after running through hell enough times, I'll have seen all Hades has to offer, both in its clever and endless fights and its many alluring characters, intimate moments, and rewarding quests. The story does end. But what matters so much more are all the moments between the start and end of a story, and the people who help us see those climactic moments but also stick with us between them. They're the reason we keep trying, and the reason we keep coming back.” -- Suriel Vazquez, Freelance Reviewer
[Read the full review]
Also available: PC Half-Life: Alyx -- 9/10
“Not only has Half-Life: Alyx made good on its shift to VR, it has elevated many of the aspects we've come to love about Half-Life games. It may not be as bombastic as previous games, but the intimacy of VR brings you closer to a world you might have thought you knew over the past 22 years. Even when familiarity starts to settle in, its gameplay systems still shine as a cohesive whole. And as it concludes, Half-Life: Alyx hits you with something unforgettable, transcending VR tropes for one of gaming's greatest moments.” -- Michael Higham, Associate Editor
[Read the full review]
The Last Campfire -- 8/10
“But when The Last Campfire captivates--which it does so often--it's difficult not to sink into its breezy pacing and satisfying puzzle-solving. It never overstays its welcome or stretches puzzle ideas beyond their limits, letting each one leave an impression despite their brevity. The Last Campfire's narrative contextualizes each of these with small anecdotes, letting your imagination fill in the blanks of its world between worlds to the backdrop of its colorful imagery. It's a consistently relaxing and pleasant experience.” -- Alessandro Barbosa, Freelance Reviewer
[Read the full review]
Also available: PlayStation | Xbox | PC The Last of Us Part II -- 8/10
“By the time I finished The Last of Us Part II, I wasn't sure if I liked it. It's a hard game to stomach, in part because so much of who Ellie is and what she does is beyond your control. She is deeply complicated and flawed, and her selfishness hurts a lot of people. At times, the pain you inflict feels so senseless that it can leave you numb. It's all messy and bleak and made me profoundly sad for myriad reasons, but the more I reflect on it, the more I appreciate the story and characters at its core. I wanted almost none of it to happen the way it did, and that's what's both beautiful and devastating about it.” -- Kallie Plagge, Reviews Editor
[Read the full review] The Last of Us Part II is only available on PS4 but can be played on PS5 via backward compatibility.
Mortal Shell -- 8/10
“Still, Mortal Shell succeeds more often than not at capturing the specific feelings intrinsic to Souls-like games. The twists it adds to From-inspired mechanics do well to help this sort of game become more approachable than most, while maintaining the same air of mystery and foreboding that makes the genre itself so intriguing. Mortal Shell makes for a strong introduction to Souls-likes, a demonstration for new players of what so many have found so interesting about From Software's games and those like them. But Mortal Shell is also a lovingly crafted, weird, and deceptively deep game in its own right that rewards you for wandering its twisted paths and challenging its deadliest foes.” -- Phil Hornshaw, Editor
[Read the full review] Mortal Shell is available on PS4, Xbox One, and PC.
Nioh 2 -- 8/10
“At times, I wondered if maybe some of these bosses should be a little shorter, as there were many bosses where I felt I had mastered their patterns but couldn't finish because they landed a single one-hit-kill late in the fight. Ultimately, that excruciating difficulty and the feeling it evokes are baked into Nioh's DNA, though, and its boss fights remain compelling even as they vex and frustrate. Though it sometimes feels like a curse as you play, it is a testament that Nioh 2 successfully grabs and holds your complete attention so close for so long.” -- Mike Epstein, Freelance Reviewer
[Read the full review] Nioh 2 is available on PS4. A new-gen upgraded version on PS5 and a PC port are expected sometime next year.
Ori and the Will of the Wisps -- 8/10
“That finality could signal that this is the last Ori game, a farewell to the fantastical world and memorable characters that made Moon Studios such a standout developer from its very first effort. If that is the case, you could hardly ask for a better send-off. Ori and the Will of the Wisps is a remarkable synthesis of artful design and beautiful moments.”-- Steve Watts, Associate Editor
[Read the full review] Ori and the Will of the Wisps is available on Xbox Series X|S, Xbox One, and Nintendo Switch.
Panzer Paladin -- 8/10
“Making a good retro-style game is hard--balancing old-fashioned play mechanics with newer advancements in game design is a tough tightrope to walk. But Panzer Paladin manages that balancing act with few slip-ups, delivering solid platforming action, fierce weapon duels, epic boss fights, and a cool weapon-sacrifice mechanic, all dressed up in an immensely charming classic-robot-anime wrapping. While it might have its brief moments of annoyance, the amazing globe-trotting, alien-smashing adventure of Flame and Grit proves to be a delight from beginning to end.” -- Heidi Kemps, Freelance Reviewer
[Read the full review]
Also available: PC Paradise Killer -- 9/10
“Paradise Killer is a singular, exemplary experience. It's a detective game that feels like real detective work in a way few games do, and it makes its extremely complex worldbuilding feel effortless. I put off the final trial for as long as I can not only because I wanted all the evidence I could find, but because I did not want to leave the island or the game. Paradise might have been killed, but when you're deep into untangling the game's conspiracies, it feels very much alive.” -- James O'Connor, Freelance Reviewer
[Read the full review]
Also available: PC Pikmin 3 Deluxe -- 8/10
“Although Pikmin 3 Deluxe may not offer much in the way of substantial new content, the game still holds up wonderfully thanks to its unique gameplay and carefully constructed levels, and the tweaks and additions that have been implemented here help smooth over the whole package for newer players. Even three installments in, there is no other series quite like Pikmin, which helps Pikmin 3 still feel fresh seven years after its original release.” -- Kevin Knezevic, Associate Editor
[Read the full review] Pikmin 3 Deluxe is only available on Nintendo Switch.
Pokemon Mystery Dungeon Rescue Team DX -- 8/10
“Whether or not you're an old-school Mystery Dungeon aficionado or a total newcomer to the long-derelict spin-off series doesn't necessarily matter: Mystery Dungeon on Switch improves upon the originals with some valuable quality-of-life tweaks, making it a worthwhile play regardless of your familiarity with the series. It features a distinct combat system that provides an intriguing alternative to the mainline Pokemon formula with tile-based strategizing, humanizes the Pokemon you've fallen in love with over the years, tells a riveting and emotional story that will make you view the franchise in a totally different light, and does so with a stylish suite of visuals and music. Eventually, every ugly Ducklett becomes a Swanna.” -- Cian Maher, Freelance Reviewer
[Read the full review] Pokemon Mystery Dungeon Rescue Team DX is only available on Nintendo Switch.
Risk of Rain 2 -- 8/10
“Risk of Rain 2 is lo-fi beats to relax to with the bass boosted until the subwoofers catch fire. And explode. And bleed? What begins as a chill loot-shooty time quickly escalates to a frantic fight for your life where everything is burning and there's a big red target on your back. The lack of any strategic layer between the action did leave me feeling burned out. But the additive nature of the game's builds give Risk of Rain 2 the feeling of a pebble skittering along a rocky cliff. When the avalanche begins, enemies would be well advised to get out of your way.” -- Andrew King, Freelance Reviewer
[Read the full review]
Spelunky 2 -- 8/10
“At least, that seems to be the case right now. The original Spelunky's proc-gen depths hid secrets that took time for its avid community to discover, so it's possible that Spelunky 2 has secrets of its own that I have yet to find, and they could push the game in a different direction from its predecessor. Spelunky 2 is a successful evolution of what made the original Spelunky work; the tight controls, impressive use of procedural generation, expressive art style, and interesting stage themes are better than ever here. But the more notable changes in how we play and talk about this game will likely happen in the coming months as players discover the heart of the game in the deep, dark depths we aren't yet even aware exist.” -- Andrew King, Freelance Reviewer
[Read the full review]
Also available: PC Streets of Rage 4 -- 8/10
“All in all, though, Streets of Rage 4 is an admirable comeback for this long-dormant series. It looks great, sounds great, and plays very well. Even if the experience is relatively short, it's the sort of game you and your buddies can easily enjoy playing and re-playing. If you're craving some classic brawling action with a modern edge, these rage-filled streets are calling your name.” -- Heidi Kemps, Freelance Reviewer
[Read the full review] Streets of Rage 4 is available on PS4, Xbox One, Nintendo Switch, and PC.
Super Mario 3D All-Stars -- 8/10
“Taken all together, Mario 3D All-Stars is a worthwhile collection, featuring the best versions of Mario 64, Sunshine, and Galaxy to appear on a Nintendo system. Although the individual games have been sparingly touched up and there's little in the way of ancillary material to pore over, the titles themselves hold up well and are a delight to revisit. Despite their age, the games are still rife with inventive ideas and surprises, which more than makes up for the collection's presentational shortcomings.” -- Kevin Knezevic, Associate Editor
[Read the full review] Super Mario 3D All-Stars is only available on Nintendo Switch. It''s only available both physically and digitally until March 2021.
Superliminal -- 8/10
“Superliminal is a great puzzle experience, full of smart ideas that are richly realized. The game's playful use of the first-person camera and clever perspective manipulation puzzles take video game tropes and mechanics most players will be familiar with and wring something truly fresh out of them. Superliminal achieves its clear central aim--it offers up some genuinely fresh perspectives on what first-person puzzle games can do.” -- James O’Connor, Freelance Reviewer
[Read the full review]
Also available: PlayStation | Xbox| Switch Treachery in Beatdown City -- 8/10
“Treachery in Beatdown City uses humor skillfully as a tool to deal with contemporary issues with the gig economy, insidious tech company ploys, and obnoxious bigots. It has some lulls and a bit of an abrupt conclusion, but that’s overshadowed by how especially fun the conversations and combat are. The mechanics stand out and push against the standards of the brawler genre, injecting a strong tactics twist that lets you make some freestyle combos in the blink of an eye. In the end it was a short, satisfying playthrough that maintained its action movie aura the entire time. Treachery in Beatdown City is all about fighting, but it shines because at its core it’s about fighting back.” -- Funke Joseph, Freelance Reviewer
[Read the full review]
Also available: PC Watch Dogs: Legion -- 8/10
“Watch Dogs: Legion is an anti-fascist game, and it's admirable that it sticks to that message and sees it through to a satisfying and affirming conclusion. It also bolsters the franchise's clever hacking gameplay to offer more creativity than ever. One of Legion's more profound messages is about what it means to be a true Londoner, and by the game's end, you'll have a DedSec crew made of wildly diverse and disparate citizens from unique cultural, ethnic, and economic backgrounds--all united in their goal to restore their home. If anything, that's as powerful a message for the game as you can get.” -- Alessandro Fillari, Editor
[Read the full review] Watch Dogs Legion is available on PS5, PS4, Xbox Series X|S, Xbox One, and PC.
Video: New Pokémon Sword And Shield Trailer Explores Galar Attenborough-Style
Just in case you hadn’t yet explored the wonderous environments of Pokémon Sword and Shield‘s Galar region, Nintendo’s here with a brand new trailer which explores everything it has to offer.
Centring around the Isle of Armor and the Crown Tundra – the two areas added to the game via the DLC Expansion Pass – the video focuses on the natural landscape of these contrasting regions and the Pokémon available to see there. Oddly enough, someone’s been tasked with doing their best David Attenborough impression, which we suppose is the go-to style for any video like this.
Watch, as we examine the many wonderous Pokémon that comprise the rich tapestry of the Galar region. From a diminutive cub whose stubby arms protect it from rivals, to legendary creatures nested deep within the Crown Tundra, truly, the depths of this world are a sight to behold.
Have you checked out Pokémon Sword and Shield’s DLC yet? Did you think the two new areas added much to the overall experience? Let us know in the comments, and feel free to read our Isle of Armor and Crown Tundra reviews if you’re yet to try them out.
All four games are available to any Xbox One and Xbox Series X|S owner with an Xbox Live Gold or Game Pass Ultimate membership. Check the list below to learn the availability of each.
Free Xbox Games With Gold For January 2021
Little Nightmares: January 1-31
The King of Fighters XIII: January 1-15
Breakdown: January 16-31
Dead Rising: January 16-February 15
Developed by Tarsier Studios and published by Bandai Namco Entertainment, Little Nightmares is a 2D horror platformer where players must survive a massive industrial ship called The Maw with the fragile, yellow rainjacket-clad child Six. Having released to much critical acclaim in 2017 and receiving a few pieces of DLC thereafter, Tarsier Studios announced a sequel was in the works in 2019. Little Nightmares 2 drops on February 11, 2021.
Freebie returns, Metro Exodus Deal, Humongous & Retro Deals
Theatre of War 2: Kursk 1943 FREEbie
[freebies.indiegala.com] This historically accurate and detailed real-time tactical war FREEbie, returns and welcomes once again military history fans to battle.
Crypto Sale Day 11: 63% OFF Metro Exodus
[www.indiegala.com] Inspired by the novels of Dmitry Glukhovsky, Metro Exodus continues Artyom’s story in the greatest Metro adventure yet.
Join our Crypto Sale, and get an EXTRA 30% OFF on all bundles and 15% OFF on all store deals when paying with a supported cryptocurrency. Get a FREE Space Rangers HD Steam Key for any store cart of $8/€7/£6 or more, while stocks last.
The 248th GalaQuiz will be LIVE soon, win up to $50 in GalaCredit!
[www.indiegala.com] The GalaQuiz will take place in a few hours from this announcement Today's GalaQuiz[www.indiegala.com] hints are up. The theme will be Visually Impaired Cartoon Characters Redux.
This is a recurring giveaway, making it the 2nd time it was given away.
The game is free to keep for 24 hours until Dec 23rd, 2020 - 16:00 UTC. Epic is also giving everyone a $10 coupon to be used on any purchase of $15 or higher.
We are welcoming everyone to join our discord[discord.gg]. We are more active there on finding giveaways, small or large, and there are daily raffles you can participate.
We know you’re busy and might miss out on all the exciting things we’re talking about on Xbox Wire every week. If you’ve got a few minutes, we can help remedy that. We’ve pared down the past week’s news into one easy-to-digest article for all things Xbox! Or, if you’d rather watch than read, you can feast your eyes on our weekly video show above. Be sure to come back every Friday to find out what’s happening This Week on Xbox!
Powering the Dreams of Gamers with Xbox This week marks a year since the world was introduced to the Xbox Series X and Power Your Dreams. Since then, we’ve explored the possibilities of the next generation of gaming and, in the past few weeks, experienced the world’s most powerful console firsthand. When we considered the full potential… Read more
Talking Tunic with Its Creator Andrew Shouldice Since its debut during the Xbox E3 2018 Briefing, players have been patiently waiting for the launch of Tunic, an action-adventure gameabout a tiny fox in a big world. We look forward to the day we can explore the mysterious island and its secrets, but in the meantime, we caught up with the creator of Tunic, Andrew Shouldice… Read more
Call of the Sea Now Available with Xbox Game Pass Today, our game Call of the Sea has launched for all the world to play and we’re tremendously excited. We can’t wait to hear from players as they delve into our story about Norah, our main character, and follow her journey to a remote island in search of her husband’s lost expedition… Read more
Kate Bishop Now Available in Marvel’s Avengers Hello, Marvel fans! Kate Bishop is now playable in the Marvel’s Avengers Operation: Kate Bishop – Taking AIM, which continues the story from where we last left off with Kamala at the conclusion of the game. For those who don’t know Kate Bishop, she first appeared in “Young Avengers (2005) #1” before starring… Read more
Join the Hunt as the Master Chief in Fortnite Chapter 2 – Season 5 Xbox fans, whether you’re an OG Xbox player, finished the fight on Xbox 360, or faced the Forerunner on Xbox One, there’s no hero more synonymous to the Xbox family as the Master Chief. Across the galaxy, in the Armor of the Chief, you’ve battled against the Covenant, Flood, and Prometheans. But with the tie between realities… Read more
Unto The End: 5 Things You Need to Know Before Beginning Your Adventure After four years in the making, the debut game from 2 Ton Studios is ready – Unto The End has arrived on Xbox One, Windows 10 PC, and Xbox Game Pass. We can’t wait for players to take their first steps as Unto The End’s hero – a father and husband who is really just a regular, red-haired dude. He just happens… Read more
New Features Available Today on the Xbox Family Settings App to Help Manage Children’s Gaming Gaming has long been a significant source of joy, inspiration, and social connection for players around the world, and social distancing has made this truer now than ever before. With the holiday break on the horizon, many parents and caregivers may be looking for ways to help balance screen time and family time… Read more
Free Play Days – Gears 5, Metro 2033 Redux, and Book of Demons Fight alongside Dave Batista, celebrate the 10th anniversary of a cult-classic series, and save the terror-stricken people from the ultimate evil, all in this weekend’s Free Play Days. Gears 5, Metro 2033 Redux, and Book of Demons are available for Xbox Live Gold and Xbox Game Pass Ultimate members to play… Read more
Celebrating the Launch of Cyberpunk 2077 on Xbox Series X|S and Xbox One It’s finally here! CD Projekt Red’s sci-fi RPG Cyberpunk 2077is now available to play on Xbox Series X|S and Xbox One! Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis obsessed with power, glamour, and body modification. Take on the role of V, a mercenary outlaw going after a… Read more
Microsoft Flight Simulator Coming to Xbox Series X|S Summer 2021 Microsoft Flight Simulator has a rich history on PC that spans nearly four decades, all the way back to 1982. For the first time, we wanted to give more aspiring pilots a chance to take flight by bringing this robust simulation to consoles. Today, we’re excited to share that Microsoft Flight Simulator will come to life on… Read more
Among Us Coming Soon to Xbox Game Pass for PC One of the biggest gaming hits of 2020 is coming to Xbox Game Pass for PC, as we’re excited to announce that InnerSloth’s Among Us will be coming to the service soon. Need a primer on a game that’s been dominating the world with over half a billion players? We got you. Among Us is an online, 4-10 multiplayer… Read more
Announcing Perfect Dark, the First Game From The Initiative Two years ago, we announced the formation of a new Xbox Game studio in Santa Monica, The Initiative, and today at The Game Awards, we announced our first project, Perfect Dark. With Perfect Dark, we’re aiming to deliver a secret agent thriller set in a near-future world. We have built the Perfect Dark team… Read more
The Orb is Here: Discover Mørkredd Today with Xbox Game Pass It’s the most wonderful time of the year in gaming: The day after The Game Awards. Studios get to celebrate wins big and small, while fans get to celebrate exciting reveals and surprise releases. Our favorite surprise release here at Aspyr? Mørkredd, of course! That’s right: as of last night, Mørkredd is now available… Read more
Inside Xbox Series X|S Optimized: Star Wars: Squadrons One of the biggest benefits of all that power is giving developers the ability to make games that are Xbox Series X|S Optimized. This means that they’ve taken full advantage of the unique capabilities of Xbox Series X|S, both for new titles built natively using the Xbox Series X|S development environment as well… Read more
Landflix Odyssey, an Adventure Within a TV Series, Available Now on Xbox One Have you ever thought about how great it would be to experience the adventures of your favourite TV series? Maybe next to one of your favourite heroes? If the answer to these questions has been: “Hell, yes!” then let me introduce you to Landflix Odyssey! Landflix Odyssey is the latest game published by Fantastico Studio.. Read more
Next Week on Xbox: December 15 to 18 Welcome to Next Week on Xbox! Here we cover all the new games coming soon to Xbox Series X|S, Xbox One, and Windows 10 PC as well as upcoming Xbox Game Pass and soon-to-be released ID@Xbox games! Get more details on the games below and click their profiles for pre-order details when available… Read more
In all seriousness, I have nothing but love for developers who worked to ship great games in 2020. Creating great experiences while the world is on fire is its own kind of hellish experience, and I’m thankful for every one of you who worked to make something wonderful that would occupy players while the world took a wild turn.
In between stress-eating around the election and desperately dodging the ‘Rona, I happened to play a number of the games you worked on this year. Here in some particular order, are my favorites.
I give credit to Blackbird Interactive for not just making a fun science fiction game with incredible technology, but for also making a game that’s about work.
In my interview with the developers I wrote up some of my thoughts about reckoning the value of work while tearing spaceships apart, and I really feel this game nailed a particular point in our history that other task-focused games don’t.
There is majesty in tearing great metal behemoths apart, majesty that in one society, would be treated with some kind of sacredness and sense of mourning. In Hardspace: Shipbreaker, it’s a ruthless task of wealth extraction that runs parallel to the struggles of labor history.
Hardspace: Shipbreaker isn’t just fun, it’s genuinely speculative. It makes you think, and it makes you ponder. It’s one of my most treasured games of this year.
The quality that Nintendo puts in all of their games continues to make titles like Animal Crossing: New Horizons genuinely great, but I also want to give credit to the folks at Nintendo EPD for evolving and improving the Animal Crossing formula in a way that makes this title stand out.
By both allowing players an unprecedented level of creativity over their islands, and supporting a robust (though not perfect) multiplayer experience, they were able to create social spaces that replaced real events lost by the pandemic. People had weddings in Animal Crossing, they hung out and chatted during meteor showers. I threw a birthday party for my partner in the game!
I eventually hit a wall in the core loop of Animal Crossing, when the login bonuses and event rewards felt somewhat more like work than relaxation, but no matter. I get to look at the ways my friends have evolved their islands since I’ve left, and still enjoy the game’s output.
I had an incredible year of tabletop gaming in 2020, even though I never left my house. Why? Tabletop Simulator. Beserk Games simple physics engine, combined with a robust modding community (and some “look-the-other-way practices from various board game developers), gave me the chance to try out new games and gather with my friends in the way I might normally at a board game cafe or friendly local game store.
The true high water mark for my experience with this game this year was when a handful of friends who don’t even play many PC games jumped through hoops to install this game on their laptops just so they could play their favorite board games with friends.
I joined a gym for the first time in 2020. Then the pandemic happened. Figures.
Thankfully, Ring Fit Adventure was there to help me with my growing love for regular exercise and help me try new workouts I would otherwise have avoided. Nintendo’s not the first developer to try and gameify exercise and personal health, but it is one of the first to create a peripheral that so neatly works with a well-balanced RPG combat system.
I hope Nintendo spends 2021 recognizing that the number of Ring peripherals in players’ homes is an opportunity for other developers to create workout-flavored games, or at least a reason to develop new content for what was unexpectedly one of the best turn-based role-playing games of 2020.
There was a point, early in Ghost of Tsushima, when I was ready to write off the game as another open-world sidequest-laden collectathon, an interesting adventure unlucky enough to be in a genre dominated by triple-A developers. Luckily, it seems like the normal fatigue and exhaustion with open world games seems to be what developer Sucker Punch was interested in addressing.
Where Breath of the Wild created a specific kind of openness, Tsushima benefits from a specific kind of purpose. Its open world is built on finding beauty in small places, its sidequests are adventures where the game’s hero finds compassion and empathy for the scarred people who support his quest.
Though some amount of resource-gathering and exploitation is at play in all of this, Sucker Punch’s world designers still seem to want players to find time to find peace and wonder with nature. There’s an excellent swordfighting game somewhere in there too, but I truly most enjoyed Ghost of Tsushima when I found myself in yet another wonderful location where all I could do was open photo mode and try to do justice to the beauty around me.
Hades makes its return to my Game of the Year list as the most triumphant Supergiant Games title since Bastion. I originally praised Hades for “some of the best gamefeel of 2018,” now that it’s fully launched, I can now praise it for having some of the most responsive and unfolding narrative in any procedurally-inclined game I’ve ever played.
Supergiant Games’ success isn’t just in creating yet another wonderful cast of characters, it’s for once again chasing an instinct of diving into every possible player choice and trying to pull some thread of narrative out of it. Every run, no matter how quick it ends, feels like an accomplishment because somehow the decisions players make along the way are remarked on and become a point of discussion when they return to the starting area.
Roguelike (or Rogue-lite) games can sometimes struggle with a central question of incentive: why *should* players die over and over again in pursuit of a difficult-to-obtain goal? Hades completed its Early Access journey by both imbibing the quest with human stakes (pursuing a long-lost family member) and narrative heft.
To die in Hades is to learn more about the tale of its characters. What a pleasant way to take the sting off of failure.
In a year where the Marvel Cinematic Juggernaut was forced to take a hiatus, Insomniac Games came swinging to the rescue with Marvel’s Spider-Man: Miles Morales. All of my praise for the original game holds true here (since many of the combat mechanics and environment choices make a direct return), but Insomniac this time took time to answer a great narrative question: who do superheroes matter to, and why do they have such power to resonate?
The creatives at Marvel had already begun to ask that question when they began work on the character in 2011, and his anxieties and growth were at the heart of the film Spider-Man: Into the Spider-Verse. Insomniac’s take on the character shows how this street-level hero matters to the people in his community and gives players a chance to take part in a grounded conflict wrapped up in how society grinds down poor communities of color, particularly in New York.
The fantasy of Spider-Man (previously a power trip for bullied nerds) matters to a community that spent 2020 under siege from a pandemic, and before that, the power of police brutality. Rewriting the Spider-Man mythos to empower a new kind of American hero matters in a big way, and Insomniac’s done a wonderful job telling their version of a story that rocked the silver screen and comic pages of the last decade.
One of the last lines in the game’s story is a Harlem resident shouting “he’s our Spider-Man,” and goddamn it I just started crying.
I haven’t played an incredible amount of Among Us but it would be foolish to talk about 2020’s top games and not talk about Innersloth’s runaway success. I’m still befuddled on some level by how it’s gotten so big. It’s Werewolf, it’s Mafia, it’s every “find the spy” game I played at summer camp.
And yet that simple premise is enough to fuel an indie game sensation. The sessions I played were some of the most high-stakes, life-or-death feeling arguments that could possibly play out. I begged for my life, I tried to deceive my friends, I wondered if my friends were betraying me. Emotions ran so high in one session we had to have an hour-long therapeutic conversation afterward.
Is it the task structure? The cute art? The pets? I can’t quite pin it down. But it’s here, it’s thriving, and it gives me permission to think about ways to kill my friends.
After a few years of tabletop Star Wars dogfighting, it’s been a thrill to spend the end of 2020 nervously gripping the controls of a Y-Wing on a bombing run, desperately funneling power to shields while my friends run cover for me in Star Wars Squadrons.
The developers at EA Motive deserve extra credit for pushing a passion project that transcends the studio’s near-decade long identity crisis. They had the tech, they had the vision, and they managed to get EA management involved in shipping it out.
There’s so many neat design intricacies in this game that really sell the Star Wars experience, you wish they could carve out more time to make a multiplayer game that’s freed from the demands of a truly mass market product. Ah well. I’m just glad they finally gave us a B-Wing.
Respawn’s Battle Royale game continued to astound in 2020, and I could use this space to discuss their evolving approach to a live sci-fi action game, or their transparency in grappling with the difficulties of crunch and the pandemic.
It’s more productive though to talk about the fact that my personal experience with Apex Legends continues to grow, and it’s the game that finally got me to really stick it with a ranked latter instead of just puttering about in pubs.
In Apex Legends I found space to work through the pain of losing high-stakes games and peace in the flow of winning and losing. I was able to block out a lot of the negative thoughts I picked up when I was younger and focus on a state of flow that comes from the game’s genuine sense of joy for traversal and tense fights.
I’m probably never going to be a top-tier Apex Legends player and that’s fine. But I keep getting better at this game because it affords me opportunities to learn, fail, and try again, and for once I feel comfortable enough to stick a ranking on that process.
They can often be a tricky genre to pin down, but, in spite of that, roguelikes have risen to massive popularity over the past few years. The best mobile roguelikes include turn-based gameplay, exploration or combat, as well as a harsh progression cycle, punishing you and almost invariably resetting your progress.
But the debate around what properly constitutes a roguelike is still going on because they aren’t a one-size-fits-all like many of the other genres we play. There will always be games which serve as exceptions to the rule. But in our opinion, when games are experimenting is when they are at their most fun.
One thing we can agree on for sure, though, is that the best mobile roguelikes can be recognised by the way they use constraint to create entertaining, thoughtful, and compact games that actually lend themselves wonderfully to the mobile platform. There are a ton of quality mobile roguelikes out there that you could be playing on-the-go, so lets take a look at this fantastic genre, with our list of the best mobile roguelikes.
Here are the best mobile roguelikes:
Dimension of Dreams
In the absence of a mobile version of Slay the Spire,plenty of roguelike/deck builder hybrids have stormed the App Store to try and capture that audience. Dimension of Dreamsrepresents one of the better ones to come along recently. It’s a token premium game with in-app purchases, but we’ve found that everything is neatly balanced and scaled so that it doesn’t feel like a grind.
There are also plenty of different deck archetypes for you to play around and experiment with, so it’s a real shame it isn’t on Android yet. This, and some choice patches is all that’s stopping it from being the ultimate contender to Slay the Spire’s throne. For more games like Dimension of Dreams, see our list of games like Slay the Spire on mobile.
CRYPT OF THE Necrodancer: Amplified
Naturally, the only thing that could knock Crypt of the Necrodancer off its coveted top spot would be more Crypt of the Necrodancer. The Amplified version released in April 2019 contains both the original game as well as all DLC and add-on content from the PC version. There’s a new protagonist to take control of, Nocturna, along with new enemies, music, and new levels. This is easily the definitive version of one of the best roguelikes of this generation, and now there really is no excuse to not get involved if you haven’t already.
Immortal Rogue
It’s amazing what you can do when you take two seemingly by-the-numbers tropes and package them into something genuinely interesting. Your uber-powerful vampire may not seem that special as it terrorises society in a replayable game, but the fact that you’re doing it over countless generations is not something you see every day. In Immortal Rogue, your job is to wake up periodically and harvest human civilisation. Because reasons.
The game struggles at times from a narrative perspective, but the tactical choices you make as you slaughter your way through an age do have consequences on ages to come. Depending on who you kill, or don’t kill, enemies can appear radically different. This is an addictive, one-handed game that evokes the best of what the genre can offer.
Card Crusade
Fair, balanced, and as advertised is our elevator pitch for Card Crusade. In a niche that includes Dream Quest, Slay the Spire, Meteorfall, and others, there’s little here we haven’t seen before, but it’s a stable and competent enough game to scratch that same satisfying itch for a short spell. Pick one of several classes and delve into the dungeon, discovering loot and spells along the way, aiding you in repeat playthroughs. It’s got its share of mediocrities, but also plenty of innovation as well.
Battles have an unusual tempo to them. Of course, it’s always best to clear the field as soon as possible, but the gameplay usually occurs in bursts of activity, with some turns devoted to healing and survival, while others see you playing an especially strong card to eliminate a key foe. Here Card Crusade breaks with longstanding roguelike tradition and does not offer full healing upon level-up or floor clear, which means damage suffered becomes persistent. This is one of the game’s smartest choices, adding a sense of pressure while simultaneously rewarding clean strategy and play. For more deck-based drama, browse our picks for the best mobile card games!
MIYAMOTO
Released towards the end of last year, MIYAMOTOis an interesting blend of turn-based strategy, card mechanics, and roguelike gameplay, where the primary fault is that it’s all-too-brief. Eight levels pit you against progressively tougher enemies, as you battle your way to defeat their leader. If either your leader or the enemy’s dies, it’s game-over. Beating levels nets you coins that you can use to invest in better leaders.
The card mechanics are perhaps a bit token; there’s no way to interact with your deck of troops, but every unit is varied and unique, and the small 4×4 arena makes for some really tight tactical engagements. It a fast-paced game, as you throw your units into battle as quickly as possible, filling as many spaces around your leader as possible, so you can place troops ever deeper into an opponent’s territory. If you’re looking for something short and sweet, MIYAMOTO is an excellent new addition to your roster.
Hoplite
The hoplites of history aren’t usually considered lone wolves or heroes, but this is exactly the role that Hoplite casts you in: one nameless figure on a tight hexagon-based quest to retrieve the golden fleece. As you soldier across levels of escalating difficulty, you visit temples to get incremental bonuses. The movement and decision-making is performed with a series of swipes alongside the odd special ability. These abilities can be simple yet profound, a little deus ex machina bestowed each level, while the skill synergies are tantalizing enough to draw you in, yet fiendishly difficult to achieve, and will keep even veterans engaged.
ROAD NOT TAKEN
The winter is harsh and full of children in Road Not Taken. You, a sackcloth-clad stranger, take your torch and use what precious energy you have to brave the elements, finding and rescuing each child. Along the way, you’ll have to fend off wolves and spiteful ghosts, scavenge for food, and find materials to make campfires. Each step drains energy; more so if you’re carrying items, so the whole game is turn-based, with a soft cap on the number of steps; as energy can be replenished by eating various foodstuffs.
The procedural generation behind each run really shows off the game’s handcrafted puzzle levels. This hybrid game wears many hats, though is primarily a puzzler with crafting elements and a dash of combat.
FTL: Faster Than Light
In a quest to save the galaxy, Faster Than Light sees you power up your ship, quest for a handy crew, a devastating array of weapons, and sometimes just a spot of fuel. Real-time with pause combat works around cooldowns, with each battle encounter ending once the enemy ship is destroyed or its crew incapacitated. Honestly, the ship is the real hero, suffering hull breaches and one HP scrapes while slowly building power till it can slay the beast. The chiptune beats and graphics are neither wholly retro, nor AAA trendy, but instead create their own cool aesthetic.
Dream Quest
Dream Quest is simple: proceed through three levels as a chosen class, and build a deck strong enough to escape the realm of dreams. But like its namesake, the twists and turns this progression takes are strange and wonderful. Roguelikes typically rely on random events and imperfect knowledge, yet Dream Quest transforms these uncertainties into a must-play challenge for strategy buffs.
The total card pool is modest and manageable, but in total produces a surprising variety of synergies and unique challenges. Inscrutable sphinxes, malicious mimes, and immortal hydras, all make an appearance as foes, offering show-stopping battles. Dream Quest’s endgame is also supremely satisfying.
Auro
The result of Keith Burgen’s careful tinkering and experiments, Auro is a roguelike that hinges around bumping monsters and creating spell combos. The prince must save the kingdom, judiciously using his magic and skills across this hex-based battler. Speed, precision, and efficiency are paramount, and score-chasing is the measure of success. Not praised enough, and an android exclusive to boot.
Crowntakers
With a sense of scale, while balancing tactical combat with long-term investments, Crowntakers needn’t even be played as a roguelike at all. For one, its alternate play mode is a persistent RPG with unlockables. The emphasis on individual decisions in the game is paramount, from the exploration phase to the combat. But its limitations lie in how carelessly it hides information from the player, about enemy abilities, for example. In short, an excellent, refreshing roguelike RPG that, while outmatched by others, remains a distinct favorite. Check our list of the best mobile RPGs for more like Crowntakers.
Dead cells
This hack ‘n slash dungeon running roguelike is one of the most popular in recent memory, and made a pretty big splash when it launched on PC back in 2017. Since then it has made its way to Android and iOS. In the game you play as a re-animated corpse of sorts, making its way through an ever-shifting castle trying out different combat combinations and synergies on the enemies and bosses who inhabit it.
Downwell
Despite its unassuming look, Downwell possesses the ability to thrill just as much as any other game on this list. It’s a propulsive, intensely challenging roguelike that sees you falling down a monster-infested well with a pair of ruddy gun-boots strapped to your feet. It’s just as awesome as it sounds, especially as you continue to bolster your abilities in the leadup to your epic battle against the game’s final boss.
That’s all the games we’ve got! If you want some more card-based roguelikes, be sure to browse our list of games like Slay the Spire on mobile. You can also actually get Slay the Spire on the App Store now. We hope you find something enjoyable to play!
Posted by: xSicKxBot - 12-23-2020, 11:21 AM - Forum: Windows
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CVP Tom Burt: Cyber mercenaries don’t deserve immunity
A growing industry of companies called private-sector offensive actors – or PSOAs – is creating and selling cyberweapons that enable their customers to break into people’s computers, phones and internet-connected devices. Now, one of these 21st-century mercenaries, called the NSO Group, is attempting to cloak itself in the legal immunity afforded its government customers, which would shield it from accountability when its weapons inflict harm on innocent people and businesses. The firm also contributes to the urgent cybersecurity challenges discussed by our president Brad Smith last week. We believe the NSO Group’s business model is dangerous and that such immunity would enable it and other PSOAs to continue their dangerous business without legal rules, responsibilities or repercussions. That’s why today we filed an amicus brief – along with Cisco, GitHub, Google, LinkedIn, VMWare and the Internet Association – in a legal case brought by WhatsApp against the NSO Group.
The NSO Group sold governments a program called Pegasus, which could be installed on a device simply by calling the device via WhatsApp; the device’s owner did not even have to answer. According to WhatsApp, the NSO Group used Pegasus to access more than 1,400 mobile devices, including those belonging to journalists and human rights defenders. We believe companies like NSO Group selling tools like Pegasus are concerning for three reasons.
First, their presence increases the risk that the weapons they create fall into the wrong hands. Previously, sophisticated nation-state hacking capabilities resided in a small number of governments with well-funded agencies focused on developing these weapons. Even then, government-created espionage tools got into the hands of other governments who used them in attacks like WannaCry and NotPetya that spread like wildfire beyond the targeted victims and ultimately devastated lives and disrupted businesses around the world. Lowering the barrier for access to these weapons would guarantee that such catastrophes would be repeated.
Even if the tools are sold to governments who use them for narrowly targeted attacks, there are a variety of ways they can still fall into the wrong hands. For example, private actors like the NSO Group and their less sophisticated customers may lack the defenses some governments use to protect the weapons, making them more susceptible to cyber-theft. For example, an Italian company called Hacking Team – one of NSO’s competitors – was itself hacked in 2015. Additionally, targets of these weapons can observe, reverse-engineer and then use these tools for their own purposes.
Second, private-sector companies creating these weapons are not subject to the same constraints as governments. Many governments with offensive cyber capabilities are subject to international laws, diplomatic consequences and the need to protect their own citizens and economic interests from the indiscriminate use of these weapons. Additionally, some governments – like the United States – may share high-consequence vulnerabilities they discover with impacted technology providers so the providers can patch the vulnerability and protect their customers. Private actors like the NSO Group are only incented to keep these vulnerabilities to themselves so they can profit from them, and the exploits they create are constantly recycled by governments and cybercriminals once they get into the wild.
Third, companies like the NSO Group threaten human rights whether they seek to or not. An analysis of recent cyber-attacks was able to identify five countries using offensive cyber capabilities between 2012 and 2015: Russia, China, North Korea, France and Israel. Between 2016 and 2018, however, the cast of characters changed to include countries like the United Arab Emirates and Uzbekistan. And public reporting has identified clients of cyber-surveillance companies like the NSO Group to include Azerbaijan, Bahrain, Egypt, Ethiopia, Kazakhstan, Mexico, Morocco, Nigeria, Oman, Saudi Arabia and Sudan. Reporting also shows foreign governments are using those surveillance tools, bought from PSOAs, to spy on human rights defenders, journalists and others, including U.S. citizens. These tools allow the user to track someone’s whereabouts, listen in on their conversations, read their texts and emails, look at their photographs, steal their contacts list, download their data, review their internet search history and more. Just yesterday The Citizen Lab reported that between July and August of this year NSO’s Pegasus program was used to hack 36 phones belonging to journalists, producers, anchors and executives at Al Jazeera. Privacy is fundamental to the ability of journalists to report, of dissidents to speak their voices and of democracy to flourish and these tools threaten their rights and their lives.
The expansion of sovereign immunity that NSO seeks would further encourage the burgeoning cyber-surveillance industry to develop, sell and use tools to exploit vulnerabilities in violation of U.S. law. Private companies should remain subject to liability when they use their cyber-surveillance tools to break the law, or knowingly permit their use for such purposes, regardless of who their customers are or what they’re trying to achieve. We hope that standing together with our competitors today through this amicus brief will help protect our collective customers and global digital ecosystem from more indiscriminate attacks.
Capcom Switch And 3DS Sale Discounts Lots Of Top Games, Up To 75% Off
Yet another publisher sale has appeared on the Nintendo eShop, this time offering up great deals on both Switch and 3DS.
Yes, Capcom is back with a brand new sale that sees the likes of Resident Evil, Phoenix Wright, Mega Man, Okami, Street Fighter and more all reduced. We’ve got all of the sales currently live in North America listed for you below, although plenty of similar deals can also be found on the European stores:
For North America, all the deals listed above will expire on 4th January at 11:59pm PT. In Europe, those deals are part of Nintendo’s huge 900+ game sale currently taking place on the Switch eShop.
If you’re after even more great savings, remember that both Ubisoft and Bandai Namco are also currently hosting sales.
Which of the reduced games listed above take your fancy? Let us and other readers know your recommendations by leaving a comment down below.