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[Tut] Matplotlib Animation – A Helpful Illustrated Guide
1
Matplotlib Animation – A Helpful Illustrated Guide



Creating animations in matplotlib is reasonably straightforward. However, it can be tricky when starting, and there is no consensus for the best way to create them. In this article, I show you a few methods you can use to make amazing animations in matplotlib.

Matplotlib Animation Example

The hardest thing about creating animations in matplotlib is coming up with the idea for them. This article covers the basic ideas for line plots, and I may cover other plots such as scatter and 3D plots in the future. Once you understand these overarching principles, you can animate other plots effortlessly.

There are two classes you can use to create animations:
Code:
FuncAnimation
and
Code:
ArtistAnimation.
I focus on
Code:
FuncAnimation
as this is the more intuitive and more widely used one of the two.

To use
Code:
FuncAnimation,
define a function (often called
Code:
animate
), which matplotlib repeatedly calls to create the next frame/image for your animation.

To create an animation with
Code:
FuncAnimation
in matplotlib, follow these seven steps:

  1. Have a clear picture in your mind of what you want the animation to do

  2. Import standard modules and
    Code:
    FuncAnimation

  3. Set up
    Code:
    Figure
    ,
    Code:
    Axes
    , and
    Code:
    Line
    objects

  4. Initialize data

  5. Define your animation function –
    Code:
    animate(i)

  6. Pass everything to
    Code:
    FuncAnimation

  7. Display or save your animation

Let’s create a sin wave that matplotlib ‘draws’ for us. Note that this code may look strange to you when you first read it. Creating animations with matplotlib is different from creating static plots.

Code:
# Standard imports import numpy as np import matplotlib.pyplot as plt from matplotlib.animation import FuncAnimation

Import NumPyand matplotlib using their standard aliases and
Code:
FuncAnimation
from
Code:
matplotlib.animation
.

Code:
# Set up empty Figure, Axes and Line objects fig, ax = plt.subplots() # Set axes limits so that the whole image is included ax.set(xlim=(-0.1, 2*np.pi+0.1), ylim=(-1.1, 1.1)) # Draw a blank line line, = ax.plot([], [])
[Image: image-56.png]

Set up the
Code:
Figure
and
Code:
Axes
objects using
Code:
plt.subplots()
and – using
Code:
ax.set()
– set the x- and y-axis limits to the same size as a normal sine curve – from 0 to 2π on the x-axis and from -1 to 1 on the y-axis. Note that I included padding of 0.1 on each axis limit so that you can see the whole line matplotlib draws.

Then, I did something you have probably never done before: I drew a blank line. You need to do this because
Code:
animate
modifies this line, and it can only modify something that already exists. You can also think of it as initializing an empty line object that you will soon fill with data.

Note that you must include a comma after
Code:
line,
! The plot method returns a tuple, and you need to unpack it to create the variable
Code:
line
.

Code:
# Define data - one sine wave x = np.linspace(0, 2*np.pi, num=50) y = np.sin(x)

Next, define the data you want to plot. Here, I am plotting one sine wave, so I used
Code:
np.linspace()
to create the x-axis data and created
Code:
y
by calling
Code:
np.sin()
on
Code:
x
. Thanks to numpy broadcasting, it is easy to apply functions to NumPy arrays!

Code:
# Define animate function def animate(i): line.set_data(x[:i], y[:i]) return line,

Define the
Code:
animate(i)
function. Its argument
Code:
i
is an integer starting from 0 and up to the total number of frames you want in your animation. I used the
Code:
line.set_data()
method to draw the first
Code:
i
elements of the sine curve for both
Code:
x
and
Code:
y
. Note that you return
Code:
line,
with a comma again because you need to return an iterable and adding a comma makes it a tuple.

Code:
# Pass to FuncAnimation anim = FuncAnimation(fig, animate, frames=len(x)+1, interval=30, blit=True)

Create a
Code:
FuncAnimation
object. First, pass the
Code:
Figure
and
Code:
animate
function as positional arguments.

Next, set the number of
Code:
frames
to
Code:
len(x)+1
so that it includes all the values in
Code:
x
. It works like the
Code:
range()
function, and so even though
Code:
x
has length 50, python only draws frames 0 to 49 and not the 50th member. So, add on one more to draw the entire plot.

The
Code:
interval
is how long in milliseconds matplotlib waits between drawing the next part of the animation. I’ve found that 30 works well as a general go-to. A larger number means matplotlib waits longer between drawing and so the animation is slower.

Finally, set
Code:
blit=True
so that it only redraws parts that have not been drawn before. It doesn’t make much difference for this example, but once you create more complex plots, you should use this; it can take quite a while for matplotlib to create animations (waiting several minutes is common for large ones).

Code:
# Save in the current working directory anim.save('sin.mp4')

I saved the animation as a video called ‘sin.mp4’ to the current working directory.

https://blog.finxter.com/wp-content/uplo.../sin-2.mp4

Open your current working directory, find the saved video, and play it. Congratulations! You’ve just made your first animation in matplotlib!

Some of the steps you take to create animations are unique and may feel unusual the first time you try them. I know I felt strange the first time I used them. Don’t worry, the more you practice and experiment, the easier it becomes.

Here’s the full code:

Code:
# Standard imports import numpy as np import matplotlib.pyplot as plt from matplotlib.animation import FuncAnimation # Set up empty Figure, Axes and Line objects fig, ax = plt.subplots() # Set axes limits so that the whole image is included ax.set(xlim=(-0.1, 2*np.pi+0.1), ylim=(-1.1, 1.1)) # Draw a blank line line, = ax.plot([], []) # Define data - one sine wave x = np.linspace(0, 2*np.pi, num=50) y = np.sin(x) # Define animate function def animate(i): line.set_data(x[:i], y[:i]) return line, # Pass to FuncAnimation anim = FuncAnimation(fig, animate, frames=len(x)+1, interval=30, blit=True) # Save in the current working directory anim.save('sin.mp4')

Note that if this final step did not work for you, it’s probably because you don’t have the right libraries installed – I’ll show you what to install right now.

Related:

Matplotlib Animation Save

To save your animation in matplotlib, use the
Code:
.save()
method on your
Code:
FuncAnimation
object. You can either save them as mp4 videos or gifs.

Matplotlib Animation Save Mp4

To save animations as mp4 videos, first, install the FFmpeg library. It’s an incredibly powerful command-line tool, and you can download it from their official site, Github, or, if you use anaconda, by running
Code:
conda install ffmpeg
.

Once you have created your animation, run
Code:
anim.save('name.mp4', writer='ffmpeg')
, and python saves your animation as the video ‘name.mp4’ in your current working directory.

Note that the default writer is FFmpeg, and so you don’t have to explicitly state it if you don’t want to.

Matplotlib Animation Save Gif

To save animations as gifs, first, install the ImageMagick library. It is a command-line tool, and you can download it from their official site, GitHub, or if you use anaconda, by running
Code:
conda install -c conda-forge imagemagick
.

Once you have created your animation, run
Code:
anim.save('name.gif', writer='imagemagick')
, and python saves your animation as the gif ‘name.gif’ in your current working directory.

Code:
anim.save('sin.gif', writer='imagemagick')
[Image: sin.gif]

Note that both ImageMagick and FFmpeg are command-line tools and not python libraries. As such, you cannot install them using
Code:
pip
. There are some python wrappers for those tools online, but they are not what you need to install.

Matplotlib Animation Jupyter

If you write your code in Jupyter notebooks (something I highly recommend), and don’t want to save your animations to disk every time, you may be disappointed to hear that your animations do not work out of the box. By default, Jupyter renders plots as static png images that cannot be animated.

To fix this, you have a couple of options to choose from:

  1. The
    Code:
    %matplotlib notebook
    magic command, or

  2. Changing the
    Code:
    plt.rcParams
    dictionary

If you run
Code:
%matplotlib notebook
in a code cell at the top of your notebook, then all your plots render in interactive windows.

Code:
# Run at the top of your notebook %matplotlib notebook
https://blog.finxter.com/wp-content/uplo...option.mov

As I cannot show you interactive Jupyter windows in a blog post, the above video shows you the result of running the sin drawing curve above.

This method is by far the simplest but gives you the least control. For one thing, the buttons at the bottom do nothing. Plus, it keeps running until you click the off button at the top… but when you do, you have no way to turn it on again!

I much prefer using the default
Code:
%matplotlin inline
style for all my plots, but you are free to choose whichever you want.

The other option is to change the
Code:
plt.rcParams
dictionary. This dictionary controls the default behavior for all your matplotlib plots such as figure size, font size, and how your animations should display when you call them.

If you print it to the screen, you can see all the parameters it controls.

The one you are interested in is
Code:
animation.html
, which is
Code:
none
by default. The other options are:
Code:
'html5'
and
Code:
'jshtml'
.

Let’s see what happens when you set
Code:
plt.rcParams
to those options. First, let’s look at
Code:
'html5'
.

Code:
plt.rcParams['animation.html'] = 'html5' anim

Now the animation is rendered as an HTML5 video that plays as a loop. You can start/stop it using the play/pause buttons, but that’s about it. In my experience, this video plays much smoother than the interactive windows produced by
Code:
%matplotlib notebook
.

Now let’s look at the much more powerful option:
Code:
'jshtml'
which stands for Javascript HTML.

Code:
plt.rcParams['animation.html'] = 'jshtml' anim

Now your animations are displayed in interactive javascript windows! This option is by far the most powerful one available to you.

Here are what each of the keys do (starting from the far left):
  • speed up/slow down: + / –

  • jump to end/start: |<< / >>|

  • move one frame backwards/forwards: |< / >|

  • play it backwards/forwards: < / >

  • pause with the pause key

Moreover, you can choose to play it ‘Once’, ‘Loop’ infinitely or play forwards and backward indefinitely using ‘Reflect’.

To have all your animations render as either HTML5 video or in interactive javascript widgets, set
Code:
plt.rcParams
at the top of your code.

Conclusion

Excellent! You now know how to create basic animations in matplotlib. You know how to use
Code:
FuncAnimaton
, how to save them as videos or gifs, and plot animations in Jupyter notebooks.

You’ve seen how to create ‘drawing’ plots, but there are many other things you can do, such as creating moving plots, animating 3D plots, and even scatter graphs. But we’ll leave them for another article.

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