04-15-2019, 09:25 PM
Esports teams and players to get revenue from new Rocket League Esports Shop
<div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2019/04/esports-teams-and-players-to-get-revenue-from-new-rocket-league-esports-shop.png" width="646" height="363" title="" alt="" /></div><div><p><em>Rocket League</em> developer Psyonix is opening an Esports Shop that’ll funnel revenue back to esports teams and players. </p>
<p>The store will open for business on April 16 as part of the Rocket League Esports Shop pilot program (that’s a mouthful), and will feature items like decals, wheels, and player banners representing a variety of teams. </p>
<p>While teams will likely be keen to appear in the store for marketing reasons, there’s also a financial incentive, as all esports organizations participating in the pilot program will net 30 percent of revenue from related sales.</p>
<p>A portion of revenue from every item sold will also be distributed among players in the North American and European Rocket League Championship Series League Play via a prize pool bonus — irrespective of whether they’re a member of the pilot program. </p>
<p>Psyonix claims there’ll be opportunities for teams in Oceania and South American to participate in the revenue sharing program further down the line.</p>
<p>The store itself will appear in the <em>Rocket League </em>main menu under ‘shop’ following an update on April 16. It will feature six in-game items each day, which will be purchasable using a new currency called Esports Tokens. </p>
<p>Those tokens will be sold in packs of 100 ($0.99), 600 ($4.99), 1200 ($9.99), and 2500 ($19.99), and much like the items in the store itself won’t be tradable.</p>
<p><img alt height="363" src="http://www.sickgaming.net/blog/wp-content/uploads/2019/04/esports-teams-and-players-to-get-revenue-from-new-rocket-league-esports-shop.png" width="646"></p>
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<div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2019/04/esports-teams-and-players-to-get-revenue-from-new-rocket-league-esports-shop.png" width="646" height="363" title="" alt="" /></div><div><p><em>Rocket League</em> developer Psyonix is opening an Esports Shop that’ll funnel revenue back to esports teams and players. </p>
<p>The store will open for business on April 16 as part of the Rocket League Esports Shop pilot program (that’s a mouthful), and will feature items like decals, wheels, and player banners representing a variety of teams. </p>
<p>While teams will likely be keen to appear in the store for marketing reasons, there’s also a financial incentive, as all esports organizations participating in the pilot program will net 30 percent of revenue from related sales.</p>
<p>A portion of revenue from every item sold will also be distributed among players in the North American and European Rocket League Championship Series League Play via a prize pool bonus — irrespective of whether they’re a member of the pilot program. </p>
<p>Psyonix claims there’ll be opportunities for teams in Oceania and South American to participate in the revenue sharing program further down the line.</p>
<p>The store itself will appear in the <em>Rocket League </em>main menu under ‘shop’ following an update on April 16. It will feature six in-game items each day, which will be purchasable using a new currency called Esports Tokens. </p>
<p>Those tokens will be sold in packs of 100 ($0.99), 600 ($4.99), 1200 ($9.99), and 2500 ($19.99), and much like the items in the store itself won’t be tradable.</p>
<p><img alt height="363" src="http://www.sickgaming.net/blog/wp-content/uploads/2019/04/esports-teams-and-players-to-get-revenue-from-new-rocket-league-esports-shop.png" width="646"></p>
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