Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 20,973
» Latest member: tooney
» Forum threads: 22,747
» Forum posts: 23,736

Full Statistics

Online Users
There are currently 4590 online users.
» 0 Member(s) | 4585 Guest(s)
Applebot, Baidu, Bing, Facebook, Google

Latest Threads
[WoW Retail News] Mythic ...
Forum: World of Warcraft
Last Post: xSicKxBot

» Replies: 0
» Views: 9
Black Ops (BO1, T5) DLC's...
Forum: PC Mods
Last Post: tooney

» Replies: 162
» Views: 38,096
[PS.Blog] Official PlaySt...
Forum: Sony Discussion
Last Post: xSicKxBot

» Replies: 0
» Views: 9
News - Resident Evil Movi...
Forum: Lounge
Last Post: Vivianrcia

» Replies: 1
» Views: 254
[WoW Retail News] Massive...
Forum: World of Warcraft
Last Post: xSicKxBot

» Replies: 0
» Views: 34
[PS.Blog] Share of the We...
Forum: Sony Discussion
Last Post: xSicKxBot

» Replies: 0
» Views: 24
[Dev News] RayLib 6.2 Rel...
Forum: Game Development
Last Post: xSicKxBot

» Replies: 0
» Views: 31
[WoW Retail News] Mythic+...
Forum: World of Warcraft
Last Post: xSicKxBot

» Replies: 0
» Views: 38
[WoW Retail News] The Ven...
Forum: World of Warcraft
Last Post: xSicKxBot

» Replies: 0
» Views: 30
[DevBlog MS] Introducing ...
Forum: C#, Visual Basic & .NET
Last Post: xSicKxBot

» Replies: 0
» Views: 37

 
  Blazor WebAssembly 3.2.0 Preview 3 release now available
Posted by: xSicKxBot - 03-27-2020, 11:39 AM - Forum: C#, Visual Basic & .NET - No Replies

Blazor WebAssembly 3.2.0 Preview 3 release now available

Daniel Roth

Daniel

A new preview update of Blazor WebAssembly is now available! Here’s what’s new in this release:

  • Debugging in Visual Studio and Visual Studio Code
  • Auto-rebuild in Visual Studio
  • Configuration
  • New HttpClient extension methods for JSON handling

Get started


To get started with Blazor WebAssembly 3.2.0 Preview 3 install the latest .NET Core 3.1 SDK.

NOTE: Version 3.1.201 or later of the .NET Core SDK is required to use this Blazor WebAssembly release! Make sure you have the correct .NET Core SDK version by running dotnet --version from a command prompt.

Once you have the appropriate .NET Core SDK installed, run the following command to install the updated Blazor WebAssembly template:

dotnet new -i Microsoft.AspNetCore.Components.WebAssembly.Templates::3.2.0-preview3.20168.3

If you’re on Windows using Visual Studio, we recommend installing the latest preview of Visual Studio 2019 16.6. Installing Visual Studio 2019 16.6 Preview 2 or later will also install an updated version of the .NET Core 3.1 SDK that includes the Blazor WebAssembly template, so you don’t need to separately install it.

That’s it! You can find additional docs and samples on https://blazor.net.

Upgrade an existing project


To upgrade an existing Blazor WebAssembly app from 3.2.0 Preview 2 to 3.2.0 Preview 3:

  • Update all Microsoft.AspNetCore.Components.WebAssembly.* package references to version 3.2.0-preview3.20168.3.
  • Update all Microsoft.AspNetCore.Blazor.* package references to version 3.2.0-preview3.20168.3.

You’re all set – easy peasy!

Debugging


You can now debug Blazor WebAssembly apps directly from Visual Studio and Visual Studio Code. You can set breakpoints, inspect locals, and step through your code. You can also simultaneously debug your Blazor WebAssembly app and any .NET code running on the server. Using the browser dev tools to debug your Blazor WebAssembly apps is also still supported.

Enable debugging


To enable debugging in an existing Blazor WebAssembly app, update launchSettings.json in the startup project of your app to include the following inspectUri property in each launch profile:

"inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/_framework/debug/ws-proxy?browser={browserInspectUri}"

This property enables the IDE to detect that this is a Blazor WebAssembly app and instructs the script debugging infrastructure to connect to the browser through Blazor’s debugging proxy.

Once updated, your launchSettings.json file should look something like this:

{ "iisSettings": { "windowsAuthentication": false, "anonymousAuthentication": true, "iisExpress": { "applicationUrl": "http://localhost:50454", "sslPort": 44399 } }, "profiles": { "IIS Express": { "commandName": "IISExpress", "launchBrowser": true, "inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/_framework/debug/ws-proxy?browser={browserInspectUri}", "environmentVariables": { "ASPNETCORE_ENVIRONMENT": "Development" } }, "BlazorApp1.Server": { "commandName": "Project", "launchBrowser": true, "inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/_framework/debug/ws-proxy?browser={browserInspectUri}", "applicationUrl": "https://localhost:5001;http://localhost:5000", "environmentVariables": { "ASPNETCORE_ENVIRONMENT": "Development" } } } } 

Visual Studio


To debug a Blazor WebAssembly app in Visual Studio:

  1. Ensure you have installed the latest preview release of Visual Studio 2019 16.6 or later.
  2. Create a new ASP.NET Core hosted Blazor WebAssembly app.
  3. Hit F5 to run the app in the debugger.
  4. Set a breakpoint in Counter.razor in the IncrementCount method.
  5. Browser to the Counter tab and click the button to hit the breakpoint:

    Debug Counter

  6. Check out the value of the currentCount field in the locals window:

    View locals

  7. Hit F5 to continue execution.

While debugging your Blazor WebAssembly app you can also debug your server code:

  1. Set a breakpoint in the FetchData.razor page in OnInitializedAsync.
  2. Set a breakpoint in the WeatherForecastController in the Get action method.
  3. Browser to the Fetch Data tab to hit the first breakpoint in the FetchData component just before it issues an HTTP request to the server:

    Debug Fetch Data

  4. Hit F5 to continue execution and then hit the breakpoint on the server in the WeatherForecastController:

    Debug server

  5. Hit F5 again to let execution continue and see the weather forecast table rendered.

Visual Studio Code


To debug a Blazor WebAssembly app in Visual Studio Code:

  1. Install the C# extension and the JavaScript Debugger (Nightly) extension with the debug.javascript.usePreview setting set to true.

    Extensions

    JS preview debugger

  2. Open an existing Blazor WebAssembly app with debugging enabled.

    a. If you get the following notification that additional setup is required to enable debugging, recheck that you have the correct extensions installed and JavaScript preview debugging enabled and then reload the window:

    Additional setup requried

    b. A notification should offer to add required assets for building and debugging to the app. Select “Yes”.

    Add required assets

  3. Starting the app in the debugger is then a two-step process:

    a. Start the app first using the “.NET Core Launch (Blazor Standalone)” launch configuration.

    b. Then start the browser using the “.NET Core Debug Blazor Web Assembly in Chrome” launch configuration (requires Chrome). To use the latest stable release of Edge instead of Chrome, change the type of the launch configuration in .vscode/launch.json from pwa-chrome to pwa-msedge.

  4. Set a breakpoint in the IncrementCount method in the Counter component and then select the button to hit the breakpoint:

    Debug Counter in VS Code

Known limitations


There are a number of limitations with the current debugging experience in Visual Studio and Visual Studio Code. The following debugging features are not yet fully implemented:

  • Inspecting arrays
  • Hovering to inspect members
  • Step debugging into or out of managed code
  • Full support for inspecting value types
  • Breaking on unhandled exceptions
  • Hitting breakpoints during app startup
  • Debugging an app with a service worker

We expect to continue to improve the debugging experience in future releases. We appreciate your feedback to help us get the Blazor WebAssembly debugging experience right!

Auto-rebuild in Visual Studio


Visual Studio 2019 16.6 will watch for file changes in .cs and .razor files across the solution and automatically rebuild and restart the app so that the changes can be seen by simply refreshing the browser. This enables auto-rebuild support for Blazor WebAssembly projects and Razor Class Libraries. Instead of manually rebuilding and restarting the app when making code changes, just edit, save, and then refresh the browser.

Configuration


Blazor WebAssembly apps now have built-in support for loading configuration data from appsettings.json and environment specific configuration data from appsettings.{environment}.json.

To add configuration data to your Blazor WebAssembly app:

  1. Add an appsettings.json file in the wwwroot folder of your Blazor WebAssembly app:
{ "message": "Hello from config!"
}
  1. Inject an IConfiguration instance into your components to access the configuration data.
@page "/"
@using Microsoft.Extensions.Configuration
@inject IConfiguration Configuration <h1>Configuration example</h1> <p>@Configuration["message"]</p>
  1. Run the app to see the configured message displayed on the home page.

  2. To optionally override this configuration with values specific to the Development environment, add an appsettings.Development.json to your wwwroot folder:

{ "message": "Hello from Development config!"
}
  1. If you now run the app in Development, you’ll see the new message.

Note: Blazor WebAssembly apps load the configuration data by downloading the JSON files to the browser, so these configuration files must be publicly addressable. Do not store secrets in these configuration files, as they are public and can be viewed by anyone.

New HttpClient extension methods for JSON handling


The .NET team has been hard at work creating a full set of new extension methods for HttpClient that handle JSON serialization and deserialization using System.Text.Json. These extension methods are now available in preview with the System.Net.Http.Json package and they will replace the existing helper methods in the Microsoft.AspNetCore.Blazor.HttpClient package. We haven’t updated the Blazor WebAssembly template yet to use the new extension methods, but we will in our next Blazor WebAssembly preview update.

You can try the new extension methods yourself by replacing the Microsoft.AspNetCore.Blazor.HttpClient package with the newer System.Net.Http.Json package. Then add @using System.Net.Http.Json to your _Imports.razor file and update your code as follows:

Microsoft.AspNetCore.Blazor.HttpClient System.Net.Http.Json
GetJsonAsync GetFromJsonAsync
PostJsonAsync PostAsJsonAsync
PutJsonAsync PutAsJsonAsync

The updated implementation of the FetchData component in the default Blazor WebAssembly template looks like this:

@code { private WeatherForecast[] forecasts; protected override async Task OnInitializedAsync() { forecasts = await Http.GetFromJsonAsync<WeatherForecast[]>("WeatherForecast"); }
}

System.Net.Http.Json also provides a JsonContent class that can be used for sending serialized JSON, as well as convenient helper methods for reading JSON from an HttpContent instance.

Look for more details on System.Net.Http.Json to be published soon on the .NET blog.

Known issues


There are a few known issues with this release that you may run into:

  • When building a Blazor WebAssembly app using an older .NET Core SDK you may see the following build error:

    error MSB4018: The "ResolveBlazorRuntimeDependencies" task failed unexpectedly.
    error MSB4018: System.IO.FileNotFoundException: Could not load file or assembly '\BlazorApp1\obj\Debug\netstandard2.1\BlazorApp1.dll'. The system cannot find the file specified.
    error MSB4018: File name: '\BlazorApp1\obj\Debug\netstandard2.1\BlazorApp1.dll' error MSB4018: at System.Reflection.AssemblyName.nGetFileInformation(String s)
    error MSB4018: at System.Reflection.AssemblyName.GetAssemblyName(String assemblyFile)
    error MSB4018: at Microsoft.AspNetCore.Components.WebAssembly.Build.ResolveBlazorRuntimeDependencies.GetAssemblyName(String assemblyPath)
    error MSB4018: at Microsoft.AspNetCore.Components.WebAssembly.Build.ResolveBlazorRuntimeDependencies.ResolveRuntimeDependenciesCore(String entryPoint, IEnumerable`1 applicationDependencies, IEnumerable`1 monoBclAssemblies)
    error MSB4018: at Microsoft.AspNetCore.Components.WebAssembly.Build.ResolveBlazorRuntimeDependencies.Execute()
    error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Microsoft.Build.BackEnd.ITaskExecutionHost.Execute()
    error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.ExecuteInstantiatedTask(ITaskExecutionHost taskExecutionHost, TaskLoggingContext taskLoggingContext, TaskHost taskHost, ItemBucket bucket, TaskExecutionMode howToExecuteTask)
    

    To address this issue, update to version 3.1.201 or later of the .NET Core 3.1 SDK.

  • You may see the following warning when building from the command-line:

    CSC : warning CS8034: Unable to load Analyzer assembly C:\Users\user\.nuget\packages\microsoft.aspnetcore.components.analyzers\3.1.0\analyzers\dotnet\cs\Microsoft.AspNetCore.Components.Analyzers.dll : Assembly with same name is already loaded
    

    To address this issue, update to your package reference to Microsoft.AspNetCore.Components to 3.1.3 or newer. If your project reference the Microsoft.AspNetCore.Components package through a transitive package reference that has not been updated, you can add a reference in your project to resolve the issue in your project.

  • The following error may occur when publishing an ASP.NET Core hosted Blazor app with the .NET IL linker disabled:

    An assembly specified in the application dependencies manifest (BlazorApp1.Server.deps.json) was not found
    

    This error occurs when assemblies shared by the server and Blazor client project get removed during publish (see https://github.com/dotnet/aspnetcore/issues/19926).

    To workaround this issue, ensure that you publish with the .NET IL linker enabled. To publish with the linker enabled:

    • Publish using a Release build configuration: dotnet publish -c Release. The .NET IL linker is automatically run for Release builds, but not for Debug builds.
    • Don’t set BlazorWebAssemblyEnableLinking to false in your client project file.

    If you’re hitting issues running with the linker disabled, you may need to configure the linker to preserve code that is being called using reflection. See https://docs.microsoft.com/aspnet/core/h...ure-linker for details.

Feedback


We hope you enjoy the new features in this preview release of Blazor WebAssembly! Please let us know what you think by filing issues on GitHub.

Thanks for trying out Blazor!



https://www.sickgaming.net/blog/2020/03/...available/

Print this item

  Microsoft - Azure Stack Edge expands with NVIDIA GPU preview
Posted by: xSicKxBot - 03-27-2020, 11:39 AM - Forum: Windows - No Replies

Azure Stack Edge expands with NVIDIA GPU preview

We’re expanding the Microsoft Azure Stack Edge with NVIDIA T4 Tensor Core GPU preview during the GPU Technology Conference (GTC Digital). Azure Stack Edge is a cloud-managed appliance that brings Azure’s compute, storage, and machine learning capabilities to the edge for fast local analysis and insights. With the included NVIDIA GPU, you can bring hardware acceleration to a diverse set of machine learning (ML) workloads.

What’s new with Azure Stack Edge


At Mobile World Congress in November 2019, we announced a preview of the NVIDIA GPU version of Azure Stack Edge and we’ve seen incredible interest in the months that followed. Customers in industries including retail, manufacturing, and public safety are using Azure Stack Edge to bring Azure capabilities into the physical world and unlock scenarios such as the real-time processing of video powered by Azure Machine Learning.

These past few months, we’ve taken our customers’ feedback to make key improvements and are excited to make our preview available to even more customers today.

If you’re not already familiar with Azure Stack Edge, here are a few of the benefits:Azure Stack Edge Hi-Res

  • Azure Machine Learning: Build and train your model in the cloud, then deploy it to the edge for FPGA or GPU-accelerated inferencing.
  • Edge Compute: Run IoT, AI, and business applications in containers at your location. Use these to interact with your local systems, or to pre-process your data before it transfers to Azure.
  • Cloud Storage Gateway: Automatically transfer data between the local appliance and your Azure Storage account.  Azure Stack Edge caches the hottest data locally and speaks file and object protocols to your on-prem applications.
  • Azure-managed appliance: Easily order and manage Azure Stack Edge from the Azure Portal.  No initial capex fees; pay as you go, just like any other Azure service.

Enabling our partners to bring you world-class business applications


Equally important to bringing you a great device is enabling our partners to bring you innovative applications to meet your business needs.  We’d love to share some of the continued investment we’re making with partners to bring their exciting developments to you.malong_logo_e_l_h

As self-checkouts grow in prevalence, Malong Technologies is innovating in AI applications for loss prevention.

“For our customers in the retail industry, artificial intelligence innovation is happening at the edge,” said Matt Scott, co-founder and chief executive officer, Malong Technologies. “Along with our state-of-the-art solutions, our customers need hardware that is powerful, reliable, and custom-tailored for the cloud. Microsoft’s Azure Stack Edge fits the bill perfectly. We’re proud to be a Microsoft Gold Certified Partner, working with Microsoft to help our retail customers succeed.”

Increasing your manufacturing organization’s quality inspection accuracy is key to Mariner’s Spyglass Visual Inspection application.

Mariner“Mariner has standardized on Microsoft’s Azure Stack Edge for our Spyglass Visual Inspection and Spyglass Connected Factory products. These solutions are mission critical to our manufacturing customers. Azure Stack Edge provides the performance, stability and availability they require.” – Phil Morris, CEO, Mariner

Building computer vision solutions to improve performance and safety in manufacturing and other industries is a key area of innovation for XXII.

“XXII is thrilled to be a Microsoft partner and we are working together to provide our clients with real time video analysis software on edge with the Azure Stack Edge box. With this solution, LOGO XXII _ NOIR _ SMALLAzure allow us to harvest the full potential of NVIDIA GPUs directly on edge and be able to provide our clients in retail, industry and smart city with smart video analysis that are easily deployable, scalable and easily manageable with Azure stack Edge.” – Souheil Hanoune, Chief Scientific Officer, XXII

More to come with Azure Stack Edge


NVIDIA4There are even more exciting developments with Azure Stack Edge coming. We’re putting the final touches on much-awaited new compute and AI capabilities including virtual machines, Kubernetes clusters, and multi-node support. Along with these new features announced at Ignite 2019, Data Box Edge was renamed Azure Stack Edge to align with the Azure Stack portfolio.

Our Rugged series for sites with harsh or remote environments is also coming this year, including the battery-powered form-factor that can be carried in a backpack. The versatility of these Azure Stack Edge form-factors and cloud-managed capabilities brings cloud intelligence and compute to retail stores, factory floors, hospitals, field operations, disaster zones, and rescue operations.

Get started with the Azure Stack Edge with NVIDIA GPU preview


Thank you for continuing to partner with us as we bring new capabilities to Azure Stack Edge. We’re looking forward to hearing from you.

  • To get started with the preview, please email us and we’ll follow up to learn more about your scenarios.
  • Learn more about Azure Stack Edge.

Learn more about Azure’s Hybrid Strategy


Read about more updates from Azure during NVIDIA’s GTC.



https://www.sickgaming.net/blog/2020/03/...u-preview/

Print this item

  News - Clubhouse Returns This June With 51 Tabletop Classics From Around The World
Posted by: xSicKxBot - 03-27-2020, 11:39 AM - Forum: Nintendo Discussion - No Replies

Clubhouse Returns This June With 51 Tabletop Classics From Around The World

Clubhouse Games 51 Worldwide Classics

One series we didn’t necessarily expect to make a return was Clubhouse Games. You might recall the original Nintendo DS entry released in 2005. While it wasn’t the most thrilling concept, it was still a fun game to play with both friends and family, and even featured online play.

If you’ve been craving more tabletop action like this, during the latest Nintendo Direct Mini, Clubhouse Games: 51 Worldwide Classics was revealed. As the name suggests, there are 51 games to enjoy in this new entry due out on 5th June. Some include Mancala, Slot Cars, Sliding Puzzle and Texas Hold’em. Local and online play is also supported for up to four people.


You can pre-purchase the game from the Nintendo Switch eShop right now. Anyone who does will receive Gold Points valued at 5% of the amount paid. Was this one of the highlights of the presentation for you? Leave a comment below.



https://www.sickgaming.net/blog/2020/03/...the-world/

Print this item

  News - Steam's New Free-Weekend Games Are Freakin' Fantastic
Posted by: xSicKxBot - 03-27-2020, 11:39 AM - Forum: Lounge - No Replies

Steam's New Free-Weekend Games Are Freakin' Fantastic

If you're looking for something to do this weekend, then Steam has three excellent games with free-play periods that will easily take care of your boredom. The fantastic metropolis builder Cities: Skylines; the incredibly in-depth intergalactic sim Kerbal Space Program; and the intense, heart-pounding tactical shooter Insurgency: Sandstorm are all free to play on PC this weekend.

Each game is available for free right now, though if you want to play past the free-play period, you'll need to buy it. Thankfully, they're all discounted, so you won't have to pay full price to keep going. Cities: Skylines is free on Steam until March 29 at 1 PM PT / 4 PM ET, Kerbal Space Program until March 30 at 10 AM PT / 1 PM ET, and Insurgency: Sandstorm until April 1 at 10 AM PT / 1 PM ET.

Both Cities: Skylines and Kerbal Space Program have received stellar reviews from GameSpot. Cities: Skylines' review scored it an 8/10, praising its realistic and mod-friendly city-building, while Kerbal Space Program's review awarded the game a 9/10 for its impressively realistic physics and science as well as its steep but gratifying difficulty curve.

Continue Reading at GameSpot

https://www.gamespot.com/articles/steams...01-10abi2f

Print this item

  Microsoft - Keeping cloud deployments secure during challenging times
Posted by: xSicKxBot - 03-27-2020, 05:16 AM - Forum: Windows - No Replies

Keeping cloud deployments secure during challenging times

As the world comes together to combat COVID-19, and remote work becomes a critical capability for many companies, customers have asked us how to best maintain the security posture of their cloud assets while enabling more remote workers to access them.

Misconfiguration of cloud security controls has been at the root of several recent data breaches, so it’s extremely important to continue monitoring your security posture as usage of cloud assets increases.

To help you prioritize the actions that you need to take, we are listing three common scenarios for remote workers and how to leverage Azure Security Center security controls to prioritize relevant recommendations for these scenarios:

1. As more users need to access resources remotely, you need to ensure that Multi-Factor Authentication (MFA) is enabled to enhance their identity protection.

  • Azure Security Center has a security control called Enable MFA, ideally you should remediate all recommendations that are part of this security control, as shown below:

image

2. Some users might need remote access via RDP or SSH to servers that are in your Azure infrastructure.

  • Instead of allowing full 24 x 7 access to those servers, ensure that you are using Just-In-Time (JIT) VM access to those servers. Make sure to review the Secure management ports control in Azure Security Center and remediate the recommendations that are relevant for this scenario.

image

3. Some of the workloads (servers, containers, databases) that will be accessed remotely by users might be missing critical security updates.

  • Review the Remediate vulnerabilities control in Azure Security Center to prioritize the updates that must be installed. Make sure to review the result of all recommendations in built-in vulnerability assessment and remediate those items.

image

Security posture management is an ongoing process. Review your secure score to understand your progress towards a fully compliant environment.

Users of Azure are likely just a portion of your user base. Below is additional guidance on enabling and securing remote work for the rest of your organization:



https://www.sickgaming.net/blog/2020/03/...ing-times/

Print this item

  News - Atlus Is Removing Code Of Princess From The 3DS eShop Next Week
Posted by: xSicKxBot - 03-27-2020, 05:16 AM - Forum: Nintendo Discussion - No Replies

Atlus Is Removing Code Of Princess From The 3DS eShop Next Week


If for some reason you’ve always wanted the action RPG Code of Princess on the Nintendo 3DS but still haven’t got around to purchasing it after all these years, now is the time to take action. Next week, on 31st March, Atlus will be removing the game from the eShop. Here’s the official tweet confirming the news:


While no reason was provided, we’ll take a guess and say it’s to bump up sales of the enhanced version – Code Princess EX, which was released on the Nintendo Switch in 2018. Code Princess was originally made available here in the west in 2012.

Will you be downloading this title while you still can, or have you moved on to the Switch port? Leave a comment below.



https://www.sickgaming.net/blog/2020/03/...next-week/

Print this item

  News - Rumour: New Info About The Legend Of Zelda: Breath Of The Wild 2 Emerges
Posted by: xSicKxBot - 03-27-2020, 05:16 AM - Forum: Nintendo Discussion - No Replies

Rumour: New Info About The Legend Of Zelda: Breath Of The Wild 2 Emerges


It’s been a while now since Nintendo revealed a sequel to The Legend of Zelda: Breath of the Wild was in development. Although there have been no official updates, there are some rumours currently making headlines around the internet.

One that seems to have gained traction comes from the Twitch stream of Tyler McVicker – an individual who runs the Valve News Network YouTube channel, recently interviewed the voice actor of G-Man, and is more commonly associated with “news and leaks” about Valve’s upcoming projects. He’s also got a Nintendo channel on the side and his claim to fame is uncovering the recently released Half-Life: Alyx years before rumours began to surface online.

McVicker’s reportedly been sharing information about Nintendo’s highly anticipated sequel to Breath of the Wild. Here’s a full summary via the Gaming Leaks and Rumours subreddit:

Unlike the first part, the game will be linear at the beginning. Canonically, Link already knows Hyrule, so there is no point in climbing the towers again

Instead, the developers have filled the world with a miasmic version of Ganon, and until the infection is cleared from location to location, it will be impossible to move around the entire Hyrule

In this regard, the locations are worked out much deeper than in the original. At the very least, McVicker hints at the appearance of dungeons, strongly inspired by one game that knows a lot about spreading dungeons around the open world

In general, while designing the world of Breath of the Wild 2, developers was inspired by Red Dead Redemption 2 (officially known) and another unknown game

Based on what has been shown in the original reveal trailer, this sort of a sequel definitely sounds plausible. A lot of Zelda fans would also love to see the return of dungeons, which have been a staple of the series over the years.

What do you make of this rumour? Could you see dungeons making a return and Link having to clear Hyrule of a miasmic version of Ganon? Share your thoughts below.



https://www.sickgaming.net/blog/2020/03/...2-emerges/

Print this item

  News - Huge PC Gaming Sale Cuts Prices On Games, Graphics Cards, And More
Posted by: xSicKxBot - 03-27-2020, 05:16 AM - Forum: Lounge - No Replies

Huge PC Gaming Sale Cuts Prices On Games, Graphics Cards, And More

If you're stuck at home and thinking of upgrading your PC hardware, now's a pretty good time. Newegg is hosting a huge slate of deals, dubbed the Ultimate Gaming Sale. Among the featured products are new Nvidia and AMD graphics cards as well as SSDs. There are also a number of PC game codes on sale, including Borderlands 3 on Steam for $30.

The Ultimate Gaming Sale runs through the end of March, though some deals are only available for a couple of days. We've collected some of the best deals for you, in addition to noting the end times for each one. Be sure to check out Newegg for the full Ultimate Gaming Sale.

Continue Reading at GameSpot

https://www.gamespot.com/articles/huge-p...01-10abi2f

Print this item

  (Indie Deal) GalaQuiz & Top Picks
Posted by: xSicKxBot - 03-26-2020, 08:53 PM - Forum: Deals or Specials - No Replies

GalaQuiz & Top Picks

The 165th GalaQuiz will be LIVE soon, win up to $50:dollars: in GalaCredit!
[www.indiegala.com]
The GalaQuiz will take place in less than 15 minutes from this announcement
Today's GalaQuiz[www.indiegala.com] hints are up. The theme will be Aliens Redux.

Today's store top picks
.hack//G.U. Last Recode[www.indiegala.com] $10.99 | €10.99 | £8.79 |78%
ACE COMBAT 7: SKIES UNKNOWN[www.indiegala.com] $23.99 | €23.99 | £19.99 |60%
BATTLETECH[www.indiegala.com] $9.99 | €9.99 | £8.74 |75%
Cities: Skylines - Industries[www.indiegala.com] $6.49 | €6.49 | £4.93 |56%
DARK SOULS™ II: Scholar of the First Sin[www.indiegala.com] $8.98 | €8.98 | £6.74 |77%
Hitman: Absolution[www.indiegala.com] $3.99 | €3.99 | £2.99 |80%
Kamimachi Site - Dating story[www.indiegala.com] $12.34 | €11.04 | £9.74 |35%
Project CARS 2 Deluxe Edition[www.indiegala.com] $20.99 | €20.99 | £16.32 |76%
Stellaris: MegaCorp[www.indiegala.com] $8.99 | €8.99 | £6.97 |55%
Super Naughty Maid! 2[www.indiegala.com] $11.69 | €10.39 | £9.74 |35%
https://youtu.be/Zc2qUPHAlas
Happy Hour: Mountain Dust Bundle
[www.indiegala.com]

Check out IndieGala on Twitter, YouTube & Facebook[www.facebook.com]


https://steamcommunity.com/groups/indieg...2367712234

Print this item

  (Free Game Key) World War Z, Figment and Tormentor x Punisher - Free Epic Games
Posted by: xSicKxBot - 03-26-2020, 08:53 PM - Forum: Deals or Specials - No Replies

World War Z, Figment and Tormentor x Punisher - Free Epic Games

Visit the store pages:

https://store.epicgames.com/GRABFREEGAMES/world-war-z
https://store.epicgames.com/GRABFREEGAMES/figment
https://store.epicgames.com/GRABFREEGAMES/tormentor-x-punisher

Create an account or log in an already existing one and permanently add the games on your account.

We are welcoming everyone to join our discord server (link below). We are more active there on finding giveaways, small or large.

?GrabFreeGames.com ?Twitter ?Steam Curator ?Facebook[fb.me]?Discord[discord.gg]
❤️Support us: ✔️HumbleBundle Partner[www.humblebundle.com] Epic Tag: GrabFreeGames ✌


https://steamcommunity.com/groups/GrabFr...2626272324

Print this item