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Godot 3.2 Released

#1
Godot 3.2 Released

<div><p>After 10 months in development, Godot 3.2 has been released.&nbsp; The release includes dozens of new features including C# support for Android and WebAssembly, glTF2.0 support, a new Android build system and a ton more.</p>
<p>The primary features <a href="https://godotengine.org/article/here-comes-godot-3-2">of the Godot 3.2 release</a> include:</p>
<p>This only represents the top level features, there were a ton of smaller changes and improvements, for a complete list of changes check out the <a href="https://github.com/godotengine/godot/blob/master/CHANGELOG.md#32---2020-01-29">complete changelog</a>.&nbsp; You can learn more about this release in the <a href="https://www.youtube.com/watch?v=WoVMAUJeqTU">video</a> below.</p>
<p align="center"><iframe class='youtube-player' type='text/html' width='853' height='480' src='https://www.youtube.com/embed/WoVMAUJeqTU?version=3&rel=1&fs=1&autohide=2&showsearch=0&showinfo=1&iv_load_policy=1&wmode=transparent' allowfullscreen='true' style='border:0;'></iframe></p>
<p class="under"> <span class="categories"><a href="https://www.gamefromscratch.com/category/GameDev-News.aspx">GameDev News</a></span> <span class="tags"><a href="https://www.gamefromscratch.com/?tag=/Godot" rel="tag">Godot</a></span> </p>
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<p> &lt;!–</p>
<p>–&gt;</p>
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https://www.sickgaming.net/blog/2020/01/...-released/
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