
When Bloodstained: Ritual of the Night arrived on the Switch a week after initial release, Nintendo players quickly established something wasn’t right.
Digital Foundry had a closer inspection of this version of the game and found the performance and visuals had taken a tremendous hit and own review here on Nintendo Life said these same issues detracted from what was a fantastic game on other platforms.
So, how are the developers planning to resolve these issues plaguing the Switch release? Now that Koji Igarashi and his team have released the “Iga’s Back Pack” they are focused on releasing the July update. 505 Games Global Brand Manager Roberto Piraino has now posted the following development update on the game’s Kickstarter page:
Hello everyone, I’m happy to report that this week we submitted a patch for Switch, once it’s approved we’ll update the game asap. The following changes are already locked in, and we’re working to confirm even more changes/improvements etc. for this patch, hopefully by next week
Below is exactly what you can expect:
Performance Updates
The teams continue to work on input delay, stability and optimization. We’re not ready to release these improvements just yet, but we’ll be sharing more information in the coming weeks.
Bug Fixes
- Map quest markers no longer showing when target has been killed
- HD Rumble issues in certain areas fixed
Familiar Changes
- Familiar upgrade via Grade was nerfed
- Increased strength based on level
- Dullahammer Head has been nerfed
Shard Adjustments (Decreased Power)
- Riga Storaema
- Craftwork
- Bunnymorphosis
- Flame Cannon
- Straight Arrow
- Chase Arrow
- Heretical Grinder
- Circle Ripper
- Shooting Dagger
- Riga Dohin
- Welcome Company (nerfed significantly – starting from 3 portraits instead of 5)
Weapon Adjustments (Decreased Power)
- Flying Edge
- Rhava Bural
- Rhava Velar
Enemy HP Increases
- Dullahammer Head
- Malediction
Drop Adjustments
- Increased the drop rate of “Monster Fur” from Simians
Credits
- Text corrections
Map
- Map close button has been remapped to standard exit/close button
- Marker button has been changed
- Trail display button has been changed
- Map scroll speed improved
- Zoom in and out improved
- Zoom level retained when reopening the map
- Auto-center when opening the map
The same post also mentioned how the development team was still prioritizing “important fixes and improvements” and went on to thank owners of the game for their patience.
Thank you everyone for your patience while we continue to make improvements on Switch and the other platforms as well, we will be following up with more updates soon.
How are you finding Bloodstained: Ritual of the Night on the Switch? Tell us below.


