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News - A group of senior Ubisoft devs have joined Google’s in-house Stadia studio

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A group of senior Ubisoft devs have joined Google’s in-house Stadia studio

<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2019/11/a-group-of-senior-ubisoft-devs-have-joined-googles-in-house-stadia-studio.jpg" width="200" height="200" title="" alt="" /></div><div><p>Google has expanded its&nbsp;Stadia development team by hiring a group of senior Ubisoft developers, <a href="https://www.videogameschronicle.com/news/google-hires-senior-assassins-creed-devs-for-stadia-studio/">according to a new report from VGC</a>.&nbsp;</p>
<p>Stadia Games and Entertainment was <a href="https://www.gamasutra.com/view/news/338980/Google_unveils_firstparty_game_studio_led_by_Jade_Raymond.php">opened earlier this year</a> with the remit of working on first-party titles for the Stadia. The Montreal-based studio is led by industry veteran Jade Raymond, who spent over a decade at Ubisoft working on franchises like<em> Assassin’s Creed</em>, <em>Splinter Cell</em>, and <em>Watch Dogs</em>.&nbsp;</p>
<p>Now, Raymond will be joined by fellow Ubisoft alumni Sebastien Puel, Francois Pelland and Mathieu Leduc. Puel has been appointed as general director at Stadia Games, having previously spent a decade working as an executive producer on the<em> Assassin’s Creed</em> franchise.&nbsp;</p>
<p>Pelland&nbsp;has been brought in as the fledgling head of production, while Leduc has been named art director.&nbsp;During their time at Ubisoft, Pelland served as the executive director of development at <em>Assassin’s Creed Syndicate</em> developer Ubisoft Quebec, while Leduc was the art director at Ubisoft Montreal and worked on both&nbsp;<em>Assassin’s Creed </em>and <em>Watch Dogs.</em></p>
<p>Earlier this year, Raymond explains that Stadia Games will look to create exclusive content in-house, while also working with third-party developers on other projects.&nbsp;</p>
<p>“As the head of Stadia Games and Entertainment, I will not only be bringing first-party game studios to reimagine&nbsp;the new generation of games,” she commented back in March.&nbsp;“Our team will also be working with external developers to make all of the bleeding-edge Google technology you’ve seen here today available to partner studios big and small.”</p>
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https://www.sickgaming.net/blog/2019/11/...ia-studio/
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