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News - Video: BioWare’s postmortem look at the making of Star Wars: The Old Republic

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Video: BioWare’s postmortem look at the making of Star Wars: The Old Republic

<div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2018/10/video-biowares-postmortem-look-at-the-making-of-star-wars-the-old-republic.jpg" width="200" height="200" title="" alt="" /></div><div><p>Building a massively-multiplayer online RPG became a very different, very competitive business after Blizzard’s <em>World of Warcraft </em>took the industry by storm in the mid-2000s.</p>
<p>BioWare was one of the few companies to debut a competiting MMORPG and keep it online, launching its own <em>Star Wars: The Old Republic </em>in 2011 and keeping it going (while navigating the transition to free-to-play) through to the present day.</p>
<p>At GDC 2012, MMO veterans and BioWare Austin leads Richard Vogel and Dallas Dickinson discussed how <em>Star Wars: The Old Republic</em> positioned itself to break into the <em>World of Warcraft</em>-dominated MMO market. Throughout the talk, the pair explained in-depth the various strategies the team used to prepare the game for a strong debut.</p>
<p>The whole thing was fascinating, so if you missed it back then (or just want to refresh yoursef) you should know that Vogel and Dickinson’s talk is now <a href="https://www.youtube.com/watch?v=7bCjollo4ng">freely available on the official GDC YouTube channel!</a></p>
<p>In addition to this presentation, the <a href="http://www.gdcvault.com/">GDC Vault</a> and its accompanying <a href="https://www.youtube.com/channel/UC0JB7TSe49lg56u6qH8y_MQ/feed">YouTube channel</a> offers numerous other free videos, audio recordings, and slides from many of the recent <a href="http://www.gdconf.com/">Game Developers Conference events</a>, and the service offers even more members-only content for GDC Vault subscribers.</p>
<p>Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via <a href="http://www.gdcvault.com/inquiry/">a GDC Vault subscription page</a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the <a href="http://www.gdcvault.com/demo/">GDC Vault group subscription page</a>. Finally, current subscribers with access issues can <a href="http://www.gdcvault.com/contact_us.php">contact GDC Vault technical support</a>.</p>
<p><em><strong>Gamasutra and GDC are sibling organizations under parent UBM Americas.</strong></em></p>
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