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News - Techland’s shelved Hellraid project lives on as DLC in Dying Light

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Techland’s shelved Hellraid project lives on as DLC in Dying Light

<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/04/techlands-shelved-hellraid-project-lives-on-as-dlc-in-dying-light.jpg" width="200" height="200" title="" alt="" /></div><div><p>Techland is taking cues from a currently stalled game project by bringing maps and enemies from the unreleased&nbsp;dungeon crawler <em>Hellraid</em> into its parkour driven zombie game <em>Dying Light.</em></p>
<p><em>Dying Light – Hellraid</em>, due out this summer, builds a new mode into the original <em>Dying Light </em>based on <em>Hellraid</em>, a project the team was working on around the same time. It’s an interesting way for a studio to make use of ideas and concepts that, for the time being, have been shelved due to an ongoing freeze on <em>Hellraid</em>’s development.</p>
<p><em>Hellraid</em> itself is billed as a first-person action dungeon crawler, pitting players against a slew of fantasy-flavored hellspawn. While originally planned for a 2013 launch, engine swaps and other issues led Techland to put development on an indefinite pause back in 2015, shortly after the release of <em>Dying Light.</em></p>
<p>While the upcoming DLC drop brings <em>Hellraid</em> back into the spotlight, <a href="https://www.gameinformer.com/dlc/2020/04/28/dying-light-receiving-hellraid-dlc-this-summer">Game Informer reports</a> that Techland currently has no plans to resume development of the standalone game itself at the current time. &nbsp;</p>
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https://www.sickgaming.net/blog/2020/04/...ing-light/
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