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Exporting Rigged Textured and Animated Models From Blender to Godot Tutorial

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Exporting Rigged Textured and Animated Models From Blender to Godot Tutorial

<div><p>One of the most requested Godot tutorials I get is to cover how to export models from Blender to Godot and retain textures, animations and more.&nbsp; Therefore I have created exactly that tutorial in both <a href="https://www.youtube.com/watch?v=Q78aUox7qKA">video</a> and <a href="https://devga.me/tutorials/singles/exporting-from-blender-to-godot/">text formats</a>, hosted on our sister site <a href="https://devga.me/">devga.me</a>.&nbsp; This tutorial is mostly in Blender, showing how to properly configure textures, an armature and create NLA strips so when exported “it just works” in Godot.&nbsp; This example uses Blender 2.79 and Godot 3.1.</p>
<p>Don’t forget, if you want to learn Godot we have a <a href="https://www.gamefromscratch.com/page/Godot-3-Tutorial-Series-Index.aspx">complete Godot 3.x tutorial series available here</a>, a step by step creating a full 2D game <a href="https://devga.me/tutorials/godot2d/">tutorial available here</a>.&nbsp; We also have Blender tutorials available in our <a href="https://www.gamefromscratch.com/page/Game-Development-Tutorial-Series.aspx">tutorial section</a> that should get you up to speed using the popular open source 3D application.</p>
<p align="center"><iframe class='youtube-player' type='text/html' width='853' height='480' src='https://www.youtube.com/embed/Q78aUox7qKA?version=3&rel=1&fs=1&autohide=2&showsearch=0&showinfo=1&iv_load_policy=1&wmode=transparent' allowfullscreen='true' style='border:0;'></iframe></p>
<p class="under"> <span class="categories"><a href="https://www.gamefromscratch.com/category/Art.aspx">Art</a> <a href="https://www.gamefromscratch.com/category/Design.aspx">Design</a></span> <span class="tags"><a href="https://www.gamefromscratch.com/?tag=/Blender" rel="tag">Blender</a> <a href="https://www.gamefromscratch.com/?tag=/Godot" rel="tag">Godot</a></span> </p>
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