SEGA’s critically-acclaimed entry that started a legend. Become Kazuma Kiryu, an up-and-coming yakuza who takes the fall for the murder of a crime boss, only to emerge from prison ten years later to a changed world. Remastered from the ground up, now in 4K and uncapped framerates on PC.
Get started learning Python with this tutorial from our archives.
The cool thing about Linux and FOSS is also an aggravating thing, which is that sometimes there’s too much of a good thing. There is such an abundance of goodies that it can be overwhelming. So I am here to help you decide which programming language you should learn next, and that is Python. Oh, yes, it is.
Why Python? I like it because it is clean and straightforward. It’s a great introduction to object-oriented languages. The Python world is beginner-friendly and, as a general-purpose language, Python can be used for all sorts of things: quick simple scripts, games, Web development, Raspberry Pi — anything you want. It is also in demand by employers if you’re thinking of a career.
There are numerous excellent Python books and tons of online documentation. I want to show off Python’s coolness for beginners so you will get excited and go “Yes! I too must love Python!”
But what about all the other languages? Don’t worry, they won’t get lonesome, and everything you learn in Python is applicable to many other languages as well.
What Stuff Means
I think most of us learn terminology better with hands-on exercises, but there are four things to know from the start.
The first is Python is strongly typed. As you study Python, you will see this repeated a gazillion times. What does this even mean? Who uses a typewriter? Fortunately, it has nothing to do with typewriters, but rather with how Python handles data types. All computer programs are made of two things: data, and operating on that data. Data comes in different types, and the types determine how your programming language will handle them. Data types include characters or strings, which are literal numbers and letters, like names and addresses; integers and floating point numbers that are used in calculations; Boolean values (true/false); and arrays, which are lists of data of all the same data types.
Python enforces data types and relies on you to define them. Weakly typed languages decide for themselves what your data types are, so the data type can change depending on context.
For example, most any programming language will add the integers 1 + 2 + 3. A weakly typed language may also let you add integers and text strings, for example 5 + helloworld. If you try to do this in Python, your code will fail and you will get an error message. Weakly typed languages don’t do this randomly; this is a feature intended to add speed and flexibility by not requiring you to define your data types.
However, weak typing can lead to strange errors. One of the most common errors involves converting strings of numbers to integers when you really want them to be a literal string, like 221B Baker Street, 10,000 Maniacs, or 23andMe. In my modest opinion, it is better to learn the discipline and structure of a strongly typed language, and then try out weakly typed languages after you have experience and good grounding in the basics.
The second thing to know is what the heck is object oriented programming (OOP)? An object is a clump of data and procedures grouped into a single reusable entity. If you were coding a car racing game you might have a car object, an obstacle object, and a driver object. So, you say, objects are just like functions, right? Yes. If you already understand how to organize code into properly grouped functions and variables, then you already understand OOP. There are finer points to OOP such as classes, inheritance, and polymorphism; again, if you think in terms of sensible organization these things are easier to understand.
Third, white space has meaning in Python. You have to get your white spaces right or your code won’t work.
Fourth, Python is an interpreted language. You don’t have to compile and link your Python programs. If you’re experienced with the Bash shell, then you already know about interpreted languages, how fast they are to code in, and how you can test out your programs interactively before writing them into a script.
The downside to interpreted languages is the overhead of the interpreter. Usually, programs written in compiled languages run faster. However, you can link your Python programs to functions written in many other languages, including C/C++, Lisp, Fortran, Java, and Perl, and many more so you can mix and match to get the results you want.
Try It
Python is included in most Linux distributions, and usually the python package installs the base components and Python command interpreter. The text in bold is what you type.
$ python
Python 2.7.12 (default, Nov 19 2016, 06:48:10) [GCC 5.4.0 20160609] on linux2
Type "help", "copyright", "credits" or "license" for more information.
>>> help() Welcome to Python 2.7! This is the online help utility. If this is your first time using Python, you should definitely check out
the tutorial on the Internet at http://docs.python.org/2.7/tutorial/. Enter the name of any module, keyword, or topic to get help on writing
Python programs and using Python modules. To quit this help utility and
return to the interpreter, just type "quit". To get a list of available modules, keywords, or topics, type "modules", "keywords", or "topics". Each module also comes with a one-line summary
of what it does; to list the modules whose summaries contain a given word
such as "spam", type "modules spam". help> topics Here is a list of available topics. Enter any topic name to get more help. ASSERTION DEBUGGING LITERALS SEQUENCEMETHODS2
ASSIGNMENT DELETION LOOPING SEQUENCES
[...]
help> quit
Of course we must do the traditional Hello World! Strings must be enclosed in single or double quotes.
Let’s go back to the Python interpreter and play with data types.
>>> 2 + 2
4
>>> 2 + foo
Traceback (most recent call last): File "", line 1, in NameError: name 'foo' is not defined
>>> foo = 5
>>> 2 + foo
7
Now try a short interactive script. It asks you to input your age, responds according to the age you type, and checks if your response is in the correct data type. This is a great little script to tweak in different ways. For example, you could limit the acceptable age range, limit the number of incorrect tries, and get creative with your responses. Note that raw_input is for Python 2.x, and 3.x uses input.
Watch your indentation; the indented lines must be four spaces. If you are using a proper code editor, it should take care of this for you.
#!/usr/bin/python while True: try: age = int(raw_input("Please enter your age: ")) except ValueError: print("I'm so very sorry, that does not compute. Please try again.") continue else: break
if age >= 18: print("Very good, you are old enough to know better, but not too old to do it anyway.")
else: print("Sorry, come back when you're 18 and try again.")
Modules and Learning
There are a great number of Python modules, and you can learn to write your own. The key to writing good Python programs and making them do what you want is learning where to find modules. Start at Python.org because of the abundant documentation and good organization. Plan to spend a lot of time here, because it contains the best and authoritative information. It even has an interactive shell you can practice with.
Learn more about Linux through the free “Introduction to Linux” course from The Linux Foundation and edX.
Posted by: xSicKxBot - 02-20-2019, 09:30 AM - Forum: Lounge
- No Replies
Yoshi's Crafted World Is Cute… But Is It Fun?
"Children are fascinated by real objects," Andrew Davenport, the creator of Teletubbies and countless other kids' shows, told the Guardian recently. "They will be able to see the weave of the fabric, the joins in the wallpaper, the printing on the wallpaper."
Davenport was talking about his new series, Moon and Me, but he may as well have been extolling the virtues of Nintendo's upcoming Switch platformer, Yoshi's Crafted World, whose environment is made entirely out of real, recognizable materials. Yoshi himself appears to be made out of wool, as he was in Yoshi's Woolly World, while the environment around him is constructed out of paper and cardboard.
As with similar games such as Super Paper Mario or Tearaway, this stylistic choice not only looks great, but also helps the game feel real. In a strange way, you can imagine yourself in there with Yoshi, and it's therefore hard not to smile when he sticks his tongue out and makes that silly little "BLANG" noise.
Crafted World attempts to go one further on this by letting you see the stitching in the facade presented to you: nearly every world is playable in reverse in what are dubbed Flipside levels. Here, you hop, skip, and flutter jump through the same level you just made your way through once again, except on the opposite side of the 2D plane. You're brought behind the seams and underneath the paintwork of the crafted world you just beat.
Everything feels cohesive, and it's easy to marvel at everyday objects as you amble past. A train made out of a Coke can, for example, or a house made out of old cereal boxes. For adults, it takes you back to childhood arts and craft classes; for children, it might reinforce the notion that creating anything is possible with enough hard work and a glue stick.
However, in the three levels we played at a preview event, Yoshi's Crafted World makes less of this opportunity than perhaps it could have done--less than Tearaway did, in any case. Media Molecule's game, of course, had the PS Vita's added inputs to further connect you with its world as you tapped into the screen or punched in from the rear touchpad. However, those inputs were married to some truly inventive platforming. Yoshi’s Crafted World, on the other hand, simplifies its mechanics in favour of--thus far--platforming that's pretty basic. There's some rudimentary puzzle solving, but as yet this amounts to little more than simply collecting different pieces of a required construction, while the Joy-Cons' motion capabilities and the Switch's touchscreen were not utilized in these levels.
Even in the Flipside levels, success appears to be a simple case of retracing your steps and collecting three baby Poochies--adorable, of course, but hardly inventive. Seeing the craft behind the levels at work is genius, but whether that exciting feeling will last the entire game remains to be seen.
Exacerbating the problem is that Yoshi's platforming feels somewhat fiddly. It certainly doesn't feel as natural or as satisfying as Nintendo's pedigree would have you expect, and Yoshi himself feels better and easier to control in New Super Mario Bros. U Deluxe than he does here in his own game. Crafted World is less demanding than the Mario Bros. series, so its platforming drawbacks are less of an issue; however, it can still be frustrating when you misjudge that gap or accidentally collide with that Shy Guy--especially in co-op, where the addition of another player makes things even more chaotic. Nevertheless, Yoshi's Crafted World does look and, crucially, feel real, as if you're constructing a world of your own, and that's an impressive feat for a game about a tiny green dinosaur who lays eggs at will.
"[For kids,] there's a joy in seeing the messiness," says Davenport. Yoshi's Crafted World might be a little messy, but it's also bursting at the seams with joy.
Confusion Reigns After Mistake Leaves Popular Pokemon GO YouTubers Banned
A raft of popular Pokémon GO YouTubers – including Marksman, Mystic7 and Trainer Tips – received accidental bans yesterday and were locked out of their Google accounts after being informed that their family-friendly content contained prohibited material.
Account owners were informed via a stock response that their videos contravened YouTube’s guidelines and were given no further information. Speaking to the BBC, YouTuber Billiam Thies said that his Google account was also deleted, leaving him unable to rectify the problem or find out the exact cause.
After some general confusion and an outcry on social media, Google reinstated the blocked accounts and admitted they had been banned mistakenly. The company hasn’t divulged the exact reason for the flagging error, although there’s speculation that it’s to do with an overzealous algorithm hunting elicit content and mistaking harmless, common abbreviations in Pokémon GO and other clips (including archived Club Penguin videos) for very serious material.
Owners were swiftly reunited with their accounts once Google realised the error, and it’s good to know the company is taking active measures to protect users of all ages from the very unsavoury, darker parts of the internet. However, in a world where more than ever judgements are made after reading only a sensationalist headline, accusations like this can cause serious damage online, regardless of intent.
We’d imagine the above-mentioned YouTubers will get on just fine now this has blown over, and we’d hope that any smaller content creators affected don’t suffer any long term consequences thanks to this error.
What are your thoughts? Better to be safe than sorry and let the bots flag every tiny thing? Do you think any YouTubers will suffer from this obvious mistake in the long term? Let us know what you think below.
Random: Epic Games Sues After Unofficial Fortnite Event Sullies The Brand
Yesterday we reported on an unofficial Fortnite event in the UK (in the fair city of Norwich, to be exact) and it seems that the weekend woes, bad press and refund requests aren’t the last of the headaches for the organisers.
According to Eurogamer, Epic Games has taken note of the hubbub surrounding the disorganised event and is taking legal action to prevent any further events.
According to Norwich Evening News, Shaun Lord, head of the snappily named Exciting Events company responsible for ‘Fortnite Live’, had planned further events in both Spalding and Newark, hoping that the festival would gain traction. However, that seemed to be unlikely after yesterday’s news stories, and impossible now Epic’s legal eagles have decended.
“We want to keep this going because we are a family business,” Lord said, “we want to do this for the kids and this is for the kids who love the game of Fortnite.”
We admit to feeling just a little sorry for the organisers. Their brazen use of Fortnite assets to promote the event notwithstanding, it’s a shame that their ambition outstripped their abilities to put on a decent show for fans. For all his missteps, it’s hard to disagree when Lord bristles at comparisons to Fyre Festival.
“To relate to that was a bit harsh. People are entitled to their own opinion and we can’t stop that.”
Unfortunately, Epic games are able to stop any future events, so if residents of Spalding and Newark want in on Battle Royale-based festival fun, they’ll have to hope that Tetris 99 gets its own knock-off event in the near future.
Think Epic is missing a trick by not organising more official Fortnite events? How far would you travel to participate in a well-organised one? Drop us a line below…
Posted by: xSicKxBot - 02-20-2019, 09:30 AM - Forum: Windows
- No Replies
‘Minecraft: Education Edition’ offers new standards-aligned math lessons
We have launched a new series of Math activities aligned to all grade 3 Common Core math standards. The first collection of resources features over 30 activities including lesson plans, rubrics, student worksheets, and downloadable worlds. Learn how to round numbers, find variables, use fractions and more, all in immersive and creative Minecraft: Education Edition lessons.
Download the guide to discover a list of applicable standards along with links and descriptions of Minecraft: Education Edition activities that focus on each objective.
Educators can access these lessons for free at any time via our math subject kit. (Hint: Control+F, or Command+F on a Mac, is the perfect tool to help you search for a specific standard or math topic.)
Below are a few lessons to get you started teaching math with Minecraft:
Repeated Addition With Parkour Standard: 3.OA.A.1 Students analyze math models and build their own parkour course in Minecraft using arrays to demonstrate understanding of multiplication.
Round Number Video Standard: 3.NBT.A.1 Students will learn how to round to the nearest 10s and 100s by building math models in Minecraft and recording a video.
Fraction Pixel Art Standard: 3.NF.A.1 Students design pixel art images in Minecraft then discuss number patterns and unit fractions to develop an understanding of fractions as numbers.
We will be sure to update you as content for additional age levels are released. In the meantime, share your classroom creations with us on Pinterest or Twitter via @playcraftlearn and #MinecraftEDU.
Posted by: xSicKxBot - 02-20-2019, 03:25 AM - Forum: Lounge
- No Replies
Top 10 UK Games Chart: Crackdown 3 Makes Slow Start In Debut Week
Far Cry: New Dawn wins the battle of the new releases this week as it debuts at No.1 in the UK physical sales chart, ahead of Metro: Exodus at No.2. Xbox One console exclusive Crackdown 3, however, fails to make the top 10 for the week ending February 16.
Sales monitor GfK Chart-Track also notes that Metro: Exodus was top of the chart in terms of revenue--likely owing to New Dawn's lower RRP. Microsoft's commitment to making all first party games available on release day at no extra cost with Xbox Game Pass should also be remembered. For comparison's sake, the last big Xbox exclusive, Forza Horizon 4, debuted at No.3, so Crackdown 3's No.13 finish may come as a disappointment for Microsoft. Jump Force is the final new release this week, and it finishes at No.4 in its first week on sale.
Far Cry: New Dawn launched to a mixed critical reception. We awarded the spin-off a 6/10 in our Far Cry: New Dawn review, with critic Edmond Tran stating the open-world title "is a palatable but unremarkable spin-off that feels like it could have achieved so much more."
Our 8/10 Metro: Exodus review, meanwhile, was rather more positive. Michael Higham said "Exodus puts together a charismatic crew of friends and family that you'll want to follow to the ends of the earth."
Finally, Crackdown 3 has suffered from a poor reception from critics, including a 5/10 in GameSpot's Crackdown 3 review. Chris Pereira said "the game has little new to offer beyond cool destruction tech that never gets put to good use."
You can read the full top 10 sales chart below, courtesy of UKIE and Chart-Track. Note this table does not include digital sales data, and so should not be considered representative of all UK game sales.
Vambrace: Cold Soul Brings Roguelike Fantasy To Switch This Summer
Coming from Devespresso Games, the Korean studio behind The Coma: Recut, their latest game is planned for a summer release on Switch and other consoles following a PC launch in April.
Vambrace: Cold Soul is a hand-illustrated ‘roguelite’ adventure set in the city of Icenaire. The city is populated by a host of unusual survivors and it’s your job as Evelia Lyric – the only human who can enter the city – to form a party from the characters you meet and venture out on expeditions.
It looks to be a narrative-rich adventure game involving crafting and battling. You’re fighting against the King of Shades who has cursed the city (hence the permanent chilliness, although what do you expect if you call your city Icenaire?) and created an army of undead Wraiths to terrorise all who remain. All sounds a little bit Game of Thrones…
It certainly looks nice. Here are a few highlighted features from the official blurb:
Features · Embark on an epic fanasy-adventure spanning 7 intriguing chapters · Complete sub-quests to unlock up to 26 new, thematic character skins · Assemble your party from 5 races and 10 unique classes of recruits · Craft items and armour from precious materials gathered on your trips that will unlock new skills and enhance stats · Make crucial decisions – one wrong turn can seal your party’s fate · Prepare well or condemn your comrades to permanent death · Find codex pages to expand upon the world’s history and mythical lore
Like the look of this or have you had your fill of roguelike adventures? Think you can survive the White Walke…, sorry, the Wraiths and take down the King of Shades? Share your thoughts in the usual place.
The whole story surrounding the anonymous origins of these prototypes should have keen pokéstorians on their guard, as it did Helix Chamber when the fan group was first approached, but the authenticity of the sprites has been independently verified against other data – all these assets appear to be legitimate.
We already knew from previous documentation that an earlier name for the gotta catch ’em all game was ‘Capsule Monsters’, but now we get a much clearer picture of a prototype title screen which shows an early pokéball as the ‘O’ in ‘Monsters’.
Another picture shows an early version of what appears to be a Rhydon standing over the revised ‘Pocket Monsters’ logo:
There’s plenty more to check out: an entire folder’s worth of assets for fans to download and examine in detail, including an early Blastoise named ‘Totartle’ and analysis of the fabled Missingno – the well-known glitch that’s easily found in-game – plus a whole sheet of early designs.
Head over to Helix Chamber for the exhaustive lowdown.
Think Pokémon would have taken over the world under a different guise? Are any of these prototype ‘mon more interesting than Metapod? Drop us a line in the comments…
Anthem is a shared-world action-RPG in which players delve into a vast world teeming with amazing technology and forgotten treasures. The world is also filled with savage beasts and ruthless marauders where Freelancers are called to defeat the forces plotting to conquer humanity. In Anthem, up to 4 friends unravel the world?s mysteries and take on its most fearsome challenges together. Shared danger means shared glory, and successful Freelancers are all be richly rewarded for successful exploits. Throughout their adventure, players outfit their Freelancers with powerful Javelin exosuits, each of which are equipped with unique weapons and abilities. Players also customize their Javelin with gear they earn and craft throughout the adventure, and leave a lasting mark on the world. [Electronic Arts]