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News - Less than 2 years in, VR game I Expect You To Die surpasses $3M revenue

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Less than 2 years in, VR game I Expect You To Die surpasses $3M revenue

<div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2018/09/less-than-2-years-in-vr-game-i-expect-you-to-die-surpasses-3m-revenue.jpg" width="200" height="200" title="" alt="" /></div><div><p><strong>Newsbrief: </strong>Schell Games’ <em>I Expect You To Die</em> has officially brought in $3 million since its late 2016 launch, with the majority of that sum being earned in the last year alone.</p>
<p>The game debuted on Oculus Rift in December 2016, later coming to PlayStation VR and HTC Vive. Schell Games <a href="http://www.gamasutra.com/view/news/304784/I_Expect_You_To_Die_has_pulled_in_1M_in_revenue_across_3_VR_platforms.php">announced in August 2017</a> that <em>I Expect You To Die</em> had generated over $1 million in revenue, meaning that at least $2 million of what the developer is celebrating today came in during the last year.</p>
<p>The team behind <em>I Expect You To Die</em> has spoken at length about the development of the game in the past as well, including a Level Design Deep Dive on Gamasutra earlier this year that explored <a href="http://www.gamasutra.com/view/news/312369/Level_Design_Deep_Dive_Making_an_I_Expect_You_To_Die_VR_puzzle_level_on_a_budget.php">building VR puzzle levels on a budget</a>. </p>
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