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News - Animal Crossing: New Horizons -- What To Do On Your First Day

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Animal Crossing: New Horizons -- What To Do On Your First Day

<p dir="ltr"><a href="https://www.gamespot.com/animal-crossing-new-horizons/">Animal Crossing: New Horizons</a> is now available, which means it's time to get your new island life started. Like previous Animal Crossing games, time in New Horizons passes as is does in real life--and you often have to wait until the following day or days to see the effects of what you're doing. We've outlined everything you should do on day one on your new island so you can maximize your early progress.</p><p dir="ltr">The game switches to a real-time clock after you complete the tutorial section--it ends when you go to sleep after the party. Luckily, Tom Nook's Resident Services tent is open 24 hours a day, so if you start your game later in the day, you won't be missing out on anything. You can talk to Tommy and Tom Nook to get some direction, and one of the first things you should do after the tutorial is enroll in Tom Nook's DIY workshop so you can start crafting important things.</p><p dir="ltr">Once you're able, craft a flimsy net and flimsy fishing rod. Catch some bugs and fish and then give five of them to Tom Nook--this will start the process of bringing <a href="https://www.gamespot.com/articles/animal-crossing-new-horizons-museum-building-unloc/1100-6474994/">the museum</a> to your island. Doing this day one is important, because Blathers, the museum curator, will give you access to the shovel and vaulting pole when he arrives the next day.</p><a href="https://www.gamespot.com/articles/animal-crossing-new-horizons-what-to-do-on-your-fi/1100-6475007/?ftag=CAD-01-10abi2f/">Continue Reading at GameSpot</a>

https://www.gamespot.com/articles/animal...01-10abi2f
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