11-02-2019, 10:41 PM
Blizzard announces Overwatch sequel at BlizzCon
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2019/11/blizzard-announces-overwatch-sequel-at-blizzcon.jpg" width="200" height="200" title="" alt="" /></div><div><p>At BlizzCon today, Blizzard’s Jeffrey Kaplan took to the stage to announce <em>Overwatch 2</em>, a sequel to the hit 2016 multiplayer shooter. </p>
<p><em>Overwatch 2</em> appears to differ notably from the first game, featuring a larger focus on co-op story missions as opposed to the competitive multiplayer of the first game. This design appears much akin to the missions that Blizzard has released as part of <em>Overwatch </em>events. </p>
<p>Though the trailer emphasized the new co-op story content, the game also seems to retain the multiplayer, esports-friendly design of the first game. However, it appears the multiplayer has been refocused around a new core game mode. </p>
<p>“First and foremost, you have to remember <em>Overwatch </em>is a team versus team, 6v6 experience, and there’s no way we’re losing that at all,” Kaplan said.</p>
<p>Kaplan also announced that support would continue for the first <em>Overwatch</em>, as new multiplayer maps and heroes would be shared between the two games. He described it as a “shared multiplayer environment” where players from the two teams could compete together. Items players have purchased in the first <em>Overwatch</em> will also migrate to <em>Overwatch 2.</em></p>
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https://www.sickgaming.net/blog/2019/11/...-blizzcon/
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2019/11/blizzard-announces-overwatch-sequel-at-blizzcon.jpg" width="200" height="200" title="" alt="" /></div><div><p>At BlizzCon today, Blizzard’s Jeffrey Kaplan took to the stage to announce <em>Overwatch 2</em>, a sequel to the hit 2016 multiplayer shooter. </p>
<p><em>Overwatch 2</em> appears to differ notably from the first game, featuring a larger focus on co-op story missions as opposed to the competitive multiplayer of the first game. This design appears much akin to the missions that Blizzard has released as part of <em>Overwatch </em>events. </p>
<p>Though the trailer emphasized the new co-op story content, the game also seems to retain the multiplayer, esports-friendly design of the first game. However, it appears the multiplayer has been refocused around a new core game mode. </p>
<p>“First and foremost, you have to remember <em>Overwatch </em>is a team versus team, 6v6 experience, and there’s no way we’re losing that at all,” Kaplan said.</p>
<p>Kaplan also announced that support would continue for the first <em>Overwatch</em>, as new multiplayer maps and heroes would be shared between the two games. He described it as a “shared multiplayer environment” where players from the two teams could compete together. Items players have purchased in the first <em>Overwatch</em> will also migrate to <em>Overwatch 2.</em></p>
</div>
https://www.sickgaming.net/blog/2019/11/...-blizzcon/