Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 20,944
» Latest member: NeroSx
» Forum threads: 21,958
» Forum posts: 22,925

Full Statistics

Online Users
There are currently 4199 online users.
» 0 Member(s) | 4194 Guest(s)
Applebot, Baidu, Bing, Facebook, Google

Latest Threads
[WoW Retail News] Season ...
Forum: World of Warcraft
Last Post: xSicKxBot

» Replies: 0
» Views: 8
[DevBlog MS] Build Your O...
Forum: C#, Visual Basic, & .Net Frameworks
Last Post: xSicKxBot

» Replies: 0
» Views: 12
[Steam Release] Killsquad...
Forum: New Game Releases
Last Post: xSicKxBot

» Replies: 0
» Views: 7
How to play Squirrel Girl...
Forum: PC Discussion
Last Post: xSicKxBot

» Replies: 0
» Views: 12
[WoW Retail News] Paladin...
Forum: World of Warcraft
Last Post: xSicKxBot

» Replies: 0
» Views: 14
[Steam Release] Rec Room
Forum: New Game Releases
Last Post: xSicKxBot

» Replies: 0
» Views: 17
[DevBlog MS] Share your ....
Forum: C#, Visual Basic, & .Net Frameworks
Last Post: xSicKxBot

» Replies: 0
» Views: 22
[Steam Release] Clone Dro...
Forum: New Game Releases
Last Post: xSicKxBot

» Replies: 0
» Views: 19
[WoW Retail News] Noctina...
Forum: World of Warcraft
Last Post: xSicKxBot

» Replies: 0
» Views: 24
[DevBlog MS] Use C# union...
Forum: C#, Visual Basic, & .Net Frameworks
Last Post: xSicKxBot

» Replies: 0
» Views: 27

 
  PC - Shadow Gambit: The Cursed Crew
Posted by: xSicKxBot - 09-04-2023, 03:53 AM - Forum: New Game Releases - No Replies

PC - Shadow Gambit: The Cursed Crew



Welcome to the Lost Caribbean! In this stealth strategy game, join a ghost ship with a living soul and assemble a cursed pirate crew. Embrace magical powers to defy the menacing army of the Inquisition, who stands between you and the mysterious treasure of the legendary Captain Mordechai.

Pull-off an epic heist and salvage a mysterious treasure of otherworldly power to defy the army of the Inquisition. Infiltrate their fortresses. Sneak behind enemy lines. Cleverly combine the magical skills of your crew to take out a variety of enemies with carefully considered tactics. Feel like a brilliant mastermind when your plan clicks perfectly into place!

Publisher: Mimimi Productions

Release Date: Aug 17, 2023




https://www.metacritic.com/game/pc/shado...ursed-crew

Print this item

  (Indie Deal) Totally Accurate & DRAGON BALL Z Deal, Summer Sales
Posted by: xSicKxBot - 09-03-2023, 09:49 AM - Forum: Deals or Specials - No Replies

(Indie Deal) Totally Accurate & DRAGON BALL Z Deal, Summer Sales

[www.indiegala.com]
Be the leader of wobblers from ancient lands, spooky places, and fantasy worlds.
https://www.youtube.com/watch?v=ah6OVetEmFQ&ab_channel=Landfall
DRAGON BALL Z: KAKAROT Season Pass 2 | 10% OFF
[www.indiegala.com]
Deepen your DRAGON BALL Z: KAKAROT experience by grabbing Season Pass 2 which includes 3 additional story arcs!
Season Pass 2 Bonus:
• Sea Monster Soup cooking item
https://www.youtube.com/watch?v=Bf85wwJuFBE&ab_channel=BANDAINAMCOEurope
Join Vorax Discord
[discord.gg]


https://steamcommunity.com/groups/indieg...4830969905

Print this item

  Unreal Engine As A 3D Modeling & Sculpting Application
Posted by: xSicKxBot - 09-03-2023, 09:49 AM - Forum: Game Development - No Replies

Unreal Engine As A 3D Modeling & Sculpting Application

The most recent releases of Unreal Engine now include new beta Unreal Modeling Tools Editor Mode enabling you to create, sculpt and even texture entirely in Unreal Engine. If you want to check out the new features, you need to enable the plugin. Don’t worry, there are step by step instructions available below

In Unreal Engine, select Edit->Plugins.

In the Plugins dialog, filter by Model and locate and select Modeling Tools Editor Mode and click the Enabled checkbox.

Modeling Tools Editor Mode in Unreal Engine

This will first prompt you if you want to continue due to it being an experimental feature. Allow this, then it will prompt you to restart Unreal Engine, click Restart Now.

New plugin restart Unreal Engine

Once your project has restarted, you can access the new modeling tools in the Modes menu by selecting Modeling.

Modeling Mode in Unreal Engine

Once enabled a new toolbar will be available with options for creating new geometry from primitives or other creation modes, tools for modifying and deforming as well as sculpting geometry and much more.


Go hands-on with the Unreal Modeling Tools Editor Mode plugin in the video below.






https://www.sickgaming.net/blog/2020/12/...plication/

Print this item

  Mobile - Mushroom Race codes August 2023
Posted by: xSicKxBot - 09-03-2023, 09:49 AM - Forum: New Game Releases - No Replies

Mobile - Mushroom Race codes August 2023

If you need Roblox Mushroom Race codes you’re in the right place, as our fun guide covers everything from stalk to cap to help you in this fungus-focused frolic. Grab a mushroom and bounce your way through this brilliant Roblox title, racing around on fungi and never getting spored. We’ve saved you the truffle of searching the internet and sifted through all the shiitake to give you the best of the bunch.

Before we pick a fresh batch of codes for this guide, be sure to check out our healthy crop of content covering all the latest and greatest Roblox games. We have guides covering IQ Simulator codes, Push Simulator codes, Yeet a Friend codes, Strong Leg Simulator codes, and if you love a certain show with mushroom-based zombies, then you’ll love our The Resistance Tycoon codes guide.

Mushroom Race codes


Active codes:

  • RELEASE – free pet (new!)

Expired codes:

Currently, there are no expired Mushroom Race codes.

YouTube Thumbnail

What are Mushroom Race codes?


Mushroom Race codes are specific sets of letters and numbers you can input into the game to unlock exclusive rewards, boosts, and bonuses. Developer xFrozen Obbys releases codes to coincide with events, updates, and holidays. To stay up to date, bookmark this page and check back regularly as we update this guide whenever new codes appear.

How do I redeem Mushroom Race codes?


It’s easy to redeem Mushroom Race codes, just follow these simple steps:

  • Open up Roblox
  • Fire up Mushroom Race
  • Click the Twitter icon on the left labeled codes
  • Enter one of the codes
  • Hit verify to redeem
  • Enjoy your rewards!

Alright fungi folks, that’s all the Mushroom Race codes we have for today. If you’re a huge Roblox fan, then be sure to check out our other guides covering Get Heavy codes and RetroStudio codes next.



https://www.sickgaming.net/blog/2023/08/...gust-2023/

Print this item

  Hybrid Blazor apps in the Mobile Blazor Bindings July update
Posted by: xSicKxBot - 09-03-2023, 09:49 AM - Forum: C#, Visual Basic, & .Net Frameworks - No Replies

Hybrid Blazor apps in the Mobile Blazor Bindings July update

Eilon Lipton

Eilon

I’m excited to announce we are releasing the Mobile Blazor Bindings July update! This release adds support for building Hybrid Blazor apps, which contain both native and web UI.

Hybrid apps are a composition of native and web UI in a single app. With Mobile Blazor Bindings this means you can write the native UI of your app using Blazor, and also create web UI in your app using Blazor. A major advantage of hybrid apps is that the HTML part of the app can reuse content, layout, and styles that are used in a regular web app, while enabling rich native UI to be composed alongside it. You can reuse code, designs, and knowledge, while still taking full advantage of each platform’s unique features. This feature supports Android, iOS, Windows (WPF), and macOS. And it’s all Blazor, C#, .NET, and Visual Studio. Woohoo!

You can mix and match native and web UI in whatever structure makes sense for your app. Here’s a simple example:

Blazor Hybrid app in iOS Simulator

These are the major new features in the 0.4 Preview 4 release:

  • New Hybrid Apps feature enables mixing Blazor native UI components with Blazor web UI components in the same page. This one is HUGE!
  • Hybrid Apps are hosted in a new BlazorWebView component that uses a browser component to contain the web part of the app. No remote or local web server; all your code runs in the app’s process.
  • New blazorhybrid project template that supports Android, iOS, Windows (WPF), and macOS for creating hybrid apps
  • Updated dependencies: Xamarin.Forms 4.7, Xamarin.Essentials 1.5, and other libraries.
  • .NET Core 3.1 SDK is required to use the new preview

How does it work?


In hybrid apps all the code (both for the native UI parts and the web UI parts) runs as .NET code on the device. There is no local or remote web server and no WebAssembly (WASM). The .NET code for the entire app runs in a single process. The native UI components run as the device’s standard UI components (button, label, etc.) and the web UI components are hosted in a browser view (such as WebKit, Chromium, and Edge WebView2). The components can share state using standard .NET patterns, such as event handlers, dependency injection, or anything else you are already using in your apps today.

Get started


To get started building a Blazor Hybrid app with Experimental Mobile Blazor Bindings preview 4, install the .NET Core 3.1 SDK and then run the following command:

dotnet new -i Microsoft.MobileBlazorBindings.Templates::0.4.74-preview

And then create your first project by running this command:

dotnet new blazorhybrid -o MyHybridApp

Now open it in Visual Studio and run it on Android, iOS, Windows, or macOS. That’s it! You can find additional docs and tutorials on https://docs.microsoft.com/mobile-blazor-bindings/.

Blazor Hybrid code sample


Here’s the code for an app similar to what was seen at the top of this post. It has native UI and web UI sharing the same app state, running together in the same app process (no web server or HTTP). The native UI uses the new <BlazorWebView> component to specify which web component to load and where to locate static web assets. Blazor does all the work.

This is the main native UI page /Main.razor:

@inject CounterState CounterState <ContentView> <StackLayout> <StackLayout Margin="new Thickness(20)"> <Label Text="@($"You pressed {CounterState.CurrentCount} times")" FontSize="30" /> <Button Text="Increment from native" On‌Click="@CounterState.IncrementCount" Padding="10" /> </StackLayout> <BlazorWebView ContentRoot="WebUI/wwwroot" VerticalOptions="LayoutOptions.FillAndExpand"> <FirstBlazorHybridApp.WebUI.App /> </BlazorWebView> </StackLayout>
</ContentView> @code { // initialization code
}

And this is the embedded HTML UI page /WebUI/App.razor:

@inject CounterState CounterState <div style="text-align: center; background-color: lightblue;"> <div> <span style="font-size: 30px; font-weight: bold;"> You pressed @CounterState.CurrentCount times </span> </div> <div> <button style="margin: 20px;" @onclick="ClickMe">Increment from HTML</button> </div>
</div> @code
{ private void ClickMe() { CounterState.IncrementCount(); } // initialization code
}

Upgrade an existing project


To update an existing Mobile Blazor Bindings project please refer to the Migrate Mobile Blazor Bindings From Preview 3 to Preview 4 topic for full details.

More information


Check out last month’s ASP.NET Community Standup where I talked a bit about these new features and did a demo of Blazor hybrid apps (starts at 30:35):

For more information please check out:

Thank you to contributors


This release had several major contributions from Jan-Willem Spuij. Jan-Willem had already built his own BlazorWebView component and kindly helped us get this functionality into the Mobile Blazor Bindings project with many great improvements. Thank you Jan-Willem!

What’s next? Let us know what you want!


This project relies on your feedback to help shape the future of Blazor for native and hybrid scenarios. Please share your thoughts on this blog post or at the GitHub repo so we can keep the discussion going.



https://www.sickgaming.net/blog/2020/07/...ly-update/

Print this item

  AppleInsider - Get a 2TB iPad Pro 12.9-inch for just $1,299 ($900 off retail)
Posted by: xSicKxBot - 09-03-2023, 09:49 AM - Forum: Apples Mac and OS X - No Replies

AppleInsider - Get a 2TB iPad Pro 12.9-inch for just $1,299 ($900 off retail)

Save $900 on a 2TB iPad Pro.

A record-breaking discount is in effect on Apple’s M1 iPad Pro 12.9-inch with 2TB of storage, delivering the lowest price on record exclusively for AppleInsider readers.

To activate the exclusive offer, head over to Apple Authorized Reseller Adorama.com and enter promo code APINSIDER. With the coupon code, which knocks an extra $200 off on top of Adorama’s $700 instant rebate that’s already in place, the M1 iPad Pro price drops to $1,299. This is the cheapest price we’ve seen on the closeout Wi-Fi model in Silver.



https://www.sickgaming.net/blog/2023/08/...ff-retail/

Print this item

  Microsoft - Please join us at #MSInspire tomorrow, as we announce groundbreaking pro
Posted by: xSicKxBot - 09-03-2023, 09:49 AM - Forum: Windows - No Replies

Microsoft - Please join us at #MSInspire tomorrow, as we announce groundbreaking pro

Generative AI refers to a category of AI systems that can generate new content, such as text, images, or music. ChatGPT is powered by a Large Language Model, which is a subcategory of a class of models, called Foundation models.  In many cases, foundation models are used as the starting point for generative AI systems. They are trained on a vast amount of unstructured data in an unsupervised manner, allowing them to learn the underlying patterns of the data and create new content that is similar to the original data.  The term “foundation models” was first coined by a team from Stanford. They predict the models will have the foundational capability, that will drive all the applications and use cases by tuning it. Instead of building each model for each task (traditional AI models). ◾For learning materials/ resources in ML, AI, and Data Science, please check my previous posts. Image credit to Gartner I share my learning journey into Machine Learning and Data Science with my amazing LinkedIn friends, click follow and let’s grow together! Alex Wang



https://www.sickgaming.net/blog/2023/07/...era-of-ai/

Print this item

  Fedora - Get ready to Flock to Fedora!
Posted by: xSicKxBot - 09-03-2023, 09:49 AM - Forum: Linux, FreeBSD, and Unix types - No Replies

Fedora - Get ready to Flock to Fedora!

A letter from Fedora Project Leader Matthew Miller

Hello Fedora friends! In just about a week, we will kick off Flock to Fedora — our annual contributor conference. I hope you’re as excited as I am! For the last three years, we’ve run this as a virtual event — we stayed cozy at home with Nest. Now, we’re back to in-person, and I can’t wait to see so many of you again as we flock together to meet in Cork, Ireland.

Flock is different from other conferences — it’s not a showcase or sales pitch, and it’s not a corporate event where we stand up for or root for the companies we work for or are fans of. Of course, we are grateful for our sponsors and our employers, but in Fedora in general — and especially at Flock! — that’s not what things are about. We come together in a positive spirit to collaborate and build. We’re a community of people, and friendship is a cornerstone value. Fedora is our community, and Flock is where we come together.

This year, we’re combining forces with our friends at the CentOS Project: CentOS Connect will be co-located with Flock. CentOS is a different kind of project, but the same approach applies: this is about community. I know there are a lot of strong feelings around Red Hat and CentOS and rebuilds and downstreams lately. Fedora doesn’t control any of that, but it affects us — so, I’m sure we’ll talk about it. (We even have a session related to the topic.) As we talk, though, let’s all keep in mind the spirit of our projects: working together collaboratively to build a better world with free and open source software for everyone.

The Nest events were wonderful: the best virtual events during the whole pandemic, I think. While I obviously am biased about this, I think it’s fair, since I didn’t really do any of the organizing work. (Thanks to everyone who did, and especially to Marie Nordin!) This year, while we wish everyone could be there in person, we want to make the event as accessible as possible to those who can’t be there, so we will live-stream and record the sessions. I hope you’ll join as many sessions as your local time zone permits.

I look forward to talking about our in-progress strategy, and our goal of doubling the number of active Fedora contributors. I want to hear what all of you are working on, all the ideas you have, all the proposals and plans for the future. Most of all, though, I’m looking forward to seeing so many of my friends again, and making new connections. I hope you are too!

Be sure to check out the schedule. If you haven’t registered yet, don’t forget to do that!



https://www.sickgaming.net/blog/2023/07/...to-fedora/

Print this item

  Nvidia Breaks Real-time Conversational AI Records
Posted by: xSicKxBot - 09-03-2023, 09:49 AM - Forum: Linux, FreeBSD, and Unix types - No Replies

Nvidia Breaks Real-time Conversational AI Records

Nvidia’s GPU-powered platform for developing and running conversational AI that understands and responds to natural language requests has achieved some key milestones and broken some records that have big implications for anyone building on their tech — which includes companies large and small, as much of the code they’ve used to achieve these advancements is open source, written in PyTorch and easy to run. (Source: TechCrunch)

Click Here!



https://www.sickgaming.net/blog/2019/08/...i-records/

Print this item

  News - Community Focus – CBGray
Posted by: xSicKxBot - 09-03-2023, 09:49 AM - Forum: - No Replies

[b]News - Community Focus – CBGray[/b]

Just a self-proclaimed potato grateful to be given a chance.



https://www.sickgaming.net/blog/2023/06/09/community-focus-cbgray/

Print this item