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  AppleInsider - Hands-On: Ring’s iPhone-ready, self-running Spotlight Cam Solar
Posted by: xSicKxBot - 08-16-2018, 04:31 AM - Forum: Apples Mac and OS X - No Replies

Hands-On: Ring’s iPhone-ready, self-running Spotlight Cam Solar

 

Hands-On

Amazon’s Ring is omnipresent in smarthome security, and the Spotlight Cam Solar is an attempt to further cement that position among picky iOS and Android users.

Ring Spotlight Cam Solar

As it turns out, the Solar is essentially Ring’s existing Spotlight Cam Battery, but bundled (at a discount) with a solar panel accessory that fixes the original’s main weakness: maintenance.

On its own the Battery needs to have its DSLR-style battery pack periodically recharged. This isn’t just an inconvenience — you may temporarily lose coverage unless you have a spare battery, and in any circumstance you’ll have to mount the camera in a reasonably accessible place, making it more vulnerable to tampering. Because the Solar recharges its battery pack independently, you can put it anywhere your initial installation allows, then forget about it.

Ring Spotlight Cam Solar

The installation process takes about an hour, but is relatively straightforward thanks to video-enhanced guidance provided on Ring’s YouTube channel and in an official iPhone and iPad app. The company supplies all of the necessary tools including bits and screwdrivers, though you might still want to bust out a power drill, especially if you’re working with anything tougher than wood.

The iOS app is, as it turns out, a highlight of the Ring package. It’s extremely well-organized, making it very easy to toggle settings and track alerts and power status. There’s even built-in access to Ring’s Neighbors platform, where individuals and police share footage of suspicious incidents. Some posts tend to be a little paranoid, but it’s at least good to be aware.

One thing we had to do right away was narrow the focus of the Solar’s motion zones. The camera has a wide field of view, and by default triggers push notifications for a good portion of that. Even with a narrower cone, detection seems sensitive — we would get notifications and scan footage only to discover that it had been set off by something like a distant bird.

Ring iPhone app

Saved footage (or the lack thereof) is one of several issues we’ll go into later, but right now we should note that the camera does not support Apple HomeKit. You’ll be relying primarily on first-party notifications, since there isn’t even a Web portal for viewing video.

The camera does of course support Amazon Alexa, meaning that if you have an Echo Show or Echo Spot, you can ask Alexa to show you a live feed at any time. Just be warned that the camera’s namesake spotlight comes on if you watch at night, which could be annoying to neighbors.

Keep following AppleInsider for a full review later this month.

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  Mobile - Review: Barbearian
Posted by: xSicKxBot - 08-16-2018, 04:31 AM - Forum: New Game Releases - No Replies

Review: Barbearian

Just over a year ago I wrote up a post of mobile games reminiscent of Diablo in some form or fashion. While the games I chose are all fun in their own right and share characteristics with Blizzard’s hall-of-fame RPG series, none quite matched the exciting combat pacing of Diablo III on a PC. Turns out I was just thirteen months early. Barbearian is a real-time game that features frenetic combat full of huge hits against vast hordes of enemies. The constant motion, explosive hits, and overwhelming odds of it reminds me of running around Diablo III maps looking for more to kill. 

In Barbearian you are a bear-clad barbarian. Thus, you know, the puntastic title of the game. You didn’t start out that way, the barbarian part anyway. Abducted and brought to a strange world, you were forced to battle for your life and berserker-mode is just how you roll. The game isn’t just a quest for a survival, but one to unwrap the mysteries of a group of weirdos known as the Arbitrators and to find the way back home.

Any hope of a return home lay through the challenges arrayed before you. The game consists of a series of portal-connected worlds. Most portals lead to worlds full of people, creatures, and things dedicated to your death. Your job is to smash your way through these haters and take out all of the bosses on each of the three levels, thus defeating the world. Once you take out all of the bosses on one level a portal opens and will, ready or not, eventually suck you through to the next level. As you destroy foes, trees, walls, and really anything food and gems will drop which are the currency of the game. There are buildings back in non-combat worlds where you can buy access to special weapons which will then drop as loot in game.

Barbearian Combat

Each level also has a peasant and fellow abductee that you can rescue. Those you rescue become part of your warband and you can buy them a kit to be knights or archers and they can be brought into battle to help with the carnage. They die easily, but luckily you can also buy revival magic to bring them back from the dead. You recharge these revivals by destroying enemy critters, which you were going to do anyway, and it’s easy to respawn a good portion of your warband over and over while in the enemy world.

Combat is the biggest part of the game, and it is fast, fun, and fierce. You start out with an axe attack and a charge attack the recharges after a few seconds. You’ll quickly find yourself looking for the biggest bang for your charge and slamming into dozens if not hundreds of foes, sending them flying lifelessly in all directions. Once you purchase the new weapons—machine guns, boom sticks, and many more—you’ll start finding them as you fight as well. In addition to these there are special temporary power ups that do things like make you invincible, faster, or give you a temporary ball-and-chain-type thing that swirls around you mowing down anything around you.

[embedded content]

Not only is combat great but Barbearian‘s levels are hand-crafted, attractive, and fully destructible. You can run around and bash down every tree and Kool-Aid Man your way through fences and walls if you want (and I want) and doing so yields extra fruit for your trouble. There’s a lot of great attention-to-detail aspects of the game that go a long way toward enhancing the feel of the game as well. Charging into a huge pile of enemies and sending their corpses scattering in every direction is a visceral delight and the kick-back from the machine gun that proves, even in a video game, that every action has an equal and opposite reaction are two of my favorite examples.

Barbearian is a challenging game, most people should expect to need a couple to a few tries on each portal, but it is far more forgiving than a lot of real-time games. You don’t need crazy-fast reflexes to beat a level or some precise order of moves and attacks to beat bosses. You will need to get good at wheeling around avoiding the masses arrayed against you, firing off various weapons as you go, and charging through tightly gathered mobs when the time is right. Certainly, anybody with experience kiting in other real-time games will feel right at home.

The biggest challenge factor in the game is health attrition. Your mighty bear has only one way to regain health: one shrine placed on each level where you pay to get back to full health. This creates some tense levels where you’re at a sliver of health and really need to get to the next shrine, which may be on the next level! The single chance to heal per level works well with the portals that open when you’ve killed the last boss, because you’re going through that thing whether you’ve healed or found the abductee on that level. You can run for it, and charging helps, but you feel the pull of the portal like a dog straining at the leash. It’s a cool effect and adds an interesting timing challenge to the game. Do you take a sub-optimal heal when you’re at half health or do you bet you can get back to the shrine without killing the last boss?

Portals

What if the game feels too difficult, or too easy for that matter? Barbearian has you covered in the form of three difficulty sliders. You can adjust the game speed, damage taken, and loot value both up and down. Using those sliders, you can micromanage the difficulty of the game and tune it to where it’s the most fun for you. I really love when games give that level of control to the player over their own experience.

Another very cool option in the game is the ability to customize its controls. There are default layouts for both small and large screens as well as a fully customizable layout where you decide exactly where all the buttons go. It’s a very smart plan that accounts for different screen sizes, hand sizes, ways people hold or prop up their devices, and even gaming posture. Oh, it also features controller support for you mobile-game-controller enthusiasts. Display wise, I think Barbearian is perfect for an iPad. It plays well on my iPhone 6S Plus, but I definitely prefer the bigger screen as it’s much easier to destroy all the things without your fingers getting in the way. 

Controls4

If you’re a fan of real-time combat games Barbearian is easy to recommend as it is certainly one of the better mobile titles in the genre. It looks great, is loaded with smashy goodness and visceral feel, and is a ton of fun to play. It offers plenty of challenge without nearing the rage-quit-and-never-look-at-the-game-again reaction some similar games seem to elicit. The ability to micromanage the difficulty and completely control the UI layout is just icing on the cake.

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  XONE - Super Blackjack Battle II Turbo Edition: The Card Warriors
Posted by: xSicKxBot - 08-15-2018, 10:15 PM - Forum: New Game Releases - No Replies

Super Blackjack Battle II Turbo Edition: The Card Warriors



Following an invitation by the owner of the largest Casino in Las Vegas and Godfather of the local most influential crime family, each character will face the other participants in a face off game of cards. Only the best of them will fly to Vegas to challenge the Godfather himself in a final match, not knowing that the tournament itself is nothing more than a charade to hide a ruthless master plan to defeat the competing clan family...

Publisher: Headup Games

Release Date: Jul 25, 2018

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  XONE - State of Mind
Posted by: xSicKxBot - 08-15-2018, 10:15 PM - Forum: New Game Releases - No Replies

State of Mind



When mind and machine become one ? what will remain of humanity? State of Mind is a futuristic thriller game delving into transhumanism. The game explores a world torn between a dystopian material reality and a utopian virtual future.

Publisher: Daedalic Entertainment

Release Date: Aug 15, 2018

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  PS4 - Flipping Death
Posted by: xSicKxBot - 08-15-2018, 10:15 PM - Forum: New Game Releases - No Replies

Flipping Death



Welcome to Flatwood Peaks, a small whimsical town with a problem -- Death is on vacation. Play as Penny and help trapped ghosts with your trusted scythe. Flip the entire world around to solve puzzles on both the living and the dead side and slowly uncover the mystery surrounding your own demise.

Publisher: Rising Star Games

Release Date: Aug 07, 2018

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  PS4 - H1Z1: Battle Royale
Posted by: xSicKxBot - 08-15-2018, 10:15 PM - Forum: New Game Releases - No Replies

H1Z1: Battle Royale



H1Z1 is a fast-paced, highly competitive, battle royale shooter. Parachute in and search for weapons, ammo, vehicles and supplies to stay alive. As a toxic gas cloud compresses the map, develop your strategy and prepare for the spectacle of mayhem. Go solo or group with a team of two or five to be the last ones standing. Now Free To Play!

NEW MODE: AUTO ROYALE
Play Battle Royale on Wheels. Drive into battle as part of a four-person vehicle of mayhem. Fight for power-ups to equip your squad and upgrade your ride. Outdrive, outshoot, and outlast the competition to BE THE LAST TEAM DRIVING!

#CALLSHOTGUN

NON-STOP HIGH OCTANE ACTION
* Work as a four-person team
* Find power-ups to outfit your vehicle
* Destroy vehicles with weapons and traps, using your favorite H1Z1 weapons
* Escape the fast moving toxic gas ring
* If you're not first, you're dead

TAKE THE WHEEL
1 person drives, 3 people shoot
* You never run out of gas, keep that pedal to the metal
* Speed through the map for power-ups, weapons, and vehicle upgrades
* Drop landmines, shoot enemy vehicles, and fire up your boost to kick things into high gear.
* Find ultra-rare weapons like Light Machine Guns and Explosive Arrows in airdrops
* Work with your team to outshoot, outdrive, and outlast the competition.

Publisher: Sony Online Entertainment

Release Date: Aug 07, 2018

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  PC - La-Mulana 2
Posted by: xSicKxBot - 08-15-2018, 10:15 PM - Forum: New Game Releases - No Replies

La-Mulana 2



The sequel to La-Mulana, La-Mulana 2 follows Lumisa Kosugi as she explores the ancient ruins of La-Mulana. Desperate to find the cause of the recent slew of monsters appearing from the ruins, Lumisa discovers the "other" La-Mulana: the ruins known as Eg-Lana.

Publisher: Playism

Release Date: Jul 30, 2018

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  PC - Anamorphine
Posted by: xSicKxBot - 08-15-2018, 10:15 PM - Forum: New Game Releases - No Replies

Anamorphine



Explore the past as you resolve the present in Anamorphine, a surreal adventure of rendered emotions. Journey into the mind of the main character, a young man in denial. His subconscious is pushing him to face his past - or be consumed by it.

Publisher: Artifact 5

Release Date: Jul 31, 2018

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  News - Free PC Games Available Now For Amazon / Twitch Prime Members In The US
Posted by: xSicKxBot - 08-15-2018, 10:15 PM - Forum: Lounge - No Replies

Free PC Games Available Now For Amazon / Twitch Prime Members In The US

August is here, which means Amazon/Twitch Prime members can now grab the latest batch of free games from Twitch. Between August 1-31, Prime members can download seven games: Antihero, Death Squared, Jotun: Valhalla Edition, SteamWorld Dig, and a bundle that contains Wizardry 6, 7, and 8. That's a generous lineup, particularly after we got 21 games in July.

To get the games, you first have to link your Amazon Prime and Twitch accounts. Once you do, head to Twitch.tv on a desktop computer and click the crown icon near the search bar. There you'll find a dropdown menu with buttons to claim the games for free. They're yours to keep forever, even if you cancel Amazon Prime down the line. All you need is the Twitch desktop app to install them.

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The games themselves were mostly well-received when they came out. Much like the recent God of War, Jotun: Valhalla Edition takes place in the realm of Norse mythology. You play as Thora, a warrior who must explore the frigid world and solve puzzles to prove her worth to the gods. In SteamWorld Dig, you explore a massive underground world, fighting enemies and collecting valuable treasure to help you upgrade your abilities. Finally, the Wizardry Bundle contains the "Dark Savant" trilogy of first-person RPGs.

Antihero is set in in the Victorian underworld, where you're tasked with assembling a thief's guild. It's a turn-based strategy game in which you convince criminals and street urchins straight out of Dickens to join your criminal empire. Puzzle fans may enjoy Death Squared, a co-op game that has you moving colorful cubes around a dense map.

In addition to games, Twitch Prime members also get ad-free viewing on Twitch, a free channel subscription every 30 days, and free in-game loot for titles like Fortnite and Call of Duty: WWII.

Games for Twitch Prime members in August 2018

  • Antihero
  • Death Squared
  • Jotun
  • SteamWorld Dig
  • Wizardry Bundle (includes Wizardry 6, 7, and 8)

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  News - CopperCube 6.0.1 Released
Posted by: xSicKxBot - 08-15-2018, 10:15 PM - Forum: Lounge - No Replies

CopperCube 6.0.1 Released

Today is the first release of the CopperCube game engine, since version 6 came out a month ago.  This release is relatively minor, including mostly quality of life changes such as improved selection capabilities as well as an enlarged debug console, improved scene restart functionality and more.  If you are interested in learning more about CopperCube be sure to check out our complete tutorial series available of DevGa.me.

Details of the release from the CopperCube forum:

This update includes some improvements and fixes for some minor bugs of the 6.0 release:

Better selection indication
Selection highlighting in the scene graph explorer has been improved: When selecting a 3d object in the view, the object is also now scrolled too in the scene graph explorer. Also, when selecting multiple objects, the selection is much better reflected between explorer and 3d view now.
Larger Debug console
For the Windows and macOS target, the debug console is now a bit bigger and is able to show longer lines of text. It also now re-adjusts itself when the window is resized.
Improved restart scene action
Previously, the ‘Restart scene’ action would not reset altered fog and postprocessing settings. It now does, and also fixes a problem where restarting a scene would set the background of a scene to gray by default.
– CopperCube now warns if PostProcessing is enabled together with the Anti-Alias feature on D3D9, since they can’t be used together at the same time. It will disable anti-aliasing now for this by default.
– Various minor improvements and tweaks here and there.

GameDev News


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