

I’ve been looking forward to this day for a while now. CDPR’s Witcher card-game spin-off has finally released onto Android as of this morning. GWENT started life as an in-game card game playable as you explored the world of Witcher 3, similar to that card game from Final Fantasy 8. With the digital CCG still very much alive, however, CDPR decided to spin it off into its own thing.
It was released on PC first, then consoles and iOS, but it hasn’t all been smooth sailing. The console versions don’t seem to have done particularly well, and were recently shut down. PC and mobile audiences seem decent though, which is why we finally have our android version. Here’s a trailer to celebrate:
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I took it for a quick spin this morning – I’ve only dabbled in the Witcher 3 version of the game, but it was more different than I was expecting. Still quite fun though – the objective is to win two out of three rounds, but you’re only ever going to see part of your deck. You start with ten cards, and then you draw three additional cards on rounds two and three.
The means your tactical resources are fixed and limited for the entire match, so over-committing on the first round, for example, may mean you can’t seal the victory on round two or even three. Knowing when to concede a round is also going to be key.
I highly suggest you read the guide Michael wrote for us a while back on GWENT tips, especially if you’re a new player like me.
Progress in GWENT can sync across PC and iOS, since it’s controlled via a GOG.com account. You’ll need to create one before you can log into the game, and the tutorial can also take around half an hour, so make sure you put aside time if you’re looking to try it out.
GWENT: The Witcher Card Game is available to play for free on iOS and Android.
https://www.sickgaming.net/blog/2020/03/...n-android/

