08-15-2020, 04:16 AM
Bedrock Beta: 1.16.100.51
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/08/bedrock-beta-1-16-100-51.png" width="383" height="41" title="" alt="" /></div><div><p>Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds. You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.</p>
<p><strong><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/08/bedrock-beta-1-16-100-51.png" alt width="383" height="41"></strong></p>
<p><strong>Stability and Performance</strong></p>
<ul>
<li>The game no longer crashes if a player opens a Shulker Box they’re standing on after rejoining a multiplayer session (<a id="key-val" class="issue-link" href="https://bugs.mojang.com/browse/MCPE-60856" rel="282676">MCPE-60856)</a></li>
</ul>
<p><strong>Vanilla Parity</strong></p>
<ul>
<li>Sea Turtles now play a sound when they lay eggs</li>
<li>Dolphins will now dry out at the same rate as they do in Java Edition; 120 seconds</li>
<li>Undamaged Mending items will no longer prevent damaged Mending items from being repaired (<a href="https://bugs.mojang.com/browse/MCPE-80156">MCPE-80156</a>)</li>
<li>Basalt can no longer be destroyed by Ghast fireballs (<a href="https://bugs.mojang.com/browse/MCPE-75252">MCPE-75252</a>) </li>
<li>Basalt blocks now take slightly more time to destroy</li>
<li>TNT no longer activates when a Redstone Torch is placed directly on it (<a href="https://bugs.mojang.com/browse/MCPE-81258">MCPE-81258</a>) </li>
<li>Experience Orbs now float in water (<a href="https://bugs.mojang.com/browse/MCPE-64039">MCPE-64039</a>) </li>
<li>Adjusted Netherite movement in lava (<a href="https://bugs.mojang.com/browse/MCPE-65372">MCPE-65372</a>) </li>
<li>Trade discounts from Hero of the Village and Curing Zombie Villagers now match the Java Edition (<a href="https://bugs.mojang.com/browse/MCPE-70782">MCPE-70782</a>) </li>
<li>Pistons can no longer be extended above the build height limit or into the void (<a href="https://bugs.mojang.com/browse/MCPE-37825">MCPE-37825</a>, <a href="https://bugs.mojang.com/browse/MCPE-51067">MCPE-51067</a>)</li>
</ul>
<p><strong>General</strong></p>
<ul>
<li>Grindstone no longer shows a result unless it changes the item (<a href="https://bugs.mojang.com/browse/MCPE-54256">MCPE-54256</a>) </li>
<li>Water from bubble columns now flows as it should (<a href="https://bugs.mojang.com/browse/MCPE-36463">MCPE-36463</a>) </li>
<li>Custom named boats and minecarts will now save their name after placing and breaking. Their names will also be shown in the world (<a href="https://bugs.mojang.com/browse/MCPE-25845">MCPE-25845</a>) </li>
<li>Smelted items (prior to 1.13) no longer contain incorrect damage values and can be stacked (<a href="https://bugs.mojang.com/browse/MCPE-54617">MCPE-54617</a>) </li>
<li>Hostile mobs can now spawn in thunderstorms during the day (<a href="https://bugs.mojang.com/browse/MCPE-34409">MCPE-34409</a>) </li>
<li>Shearing a Snow Golem now drops a carved pumpkin (<a href="https://bugs.mojang.com/browse/MCPE-66967">MCPE-66967</a>) </li>
<li>Bees now leave their hive/nest after an allotted time in the End and Nether dimensions (<a href="https://bugs.mojang.com/browse/MCPE-58322">MCPE-58322</a>) </li>
<li>Water now flows correctly near edges </li>
<li>Fixed a bug that could cause falling blocks to duplicate near a portal (<a href="https://bugs.mojang.com/browse/MCPE-68229">MCPE-68229</a>) </li>
<li>Villagers no longer get locked into the wrong profession (<a href="https://bugs.mojang.com/browse/MCPE-62080">MCPE-62080</a>) </li>
<li>Dragon Egg no longer disappears if placed on pedestal and Ender Dragon is respawned (<a href="https://bugs.mojang.com/browse/MCPE-78400">MCPE-78400</a>) </li>
<li>Music is no longer interrupted when entering water in ocean biomes (<a href="https://bugs.mojang.com/browse/MCPE-76213">MCPE-76213</a>)</li>
<li>Saplings will no longer incorrectly transform into a bee nest when next to a tree and flowers (<a href="https://bugs.mojang.com/browse/MCPE-80543">MCPE-80543</a>) </li>
<li>Hoppers with containers above them can no longer collect dropped items (<a href="https://bugs.mojang.com/browse/MCPE-80555">MCPE-80555</a>) </li>
<li>Gravity affected blocks no longer break when their supporting block is moved by a piston (<a href="https://bugs.mojang.com/browse/MCPE-81106">MCPE-81106</a>) </li>
<li>Podzol no longer generates below the top layer when spawning large spruce trees (<a href="https://bugs.mojang.com/browse/MCPE-71995">MCPE-71995</a>) </li>
<li>Fixed an issue that caused rails to not be powered correctly along the x-axis (<a href="https://bugs.mojang.com/browse/MCPE-81987">MCPE-81987</a>) </li>
<li>Turtles and Dolphins on land will now successfully move towards water (<a href="https://bugs.mojang.com/browse/MCPE-44918">MCPE-44918</a>) </li>
<li>Compass items will now point the correct direction when the player is in a boat (<a href="https://bugs.mojang.com/browse/MCPE-56876">MCPE-56876</a>) </li>
<li>Mob’s inactivity timer is now reset when closer than 32 blocks from the nearest player </li>
<li>Ghasts once again spawn in all light levels (<a href="https://bugs.mojang.com/browse/MCPE-85747">MCPE-85747</a>) </li>
<li>Fixed Vex movement along the x and z directions (<a href="https://bugs.mojang.com/browse/MCPE-41879">MCPE-41879</a>) </li>
<li>Blaze now switch between melee attack and ranged attack based on the distance from the player (<a href="https://bugs.mojang.com/browse/MCPE-45469">MCPE-45469</a>) </li>
<li>Falling blocks now break after falling for extended periods of time (<a href="https://bugs.mojang.com/browse/MCPE-73124">MCPE-73124</a>) </li>
<li>Name tags now work correctly again (<a href="https://bugs.mojang.com/browse/MCPE-65535">MCPE-65535</a>)</li>
<li>Collecting fish with a bucket now works more consistently </li>
</ul>
<p><strong>User Interface</strong></p>
<ul>
<li>Fixed a visual issue where clicking to edit the text box in the NPC dialog would not show the caret (Education Edition Features)</li>
</ul>
<p><strong>New Achievements Screen</strong></p>
<p>We have made some tweaks to the new achievements screen that is available to some beta players (through a gradual roll-out). Please continue to share your feedback on it in <a href="https://aka.ms/mcAchievementBeta">this post</a>!</p>
<ul>
<li>Gamepad bumpers can now be used to switch tabs in the achievements screen </li>
<li>Tweaked the default focus on the tabs in the achievements screen </li>
<li>Added extra space between the end of the list and the “input legend” at the bottom</li>
<li>The achievement detail screen now shows “Completed on other platform” section </li>
</ul>
<p><strong><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/08/bedrock-beta-1-16-100-51-1.png" alt width="383" height="41"></strong></p>
<ul>
<li>Fix for ItemDescriptors</li>
<li>Item names of the format “minecraft:item.someitem” no longer need the “item.” portion and it will be ignored</li>
<li>Added Entity Movement Prediction </li>
</ul>
</div>
https://www.sickgaming.net/blog/2020/08/...16-100-51/
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/08/bedrock-beta-1-16-100-51.png" width="383" height="41" title="" alt="" /></div><div><p>Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds. You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.</p>
<p><strong><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/08/bedrock-beta-1-16-100-51.png" alt width="383" height="41"></strong></p>
<p><strong>Stability and Performance</strong></p>
<ul>
<li>The game no longer crashes if a player opens a Shulker Box they’re standing on after rejoining a multiplayer session (<a id="key-val" class="issue-link" href="https://bugs.mojang.com/browse/MCPE-60856" rel="282676">MCPE-60856)</a></li>
</ul>
<p><strong>Vanilla Parity</strong></p>
<ul>
<li>Sea Turtles now play a sound when they lay eggs</li>
<li>Dolphins will now dry out at the same rate as they do in Java Edition; 120 seconds</li>
<li>Undamaged Mending items will no longer prevent damaged Mending items from being repaired (<a href="https://bugs.mojang.com/browse/MCPE-80156">MCPE-80156</a>)</li>
<li>Basalt can no longer be destroyed by Ghast fireballs (<a href="https://bugs.mojang.com/browse/MCPE-75252">MCPE-75252</a>) </li>
<li>Basalt blocks now take slightly more time to destroy</li>
<li>TNT no longer activates when a Redstone Torch is placed directly on it (<a href="https://bugs.mojang.com/browse/MCPE-81258">MCPE-81258</a>) </li>
<li>Experience Orbs now float in water (<a href="https://bugs.mojang.com/browse/MCPE-64039">MCPE-64039</a>) </li>
<li>Adjusted Netherite movement in lava (<a href="https://bugs.mojang.com/browse/MCPE-65372">MCPE-65372</a>) </li>
<li>Trade discounts from Hero of the Village and Curing Zombie Villagers now match the Java Edition (<a href="https://bugs.mojang.com/browse/MCPE-70782">MCPE-70782</a>) </li>
<li>Pistons can no longer be extended above the build height limit or into the void (<a href="https://bugs.mojang.com/browse/MCPE-37825">MCPE-37825</a>, <a href="https://bugs.mojang.com/browse/MCPE-51067">MCPE-51067</a>)</li>
</ul>
<p><strong>General</strong></p>
<ul>
<li>Grindstone no longer shows a result unless it changes the item (<a href="https://bugs.mojang.com/browse/MCPE-54256">MCPE-54256</a>) </li>
<li>Water from bubble columns now flows as it should (<a href="https://bugs.mojang.com/browse/MCPE-36463">MCPE-36463</a>) </li>
<li>Custom named boats and minecarts will now save their name after placing and breaking. Their names will also be shown in the world (<a href="https://bugs.mojang.com/browse/MCPE-25845">MCPE-25845</a>) </li>
<li>Smelted items (prior to 1.13) no longer contain incorrect damage values and can be stacked (<a href="https://bugs.mojang.com/browse/MCPE-54617">MCPE-54617</a>) </li>
<li>Hostile mobs can now spawn in thunderstorms during the day (<a href="https://bugs.mojang.com/browse/MCPE-34409">MCPE-34409</a>) </li>
<li>Shearing a Snow Golem now drops a carved pumpkin (<a href="https://bugs.mojang.com/browse/MCPE-66967">MCPE-66967</a>) </li>
<li>Bees now leave their hive/nest after an allotted time in the End and Nether dimensions (<a href="https://bugs.mojang.com/browse/MCPE-58322">MCPE-58322</a>) </li>
<li>Water now flows correctly near edges </li>
<li>Fixed a bug that could cause falling blocks to duplicate near a portal (<a href="https://bugs.mojang.com/browse/MCPE-68229">MCPE-68229</a>) </li>
<li>Villagers no longer get locked into the wrong profession (<a href="https://bugs.mojang.com/browse/MCPE-62080">MCPE-62080</a>) </li>
<li>Dragon Egg no longer disappears if placed on pedestal and Ender Dragon is respawned (<a href="https://bugs.mojang.com/browse/MCPE-78400">MCPE-78400</a>) </li>
<li>Music is no longer interrupted when entering water in ocean biomes (<a href="https://bugs.mojang.com/browse/MCPE-76213">MCPE-76213</a>)</li>
<li>Saplings will no longer incorrectly transform into a bee nest when next to a tree and flowers (<a href="https://bugs.mojang.com/browse/MCPE-80543">MCPE-80543</a>) </li>
<li>Hoppers with containers above them can no longer collect dropped items (<a href="https://bugs.mojang.com/browse/MCPE-80555">MCPE-80555</a>) </li>
<li>Gravity affected blocks no longer break when their supporting block is moved by a piston (<a href="https://bugs.mojang.com/browse/MCPE-81106">MCPE-81106</a>) </li>
<li>Podzol no longer generates below the top layer when spawning large spruce trees (<a href="https://bugs.mojang.com/browse/MCPE-71995">MCPE-71995</a>) </li>
<li>Fixed an issue that caused rails to not be powered correctly along the x-axis (<a href="https://bugs.mojang.com/browse/MCPE-81987">MCPE-81987</a>) </li>
<li>Turtles and Dolphins on land will now successfully move towards water (<a href="https://bugs.mojang.com/browse/MCPE-44918">MCPE-44918</a>) </li>
<li>Compass items will now point the correct direction when the player is in a boat (<a href="https://bugs.mojang.com/browse/MCPE-56876">MCPE-56876</a>) </li>
<li>Mob’s inactivity timer is now reset when closer than 32 blocks from the nearest player </li>
<li>Ghasts once again spawn in all light levels (<a href="https://bugs.mojang.com/browse/MCPE-85747">MCPE-85747</a>) </li>
<li>Fixed Vex movement along the x and z directions (<a href="https://bugs.mojang.com/browse/MCPE-41879">MCPE-41879</a>) </li>
<li>Blaze now switch between melee attack and ranged attack based on the distance from the player (<a href="https://bugs.mojang.com/browse/MCPE-45469">MCPE-45469</a>) </li>
<li>Falling blocks now break after falling for extended periods of time (<a href="https://bugs.mojang.com/browse/MCPE-73124">MCPE-73124</a>) </li>
<li>Name tags now work correctly again (<a href="https://bugs.mojang.com/browse/MCPE-65535">MCPE-65535</a>)</li>
<li>Collecting fish with a bucket now works more consistently </li>
</ul>
<p><strong>User Interface</strong></p>
<ul>
<li>Fixed a visual issue where clicking to edit the text box in the NPC dialog would not show the caret (Education Edition Features)</li>
</ul>
<p><strong>New Achievements Screen</strong></p>
<p>We have made some tweaks to the new achievements screen that is available to some beta players (through a gradual roll-out). Please continue to share your feedback on it in <a href="https://aka.ms/mcAchievementBeta">this post</a>!</p>
<ul>
<li>Gamepad bumpers can now be used to switch tabs in the achievements screen </li>
<li>Tweaked the default focus on the tabs in the achievements screen </li>
<li>Added extra space between the end of the list and the “input legend” at the bottom</li>
<li>The achievement detail screen now shows “Completed on other platform” section </li>
</ul>
<p><strong><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/08/bedrock-beta-1-16-100-51-1.png" alt width="383" height="41"></strong></p>
<ul>
<li>Fix for ItemDescriptors</li>
<li>Item names of the format “minecraft:item.someitem” no longer need the “item.” portion and it will be ignored</li>
<li>Added Entity Movement Prediction </li>
</ul>
</div>
https://www.sickgaming.net/blog/2020/08/...16-100-51/