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News - Java Edition: Snapshots 20w29a, 20w30a, Pre-Release 1, 2, 3

#1
Java Edition: Snapshots 20w29a, 20w30a, Pre-Release 1, 2, 3

<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/08/java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3.png" width="431" height="108" title="" alt="" /></div><div><p>Its been a bit since we’ve updated you all on what’s to come with Mojang Studio’s next update for Java Edition, this is the first part of a three-part news dump to catch up with the latest news.</p>
<p><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/08/java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3.png" alt width="431" height="108"></p>
<ul>
<li>Tools are now sorted based on material in the creative inventory</li>
</ul>
<h3>SPAWNPOINT &amp; SETWORLDSPAWN</h3>
<p>Added angle parameter for setting the default facing angle of a respawning player.<br />Syntax:&nbsp;<span class="bedrock-server">spawnpoint [targets] [pos] [angle]</span><br />Syntax:&nbsp;<span class="bedrock-server">setworldspawn [pos] [angle]</span><br />New parameters:</p>
<ul>
<li><span class="bedrock-server">angle</span>&nbsp;– Floating point angle in degrees. Supports the relative ~ modifier</li>
</ul>
<h2><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/08/java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3-1.png" alt width="383" height="41"></h2>
<ul>
<li><span class="bedrock-server">worldgen/noise_settings</span>&nbsp;can now contain noise configurations</li>
</ul>
<ul>
<li><a href="https://bugs.mojang.com/browse/MC-194464">MC-194464</a>&nbsp;– “large_oak_foliage_placer” incorrectly serializes to “blob_foliage_placer”</li>
<li><a href="https://bugs.mojang.com/browse/MC-194298">MC-194298</a>&nbsp;– Bone meal can’t create flowers</li>
<li><a href="https://bugs.mojang.com/browse/MC-194257">MC-194257</a>&nbsp;– Several instances of “snowy” being spelled as “snovy” in the vanilla_worldgen configuration</li>
<li><a href="https://bugs.mojang.com/browse/MC-194220">MC-194220</a>&nbsp;– Totems of Undying give you Fire Resistance II instead of the maximum Fire Resistance I</li>
<li><a href="https://bugs.mojang.com/browse/MC-194200">MC-194200</a>&nbsp;– Birch trees are not generated correctly in the Birch Forest and Birch Forest Hills biomes</li>
<li><a href="https://bugs.mojang.com/browse/MC-194173">MC-194173</a>&nbsp;– Hitboxes are rendered offset while picking up items or experience on graphics settings Fast and Fancy</li>
<li><a href="https://bugs.mojang.com/browse/MC-193662">MC-193662</a>&nbsp;– Player flying in creative slightly above blocks while sneaking and jumping are restrained to that block</li>
<li><a href="https://bugs.mojang.com/browse/MC-193560">MC-193560</a>&nbsp;– Enchantment Glint doesn’t render on elytra in specific circumstances</li>
<li><a href="https://bugs.mojang.com/browse/MC-192021">MC-192021</a>&nbsp;– Enchantment Glint effect on transparent blocks not properly rendered on Fabulous graphic</li>
<li><a href="https://bugs.mojang.com/browse/MC-191623">MC-191623</a>&nbsp;– Ender dragon battle music does not stop after ender dragon has been defeated</li>
<li><a href="https://bugs.mojang.com/browse/MC-191031">MC-191031</a>&nbsp;– Players in spectator mode can interact with boats</li>
<li><a href="https://bugs.mojang.com/browse/MC-190559">MC-190559</a>&nbsp;– Baby Striders don’t die when it’s raining and they are in lava</li>
<li><a href="https://bugs.mojang.com/browse/MC-189788">MC-189788</a>&nbsp;– Certain mobs in boats sometimes take drowning damage while the boat is moving</li>
<li><a href="https://bugs.mojang.com/browse/MC-185019">MC-185019</a>&nbsp;– Worldgen settings with the empty structures parameter causes all structures to generate extremely frequently</li>
<li><a href="https://bugs.mojang.com/browse/MC-176836">MC-176836</a>&nbsp;– Unarmed vindicators raise their arm in offensive way when attacking</li>
<li><a href="https://bugs.mojang.com/browse/MC-176778">MC-176778</a>&nbsp;– Camera is reset when a block reappears due to high server latency</li>
<li><a href="https://bugs.mojang.com/browse/MC-166718">MC-166718</a>&nbsp;– Mobs no longer suffocate inside of soul sand, farmland or grass paths</li>
<li><a href="https://bugs.mojang.com/browse/MC-158735">MC-158735</a>&nbsp;– Pillagers without crossbows hold their arm up in an offensive way</li>
<li><a href="https://bugs.mojang.com/browse/MC-153230">MC-153230</a>&nbsp;– Players in spectator mode can stop minecarts</li>
</ul>
<p><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/08/java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3-2.png" alt width="431" height="108"></p>
<ul>
<li>Modified how respawn positions are chosen for beds and respawn anchors</li>
<li>Lanterns can now be waterlogged</li>
<li>Soul Lanterns can now be waterlogged</li>
<li>Tweaked the Bastion Remnant chest loot</li>
<li>Chests in Bastion Remnants are now more likely to be located on top of gilded blackstone</li>
</ul>
<h2>RESPAWN BLOCK POSITIONS</h2>
<ul>
<li>Respawn anchors will prioritize cardinal directions over corners</li>
<li>Beds will prioritize the side of the bed the player entered from and then spaces circling around the foot of the bed up to the head of the bed</li>
<li>Respawning players will now face the block that they respawned at</li>
<li>Placing players onto dangerous blocks is now avoided when possible</li>
</ul>
<ul>
<li>The sign edit screen will now initialize from existing sign text (should have no noticeable impact on vanilla)</li>
<li>Tags can now have optional entries</li>
</ul>
<h2>OPTIONAL TAG ENTRIES</h2>
<p>Entries in tags can now be marked as optional. Failure to resolve optional entries does not prevent the whole tag from loading.</p>
<p>Example:</p>
<p><span class="bedrock-server">{<br />&nbsp; “replace”: false,<br />&nbsp; “values”: [<br />&nbsp;&nbsp;&nbsp; “#minecraft:beds”, // existing syntax<br />&nbsp;&nbsp;&nbsp; { “id”:”#missing:tag”, “required”: false }, // optional sub-tag entry</span></p>
<p><span class="bedrock-server">&nbsp;&nbsp;&nbsp; “minecraft:anvil”, // existing syntax<br />&nbsp;&nbsp;&nbsp; { “id”:”minecraft:stone_button”, “required”: true }, // new syntax for required tags<br />&nbsp;&nbsp;&nbsp; { “id”:”missing:block”, “required”: false } // optional single-element entry<br />&nbsp; ]<br />}</span></p>
<ul>
<li><a href="https://bugs.mojang.com/browse/MC-35765">MC-35765</a>&nbsp;– Viewing text in Right-to-Left language while in another language renders backward and non-connected</li>
<li><a href="https://bugs.mojang.com/browse/MC-57869">MC-57869</a>&nbsp;– Some item tooltips use § for coloring, rendering them incorrect in right-to-left languages</li>
<li><a href="https://bugs.mojang.com/browse/MC-116857">MC-116857</a>&nbsp;– Advancement descriptions use unnecessary capitalization on generic resource names</li>
<li><a href="https://bugs.mojang.com/browse/MC-148447">MC-148447</a>&nbsp;– Villagers often get stuck while trying to go through a door at the same time</li>
<li><a href="https://bugs.mojang.com/browse/MC-149060">MC-149060</a>&nbsp;– Villagers “spam” doors by opening and closing them really fast</li>
<li><a href="https://bugs.mojang.com/browse/MC-153195">MC-153195</a>&nbsp;– Mobs can drop items with duplicate enchantments</li>
<li><a href="https://bugs.mojang.com/browse/MC-181925">MC-181925</a>&nbsp;– Unarmed vexes raise their arms in an offensive way when attacking</li>
<li><a href="https://bugs.mojang.com/browse/MC-187344">MC-187344</a>&nbsp;– Fast graphics tooltip has incorrect ‘tree-leaves’ spelling</li>
<li><a href="https://bugs.mojang.com/browse/MC-187379">MC-187379</a>&nbsp;– Text for pack.incompatible.confirm.new makes no sense</li>
<li><a href="https://bugs.mojang.com/browse/MC-187380">MC-187380</a>&nbsp;– Incorrect grammar in en_us translation of pack.dropConfirm</li>
<li><a href="https://bugs.mojang.com/browse/MC-188389">MC-188389</a>&nbsp;– Several minor errors in datapackFailure.title</li>
<li><a href="https://bugs.mojang.com/browse/MC-188390">MC-188390</a>&nbsp;– Comma splices in four strings</li>
<li><a href="https://bugs.mojang.com/browse/MC-188392">MC-188392</a>&nbsp;– Death message for getting shot by a skull is not grammatically correct in all situations</li>
<li><a href="https://bugs.mojang.com/browse/MC-188621">MC-188621</a>&nbsp;– Mojang “Production Manager” credit is indented further than other credits</li>
<li><a href="https://bugs.mojang.com/browse/MC-188880">MC-188880</a>&nbsp;– Baby zombified Piglins riding on chickens aren’t positioned properly</li>
<li><a href="https://bugs.mojang.com/browse/MC-189918">MC-189918</a>&nbsp;– Multiplayer warning uses “Mojang” instead of “Mojang Studios”</li>
<li><a href="https://bugs.mojang.com/browse/MC-190102">MC-190102</a>&nbsp;– Some UI strings are not consistently capitalized</li>
<li><a href="https://bugs.mojang.com/browse/MC-190288">MC-190288</a>&nbsp;– Fabulous and Fancy graphics tooltips have missing commas</li>
<li><a href="https://bugs.mojang.com/browse/MC-191441">MC-191441</a>&nbsp;– Right-to-left text is rendered bottom-up in some cases</li>
<li><a href="https://bugs.mojang.com/browse/MC-191562">MC-191562</a>&nbsp;– “Cancel” button overlaps “Done” button when uploading a world to Realms, making users unable to upload world</li>
<li><a href="https://bugs.mojang.com/browse/MC-192296">MC-192296</a>&nbsp;– Spider Jockey from a spawner minecart crashes with”java.lang.IllegalStateException: Entity is already tracked”</li>
<li><a href="https://bugs.mojang.com/browse/MC-193276">MC-193276</a>&nbsp;– Player floats slightly above strider while riding it</li>
<li><a href="https://bugs.mojang.com/browse/MC-193339">MC-193339</a>&nbsp;– NullPointerException during shutdown when rcon enabled with no password</li>
<li><a href="https://bugs.mojang.com/browse/MC-194263">MC-194263</a>&nbsp;– Large End Cities do not generate correctly/get cut off</li>
<li><a href="https://bugs.mojang.com/browse/MC-194273">MC-194273</a>&nbsp;– Save data of new Nether biomes is lost when upgrading a world to 20w28a or above</li>
<li><a href="https://bugs.mojang.com/browse/MC-194350">MC-194350</a>&nbsp;– Some feature configurations don’t load in a datapack (java.lang.IllegalArgumentException: value already present: <a href="https://www.minecraftforum.net/cdn-cgi/l/email-protection" class="__cf_email__" data-cfemail="3f5c53577f080859060a5a0e06">[email&nbsp;protected]</a>)</li>
<li><a href="https://bugs.mojang.com/browse/MC-195052">MC-195052</a>&nbsp;– “angle” argument in spawnpoint command doesn’t use “minecraft:rotation” parser</li>
<li><a href="https://bugs.mojang.com/browse/MC-195582">MC-195582</a>&nbsp;– Typing a colon twice or after a slash in chat when specifying a function/item/block/etc. in a command crashes the game</li>
</ul>
<p><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/08/java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3-3.png" alt width="431" height="108"></p>
<ul>
<li>New accessibility settings have been added to help with visual comfort</li>
</ul>
<h2><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/08/java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3-4.png" alt width="383" height="35"></h2>
<ul>
<li>Distortion effects such as nausea and the Nether portal overlay can now be reduced</li>
<li>At lower values, the nausea effect is replaced with a green overlay as an alternative visualization</li>
<li>Field of view effects shown after speed modifiers are applied can now be reduced</li>
</ul>
<ul>
<li>Chains can now be placed in all orientations</li>
<li>Endermen will no longer place their held blocks onto bedrock blocks</li>
<li>Piglins now become angry with players who open or destroy a Chest Minecart</li>
<li>Villagers now lose their job sites when changing dimension</li>
<li>Chat delay has been added to the Chat Settings screen</li>
</ul>
<ul>
<li>Custom world generation and dimension settings now use the same folder pattern in data packs as other resources (<span class="bedrock-server">namespace/&lt;type&gt;/resource.json</span>)</li>
</ul>
<ul>
<li><a href="https://bugs.mojang.com/browse/MC-73884">MC-73884</a>&nbsp;– Throwable projectiles get destroyed on contact with non-solid blocks</li>
<li><a href="https://bugs.mojang.com/browse/MC-125758">MC-125758</a>&nbsp;– Bubble column does not affect egg, snowball, ender pearl, splash potion, lingering potion, fireball, and shulker bullet</li>
<li><a href="https://bugs.mojang.com/browse/MC-158987">MC-158987</a>&nbsp;– Raid still continues after a villager turns into a witch</li>
<li><a href="https://bugs.mojang.com/browse/MC-163767">MC-163767</a>&nbsp;– Villagers get ejected from a minecart when converted to a zombie villager</li>
<li><a href="https://bugs.mojang.com/browse/MC-167045">MC-167045</a>&nbsp;– Banners are rendered too dark in the inventory</li>
<li><a href="https://bugs.mojang.com/browse/MC-170900">MC-170900</a>&nbsp;– New Nether plants can be picked up without shears/silk touch</li>
<li><a href="https://bugs.mojang.com/browse/MC-174574">MC-174574</a>&nbsp;– Soul speed doesn’t work when slabs and blocks of similar height are placed above the soul sand block</li>
<li><a href="https://bugs.mojang.com/browse/MC-176015">MC-176015</a>&nbsp;– Strider suffocates when player is saddled on and looking up with Warped Fungus on a Stick</li>
<li><a href="https://bugs.mojang.com/browse/MC-176034">MC-176034</a>&nbsp;– You can walk on striders</li>
<li><a href="https://bugs.mojang.com/browse/MC-177651">MC-177651</a>&nbsp;– Despite being cold outside of lava, striders don’t try to stay in lava</li>
<li><a href="https://bugs.mojang.com/browse/MC-178061">MC-178061</a>&nbsp;– Chat Delay option doesn’t exist in Chat settings</li>
<li><a href="https://bugs.mojang.com/browse/MC-182330">MC-182330</a>&nbsp;– Crossbow-wielding Piglins behave weirdly when they try to pursue invisible players</li>
<li><a href="https://bugs.mojang.com/browse/MC-185490">MC-185490</a>&nbsp;– Separated trader llamas on leads cause TPS hit</li>
<li><a href="https://bugs.mojang.com/browse/MC-187398">MC-187398</a>&nbsp;– Smithing table and stonecutter recipes are not unlocked when used</li>
<li><a href="https://bugs.mojang.com/browse/MC-187904">MC-187904</a>&nbsp;– Data packs cannot replace settings of vanilla dimensions during world creation</li>
<li><a href="https://bugs.mojang.com/browse/MC-189414">MC-189414</a>&nbsp;– Smithing table doesn’t calculate amount of output items correctly</li>
<li><a href="https://bugs.mojang.com/browse/MC-189797">MC-189797</a>&nbsp;– Hoglins, Zoglins, melee Piglins, and Piglin Brutes do not properly attack invisible entities within normal range</li>
<li><a href="https://bugs.mojang.com/browse/MC-191168">MC-191168</a>&nbsp;– Piglins that convert into Zombified Piglins while sitting on a minecart sometimes sink into blocks</li>
<li><a href="https://bugs.mojang.com/browse/MC-192032">MC-192032</a>&nbsp;– Villagers don’t always try to claim the closest workstation and are sometimes focused on a non-existent one or one out of their reach</li>
<li><a href="https://bugs.mojang.com/browse/MC-193213">MC-193213</a>&nbsp;– Leads are positioned incorrectly on players and wandering traders</li>
<li><a href="https://bugs.mojang.com/browse/MC-194263">MC-194263</a>&nbsp;– Large End Cities do not generate correctly / get cut off</li>
<li><a href="https://bugs.mojang.com/browse/MC-194299">MC-194299</a>&nbsp;– Template pools fail to load via datapack</li>
<li><a href="https://bugs.mojang.com/browse/MC-194845">MC-194845</a>&nbsp;– Subspace Bubble advancement cannot be completed with 7 km distance</li>
<li><a href="https://bugs.mojang.com/browse/MC-195062">MC-195062</a>&nbsp;– Raids often will not end in defeat when all villagers are dead if there are job sites in the village</li>
<li><a href="https://bugs.mojang.com/browse/MC-195544">MC-195544</a>&nbsp;– Game crashes after killing a mob that is being ridden by a guardian while it is being ridden by a wither skeleton</li>
</ul>
<p><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/08/java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3-5.png" alt width="431" height="108"></p>
<ul>
<li class="has-line-data" data-line-start="8" data-line-end="10">Crimson and Warped Roots no longer require shears when mined</li>
</ul>
<h2 class="code-line" data-line-start="12" data-line-end="13">EXECUTE COMMAND</h2>
<ul>
<li class="has-line-data" data-line-start="13" data-line-end="15"><code>execute in</code>&nbsp;now respects dimension scaling</li>
</ul>
<ul>
<li><a href="https://bugs.mojang.com/browse/MC-69876">MC-69876</a>&nbsp;– Pistons at Y=1 do not push downwards / at Y=254 do not push upwards</li>
<li><a href="https://bugs.mojang.com/browse/MC-124320">MC-124320</a>&nbsp;– Endermen can pick up and place snowless snowy grass blocks</li>
<li><a href="https://bugs.mojang.com/browse/MC-130558">MC-130558</a>&nbsp;– Item frames cannot be emptied if gamerule doEntityDrops is set to false</li>
<li><a href="https://bugs.mojang.com/browse/MC-134084">MC-134084</a>&nbsp;– If gamerule sendCommandFeedback is disabled, /msg or /tell don’t display the message to the sender</li>
<li><a href="https://bugs.mojang.com/browse/MC-136553">MC-136553</a>&nbsp;– Dyes in creative inventory are in reverse order</li>
<li><a href="https://bugs.mojang.com/browse/MC-152037">MC-152037</a>&nbsp;– Powered, activator and detector rails are deleted when pushed/pulled onto a block they cannot be placed on</li>
<li><a href="https://bugs.mojang.com/browse/MC-187357">MC-187357</a>&nbsp;– Strongholds will not generate in floating_islands or caves preset</li>
<li><a href="https://bugs.mojang.com/browse/MC-189736">MC-189736</a>&nbsp;– “distance” within predicate no longer works</li>
<li><a href="https://bugs.mojang.com/browse/MC-190552">MC-190552</a>&nbsp;– Demo mode resets position and inventory upon launch</li>
<li><a href="https://bugs.mojang.com/browse/MC-190859">MC-190859</a>&nbsp;– floating_islands or caves buffet worlds no longer generate strongholds and ender eyes do not locate previously generated strongholds after upgrading to 1.16</li>
<li><a href="https://bugs.mojang.com/browse/MC-192136">MC-192136</a>&nbsp;– Lava damage works differently than in previous versions</li>
<li><a href="https://bugs.mojang.com/browse/MC-192236">MC-192236</a>&nbsp;– Endermen can place blocks on top of item frames on the floor</li>
<li><a href="https://bugs.mojang.com/browse/MC-192371">MC-192371</a>&nbsp;– Paintings in the same block space pop off when chunk loads</li>
<li><a href="https://bugs.mojang.com/browse/MC-192845">MC-192845</a>&nbsp;– Block Event Lag in 1.16 is excessive</li>
<li><a href="https://bugs.mojang.com/browse/MC-194217">MC-194217</a>&nbsp;– Lava sets nether vegetation on fire despite it being fire resistant</li>
<li><a href="https://bugs.mojang.com/browse/MC-194867">MC-194867</a>&nbsp;– Minecarts come out the wrong side of a nether portal and lose momentum when coming back to overworld</li>
<li><a href="https://bugs.mojang.com/browse/MC-194953">MC-194953</a>&nbsp;– Custom Biomes are not useable in Predicates</li>
<li><a href="https://bugs.mojang.com/browse/MC-195803">MC-195803</a>&nbsp;– Mob kill statistics are formatted in reverse: “N killed you &lt;mob&gt; times”</li>
<li><a href="https://bugs.mojang.com/browse/MC-195851">MC-195851</a>&nbsp;– “Hat” layer on helmets detaches from Piglins’ heads while bartering</li>
<li><a href="https://bugs.mojang.com/browse/MC-196245">MC-196245</a>&nbsp;– Charged creeper does not always drop skull if zombie variants are nearby</li>
<li><a href="https://bugs.mojang.com/browse/MC-196441">MC-196441</a>&nbsp;– Stonecutter/Smithing Table recipes are not given after crafting a stack of more than one</li>
<li><a href="https://bugs.mojang.com/browse/MC-196469">MC-196469</a>&nbsp;– F1 hides the nausea green tint</li>
<li><a href="https://bugs.mojang.com/browse/MC-196473">MC-196473</a>&nbsp;– Pufferfish gives Nausea II instead of the maximum of Nausea I</li>
<li><a href="https://bugs.mojang.com/browse/MC-196653">MC-196653</a>&nbsp;– Creating multiple datapack dimensions which reference the same dimension_type string causes “unregistered dimension” crash</li>
<li><a href="https://bugs.mojang.com/browse/MC-196743">MC-196743</a>&nbsp;– Custom/modified biomes don’t work in the overworld</li>
</ul>
<p><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/08/java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3-6.png" alt width="431" height="108"></p>
<ul>
<li class="has-line-data" data-line-start="4" data-line-end="5"><a>MC-105248</a>&nbsp;Wet wolves become nearly black in dark areas</li>
<li class="has-line-data" data-line-start="5" data-line-end="6"><a>MC-107529</a>&nbsp;Marker:1 Armor Stands render themself and their equipment dark if inside solid blocks</li>
<li class="has-line-data" data-line-start="6" data-line-end="7"><a>MC-167756</a>&nbsp;Wolf is rendered too dark when not directly affected by skylight</li>
<li class="has-line-data" data-line-start="7" data-line-end="8"><a>MC-190103</a>&nbsp;Crash when using a nether portal: java.lang.IndexOutOfBoundsException: fromIndex &lt; 0: -2368549</li>
<li class="has-line-data" data-line-start="8" data-line-end="9"><a>MC-191388</a>&nbsp;“No key position_predicate in MapLike” console spam</li>
<li class="has-line-data" data-line-start="9" data-line-end="10"><a>MC-197053</a>&nbsp;Pressing F3+D clears the pending lines message, but doesn’t clear the pending messages</li>
<li class="has-line-data" data-line-start="10" data-line-end="11"><a>MC-197152</a>&nbsp;Ghost Blocks can be generated in some piston setups</li>
<li class="has-line-data" data-line-start="11" data-line-end="12"><a>MC-197218</a>&nbsp;Piston arm appears twice during retraction in some mechanisms</li>
</ul>
</div>


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