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News - JAVA EDITION: SNAPSHOT 20W22A

#1
JAVA EDITION: SNAPSHOT 20W22A

<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/06/java-edition-snapshot-20w22a.png" width="16" height="16" title="" alt="" /></div><div><div><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/06/java-edition-snapshot-20w22a.png" class="ff-og-image-inserted"></div>
<p>Dancing Piglins, Workstation changes, and fixes oh my!&nbsp; We draw ever closer to the Nether Update and so far I have to say the first thing I want to do is find some dancing piglins!</p>
<p>We’ve included some experimental changes to graphics rendering in this snapshot, which&nbsp;<b>might</b>&nbsp;reveal some issues on a small number of older graphics cards.</p>
<p>If do you find any new graphical bugs then please report them to the&nbsp;<a href="https://bugs.mojang.com/projects/MC/summary">bug tracker</a>&nbsp;with the make and model of your graphics card as well as which operating system you are using.</p>
<ul>
<li>Piglins now sometimes dance in celebration of a completed hunt</li>
</ul>
<ul>
<li>Villager workstation logic changes</li>
<li>Bells can be hung from the underside of more blocks</li>
<li>When a villager that was traded with is struck by lightning, the witch it converts to will no longer despawn</li>
<li>Players can no longer mount another entity when the crouch key is held down</li>
</ul>
<h2>VILLAGER WORKSTATION LOGIC</h2>
<ul>
<li>Villagers no longer try to work at the same workstation</li>
<li>The most experienced nearby villager for the profession corresponding to the workstation you add will get the workstation</li>
<li>Villagers now have to walk to and reach the workstation before they can acquire the profession/work there</li>
<li>Villagers can no longer claim workstations/professions during raids or night time.</li>
<li>Villagers will check and make sure their workstation is valid at all times of day as long as they are within 16 blocks of their workstation.</li>
</ul>
<ul>
<li>Added shader support for accessing depth buffer</li>
<li>Renderer now uses per-pixel blending layers for some transparent elements</li>
<li>Slightly changed datapack loading to prevent custom datapacks from crashing</li>
<li>Cached repeated block type lookups and collisions during pathfinding for increased performance</li>
<li>Minor optimizations in collision detection</li>
<li>Top-level&nbsp;element in predicate file can now be array (all contents will be ANDed)</li>
</ul>
<h2>DATAPACK LOADING</h2>
<ul>
<li>If datapack reload fails, changes will not be applied and the game will continue using previous data</li>
<li>If existing datapacks prevent world from loading, the game will give option to load world in safe mode, which loads only vanilla datapack</li>
<li>Changes to datapack list are stored only after successful reload&nbsp;</li>
<li>Added&nbsp;<span class="bedrock-server">–safeMode</span>&nbsp;option to server to load only with vanilla datapack</li>
<li>Game will now detect critical datapack issues, like missing required tags and prevent world from being loaded</li>
</ul>
<ul>
<li><a href="https://bugs.mojang.com/browse/MC-667">MC-667</a>&nbsp;– Lily pads can be placed intersecting entities</li>
<li><a href="https://bugs.mojang.com/browse/MC-4065">MC-4065</a>&nbsp;– Messages/commands sent while in a bed won’t be remembered in sent history</li>
<li><a href="https://bugs.mojang.com/browse/MC-112131">MC-112131</a>&nbsp;– Intersecting dungeons: spawner replaced by cobblestone</li>
<li><a href="https://bugs.mojang.com/browse/MC-118594">MC-118594</a>&nbsp;– Removal of Log4J2Plugins.dat causing a slowdown of 3 secs on startup while it has to rescan all classes</li>
<li><a href="https://bugs.mojang.com/browse/MC-120805">MC-120805</a>&nbsp;– Pig rotation is wrong when you see a player riding them with carrot on a stick</li>
<li><a href="https://bugs.mojang.com/browse/MC-124812">MC-124812</a>&nbsp;– Endermen holding a block can despawn</li>
<li><a href="https://bugs.mojang.com/browse/MC-125006">MC-125006</a>&nbsp;– Stronghold and dungeon generate over each other</li>
<li><a href="https://bugs.mojang.com/browse/MC-134755">MC-134755</a>&nbsp;– All short mobs drown just below the surface of water</li>
<li><a href="https://bugs.mojang.com/browse/MC-143443">MC-143443</a>&nbsp;– Redstone dust block states don’t update properly if the wire is broken by a piston</li>
<li><a href="https://bugs.mojang.com/browse/MC-148893">MC-148893</a>&nbsp;– Fox spawners do not render the fox inside of the block</li>
<li><a href="https://bugs.mojang.com/browse/MC-150806">MC-150806</a>&nbsp;– Multiple villagers are attached to the same profession block</li>
<li><a href="https://bugs.mojang.com/browse/MC-153787">MC-153787</a>&nbsp;– Zombie Reinforcements can spawn on glass</li>
<li><a href="https://bugs.mojang.com/browse/MC-156161">MC-156161</a>&nbsp;– Some chest loot is randomized across the same seed, unlike before 1.14</li>
<li><a href="https://bugs.mojang.com/browse/MC-156866">MC-156866</a>&nbsp;– Villagers level from Apprentice to Journeyman with less experience than shown by XP bar</li>
<li><a href="https://bugs.mojang.com/browse/MC-157303">MC-157303</a>&nbsp;– Villagers wake up and seek a new “home” (bed) while living in a 2 high house</li>
<li><a href="https://bugs.mojang.com/browse/MC-157436">MC-157436</a>&nbsp;– Player position is constantly reset when clicking with a sword or a trident onto the ground in creative mode</li>
<li><a href="https://bugs.mojang.com/browse/MC-162340">MC-162340</a>&nbsp;– World border is rendered behind transparent blocks</li>
<li><a href="https://bugs.mojang.com/browse/MC-162665">MC-162665</a>&nbsp;– Food does not drop from a campfire when it is put out with a shovel/water bottle</li>
<li><a href="https://bugs.mojang.com/browse/MC-163910">MC-163910</a>&nbsp;– Hand animation sometimes plays for a second time with high ping</li>
<li><a href="https://bugs.mojang.com/browse/MC-164233">MC-164233</a>&nbsp;– “Skilled” villagers without job site do not get precedence over unemployed villagers</li>
<li><a href="https://bugs.mojang.com/browse/MC-165549">MC-165549</a>&nbsp;– Arm swing animation is still played when drinking an item</li>
<li><a href="https://bugs.mojang.com/browse/MC-166135">MC-166135</a>&nbsp;– Bees inside a nest/hive don’t grow up or get their breeding timer reset</li>
<li><a href="https://bugs.mojang.com/browse/MC-167039">MC-167039</a>&nbsp;– Right-clicking on a spawner with the same mob spawn egg as in spawner plays hand animation</li>
<li><a href="https://bugs.mojang.com/browse/MC-169891">MC-169891</a>&nbsp;– Zombie Reinforcements can spawn in regardless if light level is higher than 9 in nether (hard difficulty)</li>
<li><a href="https://bugs.mojang.com/browse/MC-171515">MC-171515</a>&nbsp;– Semi-transparent items don’t render properly in front of semi-transparent blocks</li>
<li><a href="https://bugs.mojang.com/browse/MC-171553">MC-171553</a>&nbsp;– Basalt can generate inside Nether fortresses</li>
<li><a href="https://bugs.mojang.com/browse/MC-172079">MC-172079</a>&nbsp;– The /clear command output doesn’t count items in the inventory crafting grid</li>
<li><a href="https://bugs.mojang.com/browse/MC-172142">MC-172142</a>&nbsp;– Items are invisible while being picked up</li>
<li><a href="https://bugs.mojang.com/browse/MC-172197">MC-172197</a>&nbsp;– Nylium is not dropping netherrack when it is broken by pickaxe</li>
<li><a href="https://bugs.mojang.com/browse/MC-172272">MC-172272</a>&nbsp;– /clear removes all items from crafting grid regardless of item type</li>
<li><a href="https://bugs.mojang.com/browse/MC-172479">MC-172479</a>&nbsp;– Hoglins immediately attack invisible players</li>
<li><a href="https://bugs.mojang.com/browse/MC-172980">MC-172980</a>&nbsp;– Light does not propagate across chunk borders properly</li>
<li><a href="https://bugs.mojang.com/browse/MC-173032">MC-173032</a>&nbsp;– Fossils can overwrite the stronghold end portal</li>
<li><a href="https://bugs.mojang.com/browse/MC-173063">MC-173063</a>&nbsp;– Redstone wire doesn’t update connections going up or down when being placed by commands</li>
<li><a href="https://bugs.mojang.com/browse/MC-173197">MC-173197</a>&nbsp;– Zombified Piglin does not hold its arms upwards like a zombie</li>
<li><a href="https://bugs.mojang.com/browse/MC-173404">MC-173404</a>&nbsp;– Desync when mounting an entity while sneaking</li>
<li><a href="https://bugs.mojang.com/browse/MC-173552">MC-173552</a>&nbsp;– Nether Fossil support islands are sometimes cut off at chunk borders</li>
<li><a href="https://bugs.mojang.com/browse/MC-174307">MC-174307</a>&nbsp;– Nether fossil stops basalt pillar</li>
<li><a href="https://bugs.mojang.com/browse/MC-174325">MC-174325</a>&nbsp;– Mushrooms or Nether fungi can replace the stem of large nether fungi (trees)</li>
<li><a href="https://bugs.mojang.com/browse/MC-174692">MC-174692</a>&nbsp;– Shroomlights, wart blocks and vines can overwrite the stem of large Nether fungi</li>
<li><a href="https://bugs.mojang.com/browse/MC-174932">MC-174932</a>&nbsp;– Right-to-left text appears left-to-right after game start until language is changed</li>
<li><a href="https://bugs.mojang.com/browse/MC-175553">MC-175553</a>&nbsp;– Piglins don’t drop their inventories when converted to zombified piglins</li>
<li><a href="https://bugs.mojang.com/browse/MC-176020">MC-176020</a>&nbsp;– If a player is riding a strider, other players can not see the animation of the strider</li>
<li><a href="https://bugs.mojang.com/browse/MC-176051">MC-176051</a>&nbsp;– Glowstone in the offhand sets spawn point and charges respawn anchor at the same time</li>
<li><a href="https://bugs.mojang.com/browse/MC-176147">MC-176147</a>&nbsp;– Basalt randomly gets cut off</li>
<li><a href="https://bugs.mojang.com/browse/MC-176628">MC-176628</a>&nbsp;– Frost Walker protects player from fire</li>
<li><a href="https://bugs.mojang.com/browse/MC-177150">MC-177150</a>&nbsp;– Ticking entity java.lang.IllegalStateException: Tag minecraft:fire used before it was bound</li>
<li><a href="https://bugs.mojang.com/browse/MC-177265">MC-177265</a>&nbsp;– Piglin and Zombified Piglin right arm/leg/loincloth textures are identical to the left ones</li>
<li><a href="https://bugs.mojang.com/browse/MC-177626">MC-177626</a>&nbsp;– Spruce generation is broken</li>
<li><a href="https://bugs.mojang.com/browse/MC-177870">MC-177870</a>&nbsp;– Soul campfire doesn’t deal twice the amount of damage as normal campfire</li>
<li><a href="https://bugs.mojang.com/browse/MC-177888">MC-177888</a>&nbsp;– Blackstone can’t be used to repair stone tools and weapons using an anvil</li>
<li><a href="https://bugs.mojang.com/browse/MC-177962">MC-177962</a>&nbsp;– Giant fungi can replace waterlogged blocks when growing</li>
<li><a href="https://bugs.mojang.com/browse/MC-177970">MC-177970</a>&nbsp;– Player can occasionally be forced into crawling in one block tall spaces</li>
<li><a href="https://bugs.mojang.com/browse/MC-178003">MC-178003</a>&nbsp;– Fossils can generate inside of desert temples</li>
<li><a href="https://bugs.mojang.com/browse/MC-178441">MC-178441</a>&nbsp;– Endermen don’t avoid the wither’s skull projectiles</li>
<li><a href="https://bugs.mojang.com/browse/MC-179020">MC-179020</a>&nbsp;– Jigsaw blocks do not disappear post-gen when structure is spawned using the ‘Generate’ action from an initial jigsaw</li>
<li><a href="https://bugs.mojang.com/browse/MC-179890">MC-179890</a>&nbsp;– Fire stops ticking forever if gamerule doFireTick is set to false once</li>
<li><a href="https://bugs.mojang.com/browse/MC-179909">MC-179909</a>&nbsp;– 2×2 trees sometimes fail to grow, but if they grow, they always grow on the surface</li>
<li><a href="https://bugs.mojang.com/browse/MC-180098">MC-180098</a>&nbsp;– Farmer villagers’ farming behavior is broken</li>
<li><a href="https://bugs.mojang.com/browse/MC-180771">MC-180771</a>&nbsp;– Observer not updating when tree grows leaves in front of it</li>
<li><a href="https://bugs.mojang.com/browse/MC-180877">MC-180877</a>&nbsp;– Fire does not spread from netherack to other blocks</li>
<li><a href="https://bugs.mojang.com/browse/MC-181108">MC-181108</a>&nbsp;– Right-to-left text is displayed left-to-right at all times</li>
<li><a href="https://bugs.mojang.com/browse/MC-181464">MC-181464</a>&nbsp;– When a piglin picks up a shield the gear equip sound is infinitely spammed</li>
<li><a href="https://bugs.mojang.com/browse/MC-181529">MC-181529</a>&nbsp;– Ctrl + Pick Block no longer copies skull / head NBT data properly</li>
<li><a href="https://bugs.mojang.com/browse/MC-181555">MC-181555</a>&nbsp;– When replacing a snow layer with a grass block, podzol or mycelium, the block has the “snowy=true” blockstate</li>
<li><a href="https://bugs.mojang.com/browse/MC-182666">MC-182666</a>&nbsp;– Parity issue: Piglins do not have a dancing animation when celebrating their victory</li>
<li><a href="https://bugs.mojang.com/browse/MC-182888">MC-182888</a>&nbsp;– Compasses and clocks work like normal in villager trading GUI</li>
<li><a href="https://bugs.mojang.com/browse/MC-182919">MC-182919</a>&nbsp;– Horse armour stops rendering if you equip the horse with a saddle by right-clicking</li>
<li><a href="https://bugs.mojang.com/browse/MC-182967">MC-182967</a>&nbsp;– Throwing ender pearl whilst mounted doesn’t teleport you</li>
<li><a href="https://bugs.mojang.com/browse/MC-183275">MC-183275</a>&nbsp;– Basalt pillars end above the lava in Java Edition but inside of the lava in Bedrock Edition</li>
<li><a href="https://bugs.mojang.com/browse/MC-183374">MC-183374</a>&nbsp;– Text on signs stops rendering while still in view</li>
<li><a href="https://bugs.mojang.com/browse/MC-183496">MC-183496</a>&nbsp;– Enchantment glint doesn’t render in boat interior</li>
<li><a href="https://bugs.mojang.com/browse/MC-183718">MC-183718</a>&nbsp;– Stronghold end portal can be overwritten by ocean ruins</li>
<li><a href="https://bugs.mojang.com/browse/MC-183808">MC-183808</a>&nbsp;– “Bee Our Guest” advancement does not trigger when harvesting honey from bee nests</li>
<li><a href="https://bugs.mojang.com/browse/MC-183860">MC-183860</a>&nbsp;– Zombie villager converted from villager gets PersistenceRequired depending on whether attacking zombie had it</li>
<li><a href="https://bugs.mojang.com/browse/MC-184482">MC-184482</a>&nbsp;– End Gateways don’t generate after defeating the ender dragon</li>
<li><a href="https://bugs.mojang.com/browse/MC-184609">MC-184609</a>&nbsp;– Text renders in the wrong order</li>
<li><a href="https://bugs.mojang.com/browse/MC-184619">MC-184619</a>&nbsp;– Piglins riding on other entities float</li>
<li><a href="https://bugs.mojang.com/browse/MC-184629">MC-184629</a>&nbsp;– Piglins riding on hoglins or other piglins automatically dismount them</li>
<li><a href="https://bugs.mojang.com/browse/MC-184730">MC-184730</a>&nbsp;– [Crash] “java.lang.NullPointerException: mouseClicked event handler” – Some Superflat presets crash immediately when trying to generate them</li>
<li><a href="https://bugs.mojang.com/browse/MC-184740">MC-184740</a>&nbsp;– Structures generated in previous versions are not recognised as valid structures, causing mobs not to spawn</li>
<li><a href="https://bugs.mojang.com/browse/MC-184778">MC-184778</a>&nbsp;– Redstone dust can be toggled between cross and dot in adventure mode</li>
<li><a href="https://bugs.mojang.com/browse/MC-184936">MC-184936</a>&nbsp;– Old Minecraft logo in the end poem/credits</li>
<li><a href="https://bugs.mojang.com/browse/MC-185156">MC-185156</a>&nbsp;– Worldgen settings are not validated and can cause crashes</li>
</ul>
</div>


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