11-05-2019, 06:14 AM
Video: Inside BioWare’s embedded QA process
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2019/11/video-inside-biowares-embedded-qa-process.jpg" width="200" height="200" title="" alt="" /></div><div><p>In this 2017 GDC session, BioWare’s Barbara Klimek explains why BioWare QA has invested in its internal QA analysts, embedding them directly in the teams they support.</p>
<p>This was a great talk for anyone interested in how BioWare’s QA process works, as Klimek laid out how QA embeds in game teams and tries to act as a sort of “support class”, providing feedback from the earliest stages of the game development process.</p>
<p>It was an intriguing session, and now you can watch it for yourself completely free <a href="https://www.youtube.com/watch?v=RMMofotYwAQ">over on the official GDC YouTube channel!</a></p>
<p>In addition to this presentation, the <a href="http://www.gdcvault.com/">GDC Vault</a> and its accompanying <a href="https://www.youtube.com/channel/UC0JB7TSe49lg56u6qH8y_MQ/feed">YouTube channel</a> offers numerous other free videos, audio recordings, and slides from many of the recent <a href="http://www.gdconf.com/">Game Developers Conference events</a>, and the service offers even more members-only content for GDC Vault subscribers.</p>
<p>Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via <a href="http://www.gdcvault.com/inquiry/">a GDC Vault subscription page</a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the <a href="http://www.gdcvault.com/demo/">GDC Vault group subscription page</a>. </p>
</div>
https://www.sickgaming.net/blog/2019/11/...a-process/
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2019/11/video-inside-biowares-embedded-qa-process.jpg" width="200" height="200" title="" alt="" /></div><div><p>In this 2017 GDC session, BioWare’s Barbara Klimek explains why BioWare QA has invested in its internal QA analysts, embedding them directly in the teams they support.</p>
<p>This was a great talk for anyone interested in how BioWare’s QA process works, as Klimek laid out how QA embeds in game teams and tries to act as a sort of “support class”, providing feedback from the earliest stages of the game development process.</p>
<p>It was an intriguing session, and now you can watch it for yourself completely free <a href="https://www.youtube.com/watch?v=RMMofotYwAQ">over on the official GDC YouTube channel!</a></p>
<p>In addition to this presentation, the <a href="http://www.gdcvault.com/">GDC Vault</a> and its accompanying <a href="https://www.youtube.com/channel/UC0JB7TSe49lg56u6qH8y_MQ/feed">YouTube channel</a> offers numerous other free videos, audio recordings, and slides from many of the recent <a href="http://www.gdconf.com/">Game Developers Conference events</a>, and the service offers even more members-only content for GDC Vault subscribers.</p>
<p>Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via <a href="http://www.gdcvault.com/inquiry/">a GDC Vault subscription page</a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the <a href="http://www.gdcvault.com/demo/">GDC Vault group subscription page</a>. </p>
</div>
https://www.sickgaming.net/blog/2019/11/...a-process/